skyline/app/src/main/cpp/skyline/audio.h

36 lines
764 B
C++

// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include <audio_core/core/core.h>
#include <common.h>
namespace AudioCore::AudioOut {
class Manager;
}
namespace AudioCore::AudioRenderer {
class Manager;
}
namespace skyline::audio {
/**
* @brief The Audio class is used to bridge yuzu's audio core with services
*/
class Audio {
public:
Core::System audioSystem{};
std::unique_ptr<AudioCore::AudioOut::Manager> audioOutManager;
std::unique_ptr<AudioCore::AudioRenderer::Manager> audioRendererManager;
Audio(const DeviceState &state);
~Audio();
void Pause();
void Resume();
};
}