mirror of
https://github.com/mogzol/sharpii.git
synced 2024-11-14 06:35:05 +01:00
Updated to 1.3 - Added the ability to copy parts of one WAD to a different
WAD (either the banner, the icon, the sound, or the dol) - Added the ability to download just a single content from NUS - Code cleanup and bug fixes
This commit is contained in:
parent
5e0a75f8f5
commit
2db50709b3
@ -39,6 +39,7 @@ namespace Sharpii
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//Set up variables
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string id = "";
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string content = "";
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int version = -1;
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string output = "";
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bool local = false;
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@ -127,6 +128,22 @@ namespace Sharpii
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}
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id = args[i + 1];
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break;
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case "-SINGLE":
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if (i + 1 >= args.Length)
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{
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Console.WriteLine("ERROR: No ID specified");
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return;
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}
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content = args[i + 1];
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break;
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case "-S":
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if (i + 1 >= args.Length)
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{
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Console.WriteLine("ERROR: No ID specified");
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return;
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}
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content = args[i + 1];
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break;
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}
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}
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@ -169,13 +186,27 @@ namespace Sharpii
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nus.UseLocalFiles = true;
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}
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if (Quiet.quiet > 1)
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System.Console.Write("Downloading title...");
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nus.DownloadTitle(id, version.ToString(), output, store.ToArray());
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if (content != "")
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{
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if (Quiet.quiet > 1)
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System.Console.Write("Downloading content...");
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if (Quiet.quiet > 1)
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System.Console.Write("Done!\n");
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nus.DownloadSingleContent(id, version.ToString(), content, output);
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if (Quiet.quiet > 1)
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System.Console.Write("Done!\n");
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}
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else
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{
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if (Quiet.quiet > 1)
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System.Console.Write("Downloading title...");
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nus.DownloadTitle(id, version.ToString(), output, store.ToArray());
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if (Quiet.quiet > 1)
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System.Console.Write("Done!\n");
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}
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if (Quiet.quiet > 1)
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System.Console.WriteLine("Operation completed succesfully!");
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@ -201,7 +232,7 @@ namespace Sharpii
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System.Console.WriteLine(" Usage:");
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System.Console.WriteLine("");
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System.Console.WriteLine(" Sharpii.exe NUSD [-id titleID] [-v version] [-o otput] [-all] [-wad]");
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System.Console.WriteLine(" [-decrypt] [-encrypt] [-local]");
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System.Console.WriteLine(" [-decrypt] [-encrypt] [-local] [-s content]");
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System.Console.WriteLine("");
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System.Console.WriteLine("");
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System.Console.WriteLine(" Arguments:");
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@ -210,6 +241,9 @@ namespace Sharpii
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System.Console.WriteLine(" -v version [required] The version of the file you wish to download");
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System.Console.WriteLine(" -o output Folder to output the files to");
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System.Console.WriteLine(" -local Use local files if present");
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System.Console.WriteLine(" -s content Download a single content from the file");
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System.Console.WriteLine(" NOTE: When using this, output MUST have a path and a");
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System.Console.WriteLine(" filename. For current directory use '.\\[filename]'");
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System.Console.WriteLine(" -all Create and keep encrypted, decrypted, and WAD versions");
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System.Console.WriteLine(" of the file you wish to download");
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System.Console.WriteLine(" -wad Keep only the WAD version of the file you wish to");
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@ -147,6 +147,31 @@ namespace Sharpii
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}
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}
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public class DeleteDir
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{
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public static bool DeleteDirectory(string target_dir)
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{
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bool result = false;
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string[] files = Directory.GetFiles(target_dir);
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string[] dirs = Directory.GetDirectories(target_dir);
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foreach (string file in files)
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{
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File.SetAttributes(file, FileAttributes.Normal);
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File.Delete(file);
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}
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foreach (string dir in dirs)
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{
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DeleteDirectory(dir);
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}
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Directory.Delete(target_dir, false);
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return result;
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}
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}
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public class Quiet {
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//1 = little
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//2 = normal
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@ -155,5 +180,5 @@ namespace Sharpii
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}
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public class Version
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{
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public static string version = "1.2";
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public static string version = "1.3";
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}
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@ -1,5 +1,5 @@
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/------------------------------------------------------------------------------>
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Sharpii 1.2
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Sharpii 1.3
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<---------------------------------------------------------------->
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An app by person66
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libWiiSharp.dll by leathl (mod by scooby74029)
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@ -15,6 +15,7 @@ libWiiSharp.dll to perform tasks such as:
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- Pack, unpack, or edit .wad files
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- Pack, and unpack U8 archives
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- Patch IOS .wad files with various patches
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- Download files from NUS
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- Convert a .wav file to .bns, and vice versa
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- Convert an image file to a .tpl, and vice versa
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- Send a .dol to the Homebrew Channel over Wi-Fi
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@ -36,6 +37,35 @@ Where [function] would obviously be replaced with the function you want
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help with.
