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8bf08ed66f
CircularQueue was looping around too early resulting in the wrong pushbuffers being used. The debug logging is useful for interpreting the GPU method call logs. Exefs loading was changed to check if an NSO exists before trying to read it, preventing exceptions that get annoying while debugging. |
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.. | ||
libraries | ||
src/main | ||
.gitignore | ||
build.gradle | ||
CMakeLists.txt | ||
proguard-rules.pro |