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Mark XFB buffers as GPU dirty
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@ -187,7 +187,7 @@ namespace skyline::gpu::interconnect::maxwell3d {
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if (*view) {
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if (*view) {
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ctx.executor.AttachBuffer(*view);
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ctx.executor.AttachBuffer(*view);
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// view.GetBuffer()->MarkGpuDirty();
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view->GetBuffer()->MarkGpuDirty();
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builder.SetTransformFeedbackBuffer(index, *view);
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builder.SetTransformFeedbackBuffer(index, *view);
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return;
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return;
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} else {
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} else {
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