skyline/app
PixelyIon fe615b1e03 Clarify texture swizzling inner-loop iteration count
The iterations of the inner loop for sector deswizzling was miscalculated as `SectorWidth * SectorHeight` while the result was correct at `32`, it should be determined by the amount of sector lines within a GOB i.e.: `(GobWidth / SectorWidth) * GobHeight`.
2022-05-28 21:22:24 +05:30
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libraries Update hades 2022-05-08 19:37:10 +01:00
src/main Clarify texture swizzling inner-loop iteration count 2022-05-28 21:22:24 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Update Build Tools to 33.0.0-rc4 2022-05-12 02:53:01 +05:30
CMakeLists.txt Refactor Texture Swizzling 2022-05-19 17:13:55 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30