Commit Graph

62 Commits

Author SHA1 Message Date
aap
7ceedc1d47 CCam done 2020-06-16 13:54:18 +02:00
aap
62024217b7 more CCam 2020-06-15 20:50:01 +02:00
Sergeanur
655eaa36ce Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/Script.cpp
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
2020-06-15 17:44:47 +03:00
eray orçunus
686d6e9834 Fix vehicle cam. zoom values 2020-06-15 16:17:22 +03:00
aap
e6d2b49121 more cleanup 2020-06-14 23:16:22 +02:00
aap
0741fd5b1d some more camera stuff 2020-06-14 23:15:56 +02:00
aap
c7a32bb83d some camera code 2020-06-14 09:36:30 +02:00
aap
3fe282fbe4 a few cam fixes 2020-06-13 23:39:35 +02:00
aap
41dac0773f little CCam cleanup; fix in CWorld sphere test 2020-06-12 21:53:39 +02:00
aap
5a961d0284 some cam cleanup; unused PS2 train cams 2020-06-10 23:50:27 +02:00
eray orçunus
d3736ccb17 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-06-05 23:20:16 +03:00
eray orçunus
f045ce4386 Bike riding anims, SA bike/heli cam 2020-06-05 23:13:34 +03:00
aap
2ca3c50463 some CBike code; vehicle cleanup 2020-06-02 23:35:20 +02:00
aap
04a91761df some vehicle cleanup 2020-06-02 23:34:53 +02:00
aap
bae3a3e72f fixed to CAutomobile and friends 2020-05-31 17:45:26 +02:00
aap
21ce0a4b28 CAutomobile done 2020-05-31 17:05:59 +02:00
eray orçunus
529cec5653 R to freeroam, idle anims, weapon and cam enum fix 2020-05-29 22:05:33 +03:00
eray orçunus
329a387fdf Frontend customization functions, freecam toggle, minor things 2020-05-28 11:34:12 +03:00
aap
7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
aap
d8528ebbbe eSurfaceType 2020-05-26 11:34:20 +02:00
eray orçunus
4870d9a31b Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
eray orçunus
5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
erorcun
8b82e9c40f
Merge pull request #574 from Xinerki/miami
many additions
2020-05-22 15:49:37 +03:00
eray orçunus
a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Xinerki
b4060a4789 add freecam toggle in control settings
comes with a free config save!
2020-05-21 13:06:09 +03:00
eray orçunus
acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap
98a233da43 little fixes to CClouds; disabled object clipping for SA cam 2020-05-12 16:36:23 +02:00
aap
40829b5242 CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
Sergeanur
0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
aap
b11715608f few fixes 2020-05-11 09:18:41 +02:00
aap
ad90a06a39 little fix for cam 2020-05-11 09:18:21 +02:00
aap
198b80f560 RpAnimBlend and frame updates 2020-05-10 23:47:53 +02:00
aap
9e842f1628 vehicle model descriptions; a bit of heli code 2020-05-10 20:51:29 +02:00
Sergeanur
35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
Sergeanur
28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
Sergeanur
4b8d6a3223 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssocGroup.cpp
#	src/animation/AnimBlendAssociation.cpp
#	src/animation/AnimManager.cpp
#	src/core/Streaming.cpp
2020-05-09 02:56:53 +03:00
Sergeanur
e917cd1f46 Fix corona scaling 2020-05-09 02:50:48 +03:00
Sergeanur
1ef8d61f36 Merge branch 'master' into miami 2020-05-08 17:49:19 +03:00
Sergeanur
e0b3418e65 Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
aap
05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Sergeanur
52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Nikolay Korolev
34ef766c67 Merge remote-tracking branch 'upstream/master' 2020-04-25 12:15:29 +03:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Nikolay Korolev
7cc3410846 Merge remote-tracking branch 'upstream/master' 2020-04-21 11:55:39 +03:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Nikolay Korolev
9e65eb34ec 1.1 patch stuff 2020-04-19 17:38:10 +03:00