skyline/app/src/main
PixelyIon 7a3d2e4a26 Start KThread TID from 1 rather than 0
HOS's TIDs are one-based rather than zero-based, certain titles such as Pokémon Arceus, Naruto Shippuden: Ultimate Ninja Storm 3, Splatoon 3, etc. use the TID being zero as a sentinel value but as we assigned this ID to our first thread prior it broke this logic which has now been fixed by this commit as it now matches HOS behavior.
2022-12-27 22:36:06 +05:30
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assets Switch to Roboto for Korean font 2022-11-02 17:46:07 +00:00
cpp Start KThread TID from 1 rather than 0 2022-12-27 22:36:06 +05:30
java/emu/skyline Add TitleId TextView in App Dialog 2022-12-10 14:57:46 +00:00
res Add TitleId TextView in App Dialog 2022-12-10 14:57:46 +00:00
shaders Implement a helper shader for partial clears 2022-11-19 12:49:05 +00:00
AndroidManifest.xml Run emulation in a separate process 2022-11-11 11:49:33 +00:00