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85 lines
1.6 KiB
C++
85 lines
1.6 KiB
C++
#pragma once
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#include "Vehicle.h"
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#include "Door.h"
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enum
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{
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TRACK_ELTRAIN,
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TRACK_SUBWAY
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};
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enum
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{
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TRAIN_DOOR_CLOSED,
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TRAIN_DOOR_OPENING,
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TRAIN_DOOR_OPEN,
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TRAIN_DOOR_CLOSING
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};
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enum eTrainNodes
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{
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TRAIN_DOOR_LHS = 1,
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TRAIN_DOOR_RHS,
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NUM_TRAIN_NODES
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};
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struct CTrainNode
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{
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CVector p; // position
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float t; // xy-distance from start on track
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};
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struct CTrainInterpolationLine
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{
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uint8 type;
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float time; // when does this keyframe start
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// initial values at start of frame
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float position;
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float speed;
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float acceleration;
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};
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class CTrain : public CVehicle
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{
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public:
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// 0x288
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float m_fWagonPosition;
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int16 m_nWagonId;
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int16 m_isFarAway; // don't update so often?
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int16 m_nCurTrackNode;
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int16 m_nWagonGroup;
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float m_fSpeed;
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bool m_bProcessDoor;
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bool m_bTrainStopping;
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bool m_bIsFirstWagon;
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bool m_bIsLastWagon;
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uint8 m_nTrackId; // or m_bUsesSubwayTracks?
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uint32 m_nDoorTimer;
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int16 m_nDoorState;
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CTrainDoor Doors[2];
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RwFrame *m_aTrainNodes[NUM_TRAIN_NODES];
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// unused
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static CVector aStationCoors[3];
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static CVector aStationCoors_S[4];
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CTrain(int32 id, uint8 CreatedBy);
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// from CEntity
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void SetModelIndex(uint32 id);
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void ProcessControl(void);
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void PreRender(void);
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void Render(void);
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void AddPassenger(CPed *ped);
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void OpenTrainDoor(float ratio);
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void TrainHitStuff(CPtrList &list);
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static void InitTrains(void);
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static void Shutdown(void);
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static void ReadAndInterpretTrackFile(Const char *filename, CTrainNode **nodes, int16 *numNodes, int32 numStations, float *stationDists,
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float *totalLength, float *totalDuration, CTrainInterpolationLine *interpLines, bool rightRail);
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static void UpdateTrains(void);
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};
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