mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-11-05 05:35:07 +01:00
Enable provoking vertex feature
This commit is contained in:
parent
dd45d054e7
commit
752245c3c8
@ -126,7 +126,7 @@ namespace skyline::gpu {
|
||||
const vk::raii::PhysicalDevice &physicalDevice,
|
||||
decltype(vk::DeviceQueueCreateInfo::queueCount) &vkQueueFamilyIndex,
|
||||
TraitManager &traits) {
|
||||
auto deviceFeatures2{physicalDevice.getFeatures2<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceCustomBorderColorFeaturesEXT, vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT, vk::PhysicalDeviceShaderFloat16Int8Features, vk::PhysicalDeviceShaderAtomicInt64Features, vk::PhysicalDeviceUniformBufferStandardLayoutFeatures, vk::PhysicalDeviceShaderDrawParametersFeatures>()};
|
||||
auto deviceFeatures2{physicalDevice.getFeatures2<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceCustomBorderColorFeaturesEXT, vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT, vk::PhysicalDeviceShaderFloat16Int8Features, vk::PhysicalDeviceShaderAtomicInt64Features, vk::PhysicalDeviceUniformBufferStandardLayoutFeatures, vk::PhysicalDeviceShaderDrawParametersFeatures, vk::PhysicalDeviceProvokingVertexFeaturesEXT>()};
|
||||
decltype(deviceFeatures2) enabledFeatures2{}; // We only want to enable features we required due to potential overhead from unused features
|
||||
|
||||
#define FEAT_REQ(structName, feature) \
|
||||
|
@ -6,7 +6,7 @@
|
||||
|
||||
namespace skyline::gpu {
|
||||
TraitManager::TraitManager(const DeviceFeatures2 &deviceFeatures2, DeviceFeatures2 &enabledFeatures2, const std::vector<vk::ExtensionProperties> &deviceExtensions, std::vector<std::array<char, VK_MAX_EXTENSION_NAME_SIZE>> &enabledExtensions, const DeviceProperties2 &deviceProperties2) : quirks(deviceProperties2.get<vk::PhysicalDeviceProperties2>().properties, deviceProperties2.get<vk::PhysicalDeviceDriverProperties>()) {
|
||||
bool hasCustomBorderColorExtension{}, hasShaderAtomicInt64{}, hasShaderFloat16Int8Ext{}, hasShaderDemoteToHelper{};
|
||||
bool hasCustomBorderColorExt{}, hasShaderAtomicInt64Ext{}, hasShaderFloat16Int8Ext{}, hasShaderDemoteToHelperExt, hasVertexAttributeDivisorExt, hasProvokingVertexExt{};
|
||||
bool supportsUniformBufferStandardLayout{}; // We require VK_KHR_uniform_buffer_standard_layout but assume it is implicitly supported even when not present
|
||||
|
||||
for (auto &extension : deviceExtensions) {
|
||||
@ -32,13 +32,13 @@ namespace skyline::gpu {
|
||||
EXT_SET("VK_EXT_index_type_uint8", supportsUint8Indices);
|
||||
EXT_SET("VK_EXT_sampler_mirror_clamp_to_edge", supportsSamplerMirrorClampToEdge);
|
||||
EXT_SET("VK_EXT_sampler_filter_minmax", supportsSamplerReductionMode);
|
||||
EXT_SET("VK_EXT_custom_border_color", hasCustomBorderColorExtension);
|
||||
EXT_SET("VK_EXT_provoking_vertex", supportsLastProvokingVertex);
|
||||
EXT_SET("VK_EXT_vertex_attribute_divisor", supportsVertexAttributeDivisor);
|
||||
EXT_SET("VK_EXT_custom_border_color", hasCustomBorderColorExt);
|
||||
EXT_SET("VK_EXT_provoking_vertex", hasProvokingVertexExt);
|
||||
EXT_SET("VK_EXT_vertex_attribute_divisor", hasVertexAttributeDivisorExt);
|
||||
EXT_SET("VK_EXT_shader_viewport_index_layer", supportsShaderViewportIndexLayer);
|
||||
EXT_SET("VK_KHR_spirv_1_4", supportsSpirv14);
|
||||
EXT_SET("VK_EXT_shader_demote_to_helper_invocation", hasShaderDemoteToHelper);
|
||||
EXT_SET("VK_KHR_shader_atomic_int64", hasShaderAtomicInt64);
|
||||
EXT_SET("VK_EXT_shader_demote_to_helper_invocation", hasShaderDemoteToHelperExt);
|
||||
EXT_SET("VK_KHR_shader_atomic_int64", hasShaderAtomicInt64Ext);
|
||||
EXT_SET("VK_KHR_shader_float16_int8", hasShaderFloat16Int8Ext);
|
||||
EXT_SET("VK_KHR_shader_float_controls", supportsFloatControls);
|
||||
EXT_SET("VK_KHR_uniform_buffer_standard_layout", supportsUniformBufferStandardLayout);
