mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-02 23:44:22 +01:00
[What Was New 004 - August 5, 2008]
- added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF) - added: mapped zooming and turbo mode to classic controller - added: preliminary usb support (loading) - changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only. - changed: by default, autoload/save sram and freeze enabled
This commit is contained in:
parent
b6273051f8
commit
65984b9102
41
Makefile
41
Makefile
@ -1,8 +1,10 @@
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.PHONY = all wii gc wii-clean gc-clean wii-run gc-run
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.PHONY = all wii gc wii-clean gc-clean wii-run gc-run specials specials-clean specials-wii specials-gc specials-wii-clean specials-gc-clean
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VERSION := 004
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all: wii gc
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clean: wii-clean gc-clean
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clean: wii-clean gc-clean specials-clean
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wii:
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$(MAKE) -f Makefile.wii
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@ -21,3 +23,38 @@ gc-clean:
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gc-run:
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$(MAKE) -f Makefile.gc run
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# Custom Quicksave Versions
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specials: specials-wii specials-gc
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specials-clean: specials-wii-clean specials-gc-clean
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specials-wii:
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=0" "LOADTYPE:='"MCSLOTA"'" "VERSION:=$(VERSION)" -f Makefile.wii
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=1" "LOADTYPE:='"MCSLOTB"'" "VERSION:=$(VERSION)" -f Makefile.wii
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=3" "LOADTYPE:='"SD"'" "VERSION:=$(VERSION)" -f Makefile.wii
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specials-gc:
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=0" "LOADTYPE:='"MCSLOTA"'" "VERSION:=$(VERSION)" -f Makefile.gc
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=1" "LOADTYPE:='"MCSLOTB"'" "VERSION:=$(VERSION)" -f Makefile.gc
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=3" "LOADTYPE:='"SD"'" "VERSION:=$(VERSION)" -f Makefile.gc
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=4" "LOADTYPE:='"SMB"'" "VERSION:=$(VERSION)" -f Makefile.gc
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specials-wii-clean:
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=0" "LOADTYPE:='"MCSLOTA"'" "VERSION:=$(VERSION)" -f Makefile.wii clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=1" "LOADTYPE:='"MCSLOTB"'" "VERSION:=$(VERSION)" -f Makefile.wii clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=3" "LOADTYPE:='"SD"'" "VERSION:=$(VERSION)" -f Makefile.wii clean
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specials-gc-clean:
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=0" "LOADTYPE:='"MCSLOTA"'" "VERSION:=$(VERSION)" -f Makefile.gc clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=1" "LOADTYPE:='"MCSLOTB"'" "VERSION:=$(VERSION)" -f Makefile.gc clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=3" "LOADTYPE:='"SD"'" "VERSION:=$(VERSION)" -f Makefile.gc clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=4" "LOADTYPE:='"SMB"'" "VERSION:=$(VERSION)" -f Makefile.gc clean
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45
Makefile.gc
45
Makefile.gc
@ -1,5 +1,3 @@
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VERSION := 006
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#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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@ -11,32 +9,35 @@ endif
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include $(DEVKITPPC)/gamecube_rules
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LOADTYPE = "sd"
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VERSION = "version"
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := snes9xgx-$(VERSION)-gc
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TARGETDIR := executables
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TARGET := executables/snes9xgx-$(VERSION)-$(LOADTYPE)-gc
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BUILD := build_gc
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SOURCES := source/snes9x source/ngc source/sz
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SOURCES := source/snes9x source/unzip source/ngc source/smb
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DATA := data
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INCLUDES := source/snes9x source/ngc
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INCLUDES := source/snes9x source/unzip source/ngc source/smb
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O3 -Wall $(MACHDEP) $(INCLUDE) \
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-DNGC \
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-DNO_ASM -DRIGHTSHIFT_IS_SAR \
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-DCPU_SHUTDOWN -DSPC700_SHUTDOWN \
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-DSPC700_C -DSDD1_DECOMP \
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-DCORRECT_VRAM_READS -DNEW_COLOUR_BLENDING \
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-D_SZ_ONE_DIRECTORY -D_LZMA_IN_CB -D_LZMA_OUT_READ \
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-fomit-frame-pointer -fno-exceptions -Wno-unused-parameter \
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#-D_DEBUG_VIDEO -pipe
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CUSTOMFLAGS = -DQUICK_SAVE_SLOT=1 -DSMB_SVID='"Crunchewy"' \
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-DSMB_IP='"192.168.1.111"' -DGW_IP='"192.168.1.1"'
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CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) \
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-DNGC -DNO_ASM -DCPU_SHUTDOWN -DSPC700C \
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-DSPC700_SHUTDOWN -DNEW_COLOUR_BLENDING \
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-DNO_INLINE_GET_SET -DSDD1_DECOMP -DCORRECT_VRAM_READS \
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-DDETECT_NASTY_FX_INTERLEAVE -DNGC_ZOOM -DSDUSE_LFN \
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-DFORCE_WII=0 $(CUSTOMFLAGS) \
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-fomit-frame-pointer -fno-exceptions -Wno-unused-parameter -pipe
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--cref
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@ -44,13 +45,13 @@ LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--cref
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lpngu -lpng -lmxml -lbba -ltinysmb -lfat -lz -logc -lm -lfreetype
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LIBS := -lfat -lz -logc -lm -lfreetype -lbba
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(CURDIR)
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LIBDIRS :=
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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@ -59,7 +60,7 @@ LIBDIRS := $(CURDIR)
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
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export OUTPUT := $(CURDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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@ -102,15 +103,13 @@ export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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-L$(LIBOGC_LIB)
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export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
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export OUTPUT := $(CURDIR)/$(TARGET)
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.PHONY: $(BUILD) clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@[ -d $(TARGETDIR) ] || mkdir -p $(TARGETDIR)
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.gc
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@rm -fr $(OUTPUT).elf
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#---------------------------------------------------------------------------------
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clean:
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@ -119,11 +118,11 @@ clean:
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#---------------------------------------------------------------------------------
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run:
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psoload $(OUTPUT).dol
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wiiload $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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reload:
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psoload -r $(OUTPUT).dol
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wiiload -r $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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46
Makefile.wii
46
Makefile.wii
@ -1,5 +1,3 @@
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VERSION := 006
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#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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@ -11,46 +9,50 @@ endif
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include $(DEVKITPPC)/wii_rules
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LOADTYPE = "sd"
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VERSION = "version"
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := snes9xgx-$(VERSION)-wii
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TARGETDIR := executables
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TARGET := executables/snes9xgx-$(VERSION)-$(LOADTYPE)-wii
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BUILD := build_wii
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SOURCES := source/snes9x source/ngc source/sz
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SOURCES := source/snes9x source/unzip source/ngc source/smb
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DATA := data
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INCLUDES := source/snes9x source/ngc
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INCLUDES := source/snes9x source/unzip source/ngc source/smb
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O3 -Wall $(MACHDEP) $(INCLUDE) \
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-DNGC -DWII_DVD \
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-DNO_ASM -DRIGHTSHIFT_IS_SAR \
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-DCPU_SHUTDOWN -DSPC700_SHUTDOWN \
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-DSPC700_C -DSDD1_DECOMP \
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-DCORRECT_VRAM_READS -DNEW_COLOUR_BLENDING \
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-D_SZ_ONE_DIRECTORY -D_LZMA_IN_CB -D_LZMA_OUT_READ \
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-fomit-frame-pointer -fno-exceptions -Wno-unused-parameter \
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#-D_DEBUG_VIDEO -pipe
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CXXFLAGS = -save-temps -Xassembler -aln=$@.lst $(CFLAGS)
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CUSTOMFLAGS = -DQUICK_SAVE_SLOT=3 -DSMB_SVID='"Crunchewy"' \
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-DSMB_IP='"192.168.1.111"' -DGW_IP='"192.168.1.1"'
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
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CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) \
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-DNGC -DHW_RVL -DNO_ASM -DCPU_SHUTDOWN -DSPC700C \
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-DSPC700_SHUTDOWN -DNEW_COLOUR_BLENDING \
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-DNO_INLINE_GET_SET -DSDD1_DECOMP -DCORRECT_VRAM_READS \
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-DDETECT_NASTY_FX_INTERLEAVE -DNGC_ZOOM -DSDUSE_LFN \
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-DFORCE_WII=1 $(CUSTOMFLAGS)\
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-fomit-frame-pointer -fno-exceptions -Wno-unused-parameter -pipe
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--cref
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -ldi -lpngu -lpng -lmxml -lfat -lwiiuse -lz -lbte -logc -lm -lfreetype -ltinysmb
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LIBS := -lfat -lwiiuse -lz -lbte -logc -lm -lfreetype
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# -logcsys
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(CURDIR)
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LIBDIRS :=
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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@ -59,7 +61,7 @@ LIBDIRS := $(CURDIR)
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
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export OUTPUT := $(CURDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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@ -102,15 +104,13 @@ export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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-L$(LIBOGC_LIB)
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export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
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export OUTPUT := $(CURDIR)/$(TARGET)
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.PHONY: $(BUILD) clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@[ -d $(TARGETDIR) ] || mkdir -p $(TARGETDIR)
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.wii
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@rm -fr $(OUTPUT).elf
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#---------------------------------------------------------------------------------
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clean:
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|
261
README.txt
261
README.txt
@ -10,88 +10,12 @@
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———————————————————————————————————————————————————————————————————————•ßrK•
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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|0O×øo· SNES9X GX 006 ·oø×O0|
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| http://code.google.com/p/snes9x-gx |
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| (Under GPL License) |
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|0O×øo· SNES9XGX v004 ·oø×O0|
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
|
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SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator
|
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SNES9x 1.51 (http://snes9x.ipherswipsite.com/). SoftDev is responsible for
|
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the original SNES9x 1.50 GameCube port, whose work was continued by crunchy2.
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It was updated for the Wii by michniewski and SNES9x 1.51 was ported by
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Tantric. The project is currently being maintained by michniewski and Tantric.
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PLEASE NOTE: THIS DOCUMENT IS A WORK IN PROGRESS
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
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|0O×øo· FEATURES ·oø×O0|
|
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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- Based on Snes9x 1.51 - superior ROM compatibility
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- Wiimote, Nunchuk, Classic, and Gamecube controller support
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- SNES Superscope, Mouse, Justifier support
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- Cheat support
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- Auto Load/Save Game Snapshots and SRAM
|
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- Custom controller configurations
|
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- SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
|
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- Autodetect PAL/NTSC, 16:9 widescreen support
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- Open Source!
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|
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
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|0O×øo· UPDATE HISTORY ·oø×O0|
|
||||
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
|
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||||
[What's New 006 - October 15, 2008]
|
||||
|
||||
Tantric
|
||||
- added: 480p for GameCube
|
||||
- added: Sound sync
|
||||
- added: 7z support
|
||||
- changed: Faster SD/USB access (readahead cache enabled)
|
||||
- fixed: Video offset issues
|
||||
- fixed: BS-X games work now
|
||||
- fixed: Wii DVD works now
|
||||
- fixed: DVD re-enabled for GameCube
|
||||
- fixed: Nunchuk analog stick issues
|
||||
- fixed: Many crashes, memory leaks, etc
|
||||
|
||||
michniewski
|
||||
- added: Video shift options
|
||||
- changed: Turn DVD motor off option re-enabled for GameCube
|
||||
|
||||
[What Was New 005 - September 23, 2008]
|
||||
|
||||
michniewski
|
||||
- added: Superscope/mouse/justifier support, with Wii remote
|
||||
- added: 3 render modes - Original, Filtered, Unfiltered
|
||||
- added: widescreen compensation option
|
||||
- added: DVD support on the Wii
|
||||
- changed: zoom - limited range, added reset zoom option
|
||||
|
||||
Tantric
|
||||
- added: now uses SNES 1.51 core (thanks to eke-eke for help with this)
|
||||
- added: cheats menu! Loads .CHT file from /snes9x/cheats folder,
|
||||
.CHT file name must match file name of ROM
|
||||
- added: load/save preference selector. ROM, SRAM, Freeze, and preferences
|
||||
are saved/loaded according to these
|
||||
- added: preliminary Windows file share loading/saving (SMB) support on Wii:
|
||||
You can input your network settings into snes9xGX.xml, or edit
|
||||
s9xconfig.cpp from the source code and compile.
|
||||
- added: 'Auto' settings for save/load - attempts to automatically determine
|
||||
your load/save device(s) - SD, USB, Memory Card, DVD, SMB
|
||||
- added: ROM Information page
|
||||
- added: Game Menu - all game-specific options are here now:
|
||||
SRAM save/load, Snapshot save/load, game reload, etc
|
||||
- added: Credits page
|
||||
- fixed: sd gecko works now
|
||||
- fixed: full USB support
|
||||
- changed: menu structure
|
||||
- changed: preferences are now loaded and saved in XML format. You can open
|
||||
snes9xGX.xml edit all settings, including some not available within
|
||||
the program
|
||||
- changed: if Home button is pressed when a game is running, Game Menu pops up
|
||||
- changed: if preferences can't be loaded at the start and/or are reset,
|
||||
preferences menu pops up - remove to save your preferences!
|
||||
- changed: SRAM load - game reloaded automatically after loading SRAM
|
||||
|
||||
[What Was New 004 - August 5, 2008]
|
||||
[What's New 004]
|
||||
|
||||
- added: option to disable AA filtering
|
||||
(snes graphics 'crisper', AA now default OFF)
|
||||
@ -103,7 +27,7 @@ Tantric
|
||||
new naming is provided for sram only.
|
||||
- changed: by default, autoload/save sram and freeze enabled
|
||||
|
||||
[What Was New 003 - July 25, 2008]
|
||||
[What Was New 003]
|
||||
- added: alphabetical file sorting
|
||||
- added: background logo/backdrop + nicer menus
|
||||
- added: scrolling in ROM selector
|
||||
@ -114,13 +38,13 @@ Tantric
|
||||
- fixed: precompiled dols for autosaving to various locations (see readme)
|
||||
- changed: GC default quickload slot (to sd) (thanks kerframil)
|
||||
- changed: default load/save dirs are now "/snes9x/roms" and
|
||||
"/snes9x/saves/" (thanks kerframil)
|
||||
"/snes/save/" (thanks kerframil)
|
||||
- changed: Classic X and Y defaults aren't switched
|
||||
- changed: if autosave is enabled, it doesn't ask to save SRAM
|
||||
anymore. It is saved in the background.
|
||||
- updated README
|
||||
|
||||
[Whats Was New 002 - July 21, 2008]
|
||||
[Whats Was New 002]
|
||||
- added: classic and nunchuk support
|
||||
- added: all controllers can now be configured
|
||||
- added: GC version (untested)
|
||||
@ -130,7 +54,7 @@ Tantric
|
||||
- one makefile to make all versions. (thanks to snes9x143 SVN)
|
||||
|
||||
|
||||
[What Was New 001 - July 12, 2008]
|
||||
[What Was New 001]
|
||||
- compiles with latest devkitppc (r15)
|
||||
- now uses libfat (can use front sd slot on wii)
|
||||
- updated menu items a bit
|
||||
@ -140,89 +64,102 @@ Tantric
|
||||
|
||||
[older update history at the bottom]
|
||||
|
||||
|
||||
×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
||||
|0O×øo· FEATURES ·oø×O0|
|
||||
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
|
||||
- Based on Snes9x 1.5 - superior ROM compatibility
|
||||
- Auto Load/Save Freeze States and SRAM
|
||||
- Custom controller configurations
|
||||
- Wiimote, Nunchuk, Classic, and Gamecube controller support
|
||||
- Autodetect PAL/NTSC
|
||||
- Zip Support
|
||||
- Open Source!
|
||||
|
||||
×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
||||
|0O×øo· SETUP & INSTALLATION ·oø×O0|
|
||||
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
|
||||
|
||||
Unzip the archive. You will find the following folders inside:
|
||||
Unzip the archive into a folder. You'll find 4 variations of the dol for both
|
||||
wii and gamecube versions. The variants auto save and load preferences and sram
|
||||
to/from different locations as follows (you can also manually save and load
|
||||
SRAM to any location).
|
||||
[A default version is provided for quick install. See loading from HBC below.]
|
||||
|
||||
apps Contains Homebrew Channel ready files
|
||||
(see Homebrew Channel instructions below)
|
||||
filename preferences/sram autoloading location
|
||||
------------------------- -------------------------------------
|
||||
snes9xGX-00x-sd-xxxx.dol SD card
|
||||
snes9xGX-00x-mcslota-xxxx.dol Memory card in slot A
|
||||
snes9xGX-00x-mcslotb-xxxx.dol Memory card in slot B
|
||||
snes9xGX-00x-smb-xxxx.dol SMB share (see SMB section below)
|
||||
// snes9xGX-00x-noload-xxxx.dol none - doesn't load prefs nor autosave SRAM
|
||||
|
||||
executables Contains Gamecube / Wii DOL files
|
||||
(for loading from other methods)
|
||||
|
||||
snes9x Contains the directory structure required for storing
|
||||
roms, saves, and cheats (see below)
|
||||
The last part of the filename (shown above as xxxx), denotes the wii and gamecube
|
||||
versions.
|
||||
|
||||
----------------------------
|
||||
Directory Structure Setup
|
||||
----------------------------
|
||||
|
||||
By default, roms are loaded from "snes9x/roms/", saves and preferences are
|
||||
stored in "snes9x/saves/", and cheats are loaded from "/snes9x/cheats/".
|
||||
Therefore you should have the following folder structure at the root
|
||||
of your load device (SD/USB/SMB):
|
||||
|
||||
snes9x/
|
||||
roms/
|
||||
saves/
|
||||
cheats/
|
||||
|
||||
----------------------------
|
||||
ROMS, Preferences, Saves, and Cheats:
|
||||
ROMS, Preferences, and Saves:
|
||||
----------------------------
|
||||
Your SNES rom images must be in the Super Magicom (SMC) or FIG format. Generally,
|
||||
all images you find will be in this format, but if you run across one that isn't
|
||||
please download RTOOL which will allow you to convert the image into SMC format.
|
||||
Cheats must be placed in the cheats folder and named identically to the ROM name,
|
||||
except with a CHT extension.
|
||||
|
||||
|
||||
Wii
|
||||
----------
|
||||
On the Wii, you can load roms from SD card (Front SD or SD Gecko), USB, DVD,
|
||||
or SMB share. Note that if you are using the Homebrew Channel, to load from
|
||||
USB, DVD, or SMB you will first have to load Snes9xGx from SD, and then set
|
||||
your load method preference. To load roms from a Windows network share (SMB)
|
||||
you will have to edit snes9xGX.xml on your SD card with your network settings,
|
||||
or edit s9xconfig.cpp from the source code and compile. If you edit and compile
|
||||
the source, you can use wiiload and the Homebrew Channel to load and play
|
||||
Snes9xGx completely over the network, without needing an SD card.
|
||||
On the Wii, you can load roms from any SD card (Front SD, SD Gecko, etc).
|
||||
By default, ROMs are loaded from "snes9x/roms/" and saves and preferences are
|
||||
stored in "snes9x/saves/". Therefore, on your SD card, you should have the following
|
||||
folders:
|
||||
|
||||
snes9x/
|
||||
roms/
|
||||
saves/
|
||||
|
||||
|
||||
Gamecube
|
||||
------------
|
||||
You can load roms from DVD or SD card. If you create a bootable
|
||||
DVD of Snes9xGx you can put roms on the same DVD. You may save preferences and
|
||||
game data to SD or Memory Card.
|
||||
You can load roms from DVD, SD card or SMB share. If you wish to use an SD card
|
||||
or SMB share, you must create the same folder tree as above. Put your roms in the
|
||||
"snes9x/roms" folder. On DVD you can either place your roms at the top level, or
|
||||
optionally you may have an SNESROMS folder at the top level of the DVD, in which
|
||||
case the game selectorwill default to showing that folder when first entered.
|
||||
If you create a bootable DVD of Snes9xGx you can put roms on the same DVD.
|
||||
|
||||
------------------------------
|
||||
Loading / Running the Emulator:
|
||||
------------------------------
|
||||
|
||||
Wii - Via Homebrew Channel:
|
||||
Via Homebrew Channel:
|
||||
--------------------
|
||||
The most popular method of running homebrew on the Wii is through the Homebrew
|
||||
The most popular method of running homebrew on the wii is through the Homebrew
|
||||
Channel. If you already have the channel installed, just copy over the apps folder
|
||||
included in the archive into the root of your SD card.
|
||||
included in the archive into the root of your SD card (the SD autosaving version
|
||||
for wii is included in the apps/Snes9xGX/ folder renamed to boot.dol).
|
||||
|
||||
Remember to also create the snes9x directory structure required. See above.
|
||||
Remember to also create the snes9x/roms and snes9x/saves directories. See above.
|
||||
|
||||
If you wish to use a version that autosaves to other available saving locations,
|
||||
just choose the appropriate dol, copy it into the apps/Snes9XGX/ folder, and
|
||||
RENAME it to boot.dol (remove the other version). Then proceed to copy
|
||||
the entire apps folder to your sd card and run it with the HBC.
|
||||
|
||||
If you haven't installed the homebrew channel yet, read about how to here:
|
||||
http://hbc.hackmii.com/
|
||||
|
||||
If you haven't installed the Homebrew Channel yet, read about how to here:
|
||||
http://hbc.hackmii.com/
|
||||
|
||||
Gamecube:
|
||||
---------
|
||||
You can load Snes9xGX via sdload and an SD card in slot A, or by streaming
|
||||
it to your Gamecube, or by booting a bootable DVD with Snes9xGX on it.
|
||||
This document doesn't cover how to do any of that. A good source for information
|
||||
on these topics is the tehskeen forums: http://www.tehskeen.com/forums/
|
||||
You can load it via sdload and an SD card in slot A, or by streaming it to your
|
||||
cube, or by booting a bootable DVD (gamecube only) with it on it. This document doesn't cover
|
||||
how to do any of that. A good source for information on these topics is the
|
||||
tehskeen forums:
|
||||
|
||||
http://www.tehskeen.com/forums/
|
||||
×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
||||
|0O×øo· ABOUT SNES9X ·oø×O0|
|
||||
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
|
||||
|
||||
Welcome to the revolution in Wii/GameCube emulators! SNES9X is by far the most
|
||||
Welcome to the revolution in GameCube emulators! SNES9X is by far the most
|
||||
complete and accurate Super Nintendo Entertainment System emulator to date.
|
||||
Taking full power of the ATi-GX chipset and packed full of features that are
|
||||
to die for after playing your games you'll never want to come back to
|
||||
@ -230,9 +167,10 @@ reality.
|
||||
|
||||
SNES9X is a very popular open source emulator mainly for the PC platform, but
|
||||
has seen many ports to other consoles such as the Nintendo DS, Microsoft XBOX
|
||||
,
|
||||
and, thanks to SoftDev, the Nintendo GameCube. SoftDev's 1.50 port is not based
|
||||
on any previous SNES emulators that have existed for the GameCube.
|
||||
and now thanks to SoftDev the Nintendo GameCube! This is a straight port and
|
||||
is not based on any previous SNES emulators that have existed for the
|
||||
GameCube. You can get more information on SNES9X here from the below URL.
|
||||
http://snes9x.ipherswipsite.com/
|
||||
|
||||
×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
||||
|0O×øo· DEFAULT CONTROLLER MAPPING ·oø×O0|
|
||||
@ -271,24 +209,7 @@ HOME Emulator menu
|
||||
LT LT LT LT
|
||||
RT RT RT RT
|
||||
|
||||
×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
||||
|0O×øo· SUPERSCOPE / MOUSE / JUSTIFIER SUPPORT ·oø×O0|
|
||||
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
|
||||
|
||||
Make sure you enable the superscope, mouse, or justifier in the controller
|
||||
options menu BEFORE loading the rom. If you have already loaded the rom
|
||||
and changed the setting, reset the game for the settings to take effect.
|
||||
|
||||
These controllers can be controlled by either the Gamecube controller analog
|
||||
sticks,the Classic controller analog sticks, or by aiming at the screen
|
||||
with the wiimote.
