snes9xgx/source/ngc/audio.h

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/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
*
* softdev July 2006
*
* audio.h
*
* Audio driver
* Audio is fixed to 32Khz/16bit/Stereo
***************************************************************************/
void InitGCAudio ();
void AudioStart ();
2009-03-11 18:28:37 +01:00
void SwitchAudioMode(int mode);