skyline/README.md
◱ PixelyIon c005d7df74 Framebuffer and NativeActivity
What was added:
* Framebuffer
* NativeActivity
* NV Services
* IOCTL Handler
* NV Devices:
* * /dev/nvmap - 0xC0080101, 0xC0080103, 0xC0200104, 0xC0180105, 0xC00C0109, 0xC008010E
* * /dev/nvhost-as-gpu
* * /dev/nvhost-channel - 0x40044801, 0xC0104809, 0xC010480B, 0xC018480C, 0x4004480D, 0xC020481A, 0x40084714
* * /dev/nvhost-ctrl
* * /dev/nvhost-ctrl-gpu - 0x80044701, 0x80284702, 0xC0184706, 0xC0B04705, 0x80084714
* SVCs:
* * SetMemoryAttribute
* * CreateTransferMemory
* * ResetSignal
* * GetSystemTick
* Addition of Compact Logger
What was fixed:
* SVCs:
* * SetHeapSize
* * SetMemoryAttribute
* * QueryMemory
* A release build would not set CMAKE_BUILD_TYPE to "RELEASE"
* The logger code was simplified
2019-11-15 19:30:04 +00:00

22 lines
1.1 KiB
Markdown

<h1 align="center">
<img height="60%" width="60%" src="https://i.imgur.com/6PJ7Ml2.png"><br>
<a href="https://discord.gg/XnbXNQM" target="_blank">
<img src="https://img.shields.io/discord/545842171459272705?label=Discord&logo=Discord&logoColor=Violet">
</a>
<a href="LICENSE" target="_blank">
<img src="https://img.shields.io/badge/License-GNU%20GPL%20v3-red"/><br>
</a>
<img src="https://forthebadge.com/images/badges/built-for-android.svg"/>
</h1>
<p align="center">
<i>Skyline is an experimental emulator that runs on ARMv8 Android™ devices and emulates the functionality of a Nintendo Switch™ system. Skyline currently does not run any games, nor Homebrew. It's licensed under GPLv3, refer to the <a href="https://github.com/skyline-emu/skyline/blob/master/LICENSE">license file</a> for more information.</i><br/><br>
</p>
### Contact
> You can contact the core developers of Skyline at our [Discord](https://discord.gg/XnbXNQM). If you have any questions, feel free to ask.
### Disclaimer
* Nintendo Switch is a trademark of Nintendo Co., Ltd.
* Android is a trademark of Google LLC.