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update readme
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readme.txt
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readme.txt
@ -10,20 +10,26 @@
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———————————————————————————————————————————————————————————————————————•ßrK•
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———————————————————————————————————————————————————————————————————————•ßrK•
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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|0O×øo· SNES9X GX 009 ·oø×O0|
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|0O×øo· Snes9x GX 4.0.0 ·oø×O0|
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| http://code.google.com/p/snes9x-gx |
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| http://code.google.com/p/Snes9x-gx |
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| (Under GPL License) |
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| (Under GPL License) |
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator
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Snes9x GX is a Super Nintendo™ / Super Famicom emulator for the Nintendo Wii.
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SNES9x 1.51 (http://snes9x.ipherswipsite.com/). SoftDev is responsible for
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Snes9x GX is a port of Snes9x 1.51 (http://snes9x.ipherswipsite.com). It was
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the original SNES9x 1.50 GameCube port, whose work was continued by crunchy2.
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originally ported by SoftDev for the GameCube, and has been worked on by
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It was updated for the Wii by michniewski and SNES9x 1.51 was ported by
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various authors. Development has since moved to the Wii, and the project is
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Tantric. The project is currently being maintained by michniewski and Tantric.
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currently being maintained by Tantric and michniewski.
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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Snes9x GX is a "homebrew application" which means you will need a way to run
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|0O×øo· FEATURES ·oø×O0|
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unsigned code on your Nintendo Wii. The best website for getting started with
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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Wii homebrew is WiiBrew (www.wiibrew.org). Also check out TehSkeen
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(www.tehskeen.com) for its support forums. Each site has information and
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guides on how to install and get homebrew working on your Nintendo Wii.
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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| FEATURES |
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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* Based on Snes9x 1.51 - superior ROM compatibility
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* Based on Snes9x 1.51 - superior ROM compatibility
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* Wiimote, Nunchuk, Classic, and Gamecube controller support
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* Wiimote, Nunchuk, Classic, and Gamecube controller support
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* SNES Superscope, Mouse, Justifier support
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* SNES Superscope, Mouse, Justifier support
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@ -37,9 +43,20 @@ Tantric. The project is currently being maintained by michniewski and Tantric.
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* Zoom option to zoom in/out
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* Zoom option to zoom in/out
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* Open Source!
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* Open Source!
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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|0O×øo· UPDATE HISTORY ·oø×O0|
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| UPDATE HISTORY |
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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[What's New 4.0.0 - March 28, 2009]
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* New GX-based menu, with a completely redesigned layout. Has Wiimote IR
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support, sounds, graphics, animation effects, and more
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* Onscreen keyboard for changing save/load folders and network settings
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* Menu configuration options (configurable exit button, wiimote orientation,
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volumes)
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* Configurable button mapping for superscope, mouse and justifier
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* New save manager, allowing multiple saves and save browsing. Shows
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screenshots for Snapshot saves, and save dates/times
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* Experimental hq2x filter
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[What's New 009 - January 27, 2009]
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[What's New 009 - January 27, 2009]
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* Faster SD/USB - new read-ahead cache
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* Faster SD/USB - new read-ahead cache
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@ -188,206 +205,281 @@ Tantric
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[older update history at the bottom]
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[older update history at the bottom]
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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|0O×øo· SETUP & INSTALLATION ·oø×O0|
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| INSTALLATION |
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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Unzip the archive. You will find the following folders inside:
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To install Snes9x GX you will need to copy over the "apps" and "snes9x"
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folders (directories) from this archive to your SD Card. It comes
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pre-packaged in the Homebrew Channel format (which you will use to launch
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the emulator). Once you've copied the directories to your SD Card you will
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need to place your ROM image(s) into "\snes9x\roms" directory and place any
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cheat code files (optional) in the "\snes9x\cheats" directory. Once this is
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done you can proceed to run the emulator via the Homebrew Channel.
