skyline/app/src/main/cpp/skyline/services/audio/IAudioRendererManager.h

48 lines
2.0 KiB
C++

// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
// Copyright © 2022 yuzu Emulator Project (https://github.com/yuzu-emu/)
#pragma once
#include <services/serviceman.h>
namespace skyline::service::audio {
/**
* @brief IAudioRendererManager or audren:u is used to manage audio renderer outputs
* @url https://switchbrew.org/wiki/Audio_services#audren:u
*/
class IAudioRendererManager : public BaseService {
public:
IAudioRendererManager(const DeviceState &state, ServiceManager &manager);
/**
* @brief Creates a new IAudioRenderer object and returns a handle to it
*/
Result OpenAudioRenderer(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
/**
* @brief Calculates the size of the buffer the guest needs to allocate for IAudioRendererManager
*/
Result GetWorkBufferSize(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
/**
* @brief Returns a handle to an instance of an IAudioDevice
* @url https://switchbrew.org/wiki/Audio_services#GetAudioDeviceService
*/
Result GetAudioDeviceService(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
/**
* @brief Returns a handle to an instance of an IAudioDevice
* @url https://switchbrew.org/wiki/Audio_services#GetAudioDeviceServiceWithRevisionInfo
*/
Result GetAudioDeviceServiceWithRevisionInfo(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
SERVICE_DECL(
SFUNC(0x0, IAudioRendererManager, OpenAudioRenderer),
SFUNC(0x1, IAudioRendererManager, GetWorkBufferSize),
SFUNC(0x2, IAudioRendererManager, GetAudioDeviceService),
SFUNC(0x4, IAudioRendererManager, GetAudioDeviceServiceWithRevisionInfo)
)
};
}