|
||||
|
||||
Aim Offscreen - Wiimote Minus, GameCube Z button
|
||||
Fire - B button
|
||||
Cursor - A button
|
||||
Turbo Toggle - Wiimote D-Pad Down, GameCube Y button
|
||||
|
||||
These configurations cannot be changed.
|
||||
|
||||
×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
||||
|0O×øo· ZIP SUPPORT ·oø×O0|
|
||||
@ -316,15 +237,16 @@ To use 7-Zip compression on either linux or windows, use the following command:
|
||||
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
|
||||
|
||||
Once the DOL file is loaded you will be presented with main menu where you can
|
||||
load a ROM, set options for the emulator, set the joypad configuration, etc.
|
||||
load a ROM, set options for the emulator, set the joypad configuration, save or
|
||||
load freezes, manage SRAM, etc.
|
||||
After loading a game the game will start running immediately. If you have the
|
||||
auto-load SRAM option enabled it will automatically load SRAM (if it exists)
|
||||
before starting play.
|
||||
|
||||
You can return to the menu at any time by pressing the Home button
|
||||
(Wiimote and Classic Controller) or on the c-stick (the yellow control stick)
|
||||
to the left, or by pressing L+R+X+Y (GameCube Controller).
|
||||
Return to the game by selecting "Resume Game".
|
||||
You can return to the main menu at any time by pressing
|
||||
the c-stick (the yellow control stick) to the left, or by pressing L+R+X+Y.
|
||||
Return to the game by selecting "Resume Game" or by pressing the B button until
|
||||
play resumes.
|
||||
|
||||
×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
||||
|0O×øo· TURBO MODE ·oø×O0|
|
||||
@ -339,16 +261,23 @@ want normal playback speed to resume.
|
||||
|0O×øo· IMPORTING AND EXPORTING SRAM ·oø×O0|
|
||||
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
|
||||
|
||||
Snes9xGx now includes the ability to load SRAM from Snes9x on other
|
||||
platforms (Mac/PC/Linux/Etc) and to save back to those platforms.
|
||||
Snes9xGx 2.0.1 now includes the ability to load SRAM from Snes9x on other
|
||||
platforms (Mac/PC/Linux/Etc) and to save back to those platforms. To use this
|
||||
feature simply save or load SRAM to/from SD card or an SMB share.
|
||||
|
||||
To load a SRAM file on the Wii or Gamecube from another platform, ensure the
|
||||
name of the SRM file matches the filename of the ROM (except with an SRM
|
||||
extension).
|
||||
The only thing to be aware of is that Snes9xGx requires that the SRM file have a
|
||||
name that is the rom name (not necessarily the same as the file name!) with .SRM
|
||||
at the end. For example, the game "Super Mario All-Stars + World" has a rom name
|
||||
of "ALL_STARS + WORLD", so the SRAM file should have the name "ALL_STARS +
|
||||
WORLD.srm". You can see the rom name for a game by loading the game - the rom
|
||||
name is shown in the information that is briefly shown at the bottom of the
|
||||
screen. A perhaps easier way to find the correct name is simply to load the game
|
||||
and then save SRAM to SD or SMB and look at the filename that Snes9xGx uses.
|
||||
That's the name you should use when importing an SRAM from another platform.
|
||||
|
||||
To use a Wii/GameCube SRAM file on another platform just do the opposite:
|
||||
copy the saved SRAM file to the other platform. You may have to rename the
|
||||
file to be what that version of snes9x expects it to be.
|
||||
To use an Snes9xGx SRAM on another platform just do the opposite: save SRAM to
|
||||
SD or SMB, and then copy that saved SRAM file to the other platform. You may
|
||||
have to rename the file to be what that version of snes9x expects it to be.
|
||||
|
||||
×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
||||
|0O×øo· UPDATE HISTORY (old) ·oø×O0|
|
||||
@ -482,7 +411,7 @@ changes to the emulator settings again and save them.
|
||||
GameCube Port 2.0 WIP6 and earlier - SoftDev
|
||||
Additional improvements to 2.0 WIP6 - eke-eke
|
||||
GameCube 2.0.1bx enhancements - crunchy2
|
||||
v00x updates - michniewski & Tantric
|
||||
v00x updates - michniewski
|
||||
GX - http://www.gc-linux.org
|
||||
libogc - Shagkur & wintermute
|
||||
|
||||
@ -492,7 +421,7 @@ changes to the emulator settings again and save them.
|
||||
|
||||
|
||||
Documentation
|
||||
brakken, crunchy2, michniewski, Tantric
|
||||
brakken, crunchy2, michniewski
|
||||
|
||||
×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
|
||||
|0O×øo· ·oø×O0|
|
||||
|
@ -1,16 +1,12 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Audio RAM
|
||||
*
|
||||
* softdev July 2006
|
||||
*
|
||||
* aram.cpp
|
||||
*
|
||||
* Gamecube Audio RAM storage
|
||||
***************************************************************************/
|
||||
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "aram.h"
|
||||
|
||||
#define ARAM_READ 1
|
||||
@ -19,11 +15,11 @@
|
||||
#define TEMPSIZE 32768
|
||||
static char tempbuffer[TEMPSIZE] ATTRIBUTE_ALIGN (32);
|
||||
|
||||
/****************************************************************************
|
||||
/**
|
||||
* ARAMPut
|
||||
*
|
||||
* Move data from MAIN memory to ARAM
|
||||
***************************************************************************/
|
||||
*/
|
||||
void
|
||||
ARAMPut (char *src, char *dst, int len)
|
||||
{
|
||||
@ -32,11 +28,11 @@ ARAMPut (char *src, char *dst, int len)
|
||||
while (AR_GetDMAStatus());
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
/**
|
||||
* ARAMFetch
|
||||
*
|
||||
* This function will move data from ARAM to MAIN memory
|
||||
***************************************************************************/
|
||||
*/
|
||||
void
|
||||
ARAMFetch (char *dst, char *src, int len)
|
||||
{
|
||||
@ -45,11 +41,11 @@ ARAMFetch (char *dst, char *src, int len)
|
||||
while (AR_GetDMAStatus ());
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
/**
|
||||
* ARAMFetchSlow
|
||||
*
|
||||
* Required as SNES memory may NOT be 32-byte aligned
|
||||
***************************************************************************/
|
||||
*/
|
||||
void
|
||||
ARAMFetchSlow (char *dst, char *src, int len)
|
||||
{
|
||||
|
@ -1,13 +1,10 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Audio RAM
|
||||
*
|
||||
* softdev July 2006
|
||||
*
|
||||
* aram.h
|
||||
*
|
||||
* Gamecube Audio RAM storage
|
||||
***************************************************************************/
|
||||
|
||||
****************************************************************************/
|
||||
#ifndef _GCARAMI_
|
||||
|
||||
#define _GCARAMI_
|
||||
|
@ -1,20 +1,17 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Audio
|
||||
*
|
||||
* Audio is fixed to 32Khz/16bit/Stereo
|
||||
*
|
||||
* softdev July 2006
|
||||
*
|
||||
* audio.cpp
|
||||
*
|
||||
* Audio driver
|
||||
* Audio is fixed to 32Khz/16bit/Stereo
|
||||
***************************************************************************/
|
||||
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <ogcsys.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "debug.h"
|
||||
@ -29,7 +26,7 @@
|
||||
#include "controls.h"
|
||||
|
||||
#include "video.h"
|
||||
#include "menudraw.h"
|
||||
#include "ftfont.h"
|
||||
|
||||
/*** Double buffered audio ***/
|
||||
#define AUDIOBUFFER 2048
|
||||
@ -43,9 +40,9 @@ lwpq_t audioqueue;
|
||||
lwp_t athread;
|
||||
static uint8 astack[AUDIOSTACK];
|
||||
|
||||
/****************************************************************************
|
||||
/**
|
||||
* Audio Threading
|
||||
***************************************************************************/
|
||||
*/
|
||||
static void *
|
||||
AudioThread (void *arg)
|
||||
{
|
||||
@ -67,10 +64,10 @@ AudioThread (void *arg)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
/**
|
||||
* MixSamples
|
||||
* This continually calls S9xMixSamples On each DMA Completion
|
||||
***************************************************************************/
|
||||
*/
|
||||
static void
|
||||
GCMixSamples ()
|
||||
{
|
||||
@ -83,9 +80,9 @@ GCMixSamples ()
|
||||
LWP_ThreadSignal (audioqueue);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
/**
|
||||
* InitGCAudio
|
||||
***************************************************************************/
|
||||
*/
|
||||
void
|
||||
InitGCAudio ()
|
||||
{
|
||||
@ -95,11 +92,11 @@ InitGCAudio ()
|
||||
LWP_CreateThread (&athread, AudioThread, NULL, astack, AUDIOSTACK, 80);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
/**
|
||||
* AudioStart
|
||||
*
|
||||
* Called to kick off the Audio Queue
|
||||
***************************************************************************/
|
||||
*/
|
||||
void
|
||||
AudioStart ()
|
||||
{
|
||||
|
@ -1,13 +1,12 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Audio
|
||||
*
|
||||
* Audio is fixed to 32Khz/16bit/Stereo
|
||||
*
|
||||
* softdev July 2006
|
||||
*
|
||||
* audio.h
|
||||
*
|
||||
* Audio driver
|
||||
* Audio is fixed to 32Khz/16bit/Stereo
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
|
||||
void InitGCAudio ();
|
||||
void AudioStart ();
|
||||
|
@ -1,117 +1,168 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* michniewski August 2008
|
||||
*
|
||||
* button_mapping.c
|
||||
*
|
||||
* Controller button mapping
|
||||
***************************************************************************/
|
||||
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <ogcsys.h>
|
||||
#include <unistd.h>
|
||||
#include <wiiuse/wpad.h>
|
||||
|
||||
#include "button_mapping.h"
|
||||
|
||||
/****************************************************************************
|
||||
* Controller Button Descriptions:
|
||||
* used for identifying which buttons have been pressed when configuring
|
||||
* and for displaying the name of said button
|
||||
***************************************************************************/
|
||||
/***
|
||||
* Controller Button Descriptions:
|
||||
* used for identifying which buttons have been pressed when configuring
|
||||
* and for displaying the name of said button
|
||||
***/
|
||||
//CtrlrMap ctrlr_def[4];
|
||||
|
||||
CtrlrMap ctrlr_def[4] = {
|
||||
// Nunchuk btn def
|
||||
{
|
||||
CTRLR_NUNCHUK,
|
||||
13,
|
||||
{
|
||||
{WPAD_BUTTON_DOWN, "DOWN"},
|
||||
{WPAD_BUTTON_UP, "UP"},
|
||||
{WPAD_BUTTON_LEFT, "LEFT"},
|
||||
{WPAD_BUTTON_RIGHT, "RIGHT"},
|
||||
{WPAD_BUTTON_A, "A"},
|
||||
{WPAD_BUTTON_B, "B"},
|
||||
{WPAD_BUTTON_1, "1"},
|
||||
{WPAD_BUTTON_2, "2"},
|
||||
{WPAD_BUTTON_PLUS, "PLUS"},
|
||||
{WPAD_BUTTON_MINUS, "MINUS"},
|
||||
{WPAD_BUTTON_HOME, "HOME"},
|
||||
{WPAD_NUNCHUK_BUTTON_Z, "Z"},
|
||||
{WPAD_NUNCHUK_BUTTON_C, "C"},
|
||||
{0, ""},
|
||||
{0, ""}
|
||||
}
|
||||
},
|
||||
CTRLR_NUNCHUK,
|
||||
13,
|
||||
WPAD_BUTTON_DOWN, "DOWN",
|
||||
WPAD_BUTTON_UP, "UP",
|
||||
WPAD_BUTTON_LEFT, "LEFT",
|
||||
WPAD_BUTTON_RIGHT, "RIGHT",
|
||||
WPAD_BUTTON_A, "A",
|
||||
WPAD_BUTTON_B, "B",
|
||||
WPAD_BUTTON_1, "1",
|
||||
WPAD_BUTTON_2, "2",
|
||||
WPAD_BUTTON_PLUS, "PLUS",
|
||||
WPAD_BUTTON_MINUS, "MINUS",
|
||||
WPAD_BUTTON_HOME, "HOME",
|
||||
WPAD_NUNCHUK_BUTTON_Z, "Z",
|
||||
WPAD_NUNCHUK_BUTTON_C, "C",
|
||||
0, "",
|
||||
0, "",
|
||||
// Classic btn def
|
||||
{
|
||||
CTRLR_CLASSIC,
|
||||
15,
|
||||
{
|
||||
{WPAD_CLASSIC_BUTTON_DOWN, "DOWN"},
|
||||
{WPAD_CLASSIC_BUTTON_UP, "UP"},
|
||||
{WPAD_CLASSIC_BUTTON_LEFT, "LEFT"},
|
||||
{WPAD_CLASSIC_BUTTON_RIGHT, "RIGHT"},
|
||||
{WPAD_CLASSIC_BUTTON_A, "A"},
|
||||
{WPAD_CLASSIC_BUTTON_B, "B"},
|
||||
{WPAD_CLASSIC_BUTTON_X, "X"},
|
||||
{WPAD_CLASSIC_BUTTON_Y, "Y"},
|
||||
{WPAD_CLASSIC_BUTTON_PLUS, "PLUS"},
|
||||
{WPAD_CLASSIC_BUTTON_MINUS, "MINUS"},
|
||||
{WPAD_CLASSIC_BUTTON_HOME, "HOME"},
|
||||
{WPAD_CLASSIC_BUTTON_FULL_L, "L TRIG"},
|
||||
{WPAD_CLASSIC_BUTTON_FULL_R, "R TRIG"},
|
||||
{WPAD_CLASSIC_BUTTON_ZL, "ZL"},
|
||||
{WPAD_CLASSIC_BUTTON_ZR, "ZR"}
|
||||
}
|
||||
},
|
||||
CTRLR_CLASSIC,
|
||||
15,
|
||||
WPAD_CLASSIC_BUTTON_DOWN, "DOWN",
|
||||
WPAD_CLASSIC_BUTTON_UP, "UP",
|
||||
WPAD_CLASSIC_BUTTON_LEFT, "LEFT",
|
||||
WPAD_CLASSIC_BUTTON_RIGHT, "RIGHT",
|
||||
WPAD_CLASSIC_BUTTON_A, "A",
|
||||
WPAD_CLASSIC_BUTTON_B, "B",
|
||||
WPAD_CLASSIC_BUTTON_X, "X",
|
||||
WPAD_CLASSIC_BUTTON_Y, "Y",
|
||||
WPAD_CLASSIC_BUTTON_PLUS, "PLUS",
|
||||
WPAD_CLASSIC_BUTTON_MINUS, "MINUS",
|
||||
WPAD_CLASSIC_BUTTON_HOME, "HOME",
|
||||
WPAD_CLASSIC_BUTTON_FULL_L, "L TRIG",
|
||||
WPAD_CLASSIC_BUTTON_FULL_R, "R TRIG",
|
||||
WPAD_CLASSIC_BUTTON_ZL, "ZL",
|
||||
WPAD_CLASSIC_BUTTON_ZR, "ZR",
|
||||
// Gamecube controller btn def
|
||||
{
|
||||
CTRLR_GCPAD,
|
||||
13,
|
||||
{
|
||||
{PAD_BUTTON_DOWN, "DOWN"},
|
||||
{PAD_BUTTON_UP, "UP"},
|
||||
{PAD_BUTTON_LEFT, "LEFT"},
|
||||
{PAD_BUTTON_RIGHT, "RIGHT"},
|
||||
{PAD_BUTTON_A, "A"},
|
||||
{PAD_BUTTON_B, "B"},
|
||||
{PAD_BUTTON_X, "X"},
|
||||
{PAD_BUTTON_Y, "Y"},
|
||||
{PAD_BUTTON_MENU, "MENU"},
|
||||
{PAD_BUTTON_START, "START"},
|
||||
{PAD_TRIGGER_L, "L TRIG"},
|
||||
{PAD_TRIGGER_R, "R TRIG"},
|
||||
{PAD_TRIGGER_Z, "Z"},
|
||||
{0, ""},
|
||||
{0, ""}
|
||||
}
|
||||
},
|
||||
CTRLR_GCPAD,
|
||||
13,
|
||||
PAD_BUTTON_DOWN, "DOWN",
|
||||
PAD_BUTTON_UP, "UP",
|
||||
PAD_BUTTON_LEFT, "LEFT",
|
||||
PAD_BUTTON_RIGHT, "RIGHT",
|
||||
PAD_BUTTON_A, "A",
|
||||
PAD_BUTTON_B, "B",
|
||||
PAD_BUTTON_X, "X",
|
||||
PAD_BUTTON_Y, "Y",
|
||||
PAD_BUTTON_MENU, "MENU",
|
||||
PAD_BUTTON_START, "START",
|
||||
PAD_TRIGGER_L, "L TRIG",
|
||||
PAD_TRIGGER_R, "R TRIG",
|
||||
PAD_TRIGGER_Z, "Z",
|
||||
0, "",
|
||||
0, "",
|
||||
// Wiimote btn def
|
||||
{
|
||||
CTRLR_WIIMOTE,
|
||||
11,
|
||||
{
|
||||
{WPAD_BUTTON_DOWN, "DOWN"},
|
||||
{WPAD_BUTTON_UP, "UP"},
|
||||
{WPAD_BUTTON_LEFT, "LEFT"},
|
||||
{WPAD_BUTTON_RIGHT, "RIGHT"},
|
||||
{WPAD_BUTTON_A, "A"},
|
||||
{WPAD_BUTTON_B, "B"},
|
||||
{WPAD_BUTTON_1, "1"},
|
||||
{WPAD_BUTTON_2, "2"},
|
||||
{WPAD_BUTTON_PLUS, "PLUS"},
|
||||
{WPAD_BUTTON_MINUS, "MINUS"},
|
||||
{WPAD_BUTTON_HOME, "HOME"},
|
||||
{0, ""},
|
||||
{0, ""},
|
||||
{0, ""},
|
||||
{0, ""}
|
||||
}
|
||||
}
|
||||
CTRLR_WIIMOTE,
|
||||
11,
|
||||
WPAD_BUTTON_DOWN, "DOWN",
|
||||
WPAD_BUTTON_UP, "UP",
|
||||
WPAD_BUTTON_LEFT, "LEFT",
|
||||
WPAD_BUTTON_RIGHT, "RIGHT",
|
||||
WPAD_BUTTON_A, "A",
|
||||
WPAD_BUTTON_B, "B",
|
||||
WPAD_BUTTON_1, "1",
|
||||
WPAD_BUTTON_2, "2",
|
||||
WPAD_BUTTON_PLUS, "PLUS",
|
||||
WPAD_BUTTON_MINUS, "MINUS",
|
||||
WPAD_BUTTON_HOME, "HOME",
|
||||
0, "",
|
||||
0, "",
|
||||
0, "",
|
||||
0, ""
|
||||
};
|
||||
|
||||
/***
|
||||
* Default controller maps
|
||||
* button press on left, and corresponding snes button on right
|
||||
* arguably some data is unnecessary here but lets stick to one struct type ok?
|
||||
|
||||
CtrlrMap defaultmap[4];
|
||||
// Nunchuk Default
|
||||
defaultmap[0].type = CTRLR_NUNCHUK;
|
||||
defaultmap[0].num_btns = 12;
|
||||
defaultmap[0].map[] = { WPAD_BUTTON_A, "A",
|
||||
WPAD_BUTTON_B, "B",
|
||||
WPAD_NUNCHUK_BUTTON_C, "X",
|
||||
WPAD_NUNCHUK_BUTTON_Z, "Y",
|
||||
WPAD_BUTTON_MINUS, "L",
|
||||
WPAD_BUTTON_PLUS, "R",
|
||||
WPAD_BUTTON_2, "SELECT",
|
||||
WPAD_BUTTON_1, "START",
|
||||
WPAD_BUTTON_UP, "UP",
|
||||
WPAD_BUTTON_DOWN, "DOWN",
|
||||
WPAD_BUTTON_LEFT, "LEFT",
|
||||
WPAD_BUTTON_RIGHT, "RIGHT"
|
||||
};
|
||||
// Classic Default
|
||||
defaultmap[1].type = CTRLR_CLASSIC;
|
||||
defaultmap[1].num_btns = 12;
|
||||
defaultmap[1].map[] = { WPAD_CLASSIC_BUTTON_A, "A",
|
||||
WPAD_CLASSIC_BUTTON_B, "B",
|
||||
WPAD_CLASSIC_BUTTON_Y, "X",
|
||||
WPAD_CLASSIC_BUTTON_X, "Y",
|
||||
WPAD_CLASSIC_BUTTON_FULL_L, "L",
|
||||
WPAD_CLASSIC_BUTTON_FULL_R, "R",
|
||||
WPAD_CLASSIC_BUTTON_MINUS, "SELECT",
|
||||
WPAD_CLASSIC_BUTTON_PLUS, "START",
|
||||
WPAD_CLASSIC_BUTTON_UP, "UP",
|
||||
WPAD_CLASSIC_BUTTON_DOWN, "DOWN",
|
||||
WPAD_CLASSIC_BUTTON_LEFT, "LEFT",
|
||||
WPAD_CLASSIC_BUTTON_RIGHT, "RIGHT"
|
||||
};
|
||||
// Gamecube Controller Default
|
||||
defaultmap[2].type = CTRLR_GCPAD;
|
||||
defaultmap[2].num_btns = 12;
|
||||
defaultmap[2].map[] = {PAD_BUTTON_A, "A",
|
||||
PAD_BUTTON_B, "B",
|
||||
PAD_BUTTON_X, "X",
|
||||
PAD_BUTTON_Y, "Y",
|
||||
PAD_TRIGGER_L, "L",
|
||||
PAD_TRIGGER_R, "R",
|
||||
PAD_TRIGGER_Z, "SELECT",
|
||||
PAD_BUTTON_START, "START",
|
||||
PAD_BUTTON_UP, "UP",
|
||||
PAD_BUTTON_DOWN, "DOWN",
|
||||
PAD_BUTTON_LEFT, "LEFT",
|
||||
PAD_BUTTON_RIGHT, "RIGHT"
|
||||
};
|
||||
// Wiimote Default
|
||||
defaultmap[3].type = CTRLR_WIIMOTE;
|
||||
defaultmap[3].num_btns = 12;
|
||||
defaultmap[3].map[] = { WPAD_BUTTON_B, "A",
|
||||
WPAD_BUTTON_2, "B",
|
||||
WPAD_BUTTON_1, "X",
|
||||
WPAD_BUTTON_A, "Y",
|
||||
0x0000, "L",
|
||||
0x0000, "R",
|
||||
WPAD_BUTTON_MINUS, "SELECT",
|
||||
WPAD_BUTTON_PLUS, "START",
|
||||
WPAD_BUTTON_RIGHT, "UP",
|
||||
WPAD_BUTTON_LEFT, "DOWN",
|
||||
WPAD_BUTTON_UP, "LEFT",
|
||||
WPAD_BUTTON_DOWN, "RIGHT"
|
||||
};
|
||||
// end default padmaps
|
||||
***/
|
||||
|
||||
|
||||
|
||||
// eof
|
||||
|
@ -1,13 +1,3 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* michniewski August 2008
|
||||
*
|
||||
* button_mapping.h
|
||||
*
|
||||
* Controller button mapping
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef BTN_MAP_H
|
||||
#define BTN_MAP_H
|
||||
|
||||
|
@ -1,104 +0,0 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* Tantric August 2008
|
||||
*
|
||||
* cheatmgr.cpp
|
||||
*
|
||||
* Cheat handling
|
||||
***************************************************************************/
|
||||
|
||||
#include "memmap.h"
|
||||
#include "cheats.h"
|
||||
|
||||
#include "snes9xGX.h"
|
||||
#include "fileop.h"
|
||||
#include "filesel.h"
|
||||
#include "smbop.h"
|
||||
#include "menudraw.h"
|
||||
|
||||
extern SCheatData Cheat;
|
||||
|
||||
/****************************************************************************
|
||||
* NGCLoadCheatFile
|
||||
*
|
||||
* Loads cheat file from save buffer
|
||||
* Custom version of S9xLoadCheatFile()
|
||||
***************************************************************************/
|
||||
|
||||
bool NGCLoadCheatFile (int length)
|
||||
{
|
||||
Cheat.num_cheats = 0;
|
||||
|
||||
uint8 data [28];
|
||||
int offset = 0;
|
||||
|
||||
while (offset < length)
|
||||
{
|
||||
if(Cheat.num_cheats < MAX_CHEATS)
|
||||
{
|
||||
memcpy (data, savebuffer+offset, 28);
|
||||
offset += 28;
|
||||
|
||||
Cheat.c [Cheat.num_cheats].enabled = (data [0] & 4) == 0;
|
||||
Cheat.c [Cheat.num_cheats].byte = data [1];
|
||||
Cheat.c [Cheat.num_cheats].address = data [2] | (data [3] << 8) | (data [4] << 16);
|
||||
Cheat.c [Cheat.num_cheats].saved_byte = data [5];
|
||||
Cheat.c [Cheat.num_cheats].saved = (data [0] & 8) != 0;
|
||||
memmove (Cheat.c [Cheat.num_cheats].name, &data [8], 20);
|
||||
Cheat.c [Cheat.num_cheats++].name [20] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* SetupCheats
|
||||
*
|
||||
* Erases any prexisting cheats, loads cheats from a cheat file
|
||||
* Called when a ROM is first loaded
|
||||
***************************************************************************/
|
||||
void
|
||||
SetupCheats()
|
||||
{
|
||||
char filepath[1024];
|
||||
int offset = 0;
|
||||
|
||||
S9xInitCheatData ();
|
||||
S9xDeleteCheats ();
|
||||
|
||||
int method = GCSettings.SaveMethod;
|
||||
|
||||
if(method == METHOD_AUTO)
|
||||
method = autoSaveMethod();
|
||||
|
||||
AllocSaveBuffer();
|
||||
|
||||
if(method == METHOD_SD || method == METHOD_USB)
|
||||
{
|
||||
if(ChangeFATInterface(method, NOTSILENT))
|
||||
{
|
||||
sprintf (filepath, "%s/%s/%s.cht", ROOTFATDIR, GCSettings.CheatFolder, Memory.ROMFilename);
|
||||
offset = LoadBufferFromFAT (filepath, SILENT);
|
||||
}
|
||||
}
|
||||
else if(method == METHOD_SMB)
|
||||
{
|
||||
sprintf (filepath, "%s/%s.cht", GCSettings.CheatFolder, Memory.ROMFilename);
|
||||
offset = LoadBufferFromSMB (filepath, SILENT);
|
||||
}
|
||||
|
||||
// load cheat file if present
|
||||
if(offset > 0)
|
||||
{
|
||||
if(NGCLoadCheatFile (offset))
|
||||
{
|
||||
// disable all cheats loaded from the file
|
||||
for (uint16 i = 0; i < Cheat.num_cheats; i++)
|
||||
S9xDisableCheat(i);
|
||||
}
|
||||
}
|
||||
|
||||
FreeSaveBuffer ();
|
||||
}
|
877
source/ngc/dkpro.h
Normal file
877
source/ngc/dkpro.h
Normal file
@ -0,0 +1,877 @@
|
||||
/*******************************************************************
|
||||
* Image File : /public/dkpro.bmp
|
||||
* Width : 218
|
||||
* Height : 65
|
||||
*
|
||||
* This header contains a compressed Zip image.
