Commit Graph

4954 Commits

Author SHA1 Message Date
withmorten
a437d2bc26 fix garbage data written in garage save block 2021-07-19 23:43:51 +02:00
Sergeanur
d0404cbdb7 render -> renderer (original name) 2021-07-18 00:04:26 +03:00
Sergeanur
c937bdbfea render -> renderer (original name) 2021-07-18 00:03:57 +03:00
withmorten
8018e40ebf
Merge pull request #1217 from Nopey/master
Fix debug script loader crashing missions
2021-07-15 23:09:28 +02:00
withmorten
c8cb1ed013
Merge pull request #1219 from withmorten/miami-ini
miami: switch out current ini_parser.hpp with pulzed/mINI
2021-07-15 18:56:14 +02:00
Sergeanur
780cd225e9 Make PS2 VB files work together with PC audio files 2021-07-15 18:06:12 +03:00
Sergeanur
2ce36a48b9 Make PS2 VB files work together with PC audio files 2021-07-15 18:06:02 +03:00
Sergeanur
02c4ada807 Remove stupid cast 2021-07-15 00:49:46 +03:00
Sergeanur
4f78733836 Remove stupid cast 2021-07-15 00:47:11 +03:00
Magnus Larsen
fb5a207abc Fix NearPed count going negative 2021-07-13 17:45:01 +02:00
erorcun
d2e594db2b
Merge pull request #1236 from Nopey/fix_nearPeds
Fix NearPed count going negative
2021-07-13 18:10:59 +03:00
Magnus Larsen
894495689f Fix NearPed count going negative 2021-07-12 23:51:28 -07:00
withmorten
523b23339c disable USE_CUTSCENE_SHADOW_FOR_PED if COMPATIBLE_SAVES isn't defined 2021-07-13 00:21:11 +02:00
Sergeanur
c982700a69 Enable cutscene shadows 2021-07-13 01:00:00 +03:00
withmorten
b69cee3801 fix premake 2021-07-12 23:28:05 +02:00
withmorten
a4b92fe9be fix premake 2021-07-12 23:26:49 +02:00
withmorten
6c097398d1 fix FixGarages 2021-07-12 22:47:17 +02:00
withmorten
2f7ae611ed Vanilla config for Windows and win-x86 only 2021-07-12 04:26:27 +02:00
withmorten
f50026828a Vanilla config for Windows and win-x86 only 2021-07-12 04:24:10 +02:00
withmorten
ac3905123e fix 2021-07-12 03:10:02 +02:00
Sergeanur
3f5fdc39a5 Reorganize config.h 2021-07-12 03:58:34 +03:00
Sergeanur
b4364c3672 Reorganize config.h 2021-07-12 03:34:37 +03:00
erorcun
3515363df5
Merge pull request #1218 from withmorten/ini
switch out current ini_parser.hpp with pulzed/mINI
2021-07-12 02:40:15 +03:00
withmorten
6f52ad190e miami: switch out current ini_parser.hpp with pulzed/mINI 2021-07-12 01:23:46 +02:00
withmorten
c0cbf8045f switch out current ini_parser.hpp with pulzed/mINI 2021-07-12 01:19:22 +02:00
erorcun
02e84b4b97
Merge pull request #1150 from withmorten/miami-saves
miami: finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:07:32 +03:00
erorcun
a8fd3f828a
Merge pull request #1149 from withmorten/saves
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:06:59 +03:00
erorcun
291213ed40 Unite all sliders 2021-07-12 00:51:45 +03:00
erorcun
2a6f9c2757 Add ped and car density slider to menu, remove dumb collision "optimization" 2021-07-12 00:12:25 +03:00
Sergeanur
dc29e7c044 Add PED DENSITY and CAR DENSITY lines to GXT 2021-07-11 23:55:11 +03:00
Sergeanur
11434f96cc Add PED DENSITY and CAR DENSITY lines to GXT 2021-07-11 23:52:55 +03:00
withmorten
f686065769 get rid of // done comments in audiomanager.h 2021-07-11 03:59:37 +02:00
withmorten
3194fdb2c1 fix the fix (and another fix) 2021-07-11 03:34:43 +02:00
withmorten
58de524d70 tiny diff fix 2021-07-11 03:26:59 +02:00
withmorten
d7ceb4870c tiny diff fixes 2021-07-11 03:26:21 +02:00
withmorten
8a114514d9 fix hotring flap stat line 2021-07-11 00:30:26 +02:00
erorcun
9f0a96ac89 Physical: division by zero fix 2021-07-10 23:27:00 +03:00
erorcun
e9baf31ad8 Physical: division by zero fix 2021-07-10 23:24:27 +03:00
erorcun
d82dbf91ef Merge/sync fixes after threaded audio 2021-07-10 23:14:13 +03:00
erorcun
db4ae18e5d Remove waiting for stream closure in multi-thread audio 2021-07-10 23:14:08 +03:00
erorcun
5458632c40 Multi-threaded audio fixes 2021-07-10 23:13:51 +03:00
erorcun
ab73c2f539 Multi-threaded audio streams
Under MULTITHREADED_AUDIO define.
2021-07-10 23:13:42 +03:00
Magnus Larsen
12efd1209b Fix Cheat menu debug script loader 2021-07-10 10:18:32 -07:00
Magnus Larsen
33c45e4ae0 Fix debug script loader crashing missions
* open_script is now exposed in Script.h, perhaps it should be namespaced
as a static method on CTheScripts? I'm unsure what is preferred.
* I've moved the joypad code out of open_script to prevent buttons held
  down at mission load time from changing the scriptToLoad.
2021-07-10 09:34:17 -07:00
withmorten
011aafa043 finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 17:30:27 +02:00
withmorten
6f103a3b82 finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 02:06:43 +02:00
withmorten
61c2398b67
readme: fix lto option 2021-07-10 01:17:38 +02:00
withmorten
71f28c8cf5
readme: fix lto option 2021-07-10 01:17:03 +02:00
withmorten
41f3d4d9d7 recompile german.gxt 2021-07-10 01:07:47 +02:00
withmorten
df8ef2d58d
Merge pull request #1135 from RuesanG/patch-2
Update reVC German.txt
2021-07-10 01:07:13 +02:00