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apps Contains Homebrew Channel ready files
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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(see Homebrew Channel instructions below)
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| INITIAL SETUP |
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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gamecube Contains GameCube DOL file (not required for Wii)
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snes9x Contains the directory structure required for storing
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roms, saves, and cheats (see below)
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----------------------------
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If you are upgrading from a previous version you will need to remove the
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Directory Structure Setup
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"settings.xml" file from "\apps\Snes9x GX" directory on your SD Card. If you
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----------------------------
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are not upgrading then don't worry about it.
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By default, roms are loaded from "snes9x/roms/", saves and preferences are
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The first time you run Snes9x GX it will create a new "settings.xml" file on
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stored in "snes9x/saves/", and cheats are loaded from "/snes9x/cheats/".
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the SD Card which stores the configuration of the emulator. So when you run
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Therefore you should have the following folder structure at the root
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Snes9x GX it will automatically detect your storage medium and will bring you
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of your load device (SD/USB/SMB):
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to the ROM selection screen. If you want to run a game with the default
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settings then just highlight the game and press "A" on it and it will load.
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However, you can configure SNES9X to your liking.
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snes9x/
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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roms/
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| CONFIGURATION |
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saves/
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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cheats/
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----------------------------
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ROMS, Preferences, Saves, and Cheats:
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----------------------------
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Your SNES rom images must be in the Super Magicom (SMC) or FIG format. Generally,
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all images you find will be in this format, but if you run across one that isn't
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please download RTOOL which will allow you to convert the image into SMC format.
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Cheats must be placed in the cheats folder and named identically to the ROM name,
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except with a CHT extension.
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Wii
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To configure Snes9x GX press "A" on the "Settings" box. This will brings up
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----------
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the "Settings" screen where you can configure the Button Mappings, Video,
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On the Wii, you can load roms from SD card (Front SD or SD Gecko), USB, DVD,
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Saving, Menu and Network. You can also restore the settings to their initial
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or SMB share. Note that if you are using the Homebrew Channel, to load from
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values by clicking on the "Reset Settings" and you can return to the ROM
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USB, DVD, or SMB you will first have to load Snes9xGx from SD, and then set
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selection screen by clicking on "Go Back".
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your load method preference. To load roms from a Windows network share (SMB)
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you will have to edit snes9xGX.xml on your SD card with your network settings,
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or edit s9xconfig.cpp from the source code and compile. If you edit and compile
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the source, you can use wiiload and the Homebrew Channel to load and play
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Snes9xGx completely over the network, without needing an SD card.
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--•[ Button Mappings ]•--
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Once in the Button Mappings settings menu you'll have the option to pick to
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configure the SNES Controller, Super Scope, SNES Mouse and the Justifier.
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Once you select a controller to configure you will be presented with which
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input device you would like to configure. To set the button simply click on
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the input device you wish to use and then pick the button you wish to map.
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After you select a button to configure Snes9x GX will prompt you to press
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the button you wish to assign to the button you've selected. Below is a list
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of each controller followed by the input devices and the default values for
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those devices.
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[ SNES Controller ]
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• GameCube Controller
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A = A
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B = B
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X = X
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Y = Y
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L = L
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R = R
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START = START
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SELECT = Z
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UP = UP
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DOWN = DOWN
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LEFT = LEFT
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RIGHT = RIGHT
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• Wiimote
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A = B
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B = 2
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X = 1
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Y = A
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START = PLUS
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SELECT = MINUS
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UP = UP
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DOWN = DOWN
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LEFT = LEFT
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RIGHT = RIGHT
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• Classic Controller
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Gamecube
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A = A
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------------
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B = B
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You can load roms from DVD or SD card. If you create a bootable
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X = X
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DVD of Snes9xGx you can put roms on the same DVD. You may save preferences and
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Y = Y
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game data to SD or Memory Card.
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L = L
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R = R
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UP = UP
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DOWN = DOWN
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LEFT = LEFT
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RIGHT = RIGHT
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------------------------------
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• Wiimote Nunchuck + Wiimote
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Loading / Running the Emulator:
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------------------------------
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A = A
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B = B
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X = C
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Y = Z
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L = 2
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R = 1
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START = PLUS
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SELECT = MINUS
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UP = UP
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DOWN = DOWN
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LEFT = LEFT
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RIGHT = RIGHT
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[ Super Scope ]
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Wii - Via Homebrew Channel:
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• GameCube Controller
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--------------------
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The most popular method of running homebrew on the Wii is through the Homebrew
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Channel. If you already have the channel installed, just copy over the apps folder
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included in the archive into the root of your SD card.
