skyline/app
PixelyIon 41aad83c33 Tie Shader ObjectPool Lifetime to Shader Program
Shader programs allocate instructions and blocks within an `ObjectPool`, there was a global pool prior that was never reaped aside from on destruction. This led to a leak where the pool would contain resources from shader programs that had been deleted, to avert this the pools are now tied to shader programs.
2022-04-14 14:14:52 +05:30
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libraries Integrate BCeNabler support into QuirkManager 2022-04-14 14:14:52 +05:30
src/main Tie Shader ObjectPool Lifetime to Shader Program 2022-04-14 14:14:52 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Update Gradle + AGP + Kotlin Dependencies 2022-04-14 14:14:52 +05:30
CMakeLists.txt Integrate BCeNabler support into QuirkManager 2022-04-14 14:14:52 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30