mirror of
https://github.com/mogzol/sharpii.git
synced 2024-11-14 14:45:05 +01:00
Updated to 1.3 - Added the ability to copy parts of one WAD to a different
WAD (either the banner, the icon, the sound, or the dol) - Added the ability to download just a single content from NUS - Code cleanup and bug fixes
This commit is contained in:
parent
5e0a75f8f5
commit
2db50709b3
@ -39,6 +39,7 @@ namespace Sharpii
|
|||||||
|
|
||||||
//Set up variables
|
//Set up variables
|
||||||
string id = "";
|
string id = "";
|
||||||
|
string content = "";
|
||||||
int version = -1;
|
int version = -1;
|
||||||
string output = "";
|
string output = "";
|
||||||
bool local = false;
|
bool local = false;
|
||||||
@ -127,6 +128,22 @@ namespace Sharpii
|
|||||||
}
|
}
|
||||||
id = args[i + 1];
|
id = args[i + 1];
|
||||||
break;
|
break;
|
||||||
|
case "-SINGLE":
|
||||||
|
if (i + 1 >= args.Length)
|
||||||
|
{
|
||||||
|
Console.WriteLine("ERROR: No ID specified");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
content = args[i + 1];
|
||||||
|
break;
|
||||||
|
case "-S":
|
||||||
|
if (i + 1 >= args.Length)
|
||||||
|
{
|
||||||
|
Console.WriteLine("ERROR: No ID specified");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
content = args[i + 1];
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -169,6 +186,19 @@ namespace Sharpii
|
|||||||
nus.UseLocalFiles = true;
|
nus.UseLocalFiles = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (content != "")
|
||||||
|
{
|
||||||
|
if (Quiet.quiet > 1)
|
||||||
|
System.Console.Write("Downloading content...");
|
||||||
|
|
||||||
|
nus.DownloadSingleContent(id, version.ToString(), content, output);
|
||||||
|
|
||||||
|
if (Quiet.quiet > 1)
|
||||||
|
System.Console.Write("Done!\n");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
if (Quiet.quiet > 1)
|
if (Quiet.quiet > 1)
|
||||||
System.Console.Write("Downloading title...");
|
System.Console.Write("Downloading title...");
|
||||||
|
|
||||||
@ -176,6 +206,7 @@ namespace Sharpii
|
|||||||
|
|
||||||
if (Quiet.quiet > 1)
|
if (Quiet.quiet > 1)
|
||||||
System.Console.Write("Done!\n");
|
System.Console.Write("Done!\n");
|
||||||
|
}
|
||||||
|
|
||||||
if (Quiet.quiet > 1)
|
if (Quiet.quiet > 1)
|
||||||
System.Console.WriteLine("Operation completed succesfully!");
|
System.Console.WriteLine("Operation completed succesfully!");
|
||||||
@ -201,7 +232,7 @@ namespace Sharpii
|
|||||||
System.Console.WriteLine(" Usage:");
|
System.Console.WriteLine(" Usage:");
|
||||||
System.Console.WriteLine("");
|
System.Console.WriteLine("");
|
||||||
System.Console.WriteLine(" Sharpii.exe NUSD [-id titleID] [-v version] [-o otput] [-all] [-wad]");
|
System.Console.WriteLine(" Sharpii.exe NUSD [-id titleID] [-v version] [-o otput] [-all] [-wad]");
|
||||||
System.Console.WriteLine(" [-decrypt] [-encrypt] [-local]");
|
System.Console.WriteLine(" [-decrypt] [-encrypt] [-local] [-s content]");
|
||||||
System.Console.WriteLine("");
|
System.Console.WriteLine("");
|
||||||
System.Console.WriteLine("");
|
System.Console.WriteLine("");
|
||||||
System.Console.WriteLine(" Arguments:");
|
System.Console.WriteLine(" Arguments:");
|
||||||
@ -210,6 +241,9 @@ namespace Sharpii
|
|||||||
System.Console.WriteLine(" -v version [required] The version of the file you wish to download");
|
System.Console.WriteLine(" -v version [required] The version of the file you wish to download");
|
||||||
System.Console.WriteLine(" -o output Folder to output the files to");