|
||||
* Use zlib1.2.3 uncompress function to restore.
|
||||
*******************************************************************/
|
||||
|
||||
#define dkpro_RAW 28340
|
||||
#define dkpro_COMPRESSED 6887
|
||||
#define dkpro_WIDTH 218
|
||||
#define dkpro_HEIGHT 65
|
||||
|
||||
unsigned char dkpro[6887] = {
|
||||
0x78, 0xda, 0xed, 0x9c, 0x67, 0x70, 0x54, 0x57, 0x96, 0xc7, 0xf9, 0xb8,
|
||||
0xb5, 0x55, 0xbb, 0x55,
|
||||
0x53, 0xb5, 0xb5, 0xb3, 0x9e, 0x31, 0xc6, 0x98, 0x20, 0x31, 0xf6, 0x38,
|
||||
0x7b, 0xc6, 0x33, 0x0e,
|
||||
0xe3, 0x34, 0x60, 0x03, 0x36, 0xc9, 0x80, 0x49, 0xb6, 0x41, 0x42, 0x59,
|
||||
0x42, 0x39, 0x20, 0x75,
|
||||
0xbf, 0xd3, 0x92, 0x90, 0x84, 0x32, 0x41, 0x02, 0x11, 0xd4, 0x48, 0xe4,
|
||||
0x60, 0x72, 0x0e, 0x22,
|
||||
0x98, 0x8c, 0x8d, 0x04, 0x26, 0x83, 0x31, 0xe0, 0xec, 0x71, 0x06, 0xe7,
|
||||
0xa0, 0xfd, 0xdd, 0xdb,
|
||||
0xdd, 0xaf, 0x5f, 0xb7, 0xba, 0x07, 0x30, 0xc6, 0xf6, 0x87, 0xd6, 0xbf,
|
||||
0x1e, 0xb4, 0x6e, 0x38,
|
||||
0xf7, 0xe4, 0x7b, 0xee, 0x7b, 0x4f, 0xdd, 0x4e, 0xda, 0x5d, 0x1d, 0xaa,
|
||||
0xc3, 0x52, 0xba, 0x38,
|
||||
0x3b, 0x46, 0x75, 0x70, 0xb6, 0x8f, 0xbd, 0xb1, 0xfe, 0xc6, 0xf8, 0x3f,
|
||||
0x3a, 0x6f, 0x8c, 0x6f,
|
||||
0xef, 0xbc, 0x29, 0xb6, 0xa3, 0xb3, 0x53, 0x74, 0x57, 0x67, 0xb7, 0x88,
|
||||
0x76, 0x12, 0xc2, 0x6f,
|
||||
0x06, 0x55, 0xe1, 0xd8, 0xea, 0xe6, 0xa8, 0x3f, 0x38, 0xc3, 0x62, 0xfa,
|
||||
0xd5, 0x94, 0xc4, 0x2f,
|
||||
0x28, 0xdd, 0x91, 0x71, 0x74, 0xdc, 0xf9, 0xdc, 0x0b, 0x85, 0xa7, 0x72,
|
||||
0x0f, 0x8c, 0x5f, 0x95,
|
||||
0x59, 0x37, 0x29, 0x32, 0xf1, 0xfe, 0xfa, 0x3f, 0xc4, 0xb4, 0x77, 0x76,
|
||||
0x8a, 0x09, 0x9b, 0x15,
|
||||
0xb2, 0xdd, 0xaf, 0x6f, 0xaf, 0xb0, 0x94, 0x9b, 0x89, 0xa3, 0xbe, 0x93,
|
||||
0x9d, 0x09, 0xef, 0x39,
|
||||
0x5a, 0xed, 0xad, 0x12, 0x0c, 0x3f, 0xca, 0x8e, 0xca, 0x84, 0x94, 0xdb,
|
||||
0x9d, 0xed, 0xa3, 0xba,
|
||||
0x84, 0xec, 0xf6, 0x6b, 0xda, 0x2b, 0xf5, 0x26, 0x67, 0x58, 0x74, 0xe5,
|
||||
0xf8, 0x7f, 0x65, 0x6a,
|
||||
0xab, 0x18, 0xdf, 0x49, 0x50, 0x18, 0x3f, 0xb8, 0x6c, 0x37, 0x6e, 0x5d,
|
||||
0xee, 0xd3, 0x33, 0x6e,
|
||||
0x88, 0xeb, 0xec, 0xec, 0x16, 0x19, 0xd2, 0xe0, 0x2f, 0x9f, 0x0f, 0x3b,
|
||||
0xd4, 0xdf, 0x1b, 0x35,
|
||||
0xaf, 0xa8, 0x75, 0x6c, 0x2b, 0xf6, 0xf8, 0xc6, 0xf8, 0x46, 0x3c, 0xf8,
|
||||
0x9e, 0x98, 0xf2, 0x46,
|
||||
0xd7, 0x0f, 0xf2, 0xad, 0x78, 0xfb, 0xbe, 0x33, 0x68, 0xcd, 0x3f, 0x69,
|
||||
0x1b, 0x36, 0xfd, 0xa6,
|
||||
0xd8, 0x2e, 0xd5, 0xed, 0x52, 0x43, 0x9a, 0xfc, 0x85, 0x50, 0xdd, 0x2d,
|
||||
0xa5, 0xb3, 0xb3, 0x43,
|
||||
0x74, 0x69, 0x49, 0x6b, 0x76, 0xab, 0xf1, 0xb5, 0x7c, 0xa5, 0xa1, 0x6c,
|
||||
0xe5, 0xb2, 0xd3, 0x27,
|
||||
0x72, 0x52, 0xf6, 0xcb, 0x36, 0x69, 0x92, 0x5d, 0x72, 0x48, 0xde, 0x96,
|
||||
0x1f, 0xdc, 0xd6, 0xfb,
|
||||
0x56, 0xdc, 0x63, 0x0d, 0x6c, 0x5a, 0xb0, 0x3b, 0xef, 0xfe, 0xfa, 0x9b,
|
||||
0xa2, 0xc3, 0xab, 0xda,
|
||||
0xa5, 0x84, 0x34, 0x7a, 0xfd, 0xd1, 0xcd, 0xd9, 0x61, 0x74, 0x8f, 0xca,
|
||||
0x8f, 0x53, 0x5b, 0x8d,
|
||||
0xaf, 0xe4, 0x4b, 0x8d, 0x6f, 0xb0, 0xc9, 0xb7, 0x72, 0x5c, 0xe6, 0x48,
|
||||
0x86, 0x3c, 0x2b, 0x4f,
|
||||
0x4b, 0x5f, 0xe9, 0x2f, 0x03, 0x40, 0x7f, 0xe9, 0x27, 0x7d, 0xf8, 0x3d,
|
||||
0x5a, 0x2a, 0x65, 0x27,
|
||||
0xb6, 0x6c, 0xc5, 0xae, 0xae, 0x19, 0x5f, 0x2a, 0xbb, 0x95, 0x8c, 0xcf,
|
||||
0xea, 0xe8, 0x0c, 0x8b,
|
||||
0x0a, 0x69, 0xf4, 0x7a, 0xc7, 0x58, 0x58, 0xca, 0x1f, 0xa7, 0x94, 0x24,
|
||||
0xfd, 0x68, 0xff, 0x46,
|
||||
0x2e, 0x6a, 0x7c, 0x85, 0x25, 0x3e, 0x90, 0x06, 0x19, 0x8d, 0xb5, 0x06,
|
||||
0xcb, 0x70, 0x79, 0x41,
|
||||
0x5e, 0x6c, 0x83, 0x11, 0x32, 0x84, 0xde, 0x61, 0x32, 0x4e, 0x5e, 0xd5,
|
||||
0xd6, 0xbd, 0xa4, 0x67,
|
||||
0x5e, 0x22, 0x4f, 0x1e, 0x9a, 0x78, 0x4b, 0xca, 0xef, 0x9d, 0x37, 0x24,
|
||||
0xdd, 0xe0, 0xbc, 0x21,
|
||||
0x31, 0x74, 0x5d, 0xdb, 0xd5, 0xa1, 0xaa, 0x5d, 0x7a, 0x20, 0x9b, 0x85,
|
||||
0xcd, 0xea, 0x34, 0x7a,
|
||||
0x4d, 0x61, 0x6b, 0xee, 0xe7, 0xc6, 0x67, 0xf2, 0x99, 0x7c, 0x4e, 0xdc,
|
||||
0x9c, 0x93, 0x72, 0xe2,
|
||||
0x69, 0x08, 0x96, 0x19, 0x75, 0x19, 0x8c, 0xc4, 0x76, 0x03, 0x24, 0x81,
|
||||
0xac, 0xf9, 0x9d, 0x7c,
|
||||
0x21, 0x9f, 0x69, 0x7c, 0x65, 0x04, 0xaf, 0x34, 0x43, 0xb8, 0x3a, 0xac,
|
||||
0x99, 0xdc, 0x21, 0xb9,
|
||||
0x6d, 0xdd, 0xd1, 0x35, 0xb5, 0xc3, 0xc4, 0xe6, 0x94, 0xef, 0xed, 0x9f,
|
||||
0x88, 0xc2, 0x25, 0x62,
|
||||
0xac, 0x51, 0x86, 0x62, 0x89, 0xc8, 0xab, 0xc0, 0x48, 0x79, 0x4e, 0xc6,
|
||||
0xca, 0x19, 0xec, 0xf6,
|
||||
0xa9, 0x7c, 0x12, 0xc2, 0xcf, 0x05, 0xea, 0x8a, 0x39, 0x35, 0x1d, 0x92,
|
||||
0xda, 0xc6, 0x58, 0x97,
|
||||
0xc8, 0x23, 0xf2, 0x95, 0xfd, 0x43, 0x51, 0xf8, 0x42, 0x8e, 0x92, 0x0f,
|
||||
0x87, 0x73, 0x45, 0x5d,
|
||||
0x35, 0x46, 0x92, 0x45, 0x17, 0x90, 0x1d, 0x3f, 0x96, 0x0f, 0x43, 0xf8,
|
||||
0x79, 0x60, 0x7c, 0x21,
|
||||
0x8d, 0x35, 0x37, 0x27, 0xf9, 0xd7, 0xf6, 0xed, 0x27, 0xee, 0x4e, 0xbd,
|
||||
0x64, 0x7f, 0x5f, 0xde,
|
||||
0x67, 0xff, 0xfa, 0x5a, 0x56, 0x90, 0x0d, 0x47, 0x4b, 0xec, 0x4f, 0x44,
|
||||
0x8c, 0x3c, 0x2f, 0x42,
|
||||
0xa4, 0xaa, 0x5a, 0x32, 0x84, 0x6b, 0xc3, 0x87, 0x58, 0xe4, 0x7d, 0xe3,
|
||||
0x73, 0x69, 0xf0, 0xb3,
|
||||
0x99, 0xaa, 0x15, 0xe7, 0x17, 0x7c, 0x99, 0xf7, 0xae, 0xbc, 0x2b, 0xef,
|
||||
0x11, 0x8b, 0x33, 0x89,
|
||||
0xb0, 0x38, 0x89, 0xbf, 0x26, 0x44, 0x63, 0x37, 0xb5, 0xcb, 0x85, 0x70,
|
||||
0x2d, 0x18, 0x28, 0x47,
|
||||
0x88, 0xa1, 0x77, 0x8d, 0x4f, 0xc5, 0xe9, 0x67, 0xb3, 0x9b, 0xa7, 0x66,
|
||||
0xc4, 0x7d, 0x61, 0x7f,
|
||||
0xdb, 0xf1, 0x16, 0xe7, 0xad, 0xcf, 0x64, 0xaa, 0x44, 0x48, 0xa2, 0x24,
|
||||
0x5d, 0x33, 0x12, 0x43,
|
||||
0xb8, 0x66, 0x8c, 0x94, 0x63, 0xc4, 0xd1, 0x5b, 0xc6, 0x47, 0x52, 0x6f,
|
||||
0xb5, 0x59, 0x75, 0x97,
|
||||
0xd4, 0xbf, 0x95, 0x5f, 0x4c, 0xbf, 0x60, 0x9c, 0x97, 0xf3, 0xd8, 0x74,
|
||||
0x16, 0x95, 0x44, 0x4a,
|
||||
0x08, 0xbf, 0x11, 0x44, 0xc9, 0x6b, 0xf2, 0x96, 0x9c, 0x37, 0x3e, 0x90,
|
||||
0xe9, 0x35, 0x1d, 0x4d,
|
||||
0x9b, 0x85, 0x3b, 0x3b, 0x8e, 0xde, 0xe6, 0x78, 0xdb, 0x7e, 0x56, 0xce,
|
||||
0x62, 0xd1, 0xd5, 0xec,
|
||||
0x46, 0x69, 0x57, 0x81, 0x74, 0x13, 0x69, 0xd7, 0x1d, 0xe9, 0x57, 0xb9,
|
||||
0x5a, 0xaa, 0xbe, 0x52,
|
||||
0xaf, 0x61, 0x95, 0xf4, 0x5f, 0x54, 0xbe, 0x40, 0x88, 0x91, 0x43, 0x44,
|
||||
0xd2, 0x59, 0xe3, 0x5d,
|
||||
0x99, 0x66, 0xb1, 0xd9, 0x2d, 0x75, 0xa9, 0x71, 0x1f, 0xd8, 0x4f, 0x3b,
|
||||
0x4e, 0xcb, 0x1b, 0xd2,
|
||||
0xcc, 0xf9, 0x2a, 0x53, 0xb2, 0xae, 0x10, 0x99, 0x3e, 0x92, 0xa4, 0x4b,
|
||||
0xc6, 0x15, 0xcf, 0xbc,
|
||||
0x7a, 0x64, 0xfa, 0x69, 0x2d, 0xfd, 0xdf, 0xf2, 0x99, 0x89, 0xa5, 0xd4,
|
||||
0x8e, 0xea, 0xaa, 0x63,
|
||||
0xa3, 0xf1, 0xc3, 0x64, 0x66, 0x5c, 0xfd, 0x2a, 0x69, 0x7e, 0xf2, 0x65,
|
||||
0x5e, 0x47, 0x09, 0x03,
|
||||
0x23, 0x41, 0x0e, 0x12, 0x4b, 0xa7, 0x8d, 0x37, 0x65, 0xaa, 0xc7, 0x66,
|
||||
0xd4, 0x8b, 0xb7, 0x54,
|
||||
0x9d, 0x4d, 0x3f, 0x65, 0x9c, 0x90, 0x93, 0xf4, 0x8d, 0x83, 0xab, 0xb1,
|
||||
0x57, 0x88, 0x2c, 0x19,
|
||||
0x23, 0x2f, 0xc8, 0x30, 0xce, 0xdb, 0x0a, 0xc3, 0xa9, 0x33, 0xd3, 0x25,
|
||||
0xfb, 0x8a, 0x67, 0x5f,
|
||||
0x1d, 0x72, 0xd0, 0x57, 0x2c, 0x27, 0xc5, 0xa1, 0xe6, 0x6a, 0xa3, 0x69,
|
||||
0xc9, 0x09, 0x3a, 0x3e,
|
||||
0x93, 0x9d, 0x40, 0x5d, 0xb1, 0x54, 0x52, 0xb1, 0x58, 0x2f, 0x8d, 0x2c,
|
||||
0x93, 0xa6, 0xc7, 0xe7,
|
||||
0xc0, 0xa3, 0xb2, 0x4d, 0x86, 0x86, 0xb2, 0x81, 0x97, 0xe7, 0x6c, 0x2c,
|
||||
0xfd, 0xa2, 0x29, 0x91,
|
||||
0x15, 0x43, 0x59, 0xf1, 0x79, 0xf6, 0x0c, 0x65, 0xfb, 0x8c, 0xeb, 0x26,
|
||||
0x65, 0x20, 0x24, 0xcb,
|
||||
0x2b, 0x72, 0x5a, 0x4e, 0xb0, 0x6f, 0xd5, 0xd6, 0xba, 0x6c, 0xd6, 0x6d,
|
||||
0x56, 0xc7, 0x48, 0x5b,
|
||||
0xd1, 0xf9, 0x9c, 0x23, 0x54, 0x27, 0xa7, 0x39, 0x53, 0x65, 0x88, 0xed,
|
||||
0x8a, 0xa1, 0xfc, 0x6e,
|
||||
0xbf, 0x6c, 0x91, 0xcd, 0x1a, 0x4d, 0xf2, 0x2a, 0x3a, 0xcd, 0x11, 0xfb,
|
||||
0x55, 0x50, 0xb8, 0x72,
|
||||
0xe4, 0xa2, 0x77, 0xa7, 0xec, 0x34, 0x57, 0xdb, 0x2e, 0x6b, 0xa9, 0x93,
|
||||
0xc6, 0x06, 0x1d, 0x9f,
|
||||
0x49, 0x74, 0xf9, 0xde, 0x45, 0xa8, 0x46, 0xe3, 0x36, 0xb8, 0xcb, 0xc1,
|
||||
0xd3, 0x46, 0x70, 0xee,
|
||||
0x1f, 0xa4, 0x31, 0x84, 0x3d, 0x3e, 0x03, 0xea, 0x36, 0xdd, 0x97, 0xc9,
|
||||
0x2a, 0x07, 0x90, 0x64,
|
||||
0x73, 0x1b, 0x34, 0xc9, 0x4a, 0x99, 0x27, 0xe5, 0xd8, 0x7d, 0x04, 0x67,
|
||||
0xcf, 0x04, 0x2c, 0x9d,
|
||||
0x7b, 0x5d, 0xe4, 0x0c, 0xa4, 0xe5, 0xfd, 0x72, 0x5c, 0x8e, 0x18, 0x67,
|
||||
0x64, 0xb2, 0x3b, 0xce,
|
||||
0xc2, 0x9d, 0x5d, 0x22, 0x0f, 0x18, 0x47, 0x8c, 0x43, 0x72, 0x98, 0xbd,
|
||||
0x6e, 0xac, 0x18, 0x72,
|
||||
0xa5, 0x3f, 0x06, 0x3e, 0x99, 0xe2, 0xa7, 0x97, 0xdb, 0xd0, 0xc8, 0xf5,
|
||||
0xf9, 0xb1, 0xa1, 0xdb,
|
||||
0x26, 0x9f, 0xb5, 0xde, 0x94, 0x87, 0xd0, 0x72, 0xb0, 0x9f, 0x4c, 0xa2,
|
||||
0xe2, 0x0b, 0xf9, 0xc1,
|
||||
0x7c, 0xbe, 0xd7, 0x0a, 0xb7, 0x23, 0x34, 0xd7, 0x69, 0x52, 0x88, 0x77,
|
||||
0x36, 0xbb, 0x71, 0x48,
|
||||
0x5a, 0x88, 0x44, 0x97, 0xdc, 0x06, 0xd6, 0x7b, 0xfe, 0xb2, 0x77, 0x90,
|
||||
0xbe, 0xc6, 0xaa, 0xd1,
|
||||
0xc4, 0x62, 0x16, 0x3c, 0xfd, 0x12, 0x3f, 0x59, 0xb2, 0x07, 0xcb, 0x1c,
|
||||
0x32, 0x4e, 0xca, 0xc4,
|
||||
0x9a, 0x8e, 0x89, 0xca, 0x66, 0x9d, 0xa7, 0x45, 0xc4, 0xbe, 0x6e, 0x6f,
|
||||
0x76, 0x34, 0x13, 0x67,
|
||||
0x0d, 0x70, 0x5d, 0x70, 0x85, 0x28, 0xe4, 0x4a, 0xc3, 0x2b, 0x5b, 0x3d,
|
||||
0xf7, 0xf1, 0x41, 0xab,
|
||||
0xfc, 0x51, 0xf2, 0xe8, 0x29, 0xbc, 0x62, 0x2a, 0x57, 0xbe, 0x9a, 0x90,
|
||||
0xb3, 0x56, 0xc9, 0x8f,
|
||||
0xe6, 0x5a, 0xdf, 0xc9, 0x51, 0xb9, 0x5b, 0xf2, 0x03, 0xae, 0xa5, 0xda,
|
||||
0x72, 0xb0, 0xd0, 0xa7,
|
||||
0xe8, 0xd7, 0xcb, 0x9b, 0xca, 0xe3, 0xaa, 0x27, 0x85, 0x59, 0xea, 0xf9,
|
||||
0x83, 0x0b, 0xad, 0x9c,
|
||||
0xfb, 0x9f, 0xc0, 0x66, 0x8a, 0xeb, 0x7c, 0xf4, 0x33, 0xd8, 0x47, 0xa2,
|
||||
0x40, 0xf8, 0x5a, 0x3f,
|
||||
0x7b, 0x9a, 0x43, 0x8c, 0x8e, 0x15, 0xc7, 0xcf, 0x2e, 0x69, 0x5b, 0xe4,
|
||||
0xc9, 0x6e, 0xfc, 0xaa,
|
||||
0xd9, 0x38, 0x26, 0xd5, 0x6e, 0x9b, 0xdd, 0x34, 0x71, 0x69, 0x6a, 0x8b,
|
||||
0x71, 0x80, 0x9c, 0xb9,
|
||||
0x5f, 0x8a, 0xd8, 0xcd, 0x8a, 0x2e, 0x8b, 0x62, 0xa0, 0xfe, 0x1d, 0xa7,
|
||||
0x33, 0x49, 0xab, 0x7c,
|
||||
0x6e, 0xa2, 0x55, 0xda, 0xe3, 0xf9, 0x81, 0x66, 0x78, 0xe7, 0xfd, 0x34,
|
||||
0x14, 0xc3, 0xfb, 0x48,
|
||||
0x59, 0x21, 0xdf, 0x9a, 0x6b, 0x7d, 0x45, 0x5e, 0xb8, 0x87, 0xd6, 0x60,
|
||||
0x34, 0xf3, 0xc8, 0x9c,
|
||||
0x1f, 0x11, 0x69, 0x17, 0xdd, 0x50, 0x36, 0x8b, 0xd0, 0x12, 0xa6, 0xd0,
|
||||
0xe7, 0xe5, 0xfa, 0x12,
|
||||
0x67, 0x9b, 0xfb, 0x89, 0x98, 0x22, 0xdd, 0x97, 0x43, 0xae, 0xb4, 0x4a,
|
||||
0x14, 0x1c, 0xad, 0x64,
|
||||
0xea, 0x61, 0x78, 0xd2, 0xb8, 0x9f, 0x20, 0x4b, 0xb1, 0x45, 0x2b, 0x97,
|
||||
0x87, 0x21, 0x3b, 0xd8,
|
||||
0x75, 0x0e, 0x18, 0x87, 0xa5, 0xb2, 0x16, 0x9b, 0x55, 0x87, 0xa5, 0xdc,
|
||||
0x56, 0x71, 0x32, 0x75,
|
||||
0xaf, 0xec, 0x25, 0xde, 0x97, 0xb2, 0x7e, 0x69, 0x50, 0x94, 0x81, 0x52,
|
||||
0x19, 0x2f, 0x25, 0x7a,
|
||||
0xad, 0x12, 0x3e, 0x95, 0x92, 0xd1, 0x93, 0xd0, 0xa2, 0xf7, 0x9e, 0x58,
|
||||
0xab, 0x74, 0x44, 0x8b,
|
||||
0xae, 0x91, 0xbe, 0x33, 0xc6, 0xb9, 0x65, 0x73, 0xcd, 0xf3, 0x8c, 0x08,
|
||||
0xbe, 0x8e, 0xff, 0x88,
|
||||
0x32, 0x68, 0x44, 0xc1, 0xe1, 0x25, 0x73, 0xad, 0xcf, 0x90, 0xe3, 0x7e,
|
||||
0xe8, 0x05, 0xa3, 0x95,
|
||||
0x0f, 0x6f, 0xff, 0x72, 0x3f, 0x13, 0x72, 0xd9, 0x4c, 0xd5, 0x91, 0x6a,
|
||||
0x6c, 0x06, 0x36, 0xfb,
|
||||
0xc6, 0xa4, 0xf3, 0x09, 0x67, 0x9f, 0x07, 0xd0, 0xbd, 0x8b, 0x8a, 0x8d,
|
||||
0x4a, 0xe3, 0xfb, 0x2b,
|
||||
0xbc, 0x03, 0xf8, 0x23, 0xd6, 0xcf, 0x80, 0x83, 0xc0, 0x72, 0x28, 0xb9,
|
||||
0x95, 0xb4, 0xe3, 0x03,
|
||||
0x68, 0xa3, 0xc8, 0xad, 0x8f, 0x62, 0xb7, 0x36, 0x4a, 0xff, 0x8d, 0x3e,
|
||||
0x4a, 0x89, 0xff, 0x6d,
|
||||
0xb2, 0x4f, 0xf6, 0x1a, 0xcd, 0x52, 0xae, 0x6a, 0x90, 0xea, 0xce, 0xa9,
|
||||
