skyline/app/src/main/cpp/skyline/services/audio/IAudioRenderer/memory_pool.cpp

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502 B
C++

// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#include "memory_pool.h"
namespace skyline::service::audio::IAudioRenderer {
void MemoryPool::ProcessInput(const MemoryPoolIn &input) {
if (input.state == MemoryPoolState::RequestAttach)
output.state = MemoryPoolState::Attached;
else if (input.state == MemoryPoolState::RequestDetach)
output.state = MemoryPoolState::Detached;
}
}