|
System.Console.WriteLine(" -o output Folder to output the files to");
|
||||||
System.Console.WriteLine(" -local Use local files if present");
|
System.Console.WriteLine(" -local Use local files if present");
|
||||||
|
System.Console.WriteLine(" -s content Download a single content from the file");
|
||||||
|
System.Console.WriteLine(" NOTE: When using this, output MUST have a path and a");
|
||||||
|
System.Console.WriteLine(" filename. For current directory use '.\\[filename]'");
|
||||||
System.Console.WriteLine(" -all Create and keep encrypted, decrypted, and WAD versions");
|
System.Console.WriteLine(" -all Create and keep encrypted, decrypted, and WAD versions");
|
||||||
System.Console.WriteLine(" of the file you wish to download");
|
System.Console.WriteLine(" of the file you wish to download");
|
||||||
System.Console.WriteLine(" -wad Keep only the WAD version of the file you wish to");
|
System.Console.WriteLine(" -wad Keep only the WAD version of the file you wish to");
|
||||||
|
@ -147,6 +147,31 @@ namespace Sharpii
|
|||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public class DeleteDir
|
||||||
|
{
|
||||||
|
public static bool DeleteDirectory(string target_dir)
|
||||||
|
{
|
||||||
|
bool result = false;
|
||||||
|
|
||||||
|
string[] files = Directory.GetFiles(target_dir);
|
||||||
|
string[] dirs = Directory.GetDirectories(target_dir);
|
||||||
|
|
||||||
|
foreach (string file in files)
|
||||||
|
{
|
||||||
|
File.SetAttributes(file, FileAttributes.Normal);
|
||||||
|
File.Delete(file);
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (string dir in dirs)
|
||||||
|
{
|
||||||
|
DeleteDirectory(dir);
|
||||||
|
}
|
||||||
|
|
||||||
|
Directory.Delete(target_dir, false);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
public class Quiet {
|
public class Quiet {
|
||||||
//1 = little
|
//1 = little
|
||||||
//2 = normal
|
//2 = normal
|
||||||
@ -155,5 +180,5 @@ namespace Sharpii
|
|||||||
}
|
}
|
||||||
public class Version
|
public class Version
|
||||||
{
|
{
|
||||||
public static string version = "1.2";
|
public static string version = "1.3";
|
||||||
}
|
}
|
@ -1,5 +1,5 @@
|
|||||||
/------------------------------------------------------------------------------>
|
/------------------------------------------------------------------------------>
|
||||||
Sharpii 1.2
|
Sharpii 1.3
|
||||||
<---------------------------------------------------------------->
|
<---------------------------------------------------------------->
|
||||||
An app by person66
|
An app by person66
|
||||||
libWiiSharp.dll by leathl (mod by scooby74029)
|
libWiiSharp.dll by leathl (mod by scooby74029)
|
||||||
@ -15,6 +15,7 @@ libWiiSharp.dll to perform tasks such as:
|
|||||||
- Pack, unpack, or edit .wad files
|
- Pack, unpack, or edit .wad files
|
||||||
- Pack, and unpack U8 archives
|
- Pack, and unpack U8 archives
|
||||||
- Patch IOS .wad files with various patches
|
- Patch IOS .wad files with various patches
|
||||||
|
- Download files from NUS
|
||||||
- Convert a .wav file to .bns, and vice versa
|
- Convert a .wav file to .bns, and vice versa
|
||||||
- Convert an image file to a .tpl, and vice versa
|
- Convert an image file to a .tpl, and vice versa
|
||||||
- Send a .dol to the Homebrew Channel over Wi-Fi
|
- Send a .dol to the Homebrew Channel over Wi-Fi
|
||||||
@ -36,6 +37,35 @@ Where [function] would obviously be replaced with the function you want
|
|||||||
help with.
|
help with.
