.. |
animation
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Use our synonyms for attack anims again
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2021-02-07 21:13:54 +03:00 |
audio
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Add english strings to translations as stubs, also translation notice
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2021-02-12 08:14:10 +02:00 |
buildings
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buildings directory
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2020-12-20 12:40:59 +02:00 |
collision
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Fix some Collision NaN/inf's
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2021-01-28 00:51:43 +03:00 |
control
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Fix repeating pickup sound on revenue pickup
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2021-02-10 12:21:21 +02:00 |
core
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clean up debug menu
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2021-02-13 14:22:34 +01:00 |
entities
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make building with Codewarrior 7 possible
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2021-01-24 17:08:34 +01:00 |
extras
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Cmake version for hash
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2021-02-12 21:09:46 +03:00 |
fakerw
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Add missing rtpng.h
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2021-02-12 08:46:32 +02:00 |
math
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Sync matrix with master
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2021-01-20 19:20:11 +02:00 |
modelinfo
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modelinfo and visibility plg fixes
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2021-01-24 23:25:12 +01:00 |
objects
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Use original animation names from VCS
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2021-01-27 18:50:24 +02:00 |
peds
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fixed attractors
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2021-02-11 13:35:56 +03:00 |
render
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clean up debug menu
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2021-02-13 14:22:34 +01:00 |
rw
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fix UB and new renderer crashes
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2021-01-31 01:19:25 +01:00 |
save
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Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off text
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2021-02-01 14:18:17 +03:00 |
skel
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glfw window icon
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2021-02-13 17:09:12 +01:00 |
text
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Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off text
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2021-02-01 14:18:17 +03:00 |
vehicles
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Fix RC cars detonation button
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2021-02-11 18:03:47 +02:00 |
weapons
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Use original animation names from VCS
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2021-01-27 18:50:24 +02:00 |
CMakeLists.txt
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Cmake version for hash
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2021-02-12 21:09:46 +03:00 |