Commit Graph

131 Commits

Author SHA1 Message Date
PixelyIon
bed9fbf5e7 Fix EmulationActivity.vibrateDevice assert due to null Vibrator
`EmulationActivity.vibrateDevice` would assert when a `null` Vibrator is provided due to one not being set in the controller configuration. This has now been fixed by the code not playing a vibration when a vibration device isn't selected.
2021-11-01 00:28:11 +05:30
PixelyIon
9e3b7a75b2 Use finishAffinity instead of finishAndRemoveTask
The method used to finish (`finishAndRemoveTask`) an activity prior to going back to `MainActivity` or restarting the process led to the process prematurely exiting entirely and would result in it not being restarted or another activity not being launched. This has now been fixed by utilizing `finishAffinity` in its place which correctly only ends the activities with the same affinity as the caller.
2021-10-29 21:20:04 +05:30
PixelyIon
cfdb2abf9e Fix Non-builtin Uncached Vibrator Getter
If a non-builtin vibrator was attempted to be fetched, it'd insert it in the vibrator cache and return directly as opposed to playing the vibration on it prior to returning. This has now been fixed, the value is both put into the cache and the vibration is played on it.
2021-10-26 21:54:33 +05:30
PixelyIon
39e924aec8 Resume rather than relaunch when same shortcut is used 2021-10-26 10:46:36 +05:30
PixelyIon
1d57bab08f Revamp LicenseDialog + Update Licenses + Stop Bintray Usage
* Update licenses for dependent projects
* Add copyright notices (as provided)
* Revamp styling for `LicenseDialog` 
* Fix invisible `PreferenceDialog` buttons in Settings
* Consolidating color variables into `colorPrimary`, `backgroundColor` and `backgroundColorVariant`
* Use `com.google.android.flexbox:flexbox:3.0.0` (Google Maven) rather than `com.google.android:flexbox:2.0.1` (Bintray)
2021-10-26 10:46:36 +05:30
PixelyIon
bbf28d1942 Improve Clean Exit + Audio Pausing + Improve System Language Setting
* Clean Exiting was improved by implementing a robust system for when to abandon clean exiting and simply restart the process alongside moving clean exiting to the background when the application is quit by using the back button
* Audio is now automatically paused whenever the application is moved to the background and automatically resumed when it's brought to the foreground
* The system language setting had several errors and inconsistencies which have now been fixed, it's been brought more in line with HOS language (Albeit not entirely due to no region setting in Skyline)
* Fix a bug with `ThreadLocal` where the atomic `list` pointer was uninitialized resulting in a `SEGFAULT` during the destructor
2021-10-26 10:46:36 +05:30
PixelyIon
a7548c79a0 Android 12 Support + Update Libraries + Include Khronos Validation Layer
* Fix handling `SA_EXPOSE_TAGBITS` bit being set in Android 12 `sigaction`
* Fix CMake bug using `CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE` when not supported causing `-fuse-ld=gold` to be emitted as a linker flag
* Support using `VIBRATOR_MANAGER_SERVICE` rather than `VIBRATOR_SERVICE` on Android 12
* Optimize Imports for Kotlin code
* Move away from deprecated APIs in Kotlin or explicitly mark where it's not possible
* Update SDK, NDK and libraries
* Enable Gradle Configuration Cache
2021-10-26 10:46:36 +05:30
sspacelynx
4d20d7a4d0 Address CR + Code formatting 2021-09-30 02:19:19 +05:30
sspacelynx
6135f531ae Add refreshRequired xml attribute in IntegerListPreference
This attribute controls whether a rom list refresh will be triggered when the setting value changes.
2021-09-30 02:19:19 +05:30
sspacelynx
221039084e Make languages setting use IntegerListPreference 2021-09-30 02:19:19 +05:30
sspacelynx
c1a3ddcd1c Implement an IntegerListPreference
Unlike `ListPreference`, this preference class uses integers as its values instead of strings, avoiding unnecessary casting. It also doesn't require an array for values: in that case it will be using the clicked entry position as its value.
2021-09-30 02:19:19 +05:30
sspacelynx
fdc7e1238a Implement language support for rom loaders 2021-09-30 02:19:19 +05:30
sspacelynx
3fffde3061 Rework OS to allow passing a language 2021-09-30 02:19:19 +05:30
PixelyIon
6595670a5d Rework Performance Statistics
We used instantaneous values for FPS previously which led to a lot of variation in it and the inability to determine a proper FPS value due to constant fluctuations. All FPS values are now averaged to allow reading out a stable value and a deviation statistic has been added for the frame-time to judge judder and frame-pacing which allows for a significantly better measure of overall performance. The formatting for all the floating-point numbers is now fixed-point to prevent shifting of position due to decimal digits becoming 0.
2021-07-12 21:27:49 +05:30
PixelyIon
6854e07356 Replace LogActivity with "Share Logs" + Add Timestamp to Logger 2021-07-12 21:27:49 +05:30
PixelyIon
e511e158e3 Implement Display Settings + Attach Texture to FenceCycle 2021-07-12 21:27:49 +05:30
PixelyIon
36547cd5dc Redesign Texture Class + Improve Presentation Engine
This commit reworks the `Texture` class to include a Vulkan Image backing that can be optionally owning or non-owning and swapped in with consideration for Vulkan image layout, it also adds CPU-sided synchronization for the texture objects with FenceCycle. It also makes the appropriate changes to `PresentationEngine` and `GraphicBufferProducer` to work with the new `Texture` class while setting the groundwork for supporting swapchain recreation. It also fixes a log in `IpcResponse` and improves the display mode selection algorithm by further weighing refresh rate.
2021-07-12 21:27:49 +05:30
PixelyIon
2143b43068 Vulkan PhysicalDevice + Device Initialization + Report Accurate Version
Vulkan Device initialization is handled now, it supports required extensions but support for optional extensions/features/properties will come in later when we require those. In addition, we now correctly report the version of Skyline to Vulkan which can be accessed from debugging tools. 