|
||||||
|
|
||||||
|
|
||||||
|
/----NOTES
|
||||||
|
/------------------------------>
|
||||||
|
|
||||||
|
NUS Downloading:
|
||||||
|
/------------------>
|
||||||
|
When downloading single contents from NUS (using the -s argument) make
|
||||||
|
sure you have both the path, and the file name when specifying the output.
|
||||||
|
For example, if the output is set to '.\hello.app' then the file will be
|
||||||
|
saved as 'hello.app' in the current directory. However, if the output is
|
||||||
|
set to 'hello.app' you will get an error.
|
||||||
|
|
||||||
|
Also note that When Downloading single contents, it will only save the
|
||||||
|
decrypted file.
|
||||||
|
|
||||||
|
WAD Editing:
|
||||||
|
/------------------>
|
||||||
|
When changing the type of WAD (using the -type argument) some of the types
|
||||||
|
may not work, as they have not all been tested. Here is a list of what the
|
||||||
|
different types are:
|
||||||
|
- Channel: Regular channel WAD, nothing special
|
||||||
|
- DLC: WAD for game DLC (downloaded game content)
|
||||||
|
- GameChannel: Channels such as the Wii Fit or Mario Kart channels
|
||||||
|
- HiddenChannels: A hidden channel, it wont show up on the Wii Menu
|
||||||
|
- SystemChannels: Channels such as the Mii or Shopping channels
|
||||||
|
- SystemTitles: Stuff like the System Menu and boot2 (but not IOSs)
|
||||||
|
|
||||||
|
For more details see http://wiibrew.org/wiki/Title_database
|
||||||
|
|
||||||
|
|
||||||
/----SOURCE
|
/----SOURCE
|
||||||
/------------------------------>
|
/------------------------------>
|
||||||
|
|
||||||
@ -51,7 +81,7 @@ it borrows some code from some of the examples included with libWiiSharp.
|
|||||||
libWiiSharp can be found at: libwiisharp.googlecode.com
|
libWiiSharp can be found at: libwiisharp.googlecode.com
|
||||||
|
|
||||||
|
|
||||||
I would also like to thank Xflak and JoostinOnline for doing a bit of beta
|
I would also like to thank XFlak and JoostinOnline for doing a bit of beta
|
||||||
testing for me. Thanks!
|
testing for me. Thanks!
|
||||||
|
|
||||||
|
|
||||||
@ -65,6 +95,12 @@ See "LICENSE.txt" for more information.
|
|||||||
/----CHANGELOG
|
/----CHANGELOG
|
||||||
/------------------------------>
|
/------------------------------>
|
||||||
|
|
||||||
|
1.3
|
||||||
|
- Added the ability to copy parts of one WAD to a different
|
||||||
|
WAD (either the banner, the icon, the sound, or the dol)
|
||||||
|
- Added the ability to download just a single content from NUS
|
||||||
|
- Code cleanup and bug fixes
|
||||||
|
- Sharpii can now find JoostinOnline a girlfriend! :P
|
||||||
1.2
|
1.2
|
||||||
- Added version patch support for IOS patching
|
- Added version patch support for IOS patching
|
||||||
- Switched to scooby74029's mod of libWiiSharp
|
- Switched to scooby74029's mod of libWiiSharp
|
||||||
|
372
Sharpii/WAD.cs
372
Sharpii/WAD.cs
@ -34,13 +34,25 @@ namespace Sharpii
|
|||||||
//********************* PACK *********************
|
//********************* PACK *********************
|
||||||
if (args[1] == "-p")
|
if (args[1] == "-p")
|
||||||
{
|
{
|
||||||
Pack(args);
|
if (args.Length < 4)
|
||||||
|
{
|
||||||
|
