Sergeanur
1f98f01dcb
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
2021-08-09 18:14:19 +03:00
Nikolay Korolev
35dd465c19
Revert "small fix"
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This reverts commit bd96584433
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2021-08-08 17:41:35 +03:00
Nikolay Korolev
bd96584433
small fix
2021-08-08 17:34:03 +03:00
Nikolay Korolev
947f67dfb7
small fix
2021-08-08 17:17:20 +03:00
Nikolay Korolev
63046894b0
small refactoring
2021-08-08 16:57:37 +03:00
Nikolay Korolev
2b99f2634b
sync
2021-08-01 14:00:16 +03:00
Nikolay Korolev
6d7dec96af
move debug script stuff to a separate file
2021-08-01 13:58:15 +03:00
Sergeanur
f73dfa12e6
Make cars and peds to not despawn when you look away
2021-07-26 04:43:26 +03:00
Nikolay Korolev
a7e673c2ec
sync
2021-07-24 00:47:04 +03:00
withmorten
a437d2bc26
fix garbage data written in garage save block
2021-07-19 23:43:51 +02:00
withmorten
8018e40ebf
Merge pull request #1217 from Nopey/master
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Fix debug script loader crashing missions
2021-07-15 23:09:28 +02:00
erorcun
a8fd3f828a
Merge pull request #1149 from withmorten/saves
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finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:06:59 +03:00
erorcun
2a6f9c2757
Add ped and car density slider to menu, remove dumb collision "optimization"
2021-07-12 00:12:25 +03:00
Magnus Larsen
12efd1209b
Fix Cheat menu debug script loader
2021-07-10 10:18:32 -07:00
Magnus Larsen
33c45e4ae0
Fix debug script loader crashing missions
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* open_script is now exposed in Script.h, perhaps it should be namespaced
as a static method on CTheScripts? I'm unsure what is preferred.
* I've moved the joypad code out of open_script to prevent buttons held
down at mission load time from changing the scriptToLoad.
2021-07-10 09:34:17 -07:00
withmorten
011aafa043
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 17:30:27 +02:00
Sergeanur
47f153fe76
Use CPad functions to check key states in script loader
2021-07-08 03:24:47 +03:00
withmorten
f9a2f1daf7
fix macro redefinition warnings on win-glfw build
2021-07-08 01:40:58 +02:00
Sergeanur
7df71c9673
Refactor OnscreenTimer
2021-07-02 10:18:22 +03:00
withmorten
cb3b3855b8
rename clamp macro to Clamp to fix compilation with g++11
2021-06-28 13:31:35 +02:00
withmorten
f3a931e1c9
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
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This reverts commit af7573ddbe
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2021-06-26 19:14:46 +02:00
erorcun
af7573ddbe
Revert "Redo ReadSaveBuf + common.h cleanup"
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This reverts commit 2b67aba94c
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2021-06-26 00:25:59 +03:00
Sergeanur
2b67aba94c
Redo ReadSaveBuf + common.h cleanup
2021-06-25 19:03:51 +03:00
Sergeanur
68b5270fe4
Fix some timer calls
2021-06-24 21:32:43 +03:00
Sergeanur
a11bf19b93
Fix sin & cos calls
2021-06-24 21:32:43 +03:00
Sergeanur
786e101acf
Use bool8 in audio code
2021-06-24 21:32:43 +03:00
Sergeanur
0f6583560d
small RoadBlock fix
2021-06-24 21:32:43 +03:00
Sergeanur
6537dfe7f1
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
2021-06-24 21:32:43 +03:00
withmorten
73fce903b8
nil -> false
2021-02-19 16:23:52 +01:00
aap
9db87fc636
add debug render groups
2021-02-18 12:21:47 +01:00
Nikolay Korolev
f6326606b7
fix
2021-02-03 15:35:06 +03:00
Sergeanur
adf07aab47
Fix compilation
2021-02-03 02:47:45 +02:00
Sergeanur
b47a23ab79
Merge pull request #1001 from Sergeanur/animNames
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Use original animation names from VCS
2021-02-03 02:14:48 +02:00
Filip Gawin
3d4791f291
Revert "First batch of fixes (CallAndMessage)"
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This reverts commit 7a3b80a9b7
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2021-01-31 21:06:38 +01:00
Filip Gawin
7a3b80a9b7
First batch of fixes (CallAndMessage)
2021-01-31 20:44:39 +01:00
erorcun
d52b917c54
Some regular fixes and UB fixes
2021-01-29 19:23:02 +03:00
Nikolay Korolev
7c38e2db24
fix
2021-01-28 23:23:49 +03:00
Sergeanur
0f623c2354
Use original animation names from VCS
2021-01-26 19:35:40 +02:00
Nikolay Korolev
6bdc0365ee
another backport
2021-01-23 23:15:50 +03:00
Nikolay Korolev
35258b9b9c
added some missing functions
2021-01-23 15:29:00 +03:00
erorcun
0ea72af60c
Peds reporting to phone changes for GTA3D
2021-01-22 23:58:57 +03:00
withmorten
497e0b801f
m_nWantedLevel -> GetWantedLevel()
2021-01-22 00:19:44 +01:00
withmorten
034df61f3c
codewarrior: finishing touches
2021-01-21 19:42:51 +01:00
withmorten
f2596b3759
Merge remote-tracking branch 'upstream/master' into cw
2021-01-21 03:20:31 +01:00
withmorten
ac0f759b27
make building with Codewarrior 7 possible
2021-01-21 03:18:15 +01:00
Sergeanur
c54f5c4b4f
Merge pull request #971 from Sergeanur/PoolFlags
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Get rid of bitfields in CPool
2021-01-20 18:59:49 +02:00
Sergeanur
9b193a47a2
Merge pull request #966 from Sergeanur/matrix
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Get rid of RwMatrix in CMatrix
2021-01-20 18:59:33 +02:00
Sergeanur
a9b8d30ce0
Get rid of bitfields in CPool
2021-01-19 21:32:55 +02:00
Nikolay Korolev
ef59c623fd
Merge remote-tracking branch 'upstream/master'
2021-01-18 23:59:16 +03:00
Nikolay Korolev
8c1f4ba65d
fix
2021-01-18 23:59:07 +03:00