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Remember to also create the snes9x directory structure required. See above.
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FIRE = A
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AIM OFFSCREEN = B
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CURSOR = Z
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TURBO ON = Y
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TURBO OFF = X
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PAUSE = START
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If you haven't installed the Homebrew Channel yet, read about how to here:
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• Wiimote
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http://hbc.hackmii.com/
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FIRE = B
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AIM OFFSCREEN = A
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CURSOR = MINUS
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TURBO ON = UP
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TURBO OFF = DOWN
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PAUSE = PLUS
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Gamecube:
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[ SNES Mouse ]
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---------
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You can load Snes9xGX via sdload and an SD card in slot A, or by streaming
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• GameCube Controller
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it to your Gamecube, or by booting a bootable DVD with Snes9xGX on it.
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This document doesn't cover how to do any of that. A good source for information
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LEFT BUTTON = A
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on these topics is the tehskeen forums: http://www.tehskeen.com/forums/
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RIGHT BUTTON = B
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• Wiimote
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LEFT BUTTON = A
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RIGHT BUTTON = B
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[ Justifier ]
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• GameCube Controller
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FIRE = B
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AIM OFFSCREEN = A
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START = START
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• Wiimote
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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FIRE = B
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|0O×øo· ABOUT SNES9X ·oø×O0|
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AIM OFFSCREEN = A
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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START = PLUS
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--•[ VIDEO ]•--
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Welcome to the revolution in Wii/GameCube emulators! SNES9X is by far the most
|
The Video settings screen will allow you to configure various video settings
|
||||||
complete and accurate Super Nintendo Entertainment System emulator to date.
|
including the Rendering method, Scaling, Filtering, Screen Zoom and Screen
|
||||||
Taking full power of the ATi-GX chipset and packed full of features that are
|
Position. You can toggle the options for the first three selections by
|
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to die for after playing your games you'll never want to come back to
|
clicking on them. To make the Filtering option you select you must enable
|
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reality.
|
Filtering under the Rendering setting.
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|
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SNES9X is a very popular open source emulator mainly for the PC platform, but
|
• Rendering - Unfiltered
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has seen many ports to other consoles such as the Nintendo DS, Microsoft XBOX
|
- Original
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,
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- Filtered
|
||||||
and, thanks to SoftDev, the Nintendo GameCube. SoftDev's 1.50 port is not based
|
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||||||
on any previous SNES emulators that have existed for the GameCube.
|
• Scaling - Default
|
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- 16:9 Correction
|
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|
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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• Filtering - None
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||||||
|0O×øo· DEFAULT CONTROLLER MAPPING ·oø×O0|
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- hq2x
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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- hq2x Soft
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- hq2x Bold
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Screen Zoom will bring up a menu where you can adjust the Zoom level by using
|
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the left and right arrows that you can click on. The default setting is 100%.
|
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|
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||||||
NOTE: You can change the controller configurations to your liking in the menu
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The Screen Position option will bring up a screen with four arrows that
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under the Config Controllers option.
|
allows you to move the position of the output. You'll only need to use this
|
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option if the screen is not centered. Combining this with the Zoom and
|
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Scaling you should be able to get a proper display on your television.
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Below are the default button mappings for supported controllers. The wiimote
|
--•[ SAVING & LOADING ]•--
|
||||||
configuration allows you to play with the wiimote held sideways.