WAD_help();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Editor(args, false);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//********************* UNPACK *********************
|
//********************* UNPACK *********************
|
||||||
if (args[1] == "-u")
|
if (args[1] == "-u")
|
||||||
{
|
{
|
||||||
|
if (args.Length < 4)
|
||||||
|
{
|
||||||
|
WAD_help();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
Unpack(args);
|
Unpack(args);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -48,7 +60,13 @@ namespace Sharpii
|
|||||||
//********************* EDIT *********************
|
//********************* EDIT *********************
|
||||||
if (args[1] == "-e")
|
if (args[1] == "-e")
|
||||||
{
|
{
|
||||||
Edit(args);
|
if (args.Length < 4)
|
||||||
|
{
|
||||||
|
WAD_help();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Editor(args, true);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -188,23 +206,34 @@ namespace Sharpii
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void Edit(string[] args)
|
private static void Editor(string[] args, bool edit)
|
||||||
{
|
{
|
||||||
//setting up variables
|
//Setting up variables
|
||||||
string input = args[2];
|
string input = args[2];
|
||||||
string output = args[3];
|
string output = args[3];
|
||||||
string id = "";
|
string id = "";
|
||||||
int ios = -1;
|
int ios = -1;
|
||||||
string title = "";
|
string title = "";
|
||||||
string lwrid = "Channel";
|
string lwrid = "";
|
||||||
bool fake = false;
|
bool fake = false;
|
||||||
|
string sound = "";
|
||||||
|
string banner = "";
|
||||||
|
string icon = "";
|
||||||
|
string app = "";
|
||||||
|
|
||||||
//Check if file exists
|
//Check if file/folder exists
|
||||||
|
if (edit == true)
|
||||||
if (File.Exists(input) == false)
|
if (File.Exists(input) == false)
|
||||||
{
|
{
|
||||||
System.Console.WriteLine("ERROR: Unable to open file: {0}", input);
|
System.Console.WriteLine("ERROR: Unable to open file: {0}", input);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (edit == false)
|
||||||
|
if (Directory.Exists(input) == false)
|
||||||
|
{
|
||||||
|
System.Console.WriteLine("ERROR: Unable to open folder: {0}", input);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
for (int i = 1; i < args.Length; i++)
|
for (int i = 1; i < args.Length; i++)
|
||||||
{
|
{
|
||||||
@ -234,9 +263,9 @@ namespace Sharpii
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
lwrid = args[i + 1];
|
lwrid = args[i + 1];
|
||||||
if (lwrid != "Channel" & lwrid != "DLC" & lwrid != "GameChannel" & lwrid != "HiddenChannels" & lwrid != "SystemChannels" & lwrid != "SystemTitles")
|
if (args[i + 1].ToUpper() != "CHANNEL" && args[i + 1].ToUpper() != "DLC" && args[i + 1].ToUpper() != "GAMECHANNEL" && args[i + 1].ToUpper() != "HIDDENCHANNELS" && args[i + 1].ToUpper() != "SYSTEMCHANNELS" && args[i + 1].ToUpper() != "SYSTEMTITLES")
|
||||||
{
|
{
|
||||||
System.Console.WriteLine("ERROR: Unknown WAD type: {0}", lwrid);
|
System.Console.WriteLine("ERROR: Unknown WAD type: {0}", args[i + 1]);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -260,11 +289,63 @@ namespace Sharpii
|
|||||||
case "-TITLE":
|
case "-TITLE":
|
||||||
if (i + 1 >= args.Length)
|
if (i + 1 >= args.Length)
|
||||||
{
|
{
|
||||||
Console.WriteLine("ERROR: No type set");
|
