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https://github.com/dborth/snes9xgx.git
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Merge branch 'master' of https://github.com/dborth/snes9xgx.git
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commit
42888f0707
@ -443,7 +443,7 @@ DefaultSettings ()
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GCSettings.render = 3; // Filtered (sharp)
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GCSettings.FilterMethod = FILTER_NONE; // no hq2x
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GCSettings.widescreen = 1; // aspect ratio correction
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GCSettings.widescreen = 0; // no aspect ratio correction
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GCSettings.zoomHor = 1.0; // horizontal zoom level
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GCSettings.zoomVert = 1.0; // vertical zoom level
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GCSettings.xshift = 0; // horizontal video shift
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@ -4,7 +4,6 @@
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#include <math.h>
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#include "../snes9x.h"
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#include "apu.h"
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@ -4,7 +4,6 @@
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#ifndef _APU_H_
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#define _APU_H_
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@ -1,4 +1,8 @@
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/* Simple resampler based on bsnes's ruby audio library */
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/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#ifndef __HERMITE_RESAMPLER_H
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#define __HERMITE_RESAMPLER_H
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@ -1,4 +1,8 @@
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/* Simple resampler based on bsnes's ruby audio library */
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/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#ifndef __RESAMPLER_H
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#define __RESAMPLER_H
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@ -1,4 +1,8 @@
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/* Simple byte-based ring buffer. Licensed under public domain (C) BearOso. */
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/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#ifndef __RING_BUFFER_H
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#define __RING_BUFFER_H
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@ -4,11 +4,24 @@
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#include <ctype.h>
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#include "snes9x.h"
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#include "memmap.h"
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#include "cheats.h"
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#include "bml.h"
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static inline char *trim (char *string)
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{
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int start;
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int end;
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for (start = 0; string[start] && isspace (string[start]); start++) {}
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for (end = start; string[end] && !isspace (string[end]); end++) {}
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string[end] = '\0';
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return &string[start];
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}
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static inline uint8 S9xGetByteFree (uint32 Address)
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{
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int block = (Address & 0xffffff) >> MEMMAP_SHIFT;
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@ -394,20 +407,23 @@ SCheat S9xTextToCheat (char *text)
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SCheatGroup S9xCreateCheatGroup (const char *name, const char *cheat)
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{
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SCheatGroup g;
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char *code;
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char *code_string = strdup (cheat);
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char *code_ptr = code_string;
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int len;
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g.name = strdup (name);
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g.enabled = false;
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for (code = strtok (code_string, "+"); code; code = strtok (NULL, "+"))
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for (len = strcspn (code_ptr, "+"); len; len = strcspn (code_ptr, "+"))
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{
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if (code)
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{
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SCheat c = S9xTextToCheat (code);
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if (c.address)
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g.c.push_back (c);
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}
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char *code = code_ptr;
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code_ptr += len + (code_ptr[len] == '\0' ? 0 : 1);
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code[len] = '\0';
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code = trim (code);
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SCheat c = S9xTextToCheat (code);
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if (c.address)
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g.c.push_back (c);
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}
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delete[] code_string;
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@ -54,7 +54,7 @@ enum
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S9X_NOT_A_MOVIE_SNAPSHOT,
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S9X_SNAPSHOT_INCONSISTENT,
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S9X_AVI_INFO,
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S9X_PRESSED_KEYS_INFO,
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S9X_PRESSED_KEYS_INFO
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};
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#endif
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