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Wiimote SNES Nunchuk SNES
|
From this setup option you can configure the way Snes9x GX loads and saves.
|
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--------------------- ---------------------
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Your options are Load Method, Load Folder, Save Method, Save Folder, Auto
|
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1 Y Z Y
|
Load and Auto Save. Clicking on all of the options except the folders will
|
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2 B B B
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let you toggle through their settings. Clicking on the folder options will
|
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A A A A
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bring up a text box where you can enter in the folder you wish to use for
|
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B X C X
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your save data. Snes9x GX has two types of saves - one is the SRAM which is
|
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- SELECT 2 SELECT
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the save game data (this is only applicable if the game you're playing
|
||||||
+ START 1 START
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supports saving) and the other is Snapshots which are real time saves. Real
|
||||||
HOME Emulator menu HOME Emulator menu
|
time saves allow you to save your game in it's current state and resume it
|
||||||
LT - LT
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at a later time.
|
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RT + RT
|
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||||||
|
|
||||||
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• Load Method - SD, USB, DVD, Network and Auto
|
||||||
|
|
||||||
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• Save Method - SD, USB, Network and Auto
|
||||||
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|
||||||
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• Auto Load - SRAM, Snapshot and Off
|
||||||
|
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||||||
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• Auto Save - SRAM, Snapshot and Off
|
||||||
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||||||
Classic SNES GC PAD SNES
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--•[ MENU ]•--
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--------------------- ---------------------
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X X Y Y
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B B B B
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A A A A
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Y Y X X
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- SELECT Z SELECT
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+ START START START
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HOME Emulator menu
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LT LT LT LT
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RT RT RT RT
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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This settings screen will allow you to customize a few aspects on how the
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|0O×øo· SUPERSCOPE / MOUSE / JUSTIFIER SUPPORT ·oø×O0|
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Menu works including the Exit Action, Wiimote Orientation, Music Volume and
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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the Sound Effects Volume. The Exit Action can be set to "Return to Loader",
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"Return to Wii Menu" and "Power off Wii". The Wiimote Orientation can be set
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to Vertical or Horizontal and then you can increase and decrease the Music
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and Sound Effects Volume.
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Make sure you enable the superscope, mouse, or justifier in the controller
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--•[ NETWORK ]•--
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options menu BEFORE loading the rom. If you have already loaded the rom
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and changed the setting, reset the game for the settings to take effect.
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These controllers can be controlled by either the Gamecube controller analog
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If you're going to be using your Network (LAN) to load and/or save from you
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sticks,the Classic controller analog sticks, or by aiming at the screen
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will need to enter in the SMB share settings you've setup on your computer
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with the wiimote.
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via this settings menu. You will need to enter in the SMB Share IP, Share
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Name, Share Username and Share Password. If you do not have a password on
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your SMB share then set the SMB Share Password to "0".
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Aim Offscreen - Wiimote Minus, GameCube Z button
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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Fire - B button
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| FILE BROWSER |
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Cursor - A button
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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Turbo Toggle - Wiimote D-Pad Down, GameCube Y button
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These configurations cannot be changed.
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The File Browser will automatically load when you start the emulator and it
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will automatically list the contents of the "\snes9x\roms\" directory on your
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SD card. Like mentioned above in the Configuration -> Saving & Loading you
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can specifically a different directory to load from. To launch a game (the
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game can either be uncompressed or inside a ZIP archive) simply click on it
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and it will load. You may also change the directory you're in by clicking
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on "Up One Level".
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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|0O×øo· ZIP SUPPORT ·oø×O0|
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| GAMEPLAY |
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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The Zip support in the emulator is courtesy of the zlib library. Currently,
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Once you load a game you can access another option menu by pressing the
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it supports only the Inflate method.
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"Home" button. This will bring up the Save, Load, Reset, Controller and
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Cheats options. From this menu you can also return to the File Browser by
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selecting "Main Menu". To leave the menu and resume game play select "Close".
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The good news is that this is by far the most common zip method!
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The Save option will allow you to save either your SRAM or a Snapshot. Once
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you've selected Save two options will appear named "New SRAM" and "New
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Snapshot". Clicking on these will create a new save. Once you have a save
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you can save over it by selecting it instead of a "New" option. The Load
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option will allow you to load your saved SRAM or Snapshot. Reset will reset
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the game. If you pick Controller you can toggle between which controller you
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wish to use to control your game with. The last option, Cheats, will allow you
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to toggle your cheat codes (see below).
