re3-wiiu/src/ParticleMgr.h
2019-05-29 03:52:30 +03:00

205 lines
5.1 KiB
C++

#pragma once
class CParticle;
enum tParticleType
{
PARTICLE_SPARK = 0,
PARTICLE_SPARK_SMALL,
PARTICLE_WHEEL_DIRT,
PARTICLE_WHEEL_WATER,
PARTICLE_BLOOD,
PARTICLE_BLOOD_SMALL,
PARTICLE_BLOOD_SPURT,
PARTICLE_DEBRIS,
PARTICLE_DEBRIS2,
PARTICLE_WATER,
PARTICLE_FLAME,
PARTICLE_FIREBALL,
PARTICLE_GUNFLASH,
PARTICLE_GUNFLASH_NOANIM,
PARTICLE_GUNSMOKE,
PARTICLE_GUNSMOKE2,
PARTICLE_SMOKE,
PARTICLE_SMOKE_SLOWMOTION,
PARTICLE_GARAGEPAINT_SPRAY,
PARTICLE_SHARD,
PARTICLE_SPLASH,
PARTICLE_CARFLAME,
PARTICLE_STEAM,
PARTICLE_STEAM2,
PARTICLE_STEAM_NY,
PARTICLE_STEAM_NY_SLOWMOTION,
PARTICLE_ENGINE_STEAM,
PARTICLE_RAINDROP,
PARTICLE_RAINDROP_SMALL,
PARTICLE_RAIN_SPLASH,
PARTICLE_RAIN_SPLASH_BIGGROW,
PARTICLE_RAIN_SPLASHUP,
PARTICLE_WATERSPRAY,
PARTICLE_EXPLOSION_MEDIUM,
PARTICLE_EXPLOSION_LARGE,
PARTICLE_EXPLOSION_MFAST,
PARTICLE_EXPLOSION_LFAST,
PARTICLE_CAR_SPLASH,
PARTICLE_BOAT_SPLASH,
PARTICLE_BOAT_THRUSTJET,
PARTICLE_BOAT_WAKE,
PARTICLE_WATER_HYDRANT,
PARTICLE_WATER_CANNON,
PARTICLE_EXTINGUISH_STEAM,
PARTICLE_PED_SPLASH,
PARTICLE_PEDFOOT_DUST,
PARTICLE_HELI_DUST,
PARTICLE_HELI_ATTACK,
PARTICLE_ENGINE_SMOKE,
PARTICLE_ENGINE_SMOKE2,
PARTICLE_CARFLAME_SMOKE,
PARTICLE_FIREBALL_SMOKE,
PARTICLE_PAINT_SMOKE,
PARTICLE_TREE_LEAVES,
PARTICLE_CARCOLLISION_DUST,
PARTICLE_CAR_DEBRIS,
PARTICLE_HELI_DEBRIS,
PARTICLE_EXHAUST_FUMES,
PARTICLE_RUBBER_SMOKE,
PARTICLE_BURNINGRUBBER_SMOKE,
PARTICLE_BULLETHIT_SMOKE,
PARTICLE_GUNSHELL_FIRST,
PARTICLE_GUNSHELL,
PARTICLE_GUNSHELL_BUMP1,
PARTICLE_GUNSHELL_BUMP2,
PARTICLE_TEST,
PARTICLE_BIRD_FRONT,
PARTICLE_RAINDROP_2D,
MAX_PARTICLES,
PARTICLE_FIRST = PARTICLE_SPARK,
PARTICLE_LAST = PARTICLE_RAINDROP_2D
};
enum
{
ZCHECK_FIRST = BIT(0),
ZCHECK_STEP = BIT(1),
DRAW_OPAQUE = BIT(2),
SCREEN_TRAIL = BIT(3),
SPEED_TRAIL = BIT(4),
RAND_VERT_V = BIT(5),
CYCLE_ANIM = BIT(6),
DRAW_DARK = BIT(7),
VERT_TRAIL = BIT(8),
_FLAG9 = BIT(9), // unused
DRAWTOP2D = BIT(10),
CLIPOUT2D = BIT(11),
ZCHECK_BUMP = BIT(12),
ZCHECK_BUMP_FIRST = BIT(13)
};
#pragma pack(push, 1)
struct tParticleSystemData
{
tParticleType m_Type;
Char m_aName[20];
Float m_fCreateRange;
Float m_fDefaultInitialRadius;
Float m_fExpansionRate;
UInt16 m_nZRotationInitialAngle;
Int16 m_nZRotationAngleChangeAmount;
UInt16 m_nZRotationChangeTime;
UInt16 m_nZRadiusChangeTime;
Float m_fInitialZRadius;
