re3-wiiu/src/audio/AudioScriptObject.cpp
2019-06-17 00:23:19 +02:00

7 lines
178 B
C++

#include "common.h"
#include "AudioScriptObject.h"
void PlayOneShotScriptObject(uint8 id, CVector const &pos)
{
((void (__cdecl *)(uint8, CVector const &))0x57C5F0)(id, pos);
}