0x11, 0x25, 0xcd, 0x59,
|
||||
0x3b, 0xd9, 0xdb, 0xf7, 0x4b, 0x0d, 0x3b, 0x6c, 0x45, 0x10, 0x54, 0x72,
|
||||
0x95, 0xb3, 0x82, 0x50,
|
||||
0x31, 0x25, 0xe3, 0xb1, 0x69, 0xd8, 0xab, 0x10, 0xaf, 0x4c, 0x42, 0x2b,
|
||||
0xef, 0x9a, 0xf8, 0x5e,
|
||||
0x6e, 0x81, 0x97, 0x4a, 0x0d, 0x35, 0xab, 0x4c, 0x7b, 0x49, 0x26, 0xe3,
|
||||
0xe3, 0x75, 0xed, 0x36,
|
||||
0x86, 0xdc, 0x63, 0xc0, 0x69, 0x99, 0x9b, 0x66, 0x39, 0x1c, 0x15, 0x61,
|
||||
0xe5, 0x7c, 0x33, 0xa7,
|
||||
0x95, 0x68, 0x1e, 0x5c, 0xab, 0x95, 0x40, 0xcb, 0xd3, 0x33, 0x8e, 0xbe,
|
||||
0x18, 0x59, 0x2c, 0x1f,
|
||||
0x9b, 0x6b, 0x7d, 0x88, 0x9f, 0xfd, 0x4d, 0x53, 0x2a, 0x63, 0x64, 0xa1,
|
||||
0x39, 0x32, 0x9f, 0xb1,
|
||||
0xc5, 0x9a, 0xd7, 0x6c, 0xe9, 0x21, 0x37, 0x49, 0x07, 0x8d, 0x9b, 0xc1,
|
||||
0x7d, 0xd8, 0x4a, 0x71,
|
||||
0xa4, 0xb8, 0xb8, 0x68, 0xd2, 0x79, 0x5f, 0xce, 0xc9, 0x5f, 0x90, 0x64,
|
||||
0x9c, 0x5e, 0x5b, 0xd8,
|
||||
0xcf, 0xbe, 0xb4, 0x48, 0xa4, 0x70, 0xc9, 0x8d, 0x4f, 0xf1, 0x01, 0x6b,
|
||||
0xfb, 0x47, 0xb2, 0x4b,
|
||||
0x06, 0x6a, 0x69, 0x8a, 0xcd, 0xf5, 0x0b, 0xa1, 0x5f, 0xaa, 0xa5, 0xb2,
|
||||
0xe9, 0x3a, 0x3d, 0x9f,
|
||||
0xcf, 0x15, 0xa6, 0x36, 0x4a, 0xdc, 0xfa, 0x8b, 0xd7, 0x77, 0x64, 0x93,
|
||||
0xa8, 0x2e, 0x6c, 0x3a,
|
||||
0x4e, 0xca, 0x4d, 0x8d, 0x05, 0x42, 0x09, 0x75, 0xd7, 0x2e, 0xd9, 0x49,
|
||||
0x2e, 0x2c, 0xad, 0xb9,
|
||||
0x25, 0x91, 0x9a, 0x71, 0x74, 0x4d, 0xc1, 0xee, 0xbc, 0xed, 0x54, 0x61,
|
||||
0x5b, 0x99, 0x39, 0x31,
|
||||
0x28, 0x26, 0x40, 0x73, 0x1c, 0xd2, 0xa6, 0xf0, 0x79, 0x31, 0x15, 0x54,
|
||||
0x23, 0xdc, 0xc4, 0xea,
|
||||
0x3a, 0xfa, 0x23, 0x64, 0xf6, 0xe0, 0x92, 0x74, 0x41, 0x57, 0xae, 0xf1,
|
||||
0x55, 0x7c, 0xca, 0x65,
|
||||
0x44, 0x3a, 0xf5, 0xda, 0x22, 0xd9, 0x48, 0xfd, 0xb0, 0x89, 0x99, 0x55,
|
||||
0x50, 0x88, 0x25, 0x7f,
|
||||
0x96, 0xd2, 0xaa, 0xc6, 0x14, 0xf3, 0x39, 0x85, 0x2a, 0x4c, 0x21, 0x09,
|
||||
0xaf, 0x55, 0x3d, 0x13,
|
||||
0x98, 0x5f, 0x05, 0xa7, 0x79, 0xcc, 0x4d, 0xd4, 0x3d, 0x63, 0xb0, 0xbb,
|
||||
0xb0, 0xef, 0x2f, 0x40,
|
||||
0x53, 0x9e, 0xb5, 0xde, 0x26, 0x63, 0x3c, 0xc4, 0xb8, 0x4a, 0xf4, 0x94,
|
||||
0x61, 0xd2, 0x48, 0xe4,
|
||||
0xd3, 0x58, 0xb4, 0x53, 0xae, 0xf5, 0x1f, 0x47, 0x75, 0x38, 0x50, 0x9e,
|
||||
0x05, 0x83, 0xb0, 0x45,
|
||||
0xaa, 0xf6, 0xef, 0x5c, 0x72, 0x6c, 0x16, 0xda, 0xf7, 0xd0, 0xb9, 0xc0,
|
||||
0x09, 0xe7, 0x2f, 0xd0,
|
||||
0xce, 0x40, 0xa2, 0x32, 0x68, 0x8d, 0xc4, 0x2f, 0xce, 0x59, 0xf0, 0x31,
|
||||
0x19, 0x55, 0xdd, 0x8d,
|
||||
0x48, 0x86, 0xaf, 0x3d, 0x96, 0x79, 0x0a, 0x5f, 0xca, 0x3f, 0xb1, 0x93,
|
||||
0xb2, 0x4f, 0xaa, 0x7b,
|
||||
0xfd, 0x64, 0x5d, 0x83, 0xd9, 0xb0, 0x4a, 0xae, 0x4c, 0x41, 0xee, 0x32,
|
||||
0x56, 0x74, 0xc9, 0x53,
|
||||
0x8a, 0xb7, 0xc6, 0xe1, 0xeb, 0x65, 0x48, 0xb1, 0x01, 0x2b, 0x6c, 0x95,
|
||||
0x97, 0x64, 0x2a, 0x72,
|
||||
0xc5, 0x60, 0xc5, 0x12, 0xfa, 0x27, 0x04, 0xd5, 0x7d, 0x05, 0x9a, 0xdb,
|
||||
0x21, 0xdb, 0x8d, 0xbd,
|
||||
0x52, 0x8c, 0xcd, 0xc2, 0x67, 0x75, 0x89, 0x58, 0x23, 0x5b, 0xed, 0x8a,
|
||||
0xc2, 0x32, 0x66, 0xd5,
|
||||
0x04, 0xc5, 0x04, 0x38, 0x8b, 0xa6, 0xd6, 0x3d, 0x8f, 0xae, 0x2e, 0xf0,
|
||||
0xef, 0x9b, 0x68, 0xaf,
|
||||
0x45, 0xd7, 0xcc, 0xef, 0x51, 0x83, 0x79, 0xf0, 0xb1, 0x84, 0xa1, 0x2b,
|
||||
0xd7, 0xf8, 0xf1, 0xe8,
|
||||
0xcf, 0x4e, 0x2c, 0xbc, 0xa9, 0x67, 0x78, 0xf4, 0xa3, 0x3e, 0x6f, 0xd5,
|
||||
0xf7, 0x26, 0xca, 0xe0,
|
||||
0xa6, 0x1a, 0xc9, 0x8e, 0xa0, 0xb3, 0xe3, 0x6e, 0xbc, 0x41, 0x6b, 0x1e,
|
||||
0xed, 0x35, 0xf4, 0xe4,
|
||||
0xc9, 0x5c, 0x79, 0xdd, 0xec, 0x39, 0x2f, 0x93, 0xc8, 0x5a, 0xf3, 0x98,
|
||||
0xed, 0x59, 0xeb, 0x1c,
|
||||
0x72, 0x3f, 0xcc, 0xb8, 0x12, 0x7c, 0x60, 0xbb, 0x9c, 0x32, 0x47, 0x9e,
|
||||
0x24, 0x72, 0xd4, 0xee,
|
||||
0x57, 0x01, 0x85, 0x63, 0x8c, 0x3b, 0xe5, 0xc6, 0x05, 0xc6, 0xaa, 0x13,
|
||||
0x65, 0x33, 0x23, 0x4e,
|
||||
0xca, 0x19, 0x0b, 0xd7, 0x67, 0x98, 0x75, 0x02, 0x7a, 0x55, 0x68, 0xb5,
|
||||
0x08, 0x0b, 0x59, 0x25,
|
||||
0x3a, 0xcd, 0xce, 0xd5, 0x0e, 0xdf, 0x78, 0x4c, 0x1e, 0x91, 0xbb, 0xe4,
|
||||
0x77, 0xe8, 0xf9, 0xbc,
|
||||
0xa5, 0xef, 0x7d, 0xe4, 0xcf, 0x46, 0xef, 0xfb, 0x2d, 0xeb, 0xbf, 0x23,
|
||||
0x3d, 0xb1, 0xcd, 0x7e,
|
||||
0xfe, 0x7f, 0x0b, 0x7f, 0xce, 0xa3, 0x77, 0x32, 0x12, 0x95, 0xe9, 0xfb,
|
||||
0x28, 0x4d, 0x70, 0xf1,
|
||||
0x8e, 0xa9, 0x8d, 0xf3, 0xa2, 0xee, 0xed, 0x1e, 0x84, 0xdb, 0x18, 0xae,
|
||||
0x6a, 0xc6, 0x05, 0xd3,
|
||||
0xfd, 0x7a, 0x66, 0x6e, 0x31, 0x76, 0xca, 0x38, 0x6c, 0x16, 0xe6, 0xbc,
|
||||
0x3b, 0x62, 0x9b, 0x7d,
|
||||
0x23, 0x51, 0xb0, 0x59, 0x66, 0xe3, 0x17, 0x53, 0x03, 0xa0, 0x8e, 0xab,
|
||||
0x16, 0x2f, 0x89, 0x23,
|
||||
0x7f, 0xbe, 0x4e, 0xad, 0x76, 0xc4, 0xc4, 0x71, 0xd6, 0x2c, 0x83, 0x73,
|
||||
0x6f, 0xcb, 0x3b, 0xf2,
|
||||
0x27, 0x24, 0xaf, 0x63, 0x1d, 0x65, 0xb1, 0x25, 0x70, 0x75, 0xdc, 0xd2,
|
||||
0xeb, 0xc1, 0x09, 0xe6,
|
||||
0x4d, 0xc2, 0x27, 0x2b, 0x91, 0x25, 0x4b, 0x66, 0xa0, 0xb3, 0xa3, 0x6e,
|
||||
0xa8, 0xf3, 0xe1, 0x08,
|
||||
0x78, 0x9f, 0x8a, 0x04, 0xf1, 0xd8, 0xfb, 0x84, 0xbb, 0xfd, 0x18, 0x2b,
|
||||
0xdf, 0x43, 0x04, 0xcc,
|
||||
0x46, 0x37, 0x5e, 0x2a, 0xeb, 0xd0, 0x63, 0x29, 0xe3, 0x96, 0x6b, 0xbe,
|
||||
0x5c, 0x38, 0x8e, 0x1e,
|
||||
0x9f, 0x64, 0x9f, 0xab, 0x86, 0x7a, 0x32, 0xf6, 0x39, 0x6e, 0xf6, 0x9c,
|
||||
0x47, 0x02, 0x75, 0xd7,
|
||||
0x7b, 0xbf, 0xa6, 0xea, 0xcb, 0xd1, 0x31, 0xdd, 0x1f, 0x8f, 0x56, 0xcb,
|
||||
0xd8, 0x35, 0xcf, 0xf9,
|
||||
0xf4, 0x29, 0x99, 0xaa, 0x65, 0x1a, 0x98, 0x04, 0xb7, 0xd1, 0xf8, 0x95,
|
||||
0xb7, 0xef, 0x0d, 0xe8,
|
||||
0x25, 0x43, 0x75, 0xa7, 0xc9, 0xe9, 0x51, 0xc6, 0x77, 0x14, 0x75, 0x77,
|
||||
0x42, 0xf5, 0x9f, 0xe3,
|
||||
0xdc, 0x9f, 0x8a, 0xf6, 0x14, 0x2f, 0x53, 0x91, 0xfa, 0x44, 0x00, 0x6d,
|
||||
0x28, 0x7f, 0x5c, 0xcf,
|
||||
0xb8, 0x12, 0xb4, 0xe6, 0xd2, 0xb6, 0x3f, 0x6a, 0x64, 0x0d, 0x16, 0xda,
|
||||
0x68, 0x6c, 0x93, 0x82,
|
||||
0xda, 0x5b, 0x92, 0xba, 0xce, 0x78, 0x2a, 0xea, 0x65, 0xfb, 0x5a, 0xc7,
|
||||
0x5a, 0x66, 0xcd, 0x42,
|
||||
0x7b, 0x33, 0x03, 0x62, 0x06, 0x5a, 0xcc, 0x90, 0x85, 0xf0, 0xf3, 0x6a,
|
||||
0x1b, 0xbc, 0xe6, 0xf3,
|
||||
0xdb, 0x59, 0xf9, 0x33, 0x63, 0xa7, 0x63, 0x8b, 0x64, 0xe2, 0xf6, 0xb8,
|
||||
0xd9, 0x7e, 0x90, 0x1a,
|
||||
0xef, 0x08, 0xd7, 0x41, 0xb3, 0xe5, 0x04, 0xde, 0x93, 0x8e, 0x16, 0x4a,
|
||||
0xd0, 0xd1, 0x29, 0xb3,
|
||||
0xb5, 0x19, 0xe9, 0xfb, 0x41, 0x61, 0x06, 0x51, 0x92, 0x80, 0xdc, 0x9e,
|
||||
0xf6, 0xc3, 0x64, 0xd5,
|
||||
0x3f, 0x21, 0xbd, 0xd3, 0xb2, 0xde, 0x21, 0x32, 0xf4, 0xc3, 0x5a, 0x23,
|
||||
0x27, 0x2c, 0xf3, 0xcf,
|
||||
0xb1, 0x87, 0x75, 0x25, 0x5a, 0x66, 0x42, 0x7f, 0x0c, 0xb9, 0xac, 0xd9,
|
||||
0xec, 0x3b, 0xc9, 0x89,
|
||||
0x5a, 0x69, 0x78, 0xbb, 0xa5, 0xcd, 0x8a, 0x13, 0xf4, 0x67, 0xe1, 0x71,
|
||||
0xb1, 0x16, 0x7a, 0x2e,
|
||||
0x99, 0x6e, 0x83, 0x4f, 0xa5, 0x85, 0x5a, 0xb2, 0x5e, 0x86, 0x45, 0x2a,
|
||||
0x45, 0x33, 0x8a, 0xac,
|
||||
0x99, 0x44, 0xc4, 0xb7, 0x98, 0x6d, 0xc7, 0x90, 0xeb, 0x84, 0x65, 0xcd,
|
||||
0x74, 0xe4, 0xc9, 0xc1,
|
||||
0xe2, 0xc7, 0x03, 0xae, 0xea, 0xc2, 0x51, 0x59, 0x8b, 0x37, 0x4c, 0x64,
|
||||
0x54, 0x20, 0xfd, 0x4f,
|
||||
0xe3, 0x8c, 0xb3, 0x4e, 0xd6, 0x1a, 0x9b, 0xc5, 0x51, 0xd3, 0x29, 0xb1,
|
||||
0xcb, 0xb4, 0x11, 0xb1,
|
||||
0x9b, 0xed, 0x2b, 0x45, 0x61, 0x56, 0x10, 0x34, 0x60, 0x03, 0x55, 0x85,
|
||||
0x1d, 0x64, 0x1f, 0xbc,
|
||||
0x1c, 0x8e, 0xca, 0xed, 0x44, 0xeb, 0x34, 0x4e, 0x2d, 0xb5, 0x68, 0xc6,
|
||||
0xd3, 0xba, 0x1b, 0xfd,
|
||||
0x2e, 0x20, 0x67, 0xce, 0x87, 0xc6, 0x6e, 0xcb, 0xd8, 0x24, 0x72, 0xfd,
|
||||
0x64, 0x4e, 0x5d, 0x9b,
|
||||
0xd0, 0xad, 0xa7, 0xf5, 0x90, 0x0c, 0x65, 0xb5, 0xe9, 0x7a, 0x27, 0x7f,
|
||||
0xc5, 0x6c, 0x6d, 0x61,
|
||||
0x37, 0x7a, 0x8e, 0x5d, 0x62, 0x1a, 0x51, 0xe2, 0x69, 0xdb, 0x47, 0x1c,
|
||||
0xdf, 0x81, 0xcd, 0x5b,
|
||||
0x2c, 0xeb, 0x9c, 0x90, 0x07, 0xa5, 0x1b, 0x51, 0xd1, 0x08, 0xdf, 0x93,
|
||||
0xb1, 0xcf, 0x56, 0xcb,
|
||||
0x7a, 0x2d, 0xc4, 0x69, 0x2a, 0xb9, 0x78, 0x17, 0xda, 0x3b, 0xe4, 0xc3,
|
||||
0xf5, 0x1e, 0x1d, 0x1f,
|
||||
0xe7, 0xf4, 0x3e, 0x3b, 0x91, 0x68, 0x6b, 0xf6, 0xe9, 0x3d, 0x46, 0x5d,
|
||||
0x95, 0xaf, 0x2b, 0x3e,
|
||||
0x21, 0x6f, 0xd6, 0x5b, 0x38, 0x50, 0xdc, 0x0e, 0xc0, 0xce, 0xa9, 0xc4,
|
||||
0xc1, 0x1e, 0x0b, 0x17,
|
||||
0xbb, 0xcc, 0x55, 0x5b, 0x64, 0x14, 0x56, 0x2e, 0x46, 0x1f, 0x87, 0x2d,
|
||||
0xb3, 0x76, 0x6b, 0x1f,
|
||||
0x6e, 0xb1, 0xcc, 0xd9, 0x45, 0x4b, 0x0d, 0x23, 0xeb, 0xf0, 0xca, 0xb6,
|
||||
0x16, 0xa8, 0x27, 0x93,
|
||||
0x60, 0x21, 0x63, 0xbd, 0xd8, 0xb1, 0x59, 0xe7, 0xa9, 0x71, 0x71, 0xeb,
|
||||
0xec, 0xcb, 0x88, 0x89,
|
||||
0xa5, 0xe4, 0x9d, 0x40, 0x98, 0xc3, 0x35, 0x03, 0x49, 0x5f, 0x62, 0x17,
|
||||
0xdc, 0x6a, 0x62, 0x3b,
|
||||
0xfa, 0x6c, 0x61, 0x9d, 0x3d, 0x96, 0x36, 0x85, 0x83, 0x9c, 0x72, 0xeb,
|
||||
0xf4, 0xea, 0xbb, 0xcc,
|
||||
0xb6, 0x6d, 0x9c, 0x22, 0xba, 0xcb, 0x7f, 0xa2, 0xcb, 0x8e, 0x68, 0xf4,
|
||||
0x80, 0xd9, 0xbe, 0x03,
|
||||
0x4e, 0xa2, 0xb4, 0xef, 0x16, 0x22, 0x85, 0xa7, 0x75, 0x37, 0x96, 0xc9,
|
||||
0x81, 0x46, 0x1e, 0xeb,
|
||||
0x7a, 0x57, 0x3c, 0x2c, 0xe1, 0xec, 0x35, 0x0e, 0xfc, 0x61, 0xa7, 0xd9,
|
||||
0xf6, 0x32, 0x96, 0x79,
|
||||
0x1c, 0x7a, 0xdb, 0xcc, 0x75, 0x0e, 0xb1, 0xeb, 0xdc, 0x4a, 0x84, 0xce,
|
||||
0x85, 0xeb, 0x39, 0xe4,
|
||||
0x94, 0x34, 0xf6, 0xfa, 0x6d, 0xe6, 0xf8, 0x7d, 0x78, 0x47, 0x0e, 0x36,
|
||||
0x19, 0x2a, 0x37, 0xca,
|
||||
0x53, 0x16, 0x3e, 0xb6, 0xe3, 0x33, 0x37, 0x63, 0x97, 0x4e, 0xf2, 0x77,
|
||||
0xbd, 0xa3, 0x27, 0x92,
|
||||
0x93, 0xad, 0x32, 0xed, 0x97, 0xde, 0xfa, 0xe4, 0x9c, 0x8f, 0xd7, 0xcd,
|
||||
0xb1, 0xc8, 0xa5, 0xd0,
|
||||
0x42, 0x16, 0x2e, 0x64, 0xc7, 0x5a, 0xae, 0x6b, 0x38, 0xaf, 0xc4, 0xd6,
|
||||
0x35, 0xd5, 0x3d, 0xce,
|
||||
0x55, 0x96, 0xfe, 0x6d, 0x50, 0x4c, 0x93, 0x47, 0x39, 0x07, 0x6e, 0x41,
|
||||
0x06, 0xeb, 0x3a, 0xc3,
|
||||
0x89, 0xe7, 0x46, 0xad, 0x71, 0x5f, 0x34, 0x62, 0x1d, 0x6c, 0x64, 0xac,
|
||||
0x91, 0xbc, 0xda, 0x4e,
|
||||
0x89, 0x9d, 0x6a, 0xd3, 0x12, 0x56, 0xda, 0x17, 0x8b, 0xc2, 0x82, 0x20,
|
||||
0x98, 0x8f, 0x06, 0x33,
|
||||
0x58, 0x73, 0x9d, 0x89, 0x0d, 0xec, 0x7e, 0x0f, 0xc8, 0x7f, 0x53, 0x41,
|
||||
0xa7, 0xa2, 0xd7, 0x75,
|
||||
0x16, 0xec, 0x92, 0x7b, 0x89, 0x11, 0x55, 0x5d, 0x6c, 0x36, 0xdb, 0xb6,
|
||||
0x22, 0x53, 0x7b, 0x64,
|
||||
0x9e, 0x82, 0xff, 0x0f, 0x67, 0xc7, 0x6e, 0x32, 0x7b, 0xb6, 0x93, 0xc5,
|
||||
0xab, 0xd0, 0x52, 0x2c,
|
||||
0xa3, 0xd7, 0xbb, 0xdb, 0x36, 0x52, 0x67, 0x0c, 0xa3, 0x2d, 0x07, 0xcf,
|
||||
0xf2, 0xb4, 0x6d, 0xc2,
|
||||
0xfb, 0xee, 0x84, 0x8b, 0x22, 0x64, 0xda, 0x64, 0xe1, 0x62, 0x01, 0xb2,
|
||||
0x6c, 0x74, 0xff, 0xb6,
|
||||
0x1e, 0x4d, 0xdf, 0x4f, 0x66, 0x9e, 0x4a, 0x0e, 0x77, 0xf1, 0x3d, 0x83,
|
||||
0x75, 0xbd, 0x34, 0xd4,
|
||||
0x6a, 0x23, 0xb0, 0xfb, 0x1c, 0xec, 0x92, 0xc8, 0xce, 0xb6, 0xcd, 0x42,
|
||||
0x67, 0x39, 0x5c, 0x67,
|
||||
0x62, 0x97, 0x6a, 0xac, 0x3d, 0x4d, 0x47, 0xe7, 0x3a, 0x1f, 0xbc, 0x0c,
|
||||
0xcf, 0x0a, 0x5b, 0x2c,
|
||||
0xab, 0xbb, 0x78, 0x5d, 0x8a, 0x8f, 0xd4, 0x52, 0xd9, 0x2c, 0x82, 0xca,
|
||||
0x3a, 0x3f, 0xac, 0x67,
|
||||
0xf4, 0x2e, 0x6c, 0x96, 0x82, 0x57, 0x36, 0x59, 0xda, 0xf7, 0xb0, 0x5a,
|
||||
0x07, 0x2c, 0xd6, 0x97,
|
||||
0x9c, 0xbb, 0xce, 0x32, 0xaf, 0x09, 0x0e, 0x6c, 0x70, 0xb0, 0x30, 0x80,
|
||||
0x0d, 0xb4, 0x85, 0x8c,
|
||||
0x15, 0x32, 0x56, 0xd9, 0xac, 0x26, 0x2b, 0x71, 0xa9, 0xa1, 0x5a, 0x17,
|
||||
0x92, 0x69, 0x16, 0x07,
|
||||
0xc0, 0x12, 0x7a, 0x6a, 0xc8, 0x61, 0x6b, 0x90, 0xcc, 0x83, 0x2d, 0x9c,
|
||||
0x8b, 0xee, 0x85, 0xd3,
|
||||
0x5c, 0xf9, 0x07, 0xbe, 0xb7, 0xda, 0xd2, 0xb3, 0x59, 0xfe, 0x8a, 0xcd,
|
||||
0x0a, 0xf0, 0x8c, 0x95,
|
||||
0x66, 0xdb, 0x26, 0xec, 0xdb, 0x47, 0xdf, 0xcd, 0x53, 0x77, 0x79, 0x5f,
|
||||
0x44, 0x16, 0x4f, 0xcf,
|
||||
0x5a, 0x5a, 0x6d, 0xd8, 0x23, 0x85, 0x6b, 0xa5, 0x85, 0x46, 0x1f, 0x5d,
