sharpii/WadInstaller/InstallerHelper.cs

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/* This file is part of Sharpii.
* Copyright (C) 2009 WiiCrazy / I.R.on
*
* Sharpii is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Sharpii is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Sharpii. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
using System.IO.Compression;
using System.Security.Cryptography;
namespace WadInstaller
{
public class WadInstaller_Plugin
{
const string version = "1.0";
public static string GetVersion()
{
return version;
}
}
public class InstallerHelper
{
public static MemoryStream CreateInstaller(string wadFile, byte iosToUse)
{
return CreateInstaller(File.ReadAllBytes(wadFile), iosToUse);
}
public static MemoryStream CreateInstaller(byte[] wadFileBytes, byte iosToUse)
{
const int injectionPosition = 0x665FC;
const int maxAllowedSizeForWads = 8 * 1024 * 1024 - 32; //(Max 4MB-32bytes )
//0. Read length of the wad to ensure it has an allowed size
uint wadLength = (uint)wadFileBytes.Length;
if (wadLength > maxAllowedSizeForWads)
{
throw new ArgumentException(String.Format("The file is sized above the max allowed limit of {1} for network installation.", maxAllowedSizeForWads));
}
//1. Open the stub installer from resources
MemoryStream compressedStubInstallerStream = LoadCompressedStubInstaller("WadInstaller.dol.z");
compressedStubInstallerStream.Seek(0, SeekOrigin.Begin);
//2. Decompress compressed installer
MemoryStream uncompressedStubInstallerStream = new MemoryStream();
using (GZipStream gzipStream = new GZipStream(compressedStubInstallerStream, CompressionMode.Decompress))
{
byte[] decompressedBuff = new byte[1024];
while (true)
{
int length = gzipStream.Read(decompressedBuff, 0, 1024);
if (length == 0) break;
uncompressedStubInstallerStream.Write(decompressedBuff, 0, length);
}
}
//3. Take SHA of the wad and store it in the stub installer along with the size of the wad
byte[] shaHash;
using (SHA1 shaGen = SHA1.Create())
{
shaHash = shaGen.ComputeHash(wadFileBytes);
}
//4. Inject the data into the installer
//Write out the wad size
uncompressedStubInstallerStream.Seek(injectionPosition, SeekOrigin.Begin);
uncompressedStubInstallerStream.WriteByte((byte)((wadLength >> 24) & 0xff));
uncompressedStubInstallerStream.WriteByte((byte)((wadLength >> 16) & 0xff));
uncompressedStubInstallerStream.WriteByte((byte)((wadLength >> 8) & 0xff));
uncompressedStubInstallerStream.WriteByte((byte)(wadLength & 0xff));
//Write out the SHA1 value (Against corruption of the file on the network, this value will be checked by the installer)
uncompressedStubInstallerStream.Write(shaHash, 0, 20);
//Write out the ios to be used...
uncompressedStubInstallerStream.WriteByte(iosToUse);
//pad it with three zeroes (to align it into 32-bit)
uncompressedStubInstallerStream.WriteByte(0); uncompressedStubInstallerStream.WriteByte(0); uncompressedStubInstallerStream.WriteByte(0);
//Write out to be installed wad file's contents...
uncompressedStubInstallerStream.Write(wadFileBytes, 0, (int)wadLength);
return uncompressedStubInstallerStream;
}
private static MemoryStream LoadCompressedStubInstaller(string installerResourceName)
{
using (BinaryReader resLoader = new BinaryReader(System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceStream("WadInstaller.Resources." + installerResourceName)))
{
MemoryStream ms = new MemoryStream();
byte[] temp = resLoader.ReadBytes((int)resLoader.BaseStream.Length);
ms.Write(temp, 0, temp.Length);
return ms;
}
}
}
}