skyline/app
PixelyIon 8ceed74371 Vulkan Instance + Validation Layer + Debug Report Initialization
The GPU class has been extended in this for Vulkan initialization, this is done to the point of initializing the instance alongside loading in `VK_LAYER_KHRONOS_validation` which is also now packed into all Debug APKs for Skyline. In addition, `VK_EXT_debug_report` is also initialized and it's output is piped directly into the Logger. 

A minor change regarding the type of the `Fps` and `Frametime` globals was changed to `skyline::i32`s which is a more suitable type due to those having a smaller chance of overflowing while being signed as Java doesn't have unsigned integral types.
2021-07-12 21:27:49 +05:30
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libraries Vulkan Instance + Validation Layer + Debug Report Initialization 2021-07-12 21:27:49 +05:30
src/main Vulkan Instance + Validation Layer + Debug Report Initialization 2021-07-12 21:27:49 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Vulkan Instance + Validation Layer + Debug Report Initialization 2021-07-12 21:27:49 +05:30
CMakeLists.txt Vulkan Instance + Validation Layer + Debug Report Initialization 2021-07-12 21:27:49 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30