snes9xgx/source/ngc/input.h

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/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
*
* softdev July 2006
* crunchy2 May-June 2007
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* Michniewski 2008
* Tantric September 2008
*
* input.h
*
* Wii/Gamecube controller management
***************************************************************************/
#ifndef _INPUT_H_
#define _INPUT_H_
#include <gccore.h>
#define PI 3.14159265f
#define PADCAL 50
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#define MAXJP 12 // # of mappable controller buttons
extern unsigned int gcpadmap[];
extern unsigned int wmpadmap[];
extern unsigned int ccpadmap[];
extern unsigned int ncpadmap[];
extern unsigned int gcscopemap[];
extern unsigned int wmscopemap[];
extern unsigned int gcmousemap[];
extern unsigned int wmmousemap[];
extern unsigned int gcjustmap[];
extern unsigned int wmjustmap[];
s8 WPAD_StickX(u8 chan,u8 right);
s8 WPAD_StickY(u8 chan, u8 right);
void UpdateCursorPosition (int pad, int &pos_x, int &pos_y);
void decodepad (int pad);
void NGCReportButtons ();
void SetControllers ();
void SetDefaultButtonMap ();
#endif