Console.WriteLine("ERROR: No title set");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
title = args[i + 1];
|
title = args[i + 1];
|
||||||
break;
|
break;
|
||||||
|
case "-SOUND":
|
||||||
|
if (i + 1 >= args.Length)
|
||||||
|
{
|
||||||
|
Console.WriteLine("ERROR: No sound set");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
sound = args[i + 1];
|
||||||
|
if (File.Exists(sound) == false)
|
||||||
|
{
|
||||||
|
Console.WriteLine("ERROR: Unable to find sound wad");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "-BANNER":
|
||||||
|
if (i + 1 >= args.Length)
|
||||||
|
{
|
||||||
|
Console.WriteLine("ERROR: No banner set");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
banner = args[i + 1];
|
||||||
|
if (File.Exists(banner) == false)
|
||||||
|
{
|
||||||
|
Console.WriteLine("ERROR: Unable to find banner wad");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "-ICON":
|
||||||
|
if (i + 1 >= args.Length)
|
||||||
|
{
|
||||||
|
Console.WriteLine("ERROR: No sound set");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
icon = args[i + 1];
|
||||||
|
if (File.Exists(icon) == false)
|
||||||
|
{
|
||||||
|
Console.WriteLine("ERROR: Unable to find icon wad");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "-DOL":
|
||||||
|
if (i + 1 >= args.Length)
|
||||||
|
{
|
||||||
|
Console.WriteLine("ERROR: No dol set");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
app = args[i + 1];
|
||||||
|
if (File.Exists(app) == false)
|
||||||
|
{
|
||||||
|
Console.WriteLine("ERROR: Unable to find dol wad");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -273,14 +354,106 @@ namespace Sharpii
|
|||||||
{
|
{
|
||||||
WAD wad = new WAD();
|
WAD wad = new WAD();
|
||||||
|
|
||||||
|
if (edit == true)
|
||||||
|
{
|
||||||
if (Quiet.quiet > 2)
|
if (Quiet.quiet > 2)
|
||||||
System.Console.Write("Loading file...");
|
System.Console.Write("Loading file...");
|
||||||
|
|
||||||
wad.LoadFile(input);
|
wad.LoadFile(input);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (Quiet.quiet > 2)
|
||||||
|
System.Console.Write("Loading folder...");
|
||||||
|
wad.CreateNew(input);
|
||||||
|
}
|
||||||
|
|
||||||
if (Quiet.quiet > 2)
|
if (Quiet.quiet > 2)
|
||||||
System.Console.Write("Done!\n");
|
System.Console.Write("Done!\n");
|
||||||
|
|
||||||
|
if (sound != "" || banner != "" || icon != "" || app != "")
|
||||||
|
{
|
||||||
|
string temp = Path.GetTempPath() + "Sharpii.tmp";
|
||||||
|
if (Directory.Exists(temp) == true)
|
||||||
|
DeleteDir.DeleteDirectory(temp);
|
||||||
|
|
||||||
|
Directory.CreateDirectory(temp);
|
||||||
|
|
||||||
|
wad.Unpack(temp + "\\main");
|
||||||
|
U8 u = new U8();
|
||||||
|
u.LoadFile(temp + "\\main\\00000000.app");
|
||||||
|
u.Extract(temp + "\\main\\00000000");
|
||||||
|
|
||||||
|
WAD twad = new WAD();
|
||||||
|
|
||||||
|
if (sound != "")
|
||||||
|
{
|
||||||
|
if (Quiet.quiet > 2)
|
||||||
|
System.Console.Write("Grabbing sound...");
|
||||||
|
|
||||||
|
twad.LoadFile(sound);
|
||||||
|
twad.Unpack(temp + "\\sound");
|
||||||
|
U8 tu = new U8();
|
||||||
|
tu.LoadFile(temp + "\\sound\\00000000.app");
|
||||||
|
tu.Extract(temp + "\\sound\\00000000");
|
||||||
|
|
||||||
|
File.Copy(temp + "\\sound\\00000000\\meta\\sound.bin", temp + "\\main\\00000000\\meta\\sound.bin", true);