|
||||
0xe7, 0x7b, 0x57, 0xdc,
|
||||
0x28, 0x83, 0xd9, 0x17, 0xe6, 0x90, 0x9d, 0xaa, 0x7c, 0x56, 0x5b, 0x69,
|
||||
0x99, 0xb5, 0x16, 0x9e,
|
||||
0xd4, 0xbe, 0xf3, 0x12, 0x1c, 0xbb, 0xe0, 0xc4, 0xee, 0x8b, 0x64, 0x85,
|
||||
0x39, 0x62, 0x03, 0xbe,
|
||||
0x50, 0xa0, 0xa5, 0x9c, 0x42, 0x0e, 0x5c, 0x6b, 0xa1, 0xb2, 0x80, 0xaa,
|
||||
0x65, 0xb6, 0xce, 0x35,
|
||||
0x4b, 0xd8, 0x3d, 0x52, 0x2d, 0x7d, 0xff, 0x1e, 0x4d, 0x9c, 0x20, 0x5e,
|
||||
0x60, 0xef, 0xb0, 0xc3,
|
||||
0xdb, 0x4a, 0x9f, 0x9e, 0x55, 0xd8, 0x7d, 0x0d, 0x3e, 0x30, 0x15, 0x3f,
|
||||
0x49, 0xc1, 0x4b, 0x56,
|
||||
0x5b, 0x56, 0x5b, 0x2c, 0xff, 0xa7, 0x4f, 0x3f, 0x73, 0xe8, 0xb1, 0xea,
|
||||
0x75, 0x15, 0x5e, 0x16,
|
||||
0x41, 0x84, 0x2c, 0x69, 0x63, 0x89, 0x25, 0x2e, 0x3b, 0x1a, 0x4b, 0x25,
|
||||
0x5b, 0xc7, 0x59, 0x46,
|
||||
0xe2, 0x22, 0x43, 0x65, 0x92, 0xb9, 0x48, 0xb7, 0x2c, 0x00, 0x96, 0x33,
|
||||
0x63, 0x22, 0xd9, 0xdc,
|
||||
0x1b, 0x87, 0x8b, 0xe0, 0x32, 0x1c, 0xaf, 0x5f, 0x89, 0x7e, 0x6a, 0xd9,
|
||||
0x39, 0x97, 0x5a, 0xfc,
|
||||
0x61, 0x15, 0xf9, 0x45, 0xed, 0x66, 0x8d, 0x16, 0x6f, 0x59, 0x08, 0x1f,
|
||||
0x0b, 0x88, 0x9e, 0xb9,
|
||||
0x5c, 0xf3, 0xc1, 0x42, 0x0b, 0xa5, 0xa9, 0xd8, 0x70, 0x2e, 0x12, 0x64,
|
||||
0x41, 0xcb, 0xd3, 0xba,
|
||||
0x8c, 0x8c, 0x99, 0x48, 0xac, 0x2e, 0x31, 0x5b, 0x56, 0x10, 0x3f, 0xd5,
|
||||
0x70, 0x50, 0xee, 0xc3,
|
||||
0x87, 0x2f, 0x96, 0xe3, 0xb9, 0x39, 0x7a, 0xf6, 0x72, 0xf7, 0x35, 0x07,
|
||||
0xaf, 0xb2, 0xf2, 0xb1,
|
||||
0x9c, 0x1d, 0xb1, 0x98, 0x7f, 0x97, 0xc2, 0xa1, 0xcd, 0x42, 0x7d, 0x11,
|
||||
0x3b, 0xc6, 0x93, 0x8c,
|
||||
0x5e, 0xae, 0x67, 0x39, 0xa9, 0x19, 0x5e, 0x0a, 0x9a, 0x73, 0xac, 0x50,
|
||||
0x67, 0xa3, 0x1b, 0x91,
|
||||
0x60, 0x01, 0x59, 0x73, 0xa6, 0x4f, 0x74, 0x2c, 0xc1, 0x6f, 0x6f, 0x92,
|
||||
0xff, 0xa0, 0x16, 0xba,
|
||||
0x15, 0xff, 0x13, 0x7c, 0x7e, 0x91, 0xd9, 0xf7, 0x12, 0x5c, 0x0e, 0x40,
|
||||
0x8a, 0x15, 0x7c, 0x9a,
|
||||
0xc4, 0xe7, 0x97, 0x2c, 0x7c, 0x38, 0xf1, 0x81, 0xf9, 0x6e, 0x3e, 0xac,
|
||||
0x58, 0xe1, 0xca, 0xf6,
|
||||
0xc6, 0x42, 0xc9, 0xc0, 0x66, 0x9d, 0x6b, 0x13, 0xe3, 0xe7, 0x19, 0x6a,
|
||||
0x9f, 0x6b, 0xc4, 0x17,
|
||||
0x56, 0x06, 0xc0, 0x2a, 0x64, 0x9c, 0x80, 0xae, 0xe6, 0x30, 0xc2, 0x85,
|
||||
0xb9, 0xe8, 0xee, 0x51,
|
||||
0xf8, 0x5a, 0x0d, 0xad, 0x06, 0x32, 0xf3, 0x3c, 0xb3, 0xa7, 0x91, 0xd6,
|
||||
0x07, 0xe0, 0xd7, 0xa1,
|
||||
0xe9, 0x79, 0xe1, 0x9f, 0x9d, 0xbd, 0x58, 0x84, 0xb6, 0x16, 0xf0, 0x7f,
|
||||
0x14, 0x9f, 0x3c, 0x6d,
|
||||
0xf3, 0xd8, 0x21, 0xfa, 0xa1, 0xd7, 0xd9, 0xe6, 0x7a, 0x95, 0x44, 0xf5,
|
||||
0x42, 0xf8, 0xa8, 0x44,
|
||||
0xe7, 0x73, 0x7d, 0xe6, 0x5b, 0xb1, 0x10, 0x2a, 0xf5, 0x48, 0xe8, 0xe2,
|
||||
0x5a, 0x3d, 0x37, 0xb1,
|
||||
0xe1, 0xb9, 0xb3, 0x2d, 0x6b, 0x0d, 0x46, 0x8e, 0x55, 0x70, 0x3d, 0x83,
|
||||
0x28, 0xf6, 0x72, 0x3d,
|
||||
0x07, 0xff, 0x7b, 0x0a, 0x5d, 0xb9, 0x66, 0xcd, 0xc6, 0x7f, 0xe6, 0x05,
|
||||
0x5d, 0xc3, 0x3b, 0x47,
|
||||
0x9d, 0x87, 0xff, 0x8b, 0x3c, 0xba, 0x02, 0x99, 0x0b, 0xf9, 0x3c, 0xdb,
|
||||
0x22, 0xed, 0x3c, 0xf9,
|
||||
0x3d, 0xa7, 0xf8, 0x49, 0x7c, 0x9a, 0xcf, 0x55, 0xc2, 0x27, 0xaf, 0xf6,
|
||||
0x16, 0xe0, 0xe5, 0xf1,
|
||||
0x70, 0xa9, 0x22, 0x6f, 0x3a, 0x3b, 0xc5, 0x3c, 0xcb, 0xbc, 0x06, 0x2c,
|
||||
0x3c, 0xd7, 0xcd, 0x87,
|
||||
0x15, 0xab, 0xe9, 0xc3, 0x46, 0xc6, 0x3c, 0x49, 0xc3, 0x66, 0x5d, 0xa6,
|
||||
0x8e, 0x8c, 0x9b, 0x6d,
|
||||
0x9f, 0x81, 0x14, 0xf5, 0x96, 0xcc, 0xef, 0x9b, 0x95, 0x57, 0xe2, 0x27,
|
||||
0x85, 0x8c, 0x98, 0xe6,
|
||||
0xc6, 0x4c, 0x7e, 0x1b, 0x08, 0xdd, 0xf5, 0xe4, 0x90, 0xf9, 0xf8, 0xf2,
|
||||
0x54, 0xd6, 0xf6, 0xf4,
|
||||
0xcd, 0x26, 0x5b, 0x3a, 0xb1, 0x59, 0x9d, 0xd9, 0xe2, 0x9a, 0x51, 0x1f,
|
||||
0x10, 0x33, 0xe1, 0xf0,
|
||||
0x19, 0x7c, 0x6e, 0x99, 0xbe, 0xa7, 0xee, 0x59, 0x61, 0x3a, 0xd1, 0xfb,
|
||||
0x0c, 0x94, 0x3c, 0xb3,
|
||||
0x1b, 0x91, 0x3f, 0x12, 0x4e, 0x56, 0x52, 0x09, 0x5a, 0xf9, 0xf0, 0xc7,
|
||||
0x4c, 0x2c, 0x92, 0x0d,
|
||||
0xb5, 0x35, 0x5a, 0x92, 0xb5, 0x7c, 0x52, 0x1e, 0xee, 0xe5, 0xad, 0x01,
|
||||
0x3a, 0x15, 0xf4, 0xad,
|
||||
0xe1, 0x93, 0x4d, 0x57, 0xd0, 0x2e, 0xcc, 0x20, 0x8f, 0xf4, 0xc2, 0x06,
|
||||
0xeb, 0xf4, 0x3c, 0x25,
|
||||
0xd1, 0x4c, 0x3f, 0xca, 0x56, 0x9e, 0x9d, 0xcc, 0x9e, 0x47, 0x5b, 0x7f,
|
||||
0x2c, 0x96, 0x86, 0xc5,
|
||||
0xd6, 0xc3, 0xfd, 0x78, 0xbc, 0x7a, 0xba, 0x65, 0xf4, 0x58, 0xf2, 0xb4,
|
||||
0xca, 0xe8, 0x1b, 0xb8,
|
||||
0x96, 0xeb, 0xbb, 0x70, 0x5e, 0xae, 0xd5, 0x9b, 0x36, 0x39, 0x58, 0x61,
|
||||
0x03, 0x7c, 0xcc, 0x62,
|
||||
0xb7, 0xf0, 0xae, 0xa5, 0x28, 0x28, 0x0f, 0x6e, 0x6b, 0x83, 0x8d, 0xfa,
|
||||
0x1c, 0x36, 0xc3, 0x68,
|
||||
0x94, 0x94, 0xda, 0xce, 0xd4, 0xfa, 0x03, 0x62, 0x1a, 0xec, 0x75, 0x8e,
|
||||
0x3a, 0xb4, 0xbc, 0x81,
|
||||
0x9d, 0x67, 0x63, 0x1b, 0xa8, 0x5d, 0xb7, 0x8e, 0x8c, 0x5d, 0x83, 0xb7,
|
||||
0xb8, 0x50, 0x83, 0x4d,
|
||||
0x86, 0xb2, 0xea, 0x66, 0x66, 0xcc, 0xc7, 0x63, 0xbd, 0x3d, 0x93, 0x58,
|
||||
0xf7, 0x31, 0x74, 0x5c,
|
||||
0xc0, 0xbe, 0x33, 0xc9, 0x32, 0x3e, 0x5f, 0x3f, 0x1b, 0xf6, 0xc0, 0xfa,
|
||||
0x04, 0xd6, 0x86, 0xb6,
|
||||
0x96, 0xb1, 0x82, 0x93, 0xba, 0x7f, 0x8a, 0x39, 0x63, 0x0a, 0x55, 0x89,
|
||||
0xf7, 0x37, 0x27, 0x27,
|
||||
0xb3, 0x09, 0xec, 0xa1, 0x6b, 0x68, 0x33, 0x7c, 0x56, 0xf3, 0xc7, 0x14,
|
||||
0x72, 0xea, 0x14, 0xbc,
|
||||
0x69, 0xa3, 0x96, 0x64, 0xa9, 0xbe, 0x17, 0x32, 0xd9, 0xec, 0xad, 0x23,
|
||||
0x27, 0x4d, 0xa0, 0x67,
|
||||
0x03, 0x5e, 0x6f, 0xe5, 0x7a, 0x32, 0x79, 0xb8, 0x37, 0x5c, 0x6c, 0x42,
|
||||
0x22, 0x75, 0x77, 0x2d,
|
||||
0xcf, 0x6f, 0x8d, 0x5a, 0xf7, 0xb3, 0x6d, 0x17, 0xef, 0x31, 0x50, 0xf9,
|
||||
0xb3, 0xfc, 0x0f, 0x7b,
|
||||
0x40, 0xb1, 0xae, 0x8e, 0x36, 0xe1, 0x4b, 0xe5, 0x50, 0xf0, 0xae, 0xa3,
|
||||
0xf2, 0x7d, 0x8c, 0xae,
|
||||
0xd3, 0x14, 0xc5, 0x55, 0xb4, 0xe4, 0xfb, 0xf4, 0x46, 0x41, 0x65, 0xad,
|
||||
0xae, 0xba, 0x94, 0xef,
|
||||
0x58, 0xf9, 0xa8, 0xa4, 0xbe, 0x5e, 0xaa, 0x69, 0xfa, 0xda, 0xa0, 0x09,
|
||||
0x3f, 0xc0, 0x42, 0x46,
|
||||
0xbd, 0x8c, 0xc1, 0x66, 0x61, 0x33, 0x1e, 0x8d, 0x72, 0xda, 0x6b, 0x1c,
|
||||
0x6a, 0xe6, 0x06, 0xf6,
|
||||
0xcd, 0xa6, 0x36, 0xd8, 0x0a, 0x85, 0xd9, 0xac, 0x52, 0xa1, 0xef, 0xe0,
|
||||
0x95, 0xeb, 0x3b, 0xb8,
|
||||
0x25, 0xc4, 0xd9, 0x62, 0xc6, 0xaf, 0xc5, 0x4b, 0xf2, 0x2c, 0x3d, 0xe5,
|
||||
0x50, 0x79, 0x82, 0x1c,
|
||||
0xa4, 0xee, 0xe2, 0x7b, 0x5b, 0x6b, 0x38, 0x45, 0xdd, 0xc2, 0x19, 0xe0,
|
||||
0x5e, 0xae, 0xbb, 0xf9,
|
||||
0x7c, 0x3b, 0xf8, 0xb3, 0xc6, 0x9d, 0x72, 0x0f, 0x5c, 0x2b, 0x9e, 0x56,
|
||||
0xe0, 0xb3, 0x25, 0x96,
|
||||
0x39, 0x95, 0x96, 0x4f, 0xf9, 0xd4, 0x35, 0x2b, 0xa8, 0xf3, 0x36, 0xe0,
|
||||
0x11, 0xbe, 0xab, 0x95,
|
||||
0x63, 0x03, 0xdf, 0xdf, 0xab, 0xa8, 0x08, 0x17, 0xc0, 0xf1, 0x56, 0x4d,
|
||||
0x53, 0xdd, 0x39, 0xf7,
|
||||
0xf6, 0x4f, 0xa4, 0x52, 0x9b, 0x4c, 0xcf, 0x16, 0x46, 0xd8, 0x7c, 0xe4,
|
||||
0x29, 0xe4, 0x1c, 0xbe,
|
||||
0x50, 0xfb, 0xf3, 0x16, 0x74, 0x66, 0xf8, 0xd1, 0xac, 0x93, 0x76, 0x70,
|
||||
0x7d, 0x0f, 0xb8, 0x9b,
|
||||
0xeb, 0x21, 0xa8, 0x24, 0x63, 0xc7, 0x75, 0xee, 0x8a, 0xbe, 0x09, 0x2d,
|
||||
0x4c, 0xf0, 0x91, 0x77,
|
||||
0x02, 0x36, 0xcb, 0xd6, 0xf7, 0x13, 0x95, 0xf6, 0xd6, 0xeb, 0xb8, 0xab,
|
||||
0xb4, 0x70, 0x98, 0x06,
|
||||
0x8f, 0xab, 0xe9, 0x5b, 0x8f, 0x3c, 0x36, 0x1f, 0x99, 0x0d, 0x72, 0xf4,
|
||||
0xba, 0x00, 0x56, 0xd8,
|
||||
0xc1, 0xc8, 0xc9, 0x52, 0x63, 0x4c, 0x93, 0xc4, 0x9a, 0xce, 0x89, 0xe1,
|
||||
0xce, 0x3b, 0x22, 0x6a,
|
||||
0xed, 0xea, 0x3e, 0x64, 0x25, 0xfe, 0xb2, 0x93, 0xde, 0xb6, 0xd8, 0x86,
|
||||
0x1c, 0xd9, 0x3e, 0xcf,
|
||||
0x7a, 0xca, 0x38, 0x29, 0x96, 0x22, 0x79, 0x83, 0xbe, 0xef, 0x6e, 0xed,
|
||||
0x29, 0x47, 0xfa, 0xe5,
|
||||
0xda, 0x33, 0xbd, 0xad, 0xa5, 0x8c, 0xce, 0x42, 0x27, 0xcb, 0xb0, 0xf3,
|
||||
0x6c, 0xd6, 0x2e, 0xd5,
|
||||
0x99, 0xb0, 0x50, 0xdf, 0xab, 0x99, 0xaf, 0x6b, 0xf0, 0x1d, 0x68, 0xab,
|
||||
0x82, 0x6a, 0xbb, 0x24,
|
||||
0xc0, 0xb3, 0xa3, 0x72, 0x62, 0x20, 0x1e, 0xbe, 0x5f, 0x46, 0x0b, 0x33,
|
||||
0x7d, 0xe8, 0x16, 0xc1,
|
||||
0xf3, 0x5f, 0xc9, 0xa2, 0x15, 0x96, 0x96, 0x12, 0x38, 0x2d, 0xd0, 0xfa,
|
||||
0xdc, 0x41, 0x5c, 0xaa,
|
||||
0xb3, 0x6c, 0xb1, 0x85, 0xd2, 0x33, 0x78, 0xf9, 0xcb, 0xf4, 0x2d, 0xc1,
|
||||
0xf6, 0xc5, 0x96, 0xa7,
|
||||
0x59, 0x25, 0xf4, 0x94, 0x93, 0xa7, 0x57, 0x61, 0xed, 0x15, 0xcc, 0xf1,
|
||||
0xe5, 0xa0, 0x42, 0x1e,
|
||||
0x81, 0xfb, 0xd5, 0xf4, 0xae, 0x06, 0xeb, 0xe1, 0x63, 0x07, 0x54, 0x5e,
|
||||
0x36, 0xf5, 0xb3, 0x11,
|
||||
0x99, 0xc4, 0x47, 0xde, 0xe1, 0xd0, 0xdf, 0xa6, 0x47, 0xa8, 0x53, 0xc2,
|
||||
0x62, 0x2a, 0x51, 0xab,
|
||||
0x64, 0xa5, 0xe4, 0x55, 0xb5, 0x6b, 0x2d, 0xa2, 0xd5, 0xe1, 0x33, 0x2f,
|
||||
0x92, 0xca, 0x76, 0xab,
|
||||
0x85, 0xb2, 0x07, 0x7b, 0xe0, 0x7b, 0x82, 0x4c, 0x34, 0xa6, 0x48, 0x5c,
|
||||
0x4d, 0xe7, 0x84, 0x6e,
|
||||
0xb3, 0xc2, 0x22, 0xc6, 0x4b, 0xb5, 0xbd, 0x0a, 0x9e, 0x1b, 0x39, 0xd5,
|
||||
0xed, 0x0e, 0x88, 0x8d,
|
||||
0x58, 0x26, 0xcf, 0xe7, 0x69, 0x77, 0x01, 0xb9, 0xcc, 0x0e, 0xf2, 0xfc,
|
||||
0x9e, 0x82, 0x8f, 0xc3,
|
||||
0x53, 0xd6, 0x63, 0xe3, 0x31, 0x70, 0x63, 0xfd, 0x89, 0xc6, 0x53, 0x54,
|
||||
0xad, 0x51, 0xa5, 0xdf,
|
||||
0x05, 0x70, 0x68, 0xb8, 0x7e, 0xd6, 0x41, 0x7f, 0x0f, 0x7c, 0x2e, 0xc1,
|
||||
0x32, 0x8e, 0x00, 0xcf,
|
||||
0xd5, 0xc7, 0x51, 0x7b, 0xcd, 0x64, 0xcc, 0x5e, 0x6c, 0xdb, 0xa8, 0xef,
|
||||
0xee, 0x7b, 0x7e, 0xf2,
|
||||
0x99, 0xd1, 0x81, 0x88, 0x1f, 0xeb, 0x33, 0xaf, 0x80, 0xb5, 0x1a, 0xf4,
|
||||
0xdf, 0x32, 0x6e, 0x44,
|
||||
0x0b, 0x63, 0x2d, 0x3d, 0x85, 0xf2, 0x34, 0x5c, 0xa8, 0x3b, 0x14, 0x2b,
|
||||
0xe0, 0xc2, 0xf7, 0x0d,
|
||||
0x0a, 0xf5, 0x54, 0xc9, 0x86, 0x2f, 0x2a, 0xbb, 0x14, 0xfa, 0xf5, 0x8d,
|
||||
0x93, 0x9e, 0xd8, 0x69,
|
||||
0x9f, 0xec, 0x35, 0xb1, 0xc7, 0x47, 0x3b, 0x4d, 0xe4, 0xe3, 0x5c, 0x1f,
|
||||
0x0e, 0x9e, 0x83, 0xfe,
|
||||
0x2e, 0xf7, 0xa8, 0x9d, 0xf0, 0x91, 0xeb, 0xd3, 0xef, 0x20, 0xd2, 0x32,
|
||||
0xf5, 0x53, 0x92, 0x5c,
|
||||
0x9f, 0x75, 0xc6, 0xcb, 0x7d, 0x5c, 0x7b, 0xfc, 0xa8, 0x2b, 0xbc, 0x42,
|
||||
0x14, 0x54, 0x48, 0x95,
|
||||
0x31, 0x49, 0x62, 0x6a, 0xbb, 0x24, 0x76, 0x9b, 0xd5, 0x39, 0x22, 0xa9,
|
||||
0xa0, 0x2a, 0xaf, 0x4c,
|
||||
0x3f, 0xe5, 0x69, 0x81, 0xb3, 0xb6, 0xd8, 0x8f, 0xb6, 0x1a, 0xd0, 0x44,
|
||||
0x9e, 0xcf, 0x4e, 0x94,
|
||||
0x1b, 0xf0, 0x0d, 0x21, 0x3b, 0xfb, 0xd3, 0x16, 0x7d, 0x3a, 0x1c, 0x63,
|
||||
0x19, 0x91, 0xab, 0xdf,
|
||||
0x99, 0xb2, 0x41, 0xc1, 0xfa, 0xb6, 0x52, 0x1e, 0xbc, 0x3f, 0x48, 0xc6,
|
||||
0x53, 0x2b, 0xec, 0xd5,
|
||||
0x92, 0xb5, 0x7d, 0xdf, 0x2b, 0x0f, 0xdf, 0xf8, 0x3b, 0xde, 0xbf, 0x1f,
|
||||
0xec, 0xc4, 0x3b, 0xd3,
|
||||
0x7c, 0xfa, 0x62, 0xe5, 0x79, 0xfd, 0xac, 0xd8, 0xee, 0xf7, 0x7e, 0x56,
|
||||
0x0a, 0x9a, 0xdf, 0xc5,
|
||||
0x8e, 0x51, 0x4e, 0xdd, 0xee, 0xcb, 0x5b, 0xbd, 0x96, 0x68, 0x9d, 0x7e,
|
||||
0x8f, 0x67, 0xac, 0x9f,
|
||||
0x3c, 0x79, 0xc4, 0xc7, 0x34, 0x3c, 0xae, 0xc8, 0xef, 0x9d, 0x2a, 0x97,
|
||||
0x4c, 0x07, 0x02, 0xea,
|
||||
0x46, 0x61, 0x3b, 0x9e, 0x90, 0xe9, 0x33, 0x7e, 0x20, 0xf2, 0xef, 0x85,
|
||||
0x63, 0x57, 0xff, 0xcb,
|
||||
0xd4, 0x0f, 0xa3, 0x7d, 0xb4, 0x97, 0xa7, 0xdf, 0xfc, 0xf2, 0xdf, 0xd9,
|
||||
0x53, 0x38, 0x5f, 0xae,
|
||||
0x34, 0x67, 0x59, 0xd1, 0xcc, 0x9e, 0x33, 0x5e, 0xca, 0x8c, 0x2a, 0x89,
|
||||
0xc2, 0x66, 0xed, 0xaa,
|
||||
0xbb, 0xa6, 0xf6, 0x2e, 0xa9, 0xcc, 0x2a, 0xd1, 0x4f, 0xe3, 0x76, 0x06,
|
||||
0xbc, 0x7b, 0x7a, 0x10,
|
||||
0x3a, 0x4d, 0xfa, 0xee, 0x6a, 0x46, 0x80, 0xb7, 0x34, 0xd5, 0xfb, 0x8c,
|
||||
0xde, 0xdf, 0xb2, 0xf0,
|
||||
0xe5, 0xed, 0xac, 0xb2, 0x06, 0x4d, 0xa6, 0x59, 0xc6, 0x67, 0x04, 0x98,
|
||||
0x6b, 0xc0, 0x63, 0x12,
|
||||
0xba, 0x70, 0xad, 0xb2, 0x8b, 0xbc, 0x19, 0xd9, 0x66, 0x54, 0x0e, 0xb9,
|
||||
0x36, 0x01, 0x3f, 0x3b,
|
||||