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You should note also that this implementation assumes that the first file
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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in each archive is the required rom in smc/fig format.
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| CHEATS |
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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In an attempt to save you time, we recommend using 7-Zip as the compressor,
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Cheats are loaded from the "\snes9x\cheats" directory and must be in the
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as it gives a gain of 5-25% better compression over standard zips. This being
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SNES9X .CHT file format. They also must be named the same name as the game
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said, you can very well use WinZip or any other zip utility to create your zipped
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you're playing with the .cht extentsion. An example would be if you have a
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ROMs.
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ROM called "Super Mario World.smc" you would need to name your .cht file to
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"Super Mario World.cht". You can find a link to a massive collection of Super
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NES cheat codes in the Links section (below).
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To use 7-Zip compression on either linux or windows, use the following command:
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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| TURBO MODE |
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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7za a -tzip -mx=9 myrom.zip myrom.smc
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TurboMode increases the playback speed of the game by about 2x. To use
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TurboMode simply press the c-stick (yellow control stick) to the right and
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hold it right as long as you want playback to be double-speed. Release the
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c-stick when you want normal playback speed to resume.
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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||||||
|0O×øo· MAIN MENU ·oø×O0|
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| IMPORTING AND EXPORTING SRAM |
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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Once the DOL file is loaded you will be presented with main menu where you can
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Snes9x GX now includes the ability to load SRAM from Snes9x on other
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load a ROM, set options for the emulator, set the joypad configuration, etc.
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platforms (Mac/PC/Linux/etc) and to save back to those platforms.
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After loading a game the game will start running immediately. If you have the
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auto-load SRAM option enabled it will automatically load SRAM (if it exists)
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before starting play.
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You can return to the menu at any time by pressing the Home button
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(Wiimote and Classic Controller) or on the c-stick (the yellow control stick)
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to the left, or by pressing L+R+X+Y (GameCube Controller).
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Return to the game by selecting "Resume Game".
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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|
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|0O×øo· TURBO MODE ·oø×O0|
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||||||
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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TurboMode increases the playback speed of the game by about 2x. To use TurboMode
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|
||||||
simply press the c-stick (yellow control stick) to the right and hold it right
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|
||||||
as long as you want playback to be double-speed. Release the c-stick when you
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||||||
want normal playback speed to resume.
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|
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
|
||||||
|0O×øo· IMPORTING AND EXPORTING SRAM ·oø×O0|
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|
||||||
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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|
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|
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Snes9xGx now includes the ability to load SRAM from Snes9x on other
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|
||||||
platforms (Mac/PC/Linux/Etc) and to save back to those platforms.
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|
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To load a SRAM file on the Wii or Gamecube from another platform, ensure the
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To load a SRAM file on the Wii or Gamecube from another platform, ensure the
|
||||||
name of the SRM file matches the filename of the ROM (except with an SRM
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name of the SRM file matches the filename of the ROM (except with an SRM
|
||||||
@ -397,9 +489,9 @@ To use a Wii/GameCube SRAM file on another platform just do the opposite:
|
|||||||
copy the saved SRAM file to the other platform. You may have to rename the
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copy the saved SRAM file to the other platform. You may have to rename the
|
||||||
file to be what that version of snes9x expects it to be.
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file to be what that version of snes9x expects it to be.
|
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
|
||||||
|0O×øo· UPDATE HISTORY (old) ·oø×O0|
|
| UPDATE HISTORY (OLD) |
|
||||||
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
|
||||||
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|
||||||
[What Was New 2.0.1b8]
|
[What Was New 2.0.1b8]
|
||||||
* Added: SD slot B options for freezes, sram and loading of roms
|
* Added: SD slot B options for freezes, sram and loading of roms
|
||||||
@ -444,7 +536,7 @@ changes to the emulator settings again and save them.