|
||||||
|
|
||||||
|
if (Quiet.quiet > 2)
|
||||||
|
System.Console.Write("Done!\n");
|
||||||
|
}
|
||||||
|
if (banner != "")
|
||||||
|
{
|
||||||
|
if (Quiet.quiet > 2)
|
||||||
|
System.Console.Write("Grabbing banner...");
|
||||||
|
|
||||||
|
twad.LoadFile(banner);
|
||||||
|
twad.Unpack(temp + "\\banner");
|
||||||
|
U8 tu = new U8();
|
||||||
|
tu.LoadFile(temp + "\\banner\\00000000.app");
|
||||||
|
tu.Extract(temp + "\\banner\\00000000");
|
||||||
|
|
||||||
|
File.Copy(temp + "\\banner\\00000000\\meta\\banner.bin", temp + "\\main\\00000000\\meta\\banner.bin", true);
|
||||||
|
|
||||||
|
if (Quiet.quiet > 2)
|
||||||
|
System.Console.Write("Done!\n");
|
||||||
|
}
|
||||||
|
if (icon != "")
|
||||||
|
{
|
||||||
|
if (Quiet.quiet > 2)
|
||||||
|
System.Console.Write("Grabbing icon...");
|
||||||
|
|
||||||
|
twad.LoadFile(icon);
|
||||||
|
twad.Unpack(temp + "\\icon");
|
||||||
|
U8 tu = new U8();
|
||||||
|
tu.LoadFile(temp + "\\icon\\00000000.app");
|
||||||
|
tu.Extract(temp + "\\icon\\00000000");
|
||||||
|
|
||||||
|
File.Copy(temp + "\\icon\\00000000\\meta\\icon.bin", temp + "\\main\\00000000\\meta\\icon.bin", true);
|
||||||
|
|
||||||
|
if (Quiet.quiet > 2)
|
||||||
|
System.Console.Write("Done!\n");
|
||||||
|
}
|
||||||
|
if (app != "")
|
||||||
|
{
|
||||||
|
if (Quiet.quiet > 2)
|
||||||
|
System.Console.Write("Grabbing dol...");
|
||||||
|
|
||||||
|
twad.LoadFile(app);
|
||||||
|
twad.Unpack(temp + "\\dol");
|
||||||
|
|
||||||
|
File.Copy(temp + "\\dol\\00000001.app", temp + "\\main\\00000001.app", true);
|
||||||
|
|
||||||
|
if (Quiet.quiet > 2)
|
||||||
|
System.Console.Write("Done!\n");
|
||||||
|
}
|
||||||
|
u.ReplaceFile(1, temp + "\\main\\00000000\\meta\\banner.bin");
|
||||||
|
u.ReplaceFile(2, temp + "\\main\\00000000\\meta\\icon.bin");
|
||||||
|
u.ReplaceFile(3, temp + "\\main\\00000000\\meta\\sound.bin");
|
||||||
|
u.Save(temp + "\\main\\00000000.app");
|
||||||
|
DeleteDir.DeleteDirectory(temp + "\\main\\00000000\\");
|
||||||
|
wad.CreateNew(temp + "\\main");
|
||||||
|
DeleteDir.DeleteDirectory(temp);
|
||||||
|
}
|
||||||
|
|
||||||
if (Quiet.quiet > 2 && fake == true)
|
if (Quiet.quiet > 2 && fake == true)
|
||||||
System.Console.WriteLine("FakeSigning WAD");
|
System.Console.WriteLine("FakeSigning WAD");
|
||||||
@ -289,19 +462,29 @@ namespace Sharpii
|
|||||||
if (id != "")
|
if (id != "")
|
||||||
{
|
{
|
||||||
if (Quiet.quiet > 2)
|
if (Quiet.quiet > 2)
|
||||||
System.Console.WriteLine("Changing channel type to: {0}", lwrid);
|
System.Console.WriteLine("Changing channel ID to: {0}", id);
|
||||||
|
|
||||||
if (lwrid == "Channel")
|
if (lwrid != "")
|
||||||
|
{
|
||||||
|
if (Quiet.quiet > 2)
|
||||||
|
System.Console.WriteLine("Changing channel type to: {0}", lwrid);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
lwrid = "CHANNEL";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (lwrid == "CHANNEL")
|
||||||
wad.ChangeTitleID(LowerTitleID.Channel, id);
|
wad.ChangeTitleID(LowerTitleID.Channel, id);
|
||||||
if (lwrid == "DLC")
|
if (lwrid == "DLC")
|
||||||
wad.ChangeTitleID(LowerTitleID.DLC, id);
|
wad.ChangeTitleID(LowerTitleID.DLC, id);
|
||||||
if (lwrid == "GameChannel")
|
if (lwrid == "GAMECHANNEL")
|
||||||
wad.ChangeTitleID(LowerTitleID.GameChannel, id);