0x08, 0xf6, 0x92, 0xa1, 0x92, 0x2d, 0x7d, 0x99, 0x9c, 0x40, 0x63, 0xc9,
|
||||
0x41, 0xe3, 0x65, 0xa4,
|
||||
0x7e, 0x27, 0xd1, 0xbb, 0x56, 0x2c, 0x1e, 0xb8, 0x0d, 0x3d, 0x57, 0xe1,
|
||||
0x39, 0x5e, 0x8a, 0xd9,
|
||||
0xe4, 0x80, 0x06, 0xbd, 0x56, 0x13, 0x76, 0x49, 0x69, 0xc3, 0x4f, 0x36,
|
||||
0xb6, 0x99, 0x88, 0x7f,
|
||||
0x8c, 0x27, 0x97, 0xa5, 0xb7, 0x91, 0xe9, 0x60, 0xd0, 0xfb, 0xbb, 0x3b,
|
||||
0xf5, 0x5d, 0x01, 0x2b,
|
||||
0x9d, 0x7e, 0xc4, 0xea, 0x2b, 0xee, 0x19, 0x07, 0xf5, 0x5b, 0x5c, 0xe9,
|
||||
0x54, 0x25, 0x99, 0x41,
|
||||
0xdf, 0x74, 0x4d, 0xd7, 0xef, 0x7d, 0xa9, 0x7b, 0x45, 0x07, 0x02, 0xae,
|
||||
0x73, 0x84, 0xd3, 0x29,
|
||||
0x79, 0xdf, 0x28, 0x97, 0xc8, 0xda, 0x2e, 0x09, 0xed, 0xaa, 0xc3, 0x53,
|
||||
0xfe, 0x54, 0x51, 0x99,
|
||||
0x5a, 0xa8, 0xdf, 0x91, 0x99, 0xab, 0xef, 0x9e, 0xb6, 0x45, 0x0b, 0x56,
|
||||
0x9b, 0x43, 0xa5, 0x9c,
|
||||
0xae, 0x9f, 0xfc, 0x59, 0x91, 0xca, 0x6a, 0x03, 0xb0, 0x8e, 0xf7, 0xf7,
|
||||
0x7e, 0xfa, 0xce, 0xe8,
|
||||
0x7e, 0x3c, 0xb6, 0xa7, 0x7e, 0x4a, 0x96, 0x1c, 0x10, 0xea, 0x5e, 0xed,
|
||||
0xdf, 0xe5, 0x7e, 0xf6,
|
||||
0xef, 0xc3, 0xee, 0x35, 0x5e, 0x25, 0xd2, 0xd4, 0x73, 0x6c, 0xdf, 0x71,
|
||||
0x59, 0xd4, 0x2b, 0x33,
|
||||
0xf4, 0x98, 0xc3, 0xfa, 0xdd, 0x87, 0x31, 0x96, 0x11, 0xea, 0x3d, 0xc4,
|
||||
0x44, 0xfc, 0x63, 0x33,
|
||||
0x36, 0x4b, 0xf4, 0xe3, 0x6c, 0x34, 0xf9, 0x6f, 0x33, 0xde, 0x19, 0x6f,
|
||||
0x69, 0x4b, 0xc3, 0x66,
|
||||
0xf3, 0xe0, 0xed, 0x10, 0xd9, 0xa7, 0x11, 0x7b, 0xfb, 0xf3, 0x96, 0x06,
|
||||
0xc7, 0xb5, 0xe8, 0xb7,
|
||||
0x42, 0x3f, 0xb9, 0x4c, 0xf6, 0x93, 0xe9, 0x70, 0x40, 0xcd, 0x28, 0xec,
|
||||
0x45, 0x37, 0x49, 0x3e,
|
||||
0x74, 0xfa, 0x60, 0xf7, 0x66, 0xcb, 0x8c, 0x03, 0x44, 0xf6, 0x20, 0xea,
|
||||
0xc5, 0xb6, 0xfa, 0xf3,
|
||||
0xcc, 0xc8, 0xa5, 0x4a, 0x7b, 0x9a, 0x88, 0x0c, 0xbc, 0xc2, 0x09, 0x5d,
|
||||
0x89, 0x15, 0x1a, 0x25,
|
||||
0x32, 0x4a, 0xc5, 0x99, 0x7a, 0xef, 0x6a, 0x52, 0x4a, 0x72, 0x81, 0xe1,
|
||||
0xd0, 0xf7, 0x60, 0x8f,
|
||||
0xb6, 0x79, 0xb2, 0xe4, 0xc2, 0x6b, 0xac, 0x5b, 0x23, 0xff, 0xa4, 0xe2,
|
||||
0x49, 0x32, 0xff, 0xe6,
|
||||
0x25, 0x41, 0x3f, 0x85, 0xf8, 0x03, 0x3b, 0x74, 0x9a, 0x65, 0xfd, 0xe7,
|
||||
0x18, 0x79, 0x54, 0x8f,
|
||||
0x9f, 0xce, 0x59, 0x6d, 0x28, 0x2d, 0x49, 0x8c, 0x8c, 0xb7, 0xcc, 0x4a,
|
||||
0x42, 0x0b, 0x51, 0xd2,
|
||||
0x89, 0x2a, 0x6c, 0x05, 0x94, 0x8f, 0x9a, 0x2b, 0xec, 0x23, 0x2e, 0x22,
|
||||
0x7d, 0x64, 0x51, 0x6f,
|
||||
0xaa, 0x3f, 0x84, 0x24, 0x47, 0xf5, 0xb8, 0x16, 0xf2, 0xa8, 0x7a, 0x56,
|
||||
0xe5, 0xed, 0x7d, 0x1e,
|
||||
0x8f, 0x79, 0x0d, 0xcf, 0x9c, 0x23, 0x43, 0x7c, 0xb4, 0x96, 0x0c, 0x9f,
|
||||
0x45, 0x44, 0x5a, 0x3d,
|
||||
0x19, 0xdd, 0xaa, 0xfb, 0xde, 0x9c, 0xc2, 0x8e, 0x6a, 0x4a, 0x3b, 0xe1,
|
||||
0x64, 0x84, 0x7e, 0x47,
|
||||
0xc2, 0xf3, 0x57, 0x20, 0x49, 0xd0, 0xeb, 0xcd, 0xce, 0xa9, 0xf6, 0xfb,
|
||||
0x68, 0x3f, 0x9d, 0xba,
|
||||
0x64, 0x3a, 0x12, 0x10, 0xea, 0xf9, 0xd4, 0x0a, 0x1f, 0x6f, 0x4b, 0xa5,
|
||||
0xb2, 0xac, 0xb6, 0x48,
|
||||
0xa6, 0x64, 0x6b, 0xa1, 0x32, 0x53, 0x7f, 0x77, 0x9e, 0xc8, 0xb8, 0x44,
|
||||
0x1f, 0x6d, 0xa8, 0xb7,
|
||||
0x34, 0x86, 0x72, 0x76, 0x18, 0x80, 0x8f, 0x05, 0x5b, 0xe3, 0x0c, 0x3b,
|
||||
0xad, 0x5d, 0x1c, 0x46,
|
||||
0xa1, 0xbc, 0xa8, 0xe2, 0x4c, 0xfd, 0x9d, 0xe0, 0xb4, 0xee, 0x31, 0x85,
|
||||
0x76, 0x9b, 0x43, 0xbd,
|
||||
0xc5, 0xb9, 0x5a, 0xce, 0x62, 0xd5, 0x40, 0x50, 0xbc, 0x55, 0xa3, 0xc1,
|
||||
0x1e, 0x44, 0xb9, 0x4b,
|
||||
0xc6, 0x68, 0xe2, 0xe4, 0x77, 0xc8, 0x93, 0xcd, 0x09, 0xf2, 0x2e, 0x5d,
|
||||
0xc7, 0xdf, 0xcd, 0xff,
|
||||
0xf1, 0x70, 0x78, 0x52, 0x8f, 0x57, 0xcf, 0x5f, 0x9e, 0xa5, 0x9e, 0xef,
|
||||
0x81, 0xd7, 0x7b, 0xfe,
|
||||
0xc2, 0x63, 0x0c, 0x9f, 0x9f, 0x92, 0xce, 0xf2, 0xbf, 0xe8, 0x7b, 0x8d,
|
||||
0x0f, 0xfd, 0xe3, 0xf8,
|
||||
0xe5, 0x26, 0x22, 0xe7, 0x2e, 0x93, 0x96, 0xaa, 0xac, 0xbb, 0xe0, 0x47,
|
||||
0x47, 0x4c, 0x0e, 0xf6,
|
||||
0xe1, 0x8f, 0xf7, 0x59, 0xfa, 0xef, 0xc2, 0x32, 0xa7, 0xe4, 0x18, 0x51,
|
||||
0x5d, 0x8a, 0x7f, 0x78,
|
||||
0xdb, 0x55, 0xcf, 0x20, 0xe2, 0x76, 0x35, 0xff, 0xde, 0x69, 0xb6, 0xdd,
|
||||
0x29, 0x8f, 0xd2, 0xa6,
|
||||
0x78, 0x3b, 0xc6, 0x5a, 0x6b, 0xb1, 0xf3, 0xed, 0xcc, 0xea, 0xa5, 0xff,
|
||||
0x8e, 0x7f, 0x00, 0xa7,
|
||||
0xd9, 0xee, 0xf2, 0x00, 0xb5, 0xdc, 0x21, 0xb4, 0xdb, 0xd3, 0x32, 0xcb,
|
||||
0x2a, 0x53, 0x60, 0xbc,
|
||||
0x86, 0x57, 0x45, 0x5b, 0xf8, 0xbe, 0x4b, 0xfe, 0xc2, 0x19, 0xd8, 0x77,
|
||||
0xfc, 0x31, 0x46, 0x6d,
|
||||
0xc1, 0x93, 0xd4, 0x59, 0x61, 0xa8, 0xe9, 0x27, 0x63, 0xf0, 0xc9, 0x27,
|
||||
0xf4, 0x1b, 0x2b, 0xc9,
|
||||
0xfa, 0x39, 0x52, 0x30, 0x9c, 0xd7, 0x6f, 0x69, 0xd8, 0x88, 0xab, 0x11,
|
||||
0xb5, 0x5d, 0x13, 0x5c,
|
||||
0xef, 0x11, 0x87, 0x8d, 0xca, 0x34, 0x72, 0x0d, 0xf5, 0xde, 0x73, 0x36,
|
||||
0xfd, 0x67, 0x7c, 0x9e,
|
||||
0xac, 0x7b, 0x71, 0x12, 0xad, 0x6d, 0x60, 0xbd, 0x7b, 0x24, 0x0c, 0xad,
|
||||
0xb7, 0x97, 0x9b, 0xf1,
|
||||
0x9c, 0x3a, 0x72, 0x80, 0xaa, 0x38, 0x5c, 0x3b, 0x96, 0x7a, 0xb3, 0x76,
|
||||
0xb5, 0xf9, 0xdc, 0xfe,
|
||||
0x14, 0x9f, 0x0e, 0xea, 0xea, 0xe5, 0x3e, 0xc6, 0x87, 0x11, 0x59, 0x1d,
|
||||
0xe5, 0x46, 0xfe, 0x7d,
|
||||
0x8c, 0x91, 0x4b, 0xb1, 0xd1, 0xeb, 0x7e, 0x2b, 0x9d, 0x82, 0xfe, 0x72,
|
||||
0x76, 0xb0, 0x74, 0xf7,
|
||||
0x3b, 0xd9, 0x8a, 0x5e, 0x11, 0x7e, 0xef, 0xed, 0x3f, 0x46, 0x85, 0x60,
|
||||
0x33, 0xfb, 0xb3, 0xc8,
|
||||
0xff, 0x4d, 0x50, 0x39, 0x0d, 0xad, 0x83, 0xec, 0x44, 0x19, 0x26, 0x32,
|
||||
0xf5, 0xb3, 0x4b, 0xf5,
|
||||
0xd4, 0xae, 0xde, 0xa7, 0x6d, 0x2a, 0xb6, 0xf2, 0xd0, 0x3a, 0xce, 0x8e,
|
||||
0x53, 0x8f, 0xae, 0xfa,
|
||||
0xcb, 0xe3, 0xd8, 0xf2, 0x51, 0xec, 0x34, 0x80, 0xda, 0x60, 0x1f, 0x3d,
|
||||
0x2d, 0xfa, 0x59, 0x92,
|
||||
0x97, 0x07, 0xab, 0x4c, 0x81, 0xa0, 0x9e, 0x9c, 0x2f, 0xd6, 0xbb, 0xba,
|
||||
0x67, 0x46, 0x25, 0xf9,
|
||||
0xf2, 0x4c, 0xc0, 0x71, 0x6b, 0xd0, 0xf0, 0x13, 0xd2, 0x15, 0x74, 0x46,
|
||||
0x13, 0x37, 0x92, 0x11,
|
||||
0x7b, 0xb0, 0xea, 0x26, 0xe8, 0xbf, 0x1e, 0x94, 0xfe, 0x69, 0x79, 0x1b,
|
||||
0x3d, 0x64, 0xc9, 0x58,
|
||||
0xc3, 0x26, 0xc3, 0xdc, 0x36, 0x53, 0x75, 0x48, 0x9f, 0xa2, 0xbc, 0x9c,
|
||||
0x2c, 0xfd, 0xf6, 0xfd,
|
||||
0x62, 0x79, 0x57, 0xce, 0x06, 0xc1, 0xeb, 0xfa, 0xfd, 0x8c, 0xdd, 0x68,
|
||||
0x76, 0x0e, 0x1e, 0xd9,
|
||||
0x84, 0xef, 0xb8, 0x5a, 0xcf, 0xb8, 0x39, 0x54, 0xfd, 0x67, 0xf5, 0xe5,
|
||||
0x9d, 0x71, 0x06, 0x4d,
|
||||
0xef, 0x45, 0xd7, 0xf3, 0xf5, 0x9d, 0xc3, 0xe5, 0xfa, 0x29, 0xb1, 0x7a,
|
||||
0x97, 0xe3, 0x8d, 0x00,
|
||||
0xf4, 0xcf, 0x58, 0x68, 0x9d, 0xd6, 0xbf, 0x9d, 0xf5, 0xa1, 0x77, 0xc6,
|
||||
0x0d, 0x57, 0xef, 0x19,
|
||||
0x68, 0x78, 0x56, 0xb4, 0xce, 0x73, 0xf5, 0xf9, 0x8e, 0xf6, 0x50, 0x7b,
|
||||
0xdd, 0x4f, 0x1a, 0xa5,
|
||||
0xc7, 0x66, 0xbd, 0xef, 0x1f, 0xc2, 0x63, 0x4e, 0xb9, 0xe9, 0x58, 0x69,
|
||||
0xb5, 0x95, 0xa9, 0xad,
|
||||
0x56, 0xac, 0x7c, 0xab, 0xcf, 0x6f, 0x04, 0x19, 0xaf, 0x68, 0x29, 0x3f,
|
||||
0xde, 0xe2, 0x7e, 0x5a,
|
||||
0xb9, 0x4c, 0x3f, 0xf3, 0x3b, 0x13, 0x50, 0x17, 0x56, 0xbc, 0x47, 0xb5,
|
||||
0x41, 0x2d, 0x44, 0x54,
|
||||
0x0d, 0x31, 0x6d, 0xd6, 0x2d, 0xa5, 0x6b, 0x55, 0x46, 0x6a, 0xba, 0x91,
|
||||
0xa6, 0xdf, 0x1e, 0x3a,
|
||||
0x8a, 0x5d, 0xcf, 0x07, 0xc4, 0x05, 0x0d, 0xf5, 0xde, 0xc9, 0x3b, 0xfa,
|
||||
0x0d, 0x95, 0xb7, 0xdc,
|
||||
0x2d, 0x6f, 0x5a, 0x70, 0x41, 0xbf, 0xe1, 0x63, 0x1d, 0xff, 0xa6, 0x7e,
|
||||
0x8b, 0xc7, 0x35, 0x47,
|
||||
0xfd, 0xff, 0x96, 0xdf, 0x28, 0x5f, 0xfa, 0x6f, 0x06, 0xa5, 0x76, 0x3e,
|
||||
0xe0, 0x5a, 0x17, 0x7c,
|
||||
0xd6, 0xf1, 0xef, 0xbb, 0x12, 0xde, 0xde, 0x72, 0x23, 0xd8, 0xac, 0x60,
|
||||
0xdc, 0xb6, 0xa5, 0x74,
|
||||
0xb9, 0xf1, 0xde, 0x15, 0x5d, 0xda, 0x78, 0x47, 0x6b, 0xe3, 0xc2, 0x65,
|
||||
0xe8, 0x9f, 0x97, 0x0f,
|
||||
0xc9, 0x64, 0x54, 0x2a, 0x46, 0xa6, 0x0c, 0xf6, 0xd8, 0xcc, 0xbd, 0xa7,
|
||||
0x65, 0xda, 0x93, 0x1d,
|
||||
0xc9, 0xd8, 0xcc, 0x2e, 0x9f, 0x6a, 0x5a, 0x21, 0xfc, 0x56, 0xf0, 0x29,
|
||||
0xf5, 0x21, 0xb5, 0x17,
|
||||
0x31, 0x35, 0xb0, 0xc6, 0x6b, 0xb3, 0x6e, 0xb3, 0xba, 0x46, 0x8c, 0x74,
|
||||
0x8c, 0xb1, 0xab, 0x9d,
|
||||
0x31, 0x82, 0xea, 0xe9, 0x22, 0xf1, 0xf8, 0xf3, 0xe1, 0x03, 0xf9, 0x38,
|
||||
0xf4, 0x4d, 0x11, 0xd7,
|
||||
0x80, 0xef, 0xd8, 0xc5, 0xe3, 0x24, 0xd1, 0x18, 0x23, 0x03, 0x2c, 0x71,
|
||||
0xa6, 0xce, 0x69, 0xb7,
|
||||
0x97, 0x8f, 0x49, 0x8b, 0x33, 0xe2, 0xe8, 0x7d, 0x41, 0x56, 0xc9, 0xd7,
|
||||
0xf2, 0x2f, 0x74, 0xfd,
|
||||
0x73, 0xe0, 0x13, 0x72, 0xc0, 0x0a, 0x7d, 0xaf, 0x2e, 0x84, 0x9f, 0x86,
|
||||
0x4d, 0xfa, 0x6f, 0x3d,
|
||||
0xe3, 0x8c, 0x44, 0xe9, 0x67, 0xb5, 0x19, 0xe8, 0x3a, 0xed, 0xb1, 0x98,
|
||||
0x04, 0x7b, 0xb4, 0x43,
|
||||
0xfd, 0x65, 0xe4, 0x10, 0x2a, 0x8c, 0x6f, 0x88, 0x8e, 0x8f, 0xae, 0x19,
|
||||
0x17, 0xc9, 0xc6, 0x71,
|
||||
0x32, 0x8c, 0xda, 0x3e, 0x84, 0x9f, 0x8e, 0xd1, 0x54, 0xdf, 0xd1, 0xc4,
|
||||
0x53, 0x9f, 0xda, 0xb0,
|
||||
0x78, 0x9f, 0xef, 0x9a, 0x20, 0x3f, 0xf6, 0x2d, 0x88, 0xc9, 0x55, 0xdf,
|
||||
0xa4, 0x13, 0x81, 0x96,
|
||||
0xd7, 0x49, 0xab, 0x7c, 0x46, 0x2e, 0xbd, 0x16, 0xa8, 0x68, 0x4d, 0x22,
|
||||
0x6e, 0x23, 0x43, 0xb8,
|
||||
0x76, 0x18, 0xd1, 0xf2, 0x4c, 0x6d, 0x58, 0x82, 0xff, 0xf7, 0xff, 0x75,
|
||||
0x9d, 0x34, 0x78, 0x4c,
|
||||
0xa4, 0xe1, 0xfa, 0xe6, 0xaa, 0x7e, 0x9c, 0xad, 0xd4, 0x77, 0xc4, 0x7d,
|
||||
0xfe, 0x13, 0x71, 0x51,
|
||||
0x7e, 0xe4, 0x3c, 0x38, 0x44, 0x46, 0xb8, 0xbf, 0x0b, 0x2b, 0xd2, 0x1e,
|
||||
0xe9, 0x08, 0x5d, 0xd7,
|
||||
0x70, 0xd9, 0xa2, 0x1c, 0x6d, 0x6c, 0xa6, 0x63, 0x2d, 0x7c, 0xd4, 0x73,
|
||||
0x32, 0xca, 0xfe, 0x82,
|
||||
0x28, 0x0c, 0xe4, 0x04, 0xf8, 0xa5, 0xfe, 0x0b, 0xba, 0x2f, 0xae, 0x1a,
|
||||
0xdf, 0x32, 0x6f, 0x89,
|
||||
0x0c, 0xc6, 0x62, 0x8a, 0xd2, 0x8b, 0xf6, 0x91, 0xd2, 0xab, 0xac, 0x57,
|
||||
0x7a, 0xaf, 0xf2, 0x5f,
|
||||
0xfb, 0x7a, 0x2a, 0xbd, 0x7b, 0x45, 0xf7, 0xb4, 0xee, 0xe5, 0xbd, 0xd2,
|
||||
0x2e, 0x37, 0xb6, 0x67,
|
||||
0x39, 0xe3, 0x18, 0xdb, 0xd3, 0x6c, 0x7b, 0x32, 0xfd, 0x91, 0xca, 0x47,
|
||||
0x52, 0x1f, 0xa9, 0xe8,
|
||||
0xc1, 0xdc, 0x9e, 0xf4, 0xf7, 0xcc, 0xe8, 0xf9, 0x4b, 0xca, 0x54, 0xd6,
|
||||
0x3b, 0xfd, 0xe1, 0xba,
|
||||
0xf0, 0x98, 0x40, 0xdf, 0xb5, 0x19, 0x36, 0xe9, 0xd9, 0xa4, 0x17, 0xec,
|
||||
0xc3, 0x1d, 0xc3, 0x65,
|
||||
0xb8, 0x0c, 0x92, 0x01, 0xd4, 0x23, 0xea, 0xef, 0x51, 0xbf, 0xba, 0x0a,
|
||||
0xa8, 0xbf, 0x83, 0x3d,
|
||||
0x2b, 0x29, 0xd2, 0x87, 0x0c, 0x0b, 0x15, 0x03, 0xbb, 0x95, 0xdd, 0x93,
|
||||
0xde, 0xb5, 0x21, 0x2c,
|
||||
0x22, 0x2c, 0x74, 0x5d, 0xf3, 0x15, 0xf0, 0xfb, 0x36, 0x89, 0xb5, 0x5e,
|
||||
0x05, 0x2f, 0xd8, 0x86,
|
||||
0x1a, 0x43, 0xf5, 0x77, 0x04, 0x3c, 0xad, 0x9f, 0x98, 0xb4, 0xea, 0xbf,
|
||||
0x66, 0xfd, 0xe6, 0x32,
|
||||
0xf8, 0xd6, 0xfd, 0x2d, 0xaa, 0xd5, 0xd8, 0x6b, 0xa0, 0x0c, 0xd5, 0x18,
|
||||
0x0e, 0x9d, 0xbb, 0x66,
|
||||
0x86, 0x8f, 0x0e, 0x7d, 0x33, 0xe6, 0xf5, 0xfd, 0x5e, 0xdb, 0xae, 0x75,
|
||||
0xff, 0x88, 0x1b, 0x6a,
|
||||
0x1b, 0x22, 0xcf, 0x81, 0xc1, 0xc4, 0x5a, 0x0f, 0xf6, 0xb7, 0x55, 0x3a,
|
||||
0x4f, 0xba, 0x6c, 0xd7,
|
||||
0xf6, 0x1b, 0xa4, 0x3d, 0xdf, 0x4f, 0x7c, 0x58, 0xf2, 0x19, 0xdd, 0x97,
|
||||
0x59, 0x6a, 0xee, 0x73,
|
||||
0xf6, 0x61, 0x8e, 0xbe, 0x13, 0xc3, 0x93, 0xc2, 0xab, 0x43, 0xdf, 0x6f,
|
||||
0x7b, 0xdd, 0xbf, 0xdb,
|
||||
0x96, 0x58, 0xbb, 0xb3, 0xe2, 0xd9, 0xd4, 0x21, 0xf6, 0x41, 0x0e, 0xd7,
|
||||
0x37, 0x32, 0xf4, 0x97,
|
||||
0xa7, 0xa8, 0x4a, 0xb2, 0x65, 0x99, 0xbc, 0x1d, 0xf0, 0x6f, 0xf9, 0x2f,
|
||||
0xca, 0x3e, 0xa9, 0x60,
|
||||
0xf7, 0x7a, 0x52, 0x47, 0x98, 0x9e, 0x63, 0x0c, 0x96, 0xa1, 0xc5, 0x0f,
|
||||
0x67, 0x87, 0xcf, 0xea,
|
||||
0x36, 0x2a, 0xa4, 0xd1, 0x5f, 0x26, 0xd6, 0xc2, 0x67, 0x85, 0x47, 0x3c,
|
||||
0x58, 0x3c, 0x30, 0x7b,
|
||||
0xa0, 0x7d, 0x80, 0x0c, 0x70, 0x7f, 0xf7, 0xf0, 0x33, 0xd8, 0xe4, 0x31,
|
||||
