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55 lines
2.3 KiB
Markdown
55 lines
2.3 KiB
Markdown
# SDCafiine Plugin
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## What is SDCafiine
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The main feature of this application is the **on-the-fly replacing of files**, which can be used used to loaded modified content from external media (**SD**). It hooks into the file system functions of the WiiU. Whenever a file is accessed, SDCafiine checks if a (modified) version of it present on the SD device, and redirect the file operations if needed.
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## Dependecies
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Requires the [RPXLoadingModule](https://github.com/wiiu-env/RPXLoadingModule) to be loaded.
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### Installation of the mods
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Before the mods can be loaded, they need to be copied to a SD device.
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**In the following "root:/" is corresponding to the root of your SD device**. The basic filepath structure is this:
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```
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root:/sdcafiine/[TITLEID]/[MODPACK]/content/ <-- for game files. Maps to /vol/content/
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```
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Replace the following:
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- "[TITLEID]" need to be replaced the TitleID of the games that should be modded. A list of can be found [here](http://wiiubrew.org/w/index.php?title=Title_database#00050000:_eShop_and_disc_titles) (without the "-"). Example for SSBU "0005000010145000". Make sure to use the ID of the fullgame and not the update title ID.
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- "[MODPACK]" name of the modpack. This folder name can be everything but "content" or "aoc".
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Example path for the EUR version of SuperSmashBros for Wii U:
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```
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root:/sdcafiine/0005000010145000/SpecialChars/content/ <-- for game files. Maps to /vol/content/
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```
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For replacing the file /vol/content/movie/intro.mp4, put a modified file into:
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```
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root:/sdcafiine/0005000010145000/SpecialChars/content/movie/intro.mp4
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```
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*NOTES: paths like "root:/sdcafiine/0005000010145000/content/" are still supported for compatibility, but **not recommended** *
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### Handling multiple mod packs
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SDCafiine supports multiple different mods for a single game on the same SDCard. Each mod has an own subfolder.
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Example:
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```
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sd:/sdcafiine/0005000010145000/ModPack1/content/
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sd:/sdcafiine/0005000010145000/ModPack2/content/
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```
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## Building using the Dockerfile
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It's possible to use a docker image for building. This way you don't need anything installed on your host system.
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```
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# Build docker image (only needed once)
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docker build . -t sdcafiineplugin-builder
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# make
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docker run -it --rm -v ${PWD}:/project sdcafiineplugin-builder make
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# make clean
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docker run -it --rm -v ${PWD}:/project sdcafiineplugin-builder make clean
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```
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