|
||||
@ -62,7 +62,7 @@ namespace skyline::gpu {
|
||||
FEAT_SET(vk::PhysicalDeviceFeatures2, features.shaderInt64, supportsInt64)
|
||||
FEAT_SET(vk::PhysicalDeviceFeatures2, features.shaderStorageImageReadWithoutFormat, supportsImageReadWithoutFormat)
|
||||
|
||||
if (hasCustomBorderColorExtension) {
|
||||
if (hasCustomBorderColorExt) {
|
||||
bool hasCustomBorderColorFeature{};
|
||||
FEAT_SET(vk::PhysicalDeviceCustomBorderColorFeaturesEXT, customBorderColors, hasCustomBorderColorFeature)
|
||||
if (hasCustomBorderColorFeature)
|
||||
@ -72,15 +72,20 @@ namespace skyline::gpu {
|
||||
enabledFeatures2.unlink<vk::PhysicalDeviceCustomBorderColorFeaturesEXT>();
|
||||
}
|
||||
|
||||
if (supportsVertexAttributeDivisor) {
|
||||
if (hasVertexAttributeDivisorExt) {
|
||||
FEAT_SET(vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vertexAttributeInstanceRateDivisor, supportsVertexAttributeDivisor)
|
||||
FEAT_SET(vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vertexAttributeInstanceRateZeroDivisor, supportsVertexAttributeZeroDivisor)
|
||||
} else {
|
||||
enabledFeatures2.unlink<vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT>();
|
||||
}
|
||||
|
||||
if (hasProvokingVertexExt)
|
||||
FEAT_SET(vk::PhysicalDeviceProvokingVertexFeaturesEXT, provokingVertexLast, supportsLastProvokingVertex)
|
||||
else
|
||||
enabledFeatures2.unlink<vk::PhysicalDeviceProvokingVertexFeaturesEXT>();
|
||||
|
||||
auto &shaderAtomicFeatures{deviceFeatures2.get<vk::PhysicalDeviceShaderAtomicInt64Features>()};
|
||||
if (hasShaderAtomicInt64 && shaderAtomicFeatures.shaderBufferInt64Atomics && shaderAtomicFeatures.shaderSharedInt64Atomics) {
|
||||
if (hasShaderAtomicInt64Ext && shaderAtomicFeatures.shaderBufferInt64Atomics && shaderAtomicFeatures.shaderSharedInt64Atomics) {
|
||||
supportsAtomicInt64 = true;
|
||||
} else {
|
||||
enabledFeatures2.unlink<vk::PhysicalDeviceShaderAtomicInt64Features>();
|
||||
@ -93,7 +98,7 @@ namespace skyline::gpu {
|
||||
enabledFeatures2.unlink<vk::PhysicalDeviceShaderFloat16Int8Features>();
|
||||
}
|
||||
|
||||
if (hasShaderDemoteToHelper)
|
||||
if (hasShaderDemoteToHelperExt)
|
||||
FEAT_SET(vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT, shaderDemoteToHelperInvocation, supportsShaderDemoteToHelper)
|
||||
else
|
||||
enabledFeatures2.unlink<vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT>();
|
||||
|
@ -55,7 +55,7 @@ namespace skyline::gpu {
|
||||
|
||||
using DeviceProperties2 = vk::StructureChain<vk::PhysicalDeviceProperties2, vk::PhysicalDeviceDriverProperties, vk::PhysicalDeviceFloatControlsProperties, vk::PhysicalDeviceSubgroupProperties>;
|
||||
|
||||
using DeviceFeatures2 = vk::StructureChain<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceCustomBorderColorFeaturesEXT, vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT, vk::PhysicalDeviceShaderFloat16Int8Features, vk::PhysicalDeviceShaderAtomicInt64Features, vk::PhysicalDeviceUniformBufferStandardLayoutFeatures, vk::PhysicalDeviceShaderDrawParametersFeatures>;
|
||||
using DeviceFeatures2 = vk::StructureChain<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceCustomBorderColorFeaturesEXT, vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT, vk::PhysicalDeviceShaderFloat16Int8Features, vk::PhysicalDeviceShaderAtomicInt64Features, vk::PhysicalDeviceUniformBufferStandardLayoutFeatures, vk::PhysicalDeviceShaderDrawParametersFeatures, vk::PhysicalDeviceProvokingVertexFeaturesEXT>;
|
||||
|
||||
TraitManager(const DeviceFeatures2 &deviceFeatures2, DeviceFeatures2 &enabledFeatures2, const std::vector<vk::ExtensionProperties> &deviceExtensions, std::vector<std::array<char, VK_MAX_EXTENSION_NAME_SIZE>> &enabledExtensions, const DeviceProperties2 &deviceProperties2);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user