snes9xgx/source/fileop.h

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/****************************************************************************
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* Snes9x Nintendo Wii/Gamecube Port
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*
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* Tantric 2008-2020
*
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* fileop.h
*
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* File operations
****************************************************************************/
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#ifndef _FILEOP_H_
#define _FILEOP_H_
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#ifdef HW_RVL
#define SAVEBUFFERSIZE (1024 * 1024 * 2) // leave room for IPS/UPS files and large images
#else
#define SAVEBUFFERSIZE (1024 * 1024 * 1)
#endif
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void InitDeviceThread();
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void ResumeDeviceThread();
void HaltDeviceThread();
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void HaltParseThread();
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void MountAllFAT();
void UnmountAllFAT();
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bool FindDevice(char * filepath, int * device);
char * StripDevice(char * path);
bool ChangeInterface(int device, bool silent);
bool ChangeInterface(char * filepath, bool silent);
void CreateAppPath(char * origpath);
void FindAndSelectLastLoadedFile();
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int ParseDirectory(bool waitParse = false, bool filter = true);
bool CreateDirectory(char * path);
void AllocSaveBuffer();
void FreeSaveBuffer();
size_t LoadFile(char * rbuffer, char *filepath, size_t length, size_t buffersize, bool silent);
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size_t LoadFile(char * filepath, bool silent);
size_t LoadSzFile(char * filepath, unsigned char * rbuffer);
size_t LoadFont(char *filepath);
void LoadBgMusic();
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size_t SaveFile(char * buffer, char *filepath, size_t datasize, bool silent);
size_t SaveFile(char * filepath, size_t datasize, bool silent);
extern unsigned char *savebuffer;
extern u8 *ext_font_ttf;
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extern FILE * file;
extern bool unmountRequired[];
extern bool isMounted[];
extern int selectLoadedFile;
#endif