There's also a minor change regarding the search pattern for `SkylineLibraries` which now only searches in headers of libraries and it also explicitly excludes the redundant `vulkan.hpp` from the `Vulkan-Headers` repository.
2021-07-12 21:27:49 +05:30
Willi Ye
bf2e20565f Check if fragment is attached when doing animations 2021-06-17 20:30:22 +05:30
Willi Ye
ce60101989 Filter on screen buttons by controller type 2021-06-17 20:30:22 +05:30
Willi Ye
2ff06d5421 Apply changed layout to all items
* Fix memory leaks
2021-06-17 20:30:22 +05:30
Willi Ye
7a5684e57f Rework focus for controller 2021-06-17 20:30:22 +05:30
Willi Ye
3c23302b82 Make rom extensions case insensitive
* Use standard margins
* Some clean up
2021-06-17 20:30:22 +05:30
Willi Ye
61c489dc68 Increase trigger distance of swipe to refresh 2021-06-17 20:30:22 +05:30
Willi Ye
e50f5a5d72 Make controller layout more preferences like 2021-06-17 20:30:22 +05:30
Willi Ye
4b7cb176f6 Add mime type to key picker 2021-06-17 20:30:22 +05:30
Willi Ye
8f3390f073 Use activity contracts for callbacks 2021-06-17 20:30:22 +05:30
Willi Ye
8dd4858612 Fix sorting in search 2021-06-17 20:30:22 +05:30
Willi Ye
d225bc9bef Fix search similarity average 2021-06-17 20:30:22 +05:30
Willi Ye
2e76fbe4b6 Add flexbox layout for wrapping
* Save filter selection
* Handle ini comments in key reader
2021-06-17 20:30:22 +05:30
Willi Ye
bcdd2d9027 main: Move title text up and add sub text 2021-06-17 20:30:22 +05:30
Willi Ye
4db75022d2 Add filter and move search bar down
* Fix crashes
2021-06-17 20:30:22 +05:30
Willi Ye
479209886b Rework search
* Call search once for all formats
2021-06-17 20:30:22 +05:30
Willi Ye
571e189ecd Make serialVersionUID static
* Some minor cleanup
2021-06-17 20:30:22 +05:30
Willi Ye
dca632d0d8 Correct reset value of global scale 2021-06-17 20:30:22 +05:30
Willi Ye
4b53a3b1a6 Enable full screen on resume
* Fix registering of buttons pairs in OSC with multiple fingers
* Enable OSC by default
* Increased OSC scale by default
2021-06-17 20:30:22 +05:30
Willi Ye
1fae3488ad Add button pairings to allow simultaneous pressing 2021-06-17 20:30:22 +05:30
Willi Ye
696f0c7769 Remove injection in dialog fragments
* Set result code in document activity
2021-06-17 20:30:22 +05:30
Willi Ye
a261ff8413 Add extension to retrieve input manager from context 2021-06-17 20:30:22 +05:30
Willi Ye
f5d5caf939 Switch to viewbinding and di with hilt 2021-06-17 20:30:22 +05:30
Willi Ye
ff1b9cb510 Show nsps first 2021-06-17 20:30:22 +05:30
Willi Ye
b12b4df35b Assign recenter setting to osc
* Make handheld/pro controller default for controller id 0
2021-06-17 20:30:22 +05:30
Willi Ye
71ca46fe1a Update dependencies and gradle
* Enable OSC if controller id is 0
* Fix night colors
2021-06-17 20:30:22 +05:30
Willi Ye
9f6a5df5e0 Redesign UI
* Change colors
* Replace toolbar in main activity
* Initial implementation of ViewModel
2021-06-17 20:30:22 +05:30
Billy Laws
63c54207d2 Add AndroidAsset{Backing,FileSystem} for accessing built-in assets
These only implement the subset of VFS needed for time, implementing
more is difficult due to some issues in the AAsset API which make
support quite ugly. The abstract asset filesystem can be accessed by
services through the OS class allowing other implementations to be used
in the future.
2021-03-21 18:56:31 +05:30
sspacelynx
666df1eb43 Add XCI file format support 2021-03-07 22:55:59 +05:30
PixelyIon
fe5061a8e0 Address CR Comments (#132) + Change Core Migration API
This addresses all CR comments including more codebase-wide changes arising from certain review comments like proper usage of its/it's and consistent contraction of it is into it's. 

An overhaul was made to the presentation and formatting of `KThread.h` and `LoadBalance` works has been superseded by `GetOptimalCoreForThread` which can be used alongside `InsertThread` or `MigrateToCore`. It makes the API far more atomic and neater. This was a major point of contention for the design prior, it's simplified some code and potentially improved performance.
2021-03-05 14:55:34 +05:30
◱ PixelyIon
80302cf1ad Update NDK, Gradle and dependencies + Improve Settings API + Migrate to PugiXML 2021-03-05 14:55:34 +05:30
◱ PixelyIon
a5927c5c7b Fix Native-Initiated Exiting 2020-11-22 23:56:17 +05:30
◱ PixelyIon
668f623256 Implement Exceptional Signal Handler + Fix Destruction Behavior
An exceptional signal handler allows us to convert an OS signal into a C++ exception, this allows us to alleviate a lot of crashes that would otherwise occur from signals being thrown during execution of games and be able to handle them gracefully.
2020-11-22 23:56:17 +05:30