BulletInfo.cpp
|
Use original animation names from VCS
|
2021-01-27 18:50:24 +02:00 |
BulletInfo.h
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
Explosion.cpp
|
mission replay
|
2021-08-01 12:54:05 +03:00 |
Explosion.h
|
mission replay
|
2021-08-01 12:54:05 +03:00 |
ProjectileInfo.cpp
|
get rid of most --MIAMI comments
|
2021-01-22 11:43:29 +01:00 |
ProjectileInfo.h
|
Weapon layer in Peds
|
2020-05-15 21:21:25 +03:00 |
ShotInfo.cpp
|
get rid of most --MIAMI comments
|
2021-01-22 11:43:29 +01:00 |
ShotInfo.h
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
Weapon.cpp
|
merge
|
2021-08-08 15:34:02 +03:00 |
Weapon.h
|
weapons
|
2020-08-27 19:52:43 +03:00 |
WeaponEffects.cpp
|
add debug render groups
|
2021-02-18 12:21:52 +01:00 |
WeaponEffects.h
|
Remove padding fields
|
2020-04-18 11:31:53 +03:00 |
WeaponInfo.cpp
|
Use original animation names from VCS
|
2021-01-26 19:35:40 +02:00 |
WeaponInfo.h
|
make building with Codewarrior 7 possible
|
2021-01-24 17:08:34 +01:00 |
WeaponType.h
|
Control updates
|
2020-10-11 12:56:33 +03:00 |