skyline/app/src/main/cpp/skyline
Billy Laws 01febe75c4 Reimplement audout and audren using yuzu audio_core
The yuzu audio_core code is mostly untouched, with a set of wrappers used to bridge it with skyline kernel primitives. Huge thanks to maide and their advice, whom without this wouldn't have been possible.
2023-03-27 22:31:14 +01:00
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applet Stub out InlineKeyboard instead of throwing an error 2023-01-11 20:47:39 +00:00
common Reimplement audout and audren using yuzu audio_core 2023-03-27 22:31:14 +01:00
crypto Enable Wconversion and fix warnings produced 2021-10-26 11:41:24 +01:00
gpu Fix infinite loop when reading dirty buffers with direct mem 2023-03-19 13:52:15 +00:00
hle Implement Symbol Hooking 2022-11-07 23:56:22 +05:30
input Implement SixAxis sensor 2023-02-07 16:16:41 +00:00
kernel Use AdaptiveSingleWaiterConditionVariable for thread scheduling 2023-03-11 18:26:02 +00:00
loader Fix `.hook` section being allocated without any hooked symbols 2023-01-11 00:13:15 +05:30
nce Work around invalid values in `CNTFRQ_EL0` register 2022-12-02 00:23:28 +01:00
services Reimplement audout and audren using yuzu audio_core 2023-03-27 22:31:14 +01:00
soc Flush deferred draws before executing macro HLE and cleanup 2023-03-19 13:52:15 +00:00
vfs Stub DeleteDirectory 2022-12-10 14:58:20 +00:00
audio.cpp Reimplement audout and audren using yuzu audio_core 2023-03-27 22:31:14 +01:00
audio.h Reimplement audout and audren using yuzu audio_core 2023-03-27 22:31:14 +01:00
common.cpp Make `Logger` class static and introduce `LoggerContext` 2021-11-11 16:13:24 +01:00
common.h Rework circular queue locking 2023-01-20 21:07:59 +00:00
gpu.cpp Allocate a general purpose GPU-side debug tracing buffer 2023-03-19 13:52:15 +00:00
gpu.h Allocate a general purpose GPU-side debug tracing buffer 2023-03-19 13:52:15 +00:00
input.cpp Write HID LIFO entries at fixed intervals 2022-08-31 22:49:36 +05:30
input.h Write HID LIFO entries at fixed intervals 2022-08-31 22:49:36 +05:30
jvm.cpp Implement Software Keyboard applet 2022-07-01 15:19:53 -05:00
jvm.h Revert "Toggle DisableFrameThrottling setting by clicking on FPS" 2023-02-27 19:00:52 +01:00
nce.cpp Fix `.hook` section being allocated without any hooked symbols 2023-01-11 00:13:15 +05:30
nce.h Transition memory handling from memfd to anonymous shared mappings 2023-01-08 19:30:52 +00:00
os.cpp Introduce a pipeline cache manager for simple read/write cache accesses 2022-12-22 18:05:45 +00:00
os.h Implement a system for helper shaders together with a simple blit shader 2022-08-08 17:40:35 +01:00
soc.h s/Host1X/Host1x/ as per Nvidia naming 2021-11-10 21:35:36 +05:30