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https://github.com/skyline-emu/skyline.git
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c005d7df74
What was added: * Framebuffer * NativeActivity * NV Services * IOCTL Handler * NV Devices: * * /dev/nvmap - 0xC0080101, 0xC0080103, 0xC0200104, 0xC0180105, 0xC00C0109, 0xC008010E * * /dev/nvhost-as-gpu * * /dev/nvhost-channel - 0x40044801, 0xC0104809, 0xC010480B, 0xC018480C, 0x4004480D, 0xC020481A, 0x40084714 * * /dev/nvhost-ctrl * * /dev/nvhost-ctrl-gpu - 0x80044701, 0x80284702, 0xC0184706, 0xC0B04705, 0x80084714 * SVCs: * * SetMemoryAttribute * * CreateTransferMemory * * ResetSignal * * GetSystemTick * Addition of Compact Logger What was fixed: * SVCs: * * SetHeapSize * * SetMemoryAttribute * * QueryMemory * A release build would not set CMAKE_BUILD_TYPE to "RELEASE" * The logger code was simplified
1.1 KiB
1.1 KiB
Skyline is an experimental emulator that runs on ARMv8 Android™ devices and emulates the functionality of a Nintendo Switch™ system. Skyline currently does not run any games, nor Homebrew. It's licensed under GPLv3, refer to the license file for more information.
Contact
You can contact the core developers of Skyline at our Discord. If you have any questions, feel free to ask.
Disclaimer
- Nintendo Switch is a trademark of Nintendo Co., Ltd.
- Android is a trademark of Google LLC.