Float m_fZRadiusChangeAmount;
UInt16 m_nFadeToBlackTime;
Int16 m_nFadeToBlackAmount;
UInt8 m_nFadeToBlackInitialIntensity;
UInt8 m_nFadeAlphaInitialIntensity;
UInt16 m_nFadeAlphaTime;
Int16 m_nFadeAlphaAmount;
UInt16 m_nStartAnimationFrame;
UInt16 m_nFinalAnimationFrame;
UInt16 m_nAnimationSpeed;
UInt16 m_nRotationSpeed;
char _pad1[2];
Float m_fGravitationalAcceleration;
Int32 m_nFrictionDecceleration;
Int32 m_nLifeSpan;
Float m_fPositionRandomError;
Float m_fVelocityRandomError;
Float m_fExpansionRateError;
Int32 m_nRotationRateError;
UInt32 m_nLifeSpanErrorShape;
Float m_fTrailLengthMultiplier;
UInt32 Flags;
RwRGBA m_RenderColouring;
UInt8 m_InitialColorVariation;
RwRGBA m_FadeDestinationColor;
char _pad2[3];
UInt32 m_ColorFadeTime;
RwRaster **m_ppRaster;
CParticle *m_pParticles;
};
#pragma pack(pop)
#pragma pack(push, 1)
class cParticleSystemMgr
{
enum
{
CFG_PARAM_PARTICLE_TYPE_NAME = 0,
CFG_PARAM_RENDER_COLOURING_R,
CFG_PARAM_RENDER_COLOURING_G,
CFG_PARAM_RENDER_COLOURING_B,
CFG_PARAM_INITIAL_COLOR_VARIATION,
CFG_PARAM_FADE_DESTINATION_COLOR_R,
CFG_PARAM_FADE_DESTINATION_COLOR_G,
CFG_PARAM_FADE_DESTINATION_COLOR_B,
CFG_PARAM_COLOR_FADE_TIME,
CFG_PARAM_DEFAULT_INITIAL_RADIUS,
CFG_PARAM_EXPANSION_RATE,
CFG_PARAM_INITIAL_INTENSITY,
CFG_PARAM_FADE_TIME,
CFG_PARAM_FADE_AMOUNT,
CFG_PARAM_INITIAL_ALPHA_INTENSITY,
CFG_PARAM_FADE_ALPHA_TIME,
CFG_PARAM_FADE_ALPHA_AMOUNT,
CFG_PARAM_INITIAL_ANGLE,
CFG_PARAM_CHANGE_TIME,
CFG_PARAM_ANGLE_CHANGE_AMOUNT,
CFG_PARAM_INITIAL_Z_RADIUS,
CFG_PARAM_Z_RADIUS_CHANGE_TIME,
CFG_PARAM_Z_RADIUS_CHANGE_AMOUNT,
CFG_PARAM_ANIMATION_SPEED,
CFG_PARAM_START_ANIMATION_FRAME,
CFG_PARAM_FINAL_ANIMATION_FRAME,
CFG_PARAM_ROTATION_SPEED,
CFG_PARAM_GRAVITATIONAL_ACCELERATION,
CFG_PARAM_FRICTION_DECCELERATION,
CFG_PARAM_LIFE_SPAN,
CFG_PARAM_POSITION_RANDOM_ERROR,
CFG_PARAM_VELOCITY_RANDOM_ERROR,
CFG_PARAM_EXPANSION_RATE_ERROR,
CFG_PARAM_ROTATION_RATE_ERROR,
CFG_PARAM_LIFE_SPAN_ERROR_SHAPE,
CFG_PARAM_TRAIL_LENGTH_MULTIPLIER,
CFG_PARAM_PARTICLE_CREATE_RANGE,
CFG_PARAM_FLAGS,
MAX_CFG_PARAMS,
CFG_PARAM_FIRST = CFG_PARAM_PARTICLE_TYPE_NAME,
CFG_PARAM_LAST = CFG_PARAM_FLAGS
};
public:
tParticleSystemData m_aParticles[MAX_PARTICLES];
cParticleSystemMgr() { ctor(); } void ctor();
void Initialise();
void LoadParticleData();
//void RangeCheck(tParticleSystemData *pData);
};
#pragma pack(pop)
extern cParticleSystemMgr mod_ParticleSystemManager;