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/----NOTES
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/------------------------------>
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NUS Downloading:
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/------------------>
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When downloading single contents from NUS (using the -s argument) make
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sure you have both the path, and the file name when specifying the output.
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For example, if the output is set to '.\hello.app' then the file will be
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saved as 'hello.app' in the current directory. However, if the output is
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set to 'hello.app' you will get an error.
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Also note that When Downloading single contents, it will only save the
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decrypted file.
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WAD Editing:
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/------------------>
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When changing the type of WAD (using the -type argument) some of the types
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may not work, as they have not all been tested. Here is a list of what the
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different types are:
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- Channel: Regular channel WAD, nothing special
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- DLC: WAD for game DLC (downloaded game content)
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- GameChannel: Channels such as the Wii Fit or Mario Kart channels
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- HiddenChannels: A hidden channel, it wont show up on the Wii Menu
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- SystemChannels: Channels such as the Mii or Shopping channels
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- SystemTitles: Stuff like the System Menu and boot2 (but not IOSs)
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For more details see http://wiibrew.org/wiki/Title_database
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/----SOURCE
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/------------------------------>
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@ -51,7 +81,7 @@ it borrows some code from some of the examples included with libWiiSharp.
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libWiiSharp can be found at: libwiisharp.googlecode.com
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I would also like to thank Xflak and JoostinOnline for doing a bit of beta
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I would also like to thank XFlak and JoostinOnline for doing a bit of beta
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testing for me. Thanks!
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@ -65,6 +95,12 @@ See "LICENSE.txt" for more information.
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/----CHANGELOG
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/------------------------------>
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1.3
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- Added the ability to copy parts of one WAD to a different
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WAD (either the banner, the icon, the sound, or the dol)
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- Added the ability to download just a single content from NUS
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- Code cleanup and bug fixes
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- Sharpii can now find JoostinOnline a girlfriend! :P
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1.2
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- Added version patch support for IOS patching
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- Switched to scooby74029's mod of libWiiSharp
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388
Sharpii/WAD.cs
388
Sharpii/WAD.cs
@ -34,13 +34,25 @@ namespace Sharpii
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//********************* PACK *********************
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if (args[1] == "-p")
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{
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Pack(args);
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if (args.Length < 4)
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{
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WAD_help();
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return;
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}
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Editor(args, false);
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return;
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}
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//********************* UNPACK *********************
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if (args[1] == "-u")
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{
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if (args.Length < 4)
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{
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WAD_help();
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return;
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}
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Unpack(args);
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return;
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}
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@ -48,7 +60,13 @@ namespace Sharpii
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//********************* EDIT *********************
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if (args[1] == "-e")
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{
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Edit(args);
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if (args.Length < 4)
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{
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WAD_help();
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return;
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}
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Editor(args, true);
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return;
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}
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@ -188,23 +206,34 @@ namespace Sharpii
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}
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}
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private static void Edit(string[] args)
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private static void Editor(string[] args, bool edit)
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{
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//setting up variables
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//Setting up variables
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string input = args[2];
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string output = args[3];
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string id = "";
