skyline/app
PixelyIon 7a3d2e4a26 Start KThread TID from 1 rather than 0
HOS's TIDs are one-based rather than zero-based, certain titles such as Pokémon Arceus, Naruto Shippuden: Ultimate Ninja Storm 3, Splatoon 3, etc. use the TID being zero as a sentinel value but as we assigned this ID to our first thread prior it broke this logic which has now been fixed by this commit as it now matches HOS behavior.
2022-12-27 22:36:06 +05:30
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libraries Include BS thread pool library 2022-12-22 18:05:45 +00:00
src/main Start KThread TID from 1 rather than 0 2022-12-27 22:36:06 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Introduce a releasedebug build variant 2022-10-17 18:39:32 +02:00
CMakeLists.txt Introduce a pipeline cache manager for simple read/write cache accesses 2022-12-22 18:05:45 +00:00
proguard-rules.pro Add kotlinx.serialization-json dependencies 2022-08-06 22:00:19 +05:30