Commit Graph

184 Commits

Author SHA1 Message Date
lynxnb
b12a2bdc3e Replace preference checkboxes with material switches 2023-03-22 21:57:50 +01:00
lynxnb
ee2716403e Update dialogs' drag handle to use BottomSheetDragHandleView 2023-03-22 21:57:50 +01:00
lynxnb
2bcf0e2abd Update themes and styles to Material Design 3
This commit transitions all layouts and views to the use the new stuff from MD3.
2023-03-22 21:57:50 +01:00
Billy Laws
ba33e8cbf5
Update edge credits 2023-03-21 17:44:12 +00:00
Billy Laws
c928084bb1 Show a toast when per-game settings are active 2023-03-19 13:52:15 +00:00
Abandoned Cart
905c0a47fa Allow the options, even if they're useless
Since this is instantiated in `onCreate` and may be recycled with different settings, relying on the audio to be disabled to determine if a mute action is available seems like a risky gamble.
2023-03-14 23:22:32 +00:00
Abandoned Cart
bd9050f6c7 Add an emulator pause button to the OSC 2023-03-14 23:22:32 +00:00
Abandoned Cart
95a679e5cd Add an action to pause the emulator process 2023-03-14 23:22:32 +00:00
Abandoned Cart
bdc368e039 Add a mute button as a PiP window action 2023-03-14 23:22:32 +00:00
Billy Laws
55176c2a72
Update patreon names 2023-03-05 20:16:45 +00:00
Niccolò Betto
20130f1182
Update translations (#2235)
* Apply translations in zh-Hans
* Apply translations in zh-Hant
* Apply translations in pt_BR
* Apply translations in es_419
* Apply translations in pt

Co-authored-by: transifex-integration[bot] <43880903+transifex-integration[bot]@users.noreply.github.com>
2023-03-05 13:04:34 +01:00
KikiManjaro
1282362fce Add color selection to OSC
* Add bold text and antialiasing for osc buttons
* Fix osc dpad and button position (widder than taller)
* Set default OSC color to white background with black text
2023-03-05 12:45:07 +01:00
Abandoned Cart
bcd38460be Align ChipGroup to center when space exists 2023-03-05 11:42:20 +01:00
Billy Laws
7150ce0d1d Allow disabling the freeing of texture guest memory
This helps to prevent issues that result from the overlapping of buffer and texture data, by only ever syncing back textures if they are actually used as RTs, which are much less likely to overlap buffers.
2023-03-04 18:55:44 +00:00
lynxnb
787f2bde02 Enable localization for app strings
A setting has been added to override the system default language, should a user want a different language for the app.
2023-02-27 22:19:53 +01:00
transifex-integration[bot]
8e7455fb04 Initial translations sync with Transifex
* Apply translations in fr
* Apply translations in ru
* Apply translations in b+zh+Hans
* Apply translations in b+zh+Hant
* Apply translations in de
* Apply translations in el
* Apply translations in ja
* Apply translations in ar
* Apply translations in ta
* Apply translations in pl
* Apply translations in ko
* Apply translations in es
* Apply translations in pl
* Apply translations in in
* Apply translations in it
* Apply translations in b+es+419
* Apply translations in hu
2023-02-27 22:19:53 +01:00
lynxnb
3b849393c2 Fix capitalization in settings title strings 2023-02-27 19:56:53 +01:00
lynxnb
aa1da257f8 Add an option to copy global settings to per-game ones 2023-02-27 19:56:53 +01:00
lynxnb
485bd2031c Only hide validation_layer setting on release instead of debug category 2023-02-27 19:56:53 +01:00
lynxnb
b2228a93da Reorder settings pt.2 2023-02-27 19:56:53 +01:00
lynxnb
1a11aaa651 Add per-game settings configuration functionality 2023-02-27 19:56:53 +01:00
lynxnb
a683978e8c Split preferences to multiple files for reusability 2023-02-27 19:56:53 +01:00
lynxnb
e7c176a8e5 Reorder preferences and introduce new categories 2023-02-27 19:56:53 +01:00
Billy Laws
a47f010653 Add an option to allow CPU writes when fast readback is used 2023-02-20 18:01:49 +00:00
Billy Laws
bff232f326 Update edge names 2023-02-07 16:52:33 +00:00
Billy Laws
bb3baa888d Add a hack to disable shader subgroup shuffles
These are about 100x as expensive on adreno than nvidia due to the lack of a dedicated instruction, since some games work fine without them add a hack to disable them.
2023-02-04 23:10:45 +00:00
Billy Laws
db173083d7 Update edge credits 2023-02-04 23:10:45 +00:00
PabloG02
8b9d6f79ab Add option to enable/disable shader cache 2023-01-28 11:57:19 +00:00
hacobot.dev
75f6f5e31c pull request requested changes 2023-01-23 21:28:49 +00:00
hacobot.dev
7cd13916a3 Main activity is now refreshing when the group checkbox is changed 2023-01-23 21:28:49 +00:00
hacobot.dev
b67bfe3848 Added functionality to make optional to group games by format and sort 2023-01-23 21:28:49 +00:00
PabloG02
535eafb57a Add Android 13 themed icon 2023-01-20 21:08:33 +00:00
Billy Laws
0f1d97fe2c Update edge supporter names 2023-01-08 21:35:14 +00:00
Billy Laws
3d31ade35f Implement an alternative buffer path using direct memory importing
By importing guest memory directly onto the host GPU we can avoid many of the complexities that occur with memory tracking as well as the heavy performance overhead in some situations. Since it's still desired to support the traditional buffer method, as it's faster in some cases and more widely supported, most of the exposed buffer methods have been split into two variants with just a small amount of shared code. While in most cases the code is simpler, one area with more complexity is handling CPU accesses that need to be sequenced, since we don't have any place we can easily apply writes to on the GPFIFO thread that wont also impact the buffer on the GPU, to solve this, when the GPU is actively using a buffer's contents, an interval list is used to keep track of any GPFIO-written regions on the CPU and any CPU reads to them will instead be directed to a shadow of the buffer with just those writes applied. Once the GPU has finished using buffer contents the shadow can then be removed as all writes will have been done by the GPU.

