skyline/app/src/main/cpp
PixelyIon 41aad83c33 Tie Shader ObjectPool Lifetime to Shader Program
Shader programs allocate instructions and blocks within an `ObjectPool`, there was a global pool prior that was never reaped aside from on destruction. This led to a leak where the pool would contain resources from shader programs that had been deleted, to avert this the pools are now tied to shader programs.
2022-04-14 14:14:52 +05:30
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skyline Tie Shader ObjectPool Lifetime to Shader Program 2022-04-14 14:14:52 +05:30
emu_jni.cpp Use the new log file name & ext for every logger context 2021-11-11 16:32:19 +01:00
loader_jni.cpp Make Logger class static and introduce LoggerContext 2021-11-11 16:13:24 +01:00