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int ios = -1;
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string title = "";
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string lwrid = "Channel";
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string lwrid = "";
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bool fake = false;
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string sound = "";
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string banner = "";
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string icon = "";
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string app = "";
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//Check if file exists
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if (File.Exists(input) == false)
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{
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System.Console.WriteLine("ERROR: Unable to open file: {0}", input);
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return;
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}
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//Check if file/folder exists
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if (edit == true)
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if (File.Exists(input) == false)
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{
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System.Console.WriteLine("ERROR: Unable to open file: {0}", input);
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return;
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}
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if (edit == false)
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if (Directory.Exists(input) == false)
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{
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System.Console.WriteLine("ERROR: Unable to open folder: {0}", input);
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return;
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}
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for (int i = 1; i < args.Length; i++)
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{
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@ -234,9 +263,9 @@ namespace Sharpii
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return;
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}
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lwrid = args[i + 1];
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if (lwrid != "Channel" & lwrid != "DLC" & lwrid != "GameChannel" & lwrid != "HiddenChannels" & lwrid != "SystemChannels" & lwrid != "SystemTitles")
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if (args[i + 1].ToUpper() != "CHANNEL" && args[i + 1].ToUpper() != "DLC" && args[i + 1].ToUpper() != "GAMECHANNEL" && args[i + 1].ToUpper() != "HIDDENCHANNELS" && args[i + 1].ToUpper() != "SYSTEMCHANNELS" && args[i + 1].ToUpper() != "SYSTEMTITLES")
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{
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System.Console.WriteLine("ERROR: Unknown WAD type: {0}", lwrid);
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System.Console.WriteLine("ERROR: Unknown WAD type: {0}", args[i + 1]);
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return;
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}
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break;
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@ -260,11 +289,63 @@ namespace Sharpii
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case "-TITLE":
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if (i + 1 >= args.Length)
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{
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Console.WriteLine("ERROR: No type set");
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Console.WriteLine("ERROR: No title set");
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return;
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}
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title = args[i + 1];
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break;
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case "-SOUND":
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if (i + 1 >= args.Length)
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{
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Console.WriteLine("ERROR: No sound set");
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return;
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}
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sound = args[i + 1];
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if (File.Exists(sound) == false)
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{
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Console.WriteLine("ERROR: Unable to find sound wad");
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return;
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}
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break;
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case "-BANNER":
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if (i + 1 >= args.Length)
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{
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Console.WriteLine("ERROR: No banner set");
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return;
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}
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banner = args[i + 1];
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if (File.Exists(banner) == false)
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{
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Console.WriteLine("ERROR: Unable to find banner wad");
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return;
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}
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break;
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case "-ICON":
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if (i + 1 >= args.Length)
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{
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Console.WriteLine("ERROR: No sound set");
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return;
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}
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icon = args[i + 1];
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if (File.Exists(icon) == false)
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{
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Console.WriteLine("ERROR: Unable to find icon wad");
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return;
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}
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break;
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case "-DOL":
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if (i + 1 >= args.Length)
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{
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Console.WriteLine("ERROR: No dol set");
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return;
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}
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app = args[i + 1];
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if (File.Exists(app) == false)
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{