|
wad.ChangeTitleID(LowerTitleID.GameChannel, id);
|
||||||
if (lwrid == "HiddenChannels")
|
if (lwrid == "HIDDENCHANNELS")
|
||||||
wad.ChangeTitleID(LowerTitleID.HiddenChannels, id);
|
wad.ChangeTitleID(LowerTitleID.HiddenChannels, id);
|
||||||
if (lwrid == "SystemChannels")
|
if (lwrid == "SYSTEMCHANNELS")
|
||||||
wad.ChangeTitleID(LowerTitleID.SystemChannels, id);
|
wad.ChangeTitleID(LowerTitleID.SystemChannels, id);
|
||||||
if (lwrid == "SystemTitles")
|
if (lwrid == "SYSTEMTITLES")
|
||||||
wad.ChangeTitleID(LowerTitleID.SystemTitles, id);
|
wad.ChangeTitleID(LowerTitleID.SystemTitles, id);
|
||||||
}
|
}
|
||||||
if (ios > -1)
|
if (ios > -1)
|
||||||
@ -398,159 +581,6 @@ namespace Sharpii
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void Pack(string[] args)
|
|
||||||
{
|
|
||||||
//Setting up variables
|
|
||||||
string input = args[2];
|
|
||||||
string output = args[3];
|
|
||||||
string id = "";
|
|
||||||
int ios = -1;
|
|
||||||
string lwrid = "Channel";
|
|
||||||
string title = "";
|
|
||||||
bool fake = false;
|
|
||||||
|
|
||||||
//Check if folder exists
|
|
||||||
if (Directory.Exists(input) == false)
|
|
||||||
{
|
|
||||||
System.Console.WriteLine("ERROR: Unable to open Folder: {0}", input);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 1; i < args.Length; i++)
|
|
||||||
{
|
|
||||||
switch (args[i].ToUpper())
|
|
||||||
{
|
|
||||||
case "-F":
|
|
||||||
fake = true;
|
|
||||||
break;
|
|
||||||
case "-ID":
|
|
||||||
if (i + 1 >= args.Length)
|
|
||||||
{
|
|
||||||
Console.WriteLine("ERROR: No ID set");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
id = args[i + 1];
|
|
||||||
if (id.Length < 4)
|
|
||||||
{
|
|
||||||
System.Console.WriteLine("ERROR: ID too short");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
id = id.Substring(0, 4);
|
|
||||||
break;
|
|
||||||
case "-TYPE":
|
|
||||||
if (i + 1 >= args.Length)
|
|
||||||
{
|
|
||||||
Console.WriteLine("ERROR: No type set");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
lwrid = args[i + 1];
|
|
||||||
if (lwrid != "Channel" & lwrid != "DLC" & lwrid != "GameChannel" & lwrid != "HiddenChannels" & lwrid != "SystemChannels" & lwrid != "SystemTitles")
|
|
||||||
{
|
|
||||||
System.Console.WriteLine("ERROR: Unknown WAD type: {0}", lwrid);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case "-IOS":
|
|
||||||
if (i + 1 >= args.Length)
|
|
||||||
{
|
|
||||||
Console.WriteLine("ERROR: No type set");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!int.TryParse(args[i + 1], out ios))
|
|
||||||
{
|
|
||||||
Console.WriteLine("Invalid slot {0}...", args[i + 1]);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (ios < 0 || ios > 255)
|
|
||||||
{
|
|
||||||
Console.WriteLine("Invalid slot {0}...", ios);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case "-TITLE":
|
|
||||||
if (i + 1 >= args.Length)
|
|
||||||
{
|
|
||||||
Console.WriteLine("ERROR: No type set");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
title = args[i + 1];
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//Run main part, and check for exceptions
|
|
||||||
try
|
|
||||||
{
|
|
||||||
WAD wad = new WAD();
|
|
||||||
|
|
||||||
if (Quiet.quiet > 2)
|
|
||||||
System.Console.Write("Loading folder...");
