snes9xgx/source/ngc/aram.h

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/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
*
* softdev July 2006
*
* aram.h
*
* Gamecube Audio RAM storage
***************************************************************************/
#ifndef _GCARAMI_
#define _GCARAMI_
#define AR_BACKDROP 0x8000
#define AR_SNESROM 0x200000
void ARAMPut (char *src, char *dst, int len);
void ARAMFetch (char *dst, char *src, int len);
void ARAMFetchSlow (char *dst, char *src, int len);
#endif