◱ PixelyIon
4ab9af04ff
Add ability to open a ROM directly and Make URI Persistent
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Before ROMs needed to be opened by setting the path, now they can be directly opened using the file picker. In addition, Document Tree URIs are now set to be persistent rather than being revoked after reboot.
2019-12-11 17:31:12 +00:00
◱ PixelyIon
c5dce22a8c
Fix JNI Race Condition, Fix Release Builds and Fix Searching
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This commit fixes JNI race conditions by usage of a mutex, fixes a bug in release builds due to ProGuard member obfuscation and fix searching by fixing the HeaderAdapter filter.
2019-12-11 17:31:12 +00:00
◱ PixelyIon
b3e811d488
Adapt C++ backend to changes
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This commit adapts the C++ backend to the Kotlin frontend by moving to usage of file descriptors and, provides an interface to access frontend code via JNI which is used to check the state of the activity and catch events such as surface destruction. In addition, this commit fixes some minor linting errors and changes the CMake version to 3.10.2+.
2019-12-11 17:31:12 +00:00
◱ PixelyIon
e4dc602f4d
Migrate to SAF APIs for file access
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This commit moves from conventional file access to using URIs and such provided by the SAF APIs.
2019-12-11 17:31:12 +00:00
◱ PixelyIon
9db0c20c92
Move from Java to Kotlin
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This commit converts all Java code to Kotlin and improves the structure and performance of most rewritten parts.
2019-12-11 17:31:12 +00:00
◱ PixelyIon
c005d7df74
Framebuffer and NativeActivity
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What was added:
* Framebuffer
* NativeActivity
* NV Services
* IOCTL Handler
* NV Devices:
* * /dev/nvmap - 0xC0080101, 0xC0080103, 0xC0200104, 0xC0180105, 0xC00C0109, 0xC008010E
* * /dev/nvhost-as-gpu
* * /dev/nvhost-channel - 0x40044801, 0xC0104809, 0xC010480B, 0xC018480C, 0x4004480D, 0xC020481A, 0x40084714
* * /dev/nvhost-ctrl
* * /dev/nvhost-ctrl-gpu - 0x80044701, 0x80284702, 0xC0184706, 0xC0B04705, 0x80084714
* SVCs:
* * SetMemoryAttribute
* * CreateTransferMemory
* * ResetSignal
* * GetSystemTick
* Addition of Compact Logger
What was fixed:
* SVCs:
* * SetHeapSize
* * SetMemoryAttribute
* * QueryMemory
* A release build would not set CMAKE_BUILD_TYPE to "RELEASE"
* The logger code was simplified
2019-11-15 19:30:04 +00:00
◱ PixelyIon
7ad2e11705
Milestone 3 - Services API
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This commit adds the Services API and implements some services. It also changes the name of the application to Skyline and replaces the icon.
2019-09-25 02:28:25 +05:30
◱ PixelyIon
a54f5ff578
Milestone 2 - Memory & IPC Marshalling
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This commit introduces a new memory model that supports true shared memory with separate permissions for remote and local processes, implements svcQueryMemory and completes svcGetInfo further, adds IPC support with the IpcRequest and IpcResponse classes.
2019-09-25 02:28:25 +05:30
◱ PixelyIon
9e1e06c64b
Milestone 1 - Processes & Threads
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Reworks the API a fair bit and adds documentation to almost everything.
2019-09-25 02:28:25 +05:30
◱ PixelyIon
62cb561888
Implement sharing of logs using Hastebin
2019-08-29 18:10:39 +05:30
◱ PixelyIon
3855daa849
Rename to LightSwitch and emu.lightswitch
2019-08-18 12:57:55 +05:30
◱ PixelyIon
3bdbe41c13
Fix: Crash if log file is missing + Crash on random interrupt
2019-07-25 02:31:31 +05:30
◱ PixelyIon
696ebde527
Rewrite C++ parts and UI update
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This update took way way too long to create. However, it was worthwhile. :)
2019-07-25 01:49:43 +05:30
◱ PixelyIon
c7fafd3f72
Remove pop-up image for non-libnx NROs
2019-07-04 02:21:45 +05:30
◱ PixelyIon
4da7a9cdbc
Support non-libnx NROs
2019-07-04 02:18:43 +05:30
Ryan Teal
07fb87b441
Use NRO0 verification instead of ASET verification
2019-07-03 21:02:59 +01:00
◱ PixelyIon
012b1df5d8
NRO Validation
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The NRO files are now validated before they're added to the game list.
2019-07-04 01:25:06 +05:30
◱ PixelyIon
3ed3365d81
UI update: Pop-up Icons
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The icons of games will now pop-up if you click on them.
2019-07-04 00:49:21 +05:30
◱ PixelyIon
ae6dddf9f6
UI update: Snackbars + NRO Metadata
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This UI updates adds Snackbar notifications for actions and extracts metadata in the form of an icon, name and author from NRO files to display in the game list.
Co-Authored-By: Ryan Teal <zephyren25@users.noreply.github.com>
2019-07-04 00:14:28 +05:30
Ryan Teal
bbf02e29e5
Fix hacky icon loading method
2019-07-03 18:42:12 +01:00
Ryan Teal
f0daeebb03
Clean up imports
2019-07-03 18:28:22 +01:00
Ryan Teal
e84e0c7705
Add NRO icon loading
2019-07-03 18:27:49 +01:00
Ryan Teal
eb8f9928ed
Add NRO TitleEntry parsing
2019-07-03 15:42:08 +01:00
◱ PixelyIon
15f8c4b5f0
Addition of a UI: Settings and NRO list
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This update adds a minimal UI.
2019-07-03 04:49:45 +05:30
Ryan Teal
64f2f90087
Add external storage permission dialog
2019-06-30 15:35:25 +01:00
◱ PixelyIon
875fe194f6
Structure Code and Link libunicorn
2019-06-29 19:05:24 +05:30
Starlet Leonhart
2e5d107f5d
add files, cannot figure out why native lib is broken
2019-06-28 20:35:14 -04:00