Commit Graph

8 Commits

Author SHA1 Message Date
Billy Laws 01febe75c4 Reimplement audout and audren using yuzu audio_core
The yuzu audio_core code is mostly untouched, with a set of wrappers used to bridge it with skyline kernel primitives. Huge thanks to maide and their advice, whom without this wouldn't have been possible.
2023-03-27 22:31:14 +01:00
Dima efef67b92b Stub some IAudioDevice calls 2022-12-18 20:34:55 +00:00
Billy Laws 112c20cef2 Stub QueryAudioDevice{Input,Output}Event
Used in many 3.0.0+ games
2022-04-30 16:00:33 +01:00
◱ PixelyIon 4070686897 Refactor Comments + Other Minor Fixes 2020-10-02 15:28:48 +00:00
◱ PixelyIon 2764bd7c96 Use Vector for Kernel Handles + Remove Redundant Includes 2020-10-02 15:28:48 +00:00
◱ PixelyIon 4d6ae9aa26 Constexpr Maps for Service Functions 2020-10-02 15:28:48 +00:00
Billy Laws 89718804d0 Refactor service functions to return result codes 2020-09-06 19:12:18 +00:00
Billy Laws 6548d4914d Implement IAudioDevice for accessing audio output properties
This is used by Super Mario Odyssey in its init routine.
2020-07-09 18:42:36 +00:00