snes9xgx/source/ngc/filesel.h

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/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
*
* softdev July 2006
* crunchy2 May 2007
* Michniewski 2008
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* Tantric August 2008
*
* filesel.h
*
* Generic file routines - reading, writing, browsing
****************************************************************************/
#ifndef _NGCFILESEL_
#define _NGCFILESEL_
#include <unistd.h>
#define SAVEBUFFERSIZE (512 * 1024)
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#define MAXJOLIET 255
#define MAXDISPLAY 54
typedef struct
{
u64 offset;
unsigned int length;
char flags;
char filename[MAXJOLIET + 1];
char displayname[MAXDISPLAY + 1];
} FILEENTRIES;
#define MAXFILES 2000 // Restrict to 2000 files per dir
extern FILEENTRIES filelist[MAXFILES];
extern unsigned char *savebuffer;
extern int offset;
extern int selection;
extern char currentdir[MAXPATHLEN];
extern int maxfiles;
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void AllocSaveBuffer();
void FreeSaveBuffer();
int OpenROM (int method);
int autoLoadMethod();
int autoSaveMethod();
int FileSortCallback(const void *f1, const void *f2);
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void StripExt(char* returnstring, char * inputstring);
#endif