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Fix draws when no colour RTs and only depth is bound
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@ -2626,7 +2626,7 @@ namespace skyline::gpu::interconnect {
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cycle->AttachObject(fenceStorage);
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}, vk::Rect2D{
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.extent = activeColorRenderTargets.front()->texture->dimensions,
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.extent = activeColorRenderTargets.empty() ? depthRenderTarget.guest.dimensions : activeColorRenderTargets.front()->texture->dimensions,
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}, {}, activeColorRenderTargets, depthRenderTargetView);
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}
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