re3-wiiu/src/objects/ObjectData.h

28 lines
556 B
C++

#pragma once
class CObject;
class CObjectInfo
{
public:
float m_fMass;
float m_fTurnMass;
float m_fAirResistance;
float m_fElasticity;
float m_fBuoyancy;
float m_fUprootLimit;
float m_fCollisionDamageMultiplier;
uint8 m_nCollisionDamageEffect;
uint8 m_nSpecialCollisionResponseCases;
bool m_bCameraToAvoidThisObject;
};
VALIDATE_SIZE(CObjectInfo, 0x20);
class CObjectData
{
static CObjectInfo ms_aObjectInfo[NUMOBJECTINFO];
public:
static void Initialise(const char *filename);
static void SetObjectData(int32 modelId, CObject &object);
};