|
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[What Was New 2.0.1b6a]
|
[What Was New 2.0.1b6a]
|
||||||
* Fixed: Going up a directory when selecting a rom on a DVD wasn't working
|
* Fixed: Going up a directory when selecting a rom on a DVD wasn't working
|
||||||
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|
||||||
[What's Was New 2.0.1b6]
|
[What Was New 2.0.1b6]
|
||||||
* PAL Wii support - no separate version necessary! - eke-eke
|
* PAL Wii support - no separate version necessary! - eke-eke
|
||||||
* PAL roms now play at correct speed via internal timer, ntsc roms still use
|
* PAL roms now play at correct speed via internal timer, ntsc roms still use
|
||||||
more accurate VSYNC timing - eke-eke
|
more accurate VSYNC timing - eke-eke
|
||||||
@ -496,50 +588,42 @@ changes to the emulator settings again and save them.
|
|||||||
* ROM injector
|
* ROM injector
|
||||||
* ... and more ...
|
* ... and more ...
|
||||||
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|
||||||
[ Features - OLD 1.43 LIST! ]
|
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
|
||||||
* Port of SNES9X v1.43
|
| CREDITS |
|
||||||
* Fullscreen Graphics
|
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
|
||||||
* Sound Emulation
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|
||||||
* SRAM Manager
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|
||||||
* DVD Loading
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|
||||||
* 1-4 Player Support
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|
||||||
* Mode 7 Supported
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|
||||||
* Super FX Supported
|
|
||||||
* SDD1, SRTC, SA-1 Supported
|
|
||||||
* DSP1 & DSP2 Supported
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|
||||||
* Partial DSP4 Support
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|
||||||
* Supports Hi-Res 512x224 screens
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|
||||||
* Joliet Browser
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|
||||||
* PAD Configuration saved with SRAM
|
|
||||||
* Memcard save/load time extended
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|
||||||
* Partial Zip support
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|
||||||
* Crude Timer
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|
||||||
* Sound Sync Option
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|
||||||
* Analog Clip
|
|
||||||
* XenoGC Support (GC-Linux Homebrew DVD Compatibility)
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|
||||||
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|
||||||
|
Coding & menu design Tantric
|
||||||
|
Coding michniewski
|
||||||
|
Menu artwork the3seashells
|
||||||
|
Menu sound Peter de Man
|
||||||
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|
||||||
|
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
|
||||||
|
Snes9x GX GameCube SoftDev, crunchy2,
|
||||||
|
eke-eke, others
|
||||||
|
|
||||||
×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
Snes9x 1.51 Snes9x Team
|
||||||
|0O×øo· CREDITS ·oø×O0|
|
libogc/devkitPPC shagkur & wintermute
|
||||||
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
|
FreeTypeGX Armin Tamzarian
|
||||||
|
Documentation brakken
|
||||||
|
|
||||||
Technical Credits
|
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
|
||||||
|
| LINKS |
|
||||||
|
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
|
||||||
|
|
||||||
Snes9x v1.5.0/1.4.3 - Snes9x Team
|
SNES9X GX Project Page
|
||||||
GameCube Port 2.0 WIP6 and earlier - SoftDev
|
http://code.google.com/p/snes9x-gx
|
||||||
Additional improvements to 2.0 WIP6 - eke-eke
|
|
||||||
GameCube 2.0.1bx enhancements - crunchy2
|
Wii Homebrew Community
|
||||||
v00x updates - michniewski & Tantric
|
www.wiibrew.org
|
||||||
GX - http://www.gc-linux.org
|
|
||||||
libogc - Shagkur & wintermute
|
SNES9X GX Support Site
|
||||||
|
www.tehskeen.com
|
||||||
|
|
||||||
|
Free (Public Domain) ROMs
|
||||||
Testing
|
www.pdroms.de
|
||||||
crunchy2 / tehskeen users / others
|
|
||||||
|
Cheat Codes
|
||||||
|
www.cheatzilla.com
|
||||||
Documentation
|
|
||||||
brakken, crunchy2, michniewski, Tantric
|
|
||||||
|
|
||||||
×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
||||||
|0O×øo· ·oø×O0|
|
|0O×øo· ·oø×O0|
|
||||||
|
Loading…
Reference in New Issue
Block a user