mirror of
https://github.com/skyline-emu/skyline.git
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66d20a9429
This commit mainly fixes GroupMutex and clock rescaling. In addition, clock rescaling is no longer performed if the CNTFRQ_EL0 of the host device is same as that of the Switch (19.2MHz) which is fairly common on higher end devices.
28 lines
1.4 KiB
Markdown
28 lines
1.4 KiB
Markdown
<h1 align="center">
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<img height="60%" width="60%" src="https://i.imgur.com/6PJ7Ml2.png"><br>
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<a href="https://discord.gg/XnbXNQM" target="_blank">
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<img src="https://img.shields.io/discord/545842171459272705?label=Discord&logo=Discord&logoColor=Violet">
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</a>
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<a href="LICENSE" target="_blank">
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<img src="https://img.shields.io/badge/License-GNU%20GPL%20v3-red"/><br>
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</a>
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<img src="https://forthebadge.com/images/badges/built-for-android.svg"/>
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</h1>
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<p align="center">
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<i>Skyline is an experimental emulator that runs on ARMv8 Android™ devices and emulates the functionality of a Nintendo Switch™ system. It's licensed under GPLv3, refer to the <a href="https://github.com/skyline-emu/skyline/blob/master/LICENSE">license file</a> for more information.</i><br/><br>
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</p>
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### Contact
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> You can contact the core developers of Skyline at our [Discord](https://discord.gg/XnbXNQM). If you have any questions, feel free to ask.
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### Credit
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[<img align="left" height="10%" width="10%" src="https://i.imgur.com/aOADoDM.png"/>](https://ryujinx.org/)
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[**Ryujinx**](https://ryujinx.org/)<br>
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We've used Ryujinx throughout the project for reference, the amount of accuracy of their HLE kernel implementation is what makes them such an amazing reference.
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<br>
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<br>
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### Disclaimer
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* Nintendo Switch is a trademark of Nintendo Co., Ltd.
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* Android is a trademark of Google LLC.
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