|
|
||||||
|
|
||||||
wad.CreateNew(input);
|
|
||||||
|
|
||||||
if (Quiet.quiet > 2)
|
|
||||||
System.Console.Write("Done!\n");
|
|
||||||
|
|
||||||
|
|
||||||
if (Quiet.quiet > 2 && fake == true)
|
|
||||||
System.Console.WriteLine("FakeSigning WAD");
|
|
||||||
wad.FakeSign = fake;
|
|
||||||
|
|
||||||
if (id != "")
|
|
||||||
{
|
|
||||||
if (Quiet.quiet > 2)
|
|
||||||
System.Console.WriteLine("Changing channel type to: {0}", lwrid);
|
|
||||||
|
|
||||||
if (lwrid == "Channel")
|
|
||||||
wad.ChangeTitleID(LowerTitleID.Channel, id);
|
|
||||||
if (lwrid == "DLC")
|
|
||||||
wad.ChangeTitleID(LowerTitleID.DLC, id);
|
|
||||||
if (lwrid == "GameChannel")
|
|
||||||
wad.ChangeTitleID(LowerTitleID.GameChannel, id);
|
|
||||||
if (lwrid == "HiddenChannels")
|
|
||||||
wad.ChangeTitleID(LowerTitleID.HiddenChannels, id);
|
|
||||||
if (lwrid == "SystemChannels")
|
|
||||||
wad.ChangeTitleID(LowerTitleID.SystemChannels, id);
|
|
||||||
if (lwrid == "SystemTitles")
|
|
||||||
wad.ChangeTitleID(LowerTitleID.SystemTitles, id);
|
|
||||||
}
|
|
||||||
if (ios > -1)
|
|
||||||
{
|
|
||||||
if (Quiet.quiet > 2)
|
|
||||||
System.Console.WriteLine("Changing startup IOS to: {0}", ios);
|
|
||||||
wad.ChangeStartupIOS(ios);
|
|
||||||
}
|
|
||||||
if (title != "")
|
|
||||||
{
|
|
||||||
if (Quiet.quiet > 2)
|
|
||||||
System.Console.WriteLine("Changing channel title to: {0}", title);
|
|
||||||
wad.ChangeChannelTitles(title);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Quiet.quiet > 2)
|
|
||||||
System.Console.Write("Saving file...");
|
|
||||||
|
|
||||||
if (output.Substring(output.Length - 4, 4).ToUpper() != ".WAD")
|
|
||||||
output = output + ".wad";
|
|
||||||
|
|
||||||
wad.Save(output);
|
|
||||||
|
|
||||||
if (Quiet.quiet > 2)
|
|
||||||
System.Console.Write("Done!\n");
|
|
||||||
|
|
||||||
if (Quiet.quiet > 1)
|
|
||||||
System.Console.WriteLine("Operation completed succesfully!");
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
System.Console.WriteLine("An unknown error occured, please try again");
|
|
||||||
System.Console.WriteLine("");
|
|
||||||
System.Console.WriteLine("ERROR DETAILS: {0}", ex.Message);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void WAD_help()
|
public static void WAD_help()
|
||||||
{
|
{
|
||||||
System.Console.WriteLine("");
|
System.Console.WriteLine("");
|
||||||
@ -590,6 +620,10 @@ namespace Sharpii
|
|||||||
System.Console.WriteLine(" -type [type] Change the Channel type. Possible values are:");
|
System.Console.WriteLine(" -type [type] Change the Channel type. Possible values are:");
|
||||||
System.Console.WriteLine(" Channel, DLC, GameChannel, HiddenChannels,");
|
System.Console.WriteLine(" Channel, DLC, GameChannel, HiddenChannels,");
|
||||||
System.Console.WriteLine(" SystemChannels, or SystemTitles");
|
System.Console.WriteLine(" SystemChannels, or SystemTitles");
|
||||||
|
System.Console.WriteLine(" -sound [wad] Use the sound from 'wad'");
|
||||||
|
System.Console.WriteLine(" -banner [wad] Use the banner from 'wad'");
|
||||||
|
System.Console.WriteLine(" -icon [wad] Use the icon from 'wad'");
|
||||||
|
System.Console.WriteLine(" -dol [wad] Use the dol from 'wad'");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user