sharpii/Sharpii/IOS.cs
mzolob@gmail.com bc65416cf7 Updated to 1.5 - Added the ability to send WADs to the HBC using SendWad
- You can now download an IOS with -ios # in NUSD
                - Downloaded IOS wads are now named like so: IOS##-64-####.wad
                - Under certain conditions, when downloading a wad with NUS, it will not be saved in a folder, just as the WAD (see ReadMe)
                - If missing dll's are detected (WadInstaller or libWiiSharp), Sharpii will ask to download them, if they are required.
                - You can now use a .dol file instead of a .wad with the '-dol' in the WAD editor/packer
                - Probably a few other little things I have forgotten
                - Even more code cleanup and bug fixes
2011-11-02 01:02:11 +00:00

261 lines
9.7 KiB
C#

/* This file is part of Sharpii.
* Copyright (C) 2011 Person66
*
* Sharpii is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Sharpii is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Sharpii. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
using libWiiSharp;
namespace Sharpii
{
partial class IOS_Stuff
{
public static void IOS(string[] args)
{
if (args.Length < 3)
{
IOS_help();
return;
}
string input = args[1];
string output = "";
bool fs = false;
bool es = false;
bool np = false;
bool vp = false;
int slot = -1;
int version = -1;
//Check if file exists
if (File.Exists(input) == false)
{
System.Console.WriteLine("ERROR: Unable to open file: {0}", input);
return;
}
//Get parameters
for (int i = 1; i < args.Length; i++)
{
switch (args[i].ToUpper())
{
case "-FS":
fs = true;
break;
case "-ES":
es = true;
break;
case "-NP":
np = true;
break;
case "-VP":
vp = true;
break;
case "-SLOT":
if (i + 1 >= args.Length)
{
Console.WriteLine("ERROR: No slot set");
return;
}
if (!int.TryParse(args[i + 1], out slot))
{
Console.WriteLine("Invalid slot {0}...", args[i + 1]);
return;
}
if (slot < 3 || slot > 255)
{
Console.WriteLine("Invalid slot {0}...", slot);
return;
}
break;
case "-S":
if (i + 1 >= args.Length)
{
Console.WriteLine("ERROR: No slot set");
return;
}
if (!int.TryParse(args[i + 1], out slot))
{
Console.WriteLine("Invalid slot {0}...", args[i + 1]);
return;
}
if (slot < 3 || slot > 255)
{
Console.WriteLine("Invalid slot {0}...", slot);
return;
}
break;
case "-V":
if (i + 1 >= args.Length)
{
Console.WriteLine("ERROR: No version set");
return;
}
if (!int.TryParse(args[i + 1], out version))
{
Console.WriteLine("Invalid version {0}...", args[i + 1]);
return;
}
if (version < 0 || version > 65535)
{
Console.WriteLine("Invalid version {0}...", version);
return;
}
break;
case "-O":
if (i + 1 >= args.Length)
{
Console.WriteLine("ERROR: No output set");
return;
}
output = args[i + 1];
break;
}
}
//Main part (most of it was borrowed from PatchIOS)
try
{
WAD ios = new WAD();
ios.KeepOriginalFooter = true;
if (Quiet.quiet > 2)
System.Console.Write("Loading File...");
ios.LoadFile(input);
if (Quiet.quiet > 2)
System.Console.Write("Done!\n");
//Check if WAD is an IOS
if ((ios.TitleID >> 32) != 1 || (ios.TitleID & 0xffffffff) > 255 || (ios.TitleID & 0xffffffff) < 3)
{
Console.WriteLine("Only IOS WADs can be patched...");
return;
}
IosPatcher patcher = new IosPatcher();
patcher.LoadIOS(ref ios);
//apply patches
if (fs == true)
{
if (Quiet.quiet > 2)
System.Console.WriteLine("Applying Fakesigning patch");
patcher.PatchFakeSigning();
}
if (es == true)
{
if (Quiet.quiet > 2)
System.Console.WriteLine("Applying ES_Identify patch");
patcher.PatchEsIdentify();
}
if (np == true)
{
if (Quiet.quiet > 2)
System.Console.WriteLine("Applying NAND permissions patch");
patcher.PatchNandPermissions();
}
if (vp == true)
{
if (Quiet.quiet > 2)
System.Console.WriteLine("Applying Version patch");
patcher.PatchVP();
}
if (slot > -1 || version > -1)
ios.FakeSign = true;
if (slot > -1)
{
if (Quiet.quiet > 2)
System.Console.WriteLine("Changing IOS slot to: {0}", slot);
ios.TitleID = (ulong)((1UL << 32) | (uint)slot);
}
if (version > -1)
{
if (Quiet.quiet > 2)
System.Console.WriteLine("Changing title version to: {0}", version);
ios.TitleVersion = (ushort)version;
}
//check if output was set
if (output != "")
{
if (Quiet.quiet > 2)
System.Console.WriteLine("Saving to file: {0}", output);
ios.Save(output);
}
else
{
if (Quiet.quiet > 2)
System.Console.Write("Saving file...");
if (output != "")
{
if (output.Substring(output.Length - 4, 4).ToUpper() != ".WAD")
output = output + ".wad";
}
ios.Save(input);
if (Quiet.quiet > 2)
System.Console.Write("Done!\n");
}
if (Quiet.quiet > 1)
System.Console.WriteLine("Operation completed succesfully!");
}
catch (Exception ex)
{
System.Console.WriteLine("An unknown error occured, please try again");
System.Console.WriteLine("");
System.Console.WriteLine("ERROR DETAILS: {0}", ex.Message);
return;
}
return;
}
public static void IOS_help()
{
System.Console.WriteLine("");
System.Console.WriteLine("Sharpii {0} - IOS - A tool by person66, using libWiiSharp.dll by leathl", Version.version);
System.Console.WriteLine(" Code based off PatchIOS by leathl");
System.Console.WriteLine("");
System.Console.WriteLine(" Usage:");
System.Console.WriteLine("");
System.Console.WriteLine(" Sharpii.exe IOS input [-o output] [-fs] [-es] [-np] [-vp] [-s slot]");
System.Console.WriteLine(" [-v version]");
System.Console.WriteLine("");
System.Console.WriteLine("");
System.Console.WriteLine(" Arguments:");
System.Console.WriteLine("");
System.Console.WriteLine(" input The input file");
System.Console.WriteLine(" -o output The output file");
System.Console.WriteLine(" -fs Patch Fakesigning");
System.Console.WriteLine(" -es Patch ES_Identify");
System.Console.WriteLine(" -np Patch NAND Permissions");
System.Console.WriteLine(" -vp Add version patch");
System.Console.WriteLine(" -s # Change IOS slot to #");
System.Console.WriteLine(" -v # Change IOS version to #");
}
}
}