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Console.WriteLine("ERROR: Unable to find dol wad");
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return;
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}
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break;
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}
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}
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@ -273,14 +354,106 @@ namespace Sharpii
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{
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WAD wad = new WAD();
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if (Quiet.quiet > 2)
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System.Console.Write("Loading file...");
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wad.LoadFile(input);
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if (edit == true)
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{
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if (Quiet.quiet > 2)
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System.Console.Write("Loading file...");
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wad.LoadFile(input);
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}
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else
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{
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if (Quiet.quiet > 2)
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System.Console.Write("Loading folder...");
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wad.CreateNew(input);
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}
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if (Quiet.quiet > 2)
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System.Console.Write("Done!\n");
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if (sound != "" || banner != "" || icon != "" || app != "")
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{
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string temp = Path.GetTempPath() + "Sharpii.tmp";
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if (Directory.Exists(temp) == true)
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DeleteDir.DeleteDirectory(temp);
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Directory.CreateDirectory(temp);
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wad.Unpack(temp + "\\main");
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U8 u = new U8();
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u.LoadFile(temp + "\\main\\00000000.app");
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u.Extract(temp + "\\main\\00000000");
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WAD twad = new WAD();
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if (sound != "")
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{
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if (Quiet.quiet > 2)
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System.Console.Write("Grabbing sound...");
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twad.LoadFile(sound);
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twad.Unpack(temp + "\\sound");
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U8 tu = new U8();
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tu.LoadFile(temp + "\\sound\\00000000.app");
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tu.Extract(temp + "\\sound\\00000000");
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File.Copy(temp + "\\sound\\00000000\\meta\\sound.bin", temp + "\\main\\00000000\\meta\\sound.bin", true);
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if (Quiet.quiet > 2)
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System.Console.Write("Done!\n");
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}
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if (banner != "")
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{
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if (Quiet.quiet > 2)
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System.Console.Write("Grabbing banner...");
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twad.LoadFile(banner);
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twad.Unpack(temp + "\\banner");
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U8 tu = new U8();
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tu.LoadFile(temp + "\\banner\\00000000.app");
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tu.Extract(temp + "\\banner\\00000000");
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File.Copy(temp + "\\banner\\00000000\\meta\\banner.bin", temp + "\\main\\00000000\\meta\\banner.bin", true);
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if (Quiet.quiet > 2)
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System.Console.Write("Done!\n");
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}
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if (icon != "")
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{
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if (Quiet.quiet > 2)
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System.Console.Write("Grabbing icon...");
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twad.LoadFile(icon);
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twad.Unpack(temp + "\\icon");
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U8 tu = new U8();
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tu.LoadFile(temp + "\\icon\\00000000.app");
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tu.Extract(temp + "\\icon\\00000000");
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File.Copy(temp + "\\icon\\00000000\\meta\\icon.bin", temp + "\\main\\00000000\\meta\\icon.bin", true);
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if (Quiet.quiet > 2)
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System.Console.Write("Done!\n");
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}
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if (app != "")
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{
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if (Quiet.quiet > 2)
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System.Console.Write("Grabbing dol...");
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twad.LoadFile(app);
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twad.Unpack(temp + "\\dol");
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File.Copy(temp + "\\dol\\00000001.app", temp + "\\main\\00000001.app", true);
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if (Quiet.quiet > 2)
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System.Console.Write("Done!\n");
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}
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u.ReplaceFile(1, temp + "\\main\\00000000\\meta\\banner.bin");
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u.ReplaceFile(2, temp + "\\main\\00000000\\meta\\icon.bin");
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u.ReplaceFile(3, temp + "\\main\\00000000\\meta\\sound.bin");
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u.Save(temp + "\\main\\00000000.app");
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DeleteDir.DeleteDirectory(temp + "\\main\\00000000\\");
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wad.CreateNew(temp + "\\main");
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DeleteDir.DeleteDirectory(temp);
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}