0x79, 0x1c, 0xdb, 0x64,
|
||||
0x4a, 0x91, 0x4c, 0x90, 0x49, 0x52, 0xc6, 0x19, 0x3d, 0x9a, 0xfc, 0xf9,
|
||||
0x88, 0x74, 0x97, 0xde,
|
||||
0xc4, 0x97, 0x7b, 0xac, 0xf1, 0xac, 0x0c, 0xca, 0x7f, 0xca, 0x76, 0x9b,
|
||||
0x33, 0x3c, 0xa2, 0x5b,
|
||||
0x28, 0xc6, 0x7e, 0x59, 0xbb, 0x39, 0x6f, 0x8d, 0x78, 0xb4, 0x70, 0x60,
|
||||
0xee, 0xb3, 0xf6, 0xfe,
|
||||
0xe2, 0x85, 0x7a, 0x7a, 0xd7, 0x5b, 0x7a, 0x49, 0x4f, 0x62, 0xaf, 0x27,
|
||||
0x9f, 0x9e, 0xd1, 0xdf,
|
||||
0x28, 0x6d, 0x02, 0x1b, 0x0f, 0x32, 0x7a, 0x19, 0xf7, 0xcc, 0x08, 0x8f,
|
||||
0x0a, 0xd9, 0xeb, 0xd7,
|
||||
0x8a, 0xb7, 0x6e, 0xa3, 0x1e, 0x1c, 0xff, 0x74, 0x66, 0x7f, 0x5b, 0xbf,
|
||||
0xfc, 0xbe, 0x46, 0x5f,
|
||||
0x09, 0x0a, 0xfa, 0xfa, 0xd9, 0xfa, 0x3b, 0xfa, 0x16, 0x3e, 0x9e, 0x7b,
|
||||
0x47, 0x7d, 0xd8, 0xe8,
|
||||
0x50, 0x4e, 0xfc, 0xd5, 0xf3, 0xe4, 0xa8, 0x3b, 0x26, 0x3f, 0x9c, 0xd0,
|
||||
0xd3, 0x20, 0xca, 0xf2,
|
||||
0xfa, 0xe6, 0xf7, 0xb5, 0xf7, 0x71, 0xf4, 0x31, 0xfa, 0x88, 0xbe, 0xec,
|
||||
0x7d, 0x1d, 0x7d, 0x6d,
|
||||
0xfd, 0x1c, 0xfd, 0xed, 0xcf, 0x38, 0x9e, 0xa8, 0xbc, 0x2f, 0x45, 0xed,
|
||||
0x85, 0xa1, 0xf8, 0xfa,
|
||||
0x6d, 0xd8, 0x4d, 0xd9, 0x22, 0xac, 0xa1, 0xdb, 0xa8, 0x3b, 0x6a, 0xef,
|
||||
0x8f, 0x7f, 0xa8, 0xf4,
|
||||
0xb1, 0x8c, 0x7f, 0x16, 0xf6, 0x18, 0xdb, 0xa3, 0xb0, 0x7b, 0xee, 0xe3,
|
||||
0xe3, 0xff, 0x91, 0xf5,
|
||||
0xc0, 0xa4, 0xbb, 0x93, 0x6e, 0x65, 0xff, 0x53, 0x7b, 0x60, 0xb7, 0x50,
|
||||
0x7c, 0xfd, 0x26, 0x6d,
|
||||
0x17, 0xde, 0xc0, 0xd5, 0x88, 0x8d, 0xd4, 0xa5, 0x3e, 0x63, 0xa7, 0x90,
|
||||
0xad, 0x42, 0x08, 0x21,
|
||||
0x30, 0xfe, 0x1f, 0x7e, 0x26, 0xe7, 0x5b
|
||||
};
|
@ -1,228 +1,89 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube DVD
|
||||
*
|
||||
* softdev July 2006
|
||||
* svpe & crunchy2 June 2007
|
||||
* Tantric September 2008
|
||||
*
|
||||
* dvd.cpp
|
||||
*
|
||||
* DVD I/O functions
|
||||
***************************************************************************/
|
||||
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <ogcsys.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <malloc.h>
|
||||
#include <dvd.h>
|
||||
#include "snes9xGx.h"
|
||||
|
||||
#ifdef WII_DVD
|
||||
extern "C" {
|
||||
#include <di/di.h>
|
||||
}
|
||||
#endif
|
||||
|
||||
#include "memmap.h"
|
||||
|
||||
#include "menudraw.h"
|
||||
#include "snes9xGX.h"
|
||||
#include "unzip.h"
|
||||
|
||||
u64 dvddir = 0; // offset of currently selected file or folder
|
||||
int dvddirlength = 0; // length of currently selected file or folder
|
||||
u64 dvdrootdir = 0; // offset of DVD root
|
||||
bool isWii = false;
|
||||
|
||||
#ifdef HW_DOL
|
||||
/** DVD I/O Address base **/
|
||||
volatile unsigned long *dvd = (volatile unsigned long *) 0xCC006000;
|
||||
#endif
|
||||
|
||||
/****************************************************************************
|
||||
/** Due to lack of memory, we'll use this little 2k keyhole for all DVD operations **/
|
||||
unsigned char DVDreadbuffer[2048] ATTRIBUTE_ALIGN (32);
|
||||
unsigned char dvdbuffer[2048];
|
||||
|
||||
/**
|
||||
* dvd_driveid
|
||||
*
|
||||
* Gets and returns the dvd driveid
|
||||
**/
|
||||
static unsigned char *inquiry=(unsigned char *)0x80000004;
|
||||
|
||||
int dvd_driveid()
|
||||
{
|
||||
dvd[0] = 0x2e;
|
||||
dvd[1] = 0;
|
||||
dvd[2] = 0x12000000;
|
||||
dvd[3] = 0;
|
||||
dvd[4] = 0x20;
|
||||
dvd[5] = 0x80000000;
|
||||
dvd[6] = 0x20;
|
||||
dvd[7] = 3;
|
||||
|
||||
while( dvd[7] & 1 )
|
||||
;
|
||||
DCFlushRange((void *)0x80000000, 32);
|
||||
|
||||
return (int)inquiry[2];
|
||||
}
|
||||
|
||||
/**
|
||||
* dvd_read
|
||||
*
|
||||
* Main DVD function, everything else uses this!
|
||||
* returns: 1 - ok ; 0 - error
|
||||
***************************************************************************/
|
||||
#define ALIGN_FORWARD(x,align) ((typeof(x))((((uint32_t)(x)) + (align) - 1) & (~(align-1))))
|
||||
#define ALIGN_BACKWARD(x,align) ((typeof(x))(((uint32_t)(x)) & (~(align-1))))
|
||||
|
||||
* The only DVD function we need - you gotta luv gc-linux self-boots!
|
||||
*/
|
||||
int
|
||||
dvd_read (void *dst, unsigned int len, u64 offset)
|
||||
{
|
||||
if (len > 2048)
|
||||
return 0; /*** We only allow 2k reads **/
|
||||
|
||||
// don't read past the end of the DVD (1.5 GB for GC DVD, 4.7 GB for DVD)
|
||||
if((offset < 0x57057C00) || (isWii && (offset < 0x118244F00LL)))
|
||||
{
|
||||
u8 * buffer = (u8 *)memalign(32, 0x8000);
|
||||
u32 off_size = 0;
|
||||
unsigned char *buffer = (unsigned char *) (unsigned int) DVDreadbuffer;
|
||||
|
||||
if (len > 2048)
|
||||
return 1; /*** We only allow 2k reads **/
|
||||
|
||||
DCInvalidateRange ((void *) buffer, len);
|
||||
|
||||
#ifdef HW_DOL
|
||||
if(offset < 0x57057C00 || (isWii == true && offset < 0x118244F00LL)) // don't read past the end of the DVD
|
||||
{
|
||||
offset >>= 2;
|
||||
dvd[0] = 0x2E;
|
||||
dvd[1] = 0;
|
||||
dvd[2] = 0xA8000000;
|
||||
dvd[3] = (u32)(offset >> 2);
|
||||
dvd[3] = (u32)offset;
|
||||
dvd[4] = len;
|
||||
dvd[5] = (u32) buffer;
|
||||
dvd[5] = (unsigned long) buffer;
|
||||
dvd[6] = len;
|
||||
dvd[7] = 3;
|
||||
|
||||
// Enable reading with DMA
|
||||
dvd[7] = 3; /*** Enable reading with DMA ***/
|
||||
while (dvd[7] & 1);
|
||||
|
||||
// Ensure it has completed
|
||||
if (dvd[0] & 0x4)
|
||||
memcpy (dst, buffer, len);
|
||||
}
|
||||
else // Let's not read past end of DVD
|
||||
return 0;
|
||||
|
||||
if (dvd[0] & 0x4) /* Ensure it has completed */
|
||||
return 0;
|
||||
#else
|
||||
off_size = offset - ALIGN_BACKWARD(offset,0x800);
|
||||
if (DI_ReadDVD(
|
||||
buffer,
|
||||
(ALIGN_FORWARD(offset + len,0x800) - ALIGN_BACKWARD(offset,0x800)) >> 11,
|
||||
(u32)(ALIGN_BACKWARD(offset, 0x800) >> 11)
|
||||
))
|
||||
return 0;
|
||||
#endif
|
||||
|
||||
memcpy (dst, buffer+off_size, len);
|
||||
free(buffer);
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* dvd_buffered_read
|
||||
*
|
||||
* the GC's dvd drive only supports offsets and length which are a multiple
|
||||
* of 32 bytes additionally the max length of a read is 2048 bytes
|
||||
* this function removes these limitations
|
||||
* additionally the 7zip SDK does often read data in 1 byte parts from the
|
||||
* DVD even when it could read 32 bytes. the dvdsf_buffer has been added to
|
||||
* avoid having to read the same sector over and over again
|
||||
***************************************************************************/
|
||||
|
||||
#define DVD_LENGTH_MULTIPLY 32
|
||||
#define DVD_OFFSET_MULTIPLY 32
|
||||
#define DVD_MAX_READ_LENGTH 2048
|
||||
#define DVD_SECTOR_SIZE 2048
|
||||
|
||||
unsigned char dvdsf_buffer[DVD_SECTOR_SIZE];
|
||||
u64 dvdsf_last_offset = 0;
|
||||
u64 dvdsf_last_length = 0;
|
||||
|
||||
int dvd_buffered_read(void *dst, u32 len, u64 offset)
|
||||
{
|
||||
int ret = 0;
|
||||
|
||||
// only read data if the data inside dvdsf_buffer cannot be used
|
||||
if(offset != dvdsf_last_offset || len > dvdsf_last_length)
|
||||
{
|
||||
memset(&dvdsf_buffer, '\0', DVD_SECTOR_SIZE);
|
||||
ret = dvd_read(&dvdsf_buffer, len, offset);
|
||||
dvdsf_last_offset = offset;
|
||||
dvdsf_last_length = len;
|
||||
}
|
||||
|
||||
memcpy(dst, &dvdsf_buffer, len);
|
||||
return ret;
|
||||
}
|
||||
|
||||
int dvd_safe_read(void *dst_v, u32 len, u64 offset)
|
||||
{
|
||||
unsigned char buffer[DVD_SECTOR_SIZE]; // buffer for one dvd sector
|
||||
|
||||
// if read size and length are a multiply of DVD_(OFFSET,LENGTH)_MULTIPLY and length < DVD_MAX_READ_LENGTH
|
||||
// we don't need to fix anything
|
||||
if(len % DVD_LENGTH_MULTIPLY == 0 && offset % DVD_OFFSET_MULTIPLY == 0 && len <= DVD_MAX_READ_LENGTH)
|
||||
{
|
||||
int ret = dvd_buffered_read(buffer, len, offset);
|
||||
memcpy(dst_v, &buffer, len);
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
// no errors yet -> ret = 0
|
||||
// the return value of dvd_read will be OR'd with ret
|
||||
// because dvd_read does return 1 on error and 0 on success and
|
||||
// because 0 | 1 = 1 ret will also contain 1 if at least one error
|
||||
// occured and 0 otherwise ;)
|
||||
int ret = 0; // return value of dvd_read
|
||||
|
||||
// we might need to fix all 3 issues
|
||||
unsigned char *dst = (unsigned char *)dst_v; // gcc will not allow to use var[num] on void* types
|
||||
u64 bytesToRead; // the number of bytes we still need to read & copy to the output buffer
|
||||
u64 currentOffset; // the current dvd offset
|
||||
u64 bufferOffset; // the current buffer offset
|
||||
u64 i, j, k; // temporary variables which might be used for different stuff
|
||||
// unsigned char buffer[DVD_SECTOR_SIZE]; // buffer for one dvd sector
|
||||
|
||||
currentOffset = offset;
|
||||
bytesToRead = len;
|
||||
bufferOffset = 0;
|
||||
|
||||
// fix first issue (offset is not a multiply of 32)
|
||||
if(offset % DVD_OFFSET_MULTIPLY)
|
||||
{
|
||||
// calculate offset of the prior 32 byte position
|
||||
i = currentOffset - (currentOffset % DVD_OFFSET_MULTIPLY);
|
||||
|
||||
// calculate the offset from which the data of the dvd buffer will be copied
|
||||
j = currentOffset % DVD_OFFSET_MULTIPLY;
|
||||
|
||||
// calculate the number of bytes needed to reach the next DVD_OFFSET_MULTIPLY byte mark
|
||||
k = DVD_OFFSET_MULTIPLY - j;
|
||||
|
||||
// maybe we'll only need to copy a few bytes and we therefore don't even reach the next sector
|
||||
if(k > len)
|
||||
{
|
||||
k = len;
|
||||
}
|
||||
|
||||
// read 32 bytes from the last 32 byte position
|
||||
ret |= dvd_buffered_read(buffer, DVD_OFFSET_MULTIPLY, i);
|
||||
|
||||
// copy the bytes to the output buffer and update currentOffset, bufferOffset and bytesToRead
|
||||
memcpy(&dst[bufferOffset], &buffer[j], k);
|
||||
currentOffset += k;
|
||||
bufferOffset += k;
|
||||
bytesToRead -= k;
|
||||
}
|
||||
|
||||
// fix second issue (more than 2048 bytes are needed)
|
||||
if(bytesToRead > DVD_MAX_READ_LENGTH)
|
||||
{
|
||||
// calculate the number of 2048 bytes sector needed to get all data
|
||||
i = (bytesToRead - (bytesToRead % DVD_MAX_READ_LENGTH)) / DVD_MAX_READ_LENGTH;
|
||||
|
||||
// read data in 2048 byte sector
|
||||
for(j = 0; j < i; j++)
|
||||
{
|
||||
ret |= dvd_buffered_read(buffer, DVD_MAX_READ_LENGTH, currentOffset); // read sector
|
||||
memcpy(&dst[bufferOffset], buffer, DVD_MAX_READ_LENGTH); // copy to output buffer
|
||||
|
||||
// update currentOffset, bufferOffset and bytesToRead
|
||||
currentOffset += DVD_MAX_READ_LENGTH;
|
||||
bufferOffset += DVD_MAX_READ_LENGTH;
|
||||
bytesToRead -= DVD_MAX_READ_LENGTH;
|
||||
}
|
||||
}
|
||||
|
||||
// fix third issue (length is not a multiply of 32)
|
||||
if(bytesToRead)
|
||||
{
|
||||
ret |= dvd_buffered_read(buffer, DVD_MAX_READ_LENGTH, currentOffset); // read 32 byte from the dvd
|
||||
memcpy(&dst[bufferOffset], buffer, bytesToRead); // copy bytes to output buffer
|
||||
}
|
||||
|
||||
//free(tmp);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
/** Minimal ISO Directory Definition **/
|
||||
@ -236,41 +97,45 @@ int dvd_safe_read(void *dst_v, u32 len, u64 offset)
|
||||
/** Minimal Primary Volume Descriptor **/
|
||||
#define PVDROOT 0x9c
|
||||
static int IsJoliet = 0;
|
||||
u64 rootdir = 0;
|
||||
int rootdirlength = 0;
|
||||
|
||||
/****************************************************************************
|
||||
/** Global file entry table **/
|
||||
FILEENTRIES filelist[MAXFILES];
|
||||
|
||||
/**
|
||||
* Primary Volume Descriptor
|
||||
*
|
||||
* The PVD should reside between sector 16 and 31.
|
||||
* This is for single session DVD only.
