skyline/app/src/main/cpp/skyline/services/audio/IAudioDevice.cpp

88 lines
4.0 KiB
C++

// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
// Copyright © 2022 yuzu Emulator Project (https://github.com/yuzu-emu/)
#include <audio_core/audio_core.h>
#include <audio.h>
#include <kernel/types/KProcess.h>
#include "IAudioDevice.h"
namespace skyline::service::audio {
IAudioDevice::IAudioDevice(const DeviceState &state, ServiceManager &manager, u64 appletResourceUserId, u32 revision)
: BaseService{state, manager},
event{std::make_shared<type::KEvent>(state, true)},
impl{state.audio->audioSystem, appletResourceUserId, revision} {}
Result IAudioDevice::ListAudioDeviceName(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
span buffer{request.outputBuf.at(0)};
std::vector<AudioCore::AudioRenderer::AudioDevice::AudioDeviceName> outputNames{};
u32 writtenCount{impl.ListAudioDeviceName(outputNames, buffer.size() / sizeof(AudioCore::AudioRenderer::AudioDevice::AudioDeviceName))};
response.Push<u32>(writtenCount);
buffer.copy_from(outputNames);
return {};
}
Result IAudioDevice::SetAudioDeviceOutputVolume(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
float volume{request.Pop<float>()};
auto name{request.inputBuf.at(0).as_string(true)};
if (name == "AudioTvOutput")
impl.SetDeviceVolumes(volume);
return {};
}
Result IAudioDevice::GetAudioDeviceOutputVolume(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
auto name{request.inputBuf.at(0).as_string(true)};
response.Push<float>(name == "AudioTvOutput" ? impl.GetDeviceVolume(name) : 1.0f);
return {};
}
Result IAudioDevice::GetActiveAudioDeviceName(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
std::string_view deviceName{"AudioTvOutput\0"};
if (deviceName.size() > request.outputBuf.at(0).size())
throw exception("The buffer supplied to GetActiveAudioDeviceName is too small");
request.outputBuf.at(0).copy_from(deviceName);
return {};
}
Result IAudioDevice::QueryAudioDeviceSystemEvent(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
auto handle{state.process->InsertItem(event)};
event->Signal();
Logger::Debug("Audio Device System Event Handle: 0x{:X}", handle);
response.copyHandles.push_back(handle);
return {};
}
Result IAudioDevice::GetActiveChannelCount(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
response.Push<u32>(state.audio->audioSystem.AudioCore().GetOutputSink().GetDeviceChannels());
return {};
}
Result IAudioDevice::QueryAudioDeviceInputEvent(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
auto handle{state.process->InsertItem(event)};
Logger::Debug("Audio Device Input Event Handle: 0x{:X}", handle);
response.copyHandles.push_back(handle);
return {};
}
Result IAudioDevice::QueryAudioDeviceOutputEvent(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
auto handle{state.process->InsertItem(event)};
Logger::Debug("Audio Device Output Event Handle: 0x{:X}", handle);
response.copyHandles.push_back(handle);
return {};
}
Result IAudioDevice::ListAudioOutputDeviceName(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
span buffer{request.outputBuf.at(0)};
std::vector<AudioCore::AudioRenderer::AudioDevice::AudioDeviceName> outputNames{};
u32 writtenCount{impl.ListAudioOutputDeviceName(outputNames, buffer.size() / sizeof(AudioCore::AudioRenderer::AudioDevice::AudioDeviceName))};
response.Push<u32>(writtenCount);
buffer.copy_from(outputNames);
return {};
}
}