skyline/app/src/main/cpp
Billy Laws 683cd594ad Use a linear allocator for most per-execution GPU allocations
Currently we heavily thrash the heap each draw, with malloc/free taking up about 10% of GPFIFOs execution time. Using a linear allocator for the main offenders of buffer usage callbacks and index/vertex state helps to reduce this to about 4%
2022-08-08 13:24:21 +01:00
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skyline Use a linear allocator for most per-execution GPU allocations 2022-08-08 13:24:21 +01:00
driver_jni.cpp Add utilities for reading and installing gpu driver packages 2022-08-06 22:00:19 +05:30
emu_jni.cpp Rename SettingsValues to NativeSettings 2022-07-26 20:16:24 +05:30
loader_jni.cpp Add ScopedStackBlocker to RomFile.populate 2022-04-14 14:14:52 +05:30