|
||||
***************************************************************************/
|
||||
*/
|
||||
int
|
||||
getpvd ()
|
||||
{
|
||||
int sector = 16;
|
||||
u32 rootdir32;
|
||||
unsigned char dvdbuffer[2048];
|
||||
|
||||
dvddir = dvddirlength = 0;
|
||||
rootdir = rootdirlength = 0;
|
||||
IsJoliet = -1;
|
||||
|
||||
/** Look for Joliet PVD first **/
|
||||
while (sector < 32)
|
||||
{
|
||||
if (dvd_read (&dvdbuffer, 2048, (u64)(sector << 11)))
|
||||
if (dvd_read (dvdbuffer, 2048, (u64)(sector << 11)))
|
||||
{
|
||||
if (memcmp (&dvdbuffer, "\2CD001\1", 8) == 0)
|
||||
{
|
||||
memcpy(&rootdir32, &dvdbuffer[PVDROOT + EXTENT], 4);
|
||||
dvddir = (u64)rootdir32;
|
||||
dvddir <<= 11;
|
||||
dvdrootdir = dvddir;
|
||||
memcpy (&dvddirlength, &dvdbuffer[PVDROOT + FILE_LENGTH], 4);
|
||||
rootdir = (u64)rootdir32;
|
||||
rootdir <<= 11;
|
||||
memcpy (&rootdirlength, &dvdbuffer[PVDROOT + FILE_LENGTH], 4);
|
||||
IsJoliet = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
return 0; /*** Can't read sector! ***/
|
||||
|
||||
sector++;
|
||||
}
|
||||
|
||||
@ -287,53 +152,33 @@ getpvd ()
|
||||
if (memcmp (&dvdbuffer, "\1CD001\1", 8) == 0)
|
||||
{
|
||||
memcpy (&rootdir32, &dvdbuffer[PVDROOT + EXTENT], 4);
|
||||
dvddir = (u64)rootdir32;
|
||||
dvddir <<= 11;
|
||||
dvdrootdir = dvddir;
|
||||
memcpy (&dvddirlength, &dvdbuffer[PVDROOT + FILE_LENGTH], 4);
|
||||
rootdir = (u64)rootdir32;
|
||||
rootdir <<= 11;
|
||||
memcpy (&rootdirlength, &dvdbuffer[PVDROOT + FILE_LENGTH], 4);
|
||||
IsJoliet = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
return 0; /*** Can't read sector! ***/
|
||||
|
||||
sector++;
|
||||
|
||||
}
|
||||
|
||||
return (IsJoliet == 0);
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* TestDVD()
|
||||
*
|
||||
* Tests if a ISO9660 DVD is inserted and available
|
||||
***************************************************************************/
|
||||
bool TestDVD()
|
||||
{
|
||||
|
||||
if (!getpvd())
|
||||
{
|
||||
#ifdef HW_DOL
|
||||
DVD_Mount();
|
||||
#elif WII_DVD
|
||||
DI_Mount();
|
||||
while(DI_GetStatus() & DVD_INIT);
|
||||
#endif
|
||||
if (!getpvd())
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
/**
|
||||
* getentry
|
||||
*
|
||||
* Support function to return the next file entry, if any
|
||||
* Declared static to avoid accidental external entry.
|
||||
***************************************************************************/
|
||||
*/
|
||||
static int diroffset = 0;
|
||||
static int
|
||||
getentry (int entrycount, unsigned char dvdbuffer[])
|
||||
getentry (int entrycount)
|
||||
{
|
||||
char fname[512]; /* Huge, but experience has determined this */
|
||||
char *ptr;
|
||||
@ -372,6 +217,7 @@ getentry (int entrycount, unsigned char dvdbuffer[])
|
||||
strcpy (fname, filename);
|
||||
else
|
||||
{ /*** The more tortuous unicode joliet entries ***/
|
||||
|
||||
for (j = 0; j < (*filenamelength >> 1); j++)
|
||||
{
|
||||
fname[j] = filename[j * 2 + 1];
|
||||
@ -380,28 +226,20 @@ getentry (int entrycount, unsigned char dvdbuffer[])
|
||||
fname[j] = 0;
|
||||
|
||||
if (strlen (fname) >= MAXJOLIET)
|
||||
fname[MAXJOLIET - 1] = 0;
|
||||
fname[MAXJOLIET] = 0;
|
||||
|
||||
if (strlen (fname) == 0)
|
||||
fname[0] = filename[0];
|
||||
}
|
||||
|
||||
if (strlen (fname) == 0) // root entry
|
||||
{
|
||||
fname[0] = 0; // we'll skip it by setting the filename to 0 length
|
||||
}
|
||||
if (strlen (fname) == 0)
|
||||
strcpy (fname, "ROOT");
|
||||
else
|
||||
{
|
||||
if (fname[0] == 1)
|
||||
{
|
||||
if(dvddir == dvdrootdir) // at root already, don't show ..
|
||||
fname[0] = 0;
|
||||
else
|
||||
strcpy (fname, "..");
|
||||
}
|
||||
else
|
||||
{
|
||||
/*
|
||||
{ /*
|
||||
* Move *filenamelength to t,
|
||||
* Only to stop gcc warning for noobs :)
|
||||
*/
|
||||
@ -409,60 +247,63 @@ getentry (int entrycount, unsigned char dvdbuffer[])
|
||||
fname[t] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/** Rockridge Check **/
|
||||
rr = strstr (fname, ";");
|
||||
if (rr != NULL)
|
||||
*rr = 0;
|
||||
|
||||
strcpy (filelist[entrycount].filename, fname);
|
||||
fname[MAXDISPLAY - 1] = 0;
|
||||
fname[MAXDISPLAY] = 0;
|
||||
strcpy (filelist[entrycount].displayname, fname);
|
||||
|
||||
memcpy (&offset32, &dvdbuffer[diroffset + EXTENT], 4);
|
||||
|
||||
memcpy (&offset32,
|
||||
&dvdbuffer[diroffset + EXTENT], 4);
|
||||
filelist[entrycount].offset = (u64)offset32;
|
||||
memcpy (&filelist[entrycount].length, &dvdbuffer[diroffset + FILE_LENGTH], 4);
|
||||
memcpy (&filelist[entrycount].flags, &dvdbuffer[diroffset + FILE_FLAGS], 1);
|
||||
memcpy (&filelist[entrycount].length,
|
||||
&dvdbuffer[diroffset + FILE_LENGTH], 4);
|
||||
memcpy (&filelist[entrycount].flags,
|
||||
&dvdbuffer[diroffset + FILE_FLAGS], 1);
|
||||
|
||||
filelist[entrycount].offset <<= 11;
|
||||
filelist[entrycount].flags = filelist[entrycount].flags & 2;
|
||||
|
||||
/*** Prepare for next entry ***/
|
||||
|
||||
diroffset += dvdbuffer[diroffset];
|
||||
|
||||
return 1;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* parseDVDdirectory
|
||||
/**
|
||||
* parsedirectory
|
||||
*
|
||||
* This function will parse the directory tree.
|
||||
* It relies on dvddir and dvddirlength being pre-populated by a call to
|
||||
* It relies on rootdir and rootdirlength being pre-populated by a call to
|
||||
* getpvd, a previous parse or a menu selection.
|
||||
*
|
||||
* The return value is number of files collected, or 0 on failure.
|
||||
***************************************************************************/
|
||||
*/
|
||||
int
|
||||
ParseDVDdirectory ()
|
||||
parsedirectory ()
|
||||
{
|
||||
int pdlength;
|
||||
u64 pdoffset;
|
||||
u64 rdoffset;
|
||||
int len = 0;
|
||||
int filecount = 0;
|
||||
unsigned char dvdbuffer[2048];
|
||||
|
||||
// initialize selection
|
||||
selection = offset = 0;
|
||||
|
||||
pdoffset = rdoffset = dvddir;
|
||||
pdlength = dvddirlength;
|
||||
pdoffset = rdoffset = rootdir;
|
||||
pdlength = rootdirlength;
|
||||
filecount = 0;
|
||||
|
||||
// Clear any existing values
|
||||
/*** Clear any existing values ***/
|
||||
memset (&filelist, 0, sizeof (FILEENTRIES) * MAXFILES);
|
||||
|
||||
/*** Get as many files as possible ***/
|
||||
@ -473,9 +314,9 @@ ParseDVDdirectory ()
|
||||
|
||||
diroffset = 0;
|
||||
|
||||
while (getentry (filecount, dvdbuffer))
|
||||
while (getentry (filecount))
|
||||
{
|
||||
if(strlen(filelist[filecount].filename) > 0 && filecount < MAXFILES)
|
||||
if (filecount < MAXFILES)
|
||||
filecount++;
|
||||
}
|
||||
|
||||
@ -483,144 +324,8 @@ ParseDVDdirectory ()
|
||||
pdoffset = rdoffset + len;
|
||||
}
|
||||
|
||||
// Sort the file list
|
||||
qsort(filelist, filecount, sizeof(FILEENTRIES), FileSortCallback);
|
||||
|
||||
return filecount;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* DirectorySearch
|
||||
*
|
||||
* Searches for the directory name specified within the current directory
|
||||
* Returns the index of the directory, or -1 if not found
|
||||
***************************************************************************/
|
||||
int DirectorySearch(char dir[512])
|
||||
{
|
||||
for (int i = 0; i < maxfiles; i++ )
|
||||
if (strcmp(filelist[i].filename, dir) == 0)
|
||||
return i;
|
||||
return -1;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* SwitchDVDFolder
|
||||
*
|
||||
* Recursively searches for any directory path 'dir' specified
|
||||
* Also loads the directory contents via ParseDVDdirectory()
|
||||
* It relies on dvddir, dvddirlength, and filelist being pre-populated
|
||||
***************************************************************************/
|
||||
bool SwitchDVDFolder(char * dir, int maxDepth)
|
||||
{
|
||||
if(maxDepth > 8) // only search to a max depth of 8 levels
|
||||
return false;
|
||||
|
||||
bool lastdir = false;
|
||||
char * nextdir = NULL;
|
||||
unsigned int t = strcspn(dir, "/");
|
||||
|
||||
if(t != strlen(dir))
|
||||
nextdir = dir + t + 1; // next directory path to find
|
||||
else
|
||||
lastdir = true;
|
||||
|
||||
dir[t] = 0;
|
||||
|
||||
int dirindex = DirectorySearch(dir);
|
||||
|
||||
if(dirindex >= 0)
|
||||
{
|
||||
dvddir = filelist[dirindex].offset;
|
||||
dvddirlength = filelist[dirindex].length;
|
||||
maxfiles = ParseDVDdirectory();
|
||||
|
||||
if(lastdir)
|
||||
return true;
|
||||
else
|
||||
return SwitchDVDFolder(nextdir, maxDepth++);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SwitchDVDFolder(char origdir[])
|
||||
{
|
||||
// make a copy of origdir so we don't mess with original
|
||||
char dir[200];
|
||||
strcpy(dir, origdir);
|
||||
|
||||
char * dirptr = dir;
|
||||
|
||||
// strip off leading/trailing slashes on the directory path
|
||||
// we don't want to screw up our recursion!
|
||||
if(dir[0] == '/')
|
||||
dirptr = dirptr + 1;
|
||||
if(dir[strlen(dir)-1] == '/')
|
||||
dir[strlen(dir)-1] = 0;
|
||||
|
||||
return SwitchDVDFolder(dirptr, 0);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* LoadDVDFile
|
||||
* This function will load a file from DVD
|
||||
* The values for offset and length are inherited from dvddir and
|
||||
* dvddirlength.
|
||||
*
|
||||
* The buffer parameter should re-use the initial ROM buffer
|
||||
***************************************************************************/
|
||||
|
||||
int
|
||||
LoadDVDFile (unsigned char *buffer, int length)
|
||||
{
|
||||
int offset;
|
||||
int blocks;
|
||||
int i;
|
||||
u64 discoffset;
|
||||
char readbuffer[2048];
|
||||
|
||||
dvddir = filelist[selection].offset;
|
||||
dvddirlength = filelist[selection].length;
|
||||
|
||||
// How many 2k blocks to read
|
||||
blocks = dvddirlength / 2048;
|
||||
offset = 0;
|
||||
discoffset = dvddir;
|
||||
ShowAction ((char*) "Loading...");
|
||||
|
||||
if(length > 0 && length <= 2048)
|
||||
{
|
||||
dvd_read (buffer, length, discoffset);
|
||||
}
|
||||
else // load whole file
|
||||
{
|
||||
dvd_read (readbuffer, 2048, discoffset);
|
||||
|
||||
if (!IsZipFile (readbuffer))
|
||||
{
|
||||
for (i = 0; i < blocks; i++)
|
||||
{
|
||||
dvd_read (readbuffer, 2048, discoffset);
|
||||
memcpy (buffer + offset, readbuffer, 2048);
|
||||
offset += 2048;
|
||||
discoffset += 2048;
|
||||
}
|
||||
|
||||
/*** And final cleanup ***/
|
||||
if (dvddirlength % 2048)
|
||||
{
|
||||
i = dvddirlength % 2048;
|
||||
dvd_read (readbuffer, 2048, discoffset);
|
||||
memcpy (buffer + offset, readbuffer, i);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return UnZipBuffer (buffer, METHOD_DVD); // unzip from dvd
|
||||
}
|
||||
}
|
||||
return dvddirlength;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* uselessinquiry
|
||||
*
|
||||
@ -629,10 +334,10 @@ LoadDVDFile (unsigned char *buffer, int length)
|
||||
* memcard interface.
|
||||
*
|
||||
* libOGC tends to foul up if you don't, and sometimes does if you do!
|
||||
***************************************************************************/
|
||||
#ifdef HW_DOL
|
||||
****************************************************************************/
|
||||
void uselessinquiry ()
|
||||
{
|
||||
|
||||
dvd[0] = 0;
|
||||
dvd[1] = 0;
|
||||
dvd[2] = 0x12000000;
|
||||
@ -645,11 +350,7 @@ void uselessinquiry ()
|
||||
while (dvd[7] & 1);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* dvd_motor_off( )
|
||||
* Turns off DVD drive motor so it doesn't make noise (Gamecube only)
|
||||
***************************************************************************/
|
||||
void dvd_motor_off ()
|
||||
void dvd_motor_off( )
|
||||
{
|
||||
dvd[0] = 0x2e;
|
||||
dvd[1] = 0;
|
||||
@ -666,48 +367,3 @@ void dvd_motor_off ()
|
||||
dvd[1] = 0;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* dvd_driveid
|
||||
*
|
||||
* Gets and returns the dvd driveid
|
||||
***************************************************************************/
|
||||
|
||||
int dvd_driveid()
|
||||
{
|
||||
static unsigned char *inquiry=(unsigned char *)0x80000004;
|
||||
|
||||
dvd[0] = 0x2e;
|
||||
dvd[1] = 0;
|
||||
dvd[2] = 0x12000000;
|
||||
dvd[3] = 0;
|
||||
dvd[4] = 0x20;
|
||||
dvd[5] = 0x80000000;
|
||||
dvd[6] = 0x20;
|
||||
dvd[7] = 3;
|
||||
|
||||
while( dvd[7] & 1 )
|
||||
;
|
||||
DCFlushRange((void *)0x80000000, 32);
|
||||
|
||||
return (int)inquiry[2];
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/****************************************************************************
|
||||
* SetDVDDriveType()
|
||||
*
|
||||
* Sets the DVD drive ID for use to determine disc size (1.5 GB or 4.7 GB)
|
||||
***************************************************************************/
|
||||
void SetDVDDriveType()
|
||||
{
|
||||
#ifdef HW_RVL
|
||||
isWii = true;
|
||||
#else
|
||||
int drvid = dvd_driveid ();
|
||||
if ( drvid == 4 || drvid == 6 || drvid == 8 )
|
||||
isWii = false;
|
||||
else
|
||||
isWii = true;
|
||||
#endif
|
||||
}
|
||||
|
@ -1,31 +1,37 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube DVD
|
||||
*
|
||||
* softdev July 2006
|
||||
* svpe & crunchy2 June 2007
|
||||
* Tantric September 2008
|
||||
*
|
||||
* dvd.h
|
||||
*
|
||||
* DVD I/O functions
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _NGCDVD_H_
|
||||
#define _NGCDVD_H_
|
||||
#ifndef _NGCDVD_
|
||||
#define _NGCDVD_
|
||||
|
||||
#define MAXJOLIET 255
|
||||
#define MAXDISPLAY 54
|
||||
typedef struct
|
||||
{
|
||||
u64 offset;
|
||||
unsigned int length;
|
||||
char flags;
|
||||
char filename[MAXJOLIET + 1];
|
||||
char displayname[MAXDISPLAY + 1];
|
||||
} FILEENTRIES;
|
||||
|
||||
extern u64 rootdir;
|
||||
extern int rootdirlength;
|
||||
#define MAXFILES 2000 /** Restrict to 2000 files per dir **/
|
||||
|
||||
extern int getpvd ();
|
||||
extern int parsedirectory ();
|
||||
extern FILEENTRIES filelist[MAXFILES];
|
||||
|
||||
int dvd_driveid();
|
||||
|
||||
int getpvd ();
|
||||
int ParseDVDdirectory ();
|
||||
int LoadDVDFile (unsigned char *buffer, int length);
|
||||
bool TestDVD();
|
||||
int dvd_read (void *dst, unsigned int len, u64 offset);
|
||||
int dvd_safe_read (void *dst, unsigned int len, u64 offset);
|
||||
bool SwitchDVDFolder(char dir[]);
|
||||
void SetDVDDriveType();
|
||||
#ifdef HW_DOL
|
||||
void dvd_motor_off ();
|
||||
#endif
|
||||
|
||||
extern u64 dvddir;
|
||||
extern int dvddirlength;
|
||||
extern void dvd_motor_off ();
|
||||
|
||||
#endif
|
||||
|
@ -1,305 +0,0 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
* Michniewski 2008
|
||||
* Tantric August 2008
|
||||
*
|
||||
* fileop.cpp
|
||||
*
|
||||
* FAT File operations
|
||||
***************************************************************************/
|
||||
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <ogcsys.h>
|
||||
#include <zlib.h>
|
||||
#include "memmap.h"
|
||||
|
||||
#include "fileop.h"
|
||||
#include "unzip.h"
|
||||
#include "video.h"
|
||||
#include "menudraw.h"
|
||||
#include "filesel.h"
|
||||
#include "sram.h"
|
||||
#include "preferences.h"
|
||||
#include "snes9xGX.h"
|
||||
|
||||
// FAT file pointer - the only one we should ever use!
|
||||
FILE * fatfile;
|
||||
|
||||
/****************************************************************************
|
||||
* fat_is_mounted
|
||||
* to check whether FAT media are detected.
|
||||
***************************************************************************/
|
||||
|
||||
bool FatIsMounted(PARTITION_INTERFACE partition) {
|
||||
char prefix[] = "fatX:/";
|
||||
prefix[3] = partition + '0';
|
||||
DIR_ITER *dir = diropen(prefix);
|
||||
if (dir) {
|
||||
dirclose(dir);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* changeFATInterface
|
||||
* Checks if the device (method) specified is available, and
|
||||
* sets libfat to use the device
|
||||
***************************************************************************/
|
||||
bool ChangeFATInterface(int method, bool silent)
|
||||
{
|
||||
bool devFound = false;
|
||||
|
||||
if(method == METHOD_SD)
|
||||
{
|
||||
// check which SD device is loaded
|
||||
|
||||
#ifdef HW_RVL
|
||||
if (FatIsMounted(PI_INTERNAL_SD))
|
||||
{
|
||||
devFound = true;
|
||||
fatSetDefaultInterface(PI_INTERNAL_SD);
|
||||
fatEnableReadAhead (PI_INTERNAL_SD, 6, 64);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!devFound && FatIsMounted(PI_SDGECKO_A))
|
||||
{
|
||||
devFound = true;
|
||||
fatSetDefaultInterface(PI_SDGECKO_A);
|
||||
}
|
||||
if(!devFound && FatIsMounted(PI_SDGECKO_B))
|
||||
{
|
||||
devFound = true;
|
||||
fatSetDefaultInterface(PI_SDGECKO_B);
|
||||
}
|
||||
if(!devFound)
|
||||
{
|
||||
if(!silent)
|
||||
WaitPrompt ((char *)"SD card not found!");
|
||||
}
|
||||
}
|
||||
else if(method == METHOD_USB)
|
||||
{
|
||||
#ifdef HW_RVL
|
||||
if(FatIsMounted(PI_USBSTORAGE))
|
||||
{
|
||||
devFound = true;
|
||||
fatSetDefaultInterface(PI_USBSTORAGE);
|
||||
fatEnableReadAhead (PI_USBSTORAGE, 6, 64);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!silent)
|
||||
WaitPrompt ((char *)"USB flash drive not found!");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
return devFound;
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
* Browse FAT subdirectories
|
||||
**************************************************************************/
|
||||
int
|
||||
ParseFATdirectory(int method)
|
||||
{
|
||||
int nbfiles = 0;
|
||||
DIR_ITER *fatdir;
|
||||
char filename[MAXPATHLEN];
|
||||
struct stat filestat;
|
||||
char msg[128];
|
||||
|
||||
// initialize selection
|
||||
selection = offset = 0;
|
||||
|
||||
// Clear any existing values
|
||||
memset (&filelist, 0, sizeof (FILEENTRIES) * MAXFILES);
|
||||
|
||||
// open the directory
|
||||
fatdir = diropen(currentdir);
|
||||
if (fatdir == NULL)
|
||||
{
|
||||
sprintf(msg, "Couldn't open %s", currentdir);
|
||||
WaitPrompt(msg);
|
||||
|
||||
// if we can't open the dir, open root dir
|
||||
sprintf(currentdir,"%s",ROOTFATDIR);
|
||||
|
||||
fatdir = diropen(currentdir);
|
||||
|
||||
if (fatdir == NULL)
|
||||
{
|
||||
sprintf(msg, "Error opening %s", currentdir);
|
||||
WaitPrompt(msg);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// index files/folders
|
||||
while(dirnext(fatdir,filename,&filestat) == 0)
|
||||
{
|
||||
if(strcmp(filename,".") != 0)
|
||||
{
|
||||
memset(&filelist[nbfiles], 0, sizeof(FILEENTRIES));
|
||||
strncpy(filelist[nbfiles].filename, filename, MAXPATHLEN);
|
||||
strncpy(filelist[nbfiles].displayname, filename, MAXDISPLAY+1); // crop name for display
|
||||
filelist[nbfiles].length = filestat.st_size;
|
||||
filelist[nbfiles].flags = (filestat.st_mode & _IFDIR) == 0 ? 0 : 1; // flag this as a dir
|
||||
nbfiles++;
|
||||
}
|
||||
}
|
||||
|
||||
// close directory
|
||||
dirclose(fatdir);
|
||||
|
||||
// Sort the file list
|
||||
qsort(filelist, nbfiles, sizeof(FILEENTRIES), FileSortCallback);
|
||||
|
||||
return nbfiles;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* LoadFATFile
|
||||
***************************************************************************/
|
||||
int
|
||||
LoadFATFile (char * rbuffer, int length)
|
||||
{
|
||||
char zipbuffer[2048];
|
||||
char filepath[MAXPATHLEN];
|
||||
u32 size;
|
||||
|
||||
/* Check filename length */
|
||||
if (!MakeROMPath(filepath, METHOD_SD))
|
||||
{
|
||||
WaitPrompt((char*) "Maximum filepath length reached!");
|
||||
return -1;
|
||||
}
|
||||
|
||||
fatfile = fopen (filepath, "rb");
|
||||
if (fatfile > 0)
|
||||
{
|
||||
if(length > 0 && length <= 2048) // do a partial read (eg: to check file header)
|
||||
{
|
||||
fread (rbuffer, 1, length, fatfile);
|
||||
size = length;
|
||||
}
|
||||
else // load whole file
|
||||
{
|
||||
fread (zipbuffer, 1, 2048, fatfile);
|
||||
|
||||
if (IsZipFile (zipbuffer))
|
||||
{
|
||||
size = UnZipBuffer ((unsigned char *)rbuffer, METHOD_SD); // unzip from FAT
|
||||
}
|
