Run Nintendo Switch homebrew & games on your Android device!
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◱ PixelyIon 03b65bd90a Optimize Memory Implementation using Shared Memory
This commit further improves the memory implementation by using shared memory for all allocations so we won't have to depend on a kernel call for doing any host <-> guest memory transfers.
2020-02-15 10:25:14 +00:00
.github/workflows Move to GitHub Actions for CI 2019-12-11 22:32:47 +05:30
.idea Refactor the memory implementation and add Regions 2020-02-15 10:25:14 +00:00
app Optimize Memory Implementation using Shared Memory 2020-02-15 10:25:14 +00:00
gradle/wrapper Milestone 1 - Processes & Threads 2019-09-25 02:28:25 +05:30
.clang-tidy Fix some minor inaccuracies in SVCs and Services 2020-02-15 10:25:14 +00:00
.gitignore Milestone 2 - Memory & IPC Marshalling 2019-09-25 02:28:25 +05:30
.gitmodules Rewrite C++ parts and UI update 2019-07-25 01:49:43 +05:30
build.gradle Move from dependency on JNI and Implement AtomicMutex 2020-02-15 10:25:14 +00:00
gradle.properties Rewrite C++ parts and UI update 2019-07-25 01:49:43 +05:30
gradlew add files, cannot figure out why native lib is broken 2019-06-28 20:35:14 -04:00
gradlew.bat add files, cannot figure out why native lib is broken 2019-06-28 20:35:14 -04:00
LICENSE Initial commit 2019-06-28 08:18:59 -04:00
README.md Framebuffer and NativeActivity 2019-11-15 19:30:04 +00:00
settings.gradle add files, cannot figure out why native lib is broken 2019-06-28 20:35:14 -04:00



Skyline is an experimental emulator that runs on ARMv8 Android™ devices and emulates the functionality of a Nintendo Switch™ system. Skyline currently does not run any games, nor Homebrew. It's licensed under GPLv3, refer to the license file for more information.

Contact

You can contact the core developers of Skyline at our Discord. If you have any questions, feel free to ask.

Disclaimer

  • Nintendo Switch is a trademark of Nintendo Co., Ltd.
  • Android is a trademark of Google LLC.