skyline/app
PixelyIon f2cc25ee9f Implement Array Texture Swizzling
Textures can have more than one layer which we currently don't handle, all layers past the initial one will be filled with random data or 0s, leading to incorrect rendering. This has now been implemented now which fixes any titles which utilize array textures, such as "Super Mario Odyssey" or "Hatsune Miku: Project DIVA MegaMix".
2022-05-12 18:23:45 +05:30
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libraries Update hades 2022-05-08 19:37:10 +01:00
src/main Implement Array Texture Swizzling 2022-05-12 18:23:45 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Update Build Tools to 33.0.0-rc4 2022-05-12 02:53:01 +05:30
CMakeLists.txt Add additional nifm stubs 2022-05-11 23:24:35 +01:00
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30