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25 lines
712 B
C++
25 lines
712 B
C++
#pragma once
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class CAnimBlendAssociation;
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struct CAnimBlock;
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class CAnimBlendAssocGroup
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{
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public:
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CAnimBlock *animBlock;
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CAnimBlendAssociation *assocList;
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int32 numAssociations;
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int32 firstAnimId;
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int32 groupId; // id of self in ms_aAnimAssocGroups
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CAnimBlendAssocGroup(void);
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~CAnimBlendAssocGroup(void);
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void DestroyAssociations(void);
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CAnimBlendAssociation *GetAnimation(uint32 id);
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CAnimBlendAssociation *GetAnimation(const char *name);
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CAnimBlendAssociation *CopyAnimation(uint32 id);
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CAnimBlendAssociation *CopyAnimation(const char *name);
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void CreateAssociations(const char *name);
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void CreateAssociations(const char *blockName, RpClump *clump, const char **animNames, int numAssocs);
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};
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