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if (Quiet.quiet > 2 && fake == true)
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System.Console.WriteLine("FakeSigning WAD");
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@ -289,19 +462,29 @@ namespace Sharpii
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if (id != "")
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{
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if (Quiet.quiet > 2)
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System.Console.WriteLine("Changing channel type to: {0}", lwrid);
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System.Console.WriteLine("Changing channel ID to: {0}", id);
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if (lwrid == "Channel")
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if (lwrid != "")
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{
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if (Quiet.quiet > 2)
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System.Console.WriteLine("Changing channel type to: {0}", lwrid);
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}
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else
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{
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lwrid = "CHANNEL";
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}
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if (lwrid == "CHANNEL")
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wad.ChangeTitleID(LowerTitleID.Channel, id);
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if (lwrid == "DLC")
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wad.ChangeTitleID(LowerTitleID.DLC, id);
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if (lwrid == "GameChannel")
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if (lwrid == "GAMECHANNEL")
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wad.ChangeTitleID(LowerTitleID.GameChannel, id);
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if (lwrid == "HiddenChannels")
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if (lwrid == "HIDDENCHANNELS")
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wad.ChangeTitleID(LowerTitleID.HiddenChannels, id);
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if (lwrid == "SystemChannels")
|
||||
if (lwrid == "SYSTEMCHANNELS")
|
||||
wad.ChangeTitleID(LowerTitleID.SystemChannels, id);
|
||||
if (lwrid == "SystemTitles")
|
||||
if (lwrid == "SYSTEMTITLES")
|
||||
wad.ChangeTitleID(LowerTitleID.SystemTitles, id);
|
||||
}
|
||||
if (ios > -1)
|
||||
@ -398,159 +581,6 @@ namespace Sharpii
|
||||
}
|
||||
}
|
||||
|
||||
private static void Pack(string[] args)
|
||||
{
|
||||
//Setting up variables
|
||||
string input = args[2];
|
||||
string output = args[3];
|
||||
string id = "";
|
||||
int ios = -1;
|
||||
string lwrid = "Channel";
|
||||
string title = "";
|
||||
bool fake = false;
|
||||
|
||||
//Check if folder exists
|
||||
if (Directory.Exists(input) == false)
|
||||
{
|
||||
System.Console.WriteLine("ERROR: Unable to open Folder: {0}", input);
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 1; i < args.Length; i++)
|
||||
{
|
||||
switch (args[i].ToUpper())
|
||||
{
|
||||
case "-F":
|
||||
fake = true;
|
||||
break;
|
||||
case "-ID":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Console.WriteLine("ERROR: No ID set");
|
||||
return;
|
||||
}
|
||||
id = args[i + 1];
|
||||
if (id.Length < 4)
|
||||
{
|
||||
System.Console.WriteLine("ERROR: ID too short");
|
||||
return;
|
||||
}
|
||||
id = id.Substring(0, 4);
|
||||
break;
|
||||
case "-TYPE":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Console.WriteLine("ERROR: No type set");
|
||||
return;
|
||||
}
|
||||
lwrid = args[i + 1];
|
||||
if (lwrid != "Channel" & lwrid != "DLC" & lwrid != "GameChannel" & lwrid != "HiddenChannels" & lwrid != "SystemChannels" & lwrid != "SystemTitles")
|
||||
{
|
||||
System.Console.WriteLine("ERROR: Unknown WAD type: {0}", lwrid);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "-IOS":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Console.WriteLine("ERROR: No type set");
|
||||
return;
|
||||
}
|
||||
if (!int.TryParse(args[i + 1], out ios))
|
||||
{
|
||||
Console.WriteLine("Invalid slot {0}...", args[i + 1]);
|
||||
return;
|
||||
}
|
||||
if (ios < 0 || ios > 255)
|
||||
{
|
||||
Console.WriteLine("Invalid slot {0}...", ios);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "-TITLE":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Console.WriteLine("ERROR: No type set");
|
||||
return;
|
||||
}
|
||||
title = args[i + 1];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//Run main part, and check for exceptions
|
||||
try
|
||||
{
|
||||
WAD wad = new WAD();
|
||||
|
||||
if (Quiet.quiet > 2)
|
||||
System.Console.Write("Loading folder...");
|
||||
|
||||
wad.CreateNew(input);
|
||||
|
||||
if (Quiet.quiet > 2)
|
||||
System.Console.Write("Done!\n");
|
||||
|
||||
|
||||
if (Quiet.quiet > 2 && fake == true)
|
||||
System.Console.WriteLine("FakeSigning WAD");
|
||||
wad.FakeSign = fake;
|
||||
|
||||
if (id != "")
|
||||
{
|
||||
if (Quiet.quiet > 2)
|
||||
System.Console.WriteLine("Changing channel type to: {0}", lwrid);
|
||||
|
||||
if (lwrid == "Channel")
|
||||
wad.ChangeTitleID(LowerTitleID.Channel, id);
|
||||
if (lwrid == "DLC")
|
||||
wad.ChangeTitleID(LowerTitleID.DLC, id);
|
||||
if (lwrid == "GameChannel")
|
||||
wad.ChangeTitleID(LowerTitleID.GameChannel, id);
|
||||
if (lwrid == "HiddenChannels")
|
||||
wad.ChangeTitleID(LowerTitleID.HiddenChannels, id);
|
||||
if (lwrid == "SystemChannels")
|
||||
wad.ChangeTitleID(LowerTitleID.SystemChannels, id);
|
||||
if (lwrid == "SystemTitles")
|
||||
wad.ChangeTitleID(LowerTitleID.SystemTitles, id);
|
||||
}
|
||||
if (ios > -1)
|
||||
{
|
||||
if (Quiet.quiet > 2)
|
||||
System.Console.WriteLine("Changing startup IOS to: {0}", ios);
|
||||
wad.ChangeStartupIOS(ios);
|
||||
}
|
||||
if (title != "")
|
||||
{
|
||||
if (Quiet.quiet > 2)
|
||||
System.Console.WriteLine("Changing channel title to: {0}", title);
|
||||
wad.ChangeChannelTitles(title);
|
||||
}
|
||||
|
||||
if (Quiet.quiet > 2)
|
||||
System.Console.Write("Saving file...");
|
||||
|
||||
if (output.Substring(output.Length - 4, 4).ToUpper() != ".WAD")
|
||||
output = output + ".wad";
|
||||
|
||||
wad.Save(output);
|
||||
|
||||
if (Quiet.quiet > 2)
|
||||
System.Console.Write("Done!\n");
|
||||
|
||||
if (Quiet.quiet > 1)
|
||||
System.Console.WriteLine("Operation completed succesfully!");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
System.Console.WriteLine("An unknown error occured, please try again");
|
||||
System.Console.WriteLine("");
|
||||
System.Console.WriteLine("ERROR DETAILS: {0}", ex.Message);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
public static void WAD_help()
|
||||
{
|
||||
System.Console.WriteLine("");
|
||||
@ -590,6 +620,10 @@ namespace Sharpii
|
||||
System.Console.WriteLine(" -type [type] Change the Channel type. Possible values are:");
|
||||
System.Console.WriteLine(" Channel, DLC, GameChannel, HiddenChannels,");
|
||||
System.Console.WriteLine(" SystemChannels, or SystemTitles");
|
||||
System.Console.WriteLine(" -sound [wad] Use the sound from 'wad'");
|
||||
System.Console.WriteLine(" -banner [wad] Use the banner from 'wad'");
|
||||
System.Console.WriteLine(" -icon [wad] Use the icon from 'wad'");
|
||||
System.Console.WriteLine(" -dol [wad] Use the dol from 'wad'");
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user