The main caveat of this is that it requires tying host sync to guest sync, this can reduce performance in games which double buffer command buffers as it prevents us from fully saturating the CPU with the GPFIFO thread.
2023-01-08 19:30:52 +00:00
Billy Laws
c67f27e914 Add a setting to control the maximum number of accumulated GPU cmds
This helps to keep the GPU fed when processing large command buffers which don't have any syncpoints to force a flush inbetween.
2023-01-08 19:30:52 +00:00
Billy Laws
77214a98dd Add a setting to force maximum GPU clocks on KGSL devices 2023-01-08 19:30:52 +00:00
PabloG02
80c0f8f04d
Implement full profile picture support
Extends the profile picture stub into a full-fledged implementation with the ability for users to set their profile picture in settings while having the Skyline icon as the default profile picture.
2022-12-27 22:53:41 +05:30
Dima
5a9a2861df Add TitleId TextView in App Dialog 2022-12-10 14:57:46 +00:00
Abandoned Cart
b08fcd7027 Favor a predefined "click" over system vibration 2022-12-10 14:57:33 +00:00
Abandoned Cart
cfd3bfecba Add a rudimentary OSC button vibration setting 2022-12-10 14:57:33 +00:00
Billy Laws
f4f658e3b7 Fix typo 2022-12-03 22:50:56 +00:00
Billy Laws
bfae292fb0 Make executor slot count setting exponential 2022-12-03 22:50:56 +00:00
Billy Laws
281838fde1 Apply GPU readback hack to both buffers and textures
And rename as appropriate.
2022-12-03 22:50:56 +00:00
Billy Laws
f358c4517e Update edge credits 2022-12-03 22:50:56 +00:00
Dima
e8e1b910c3 Add possibility to disable audio output 2022-12-02 00:33:28 +01:00
lynxnb
54d0246ca6 Tweak GpuDriverActivity FAB padding 2022-11-28 00:06:07 +01:00
lynxnb
ec220c8ea9 Use an extended FAB in GpuDriverActivity 2022-11-23 19:49:42 +05:30
lynxnb
ab6c5f4c50 Improve robustness of KeyReader.import
* Close the input and output file streams before moving the output file to the final destination
* Clean up the destination path before moving the new file
* Introduce a `ImportResult` return value to differentiate between the possible causes of import errors
* Display more meaningful error messages in the UI
2022-11-23 19:49:42 +05:30
lynxnb
38129d9dc3 Mark some strings as non-translatable 2022-11-23 19:49:42 +05:30
lynxnb
281562ccdb Fix FABs ripple effect in OnScreenEditActivity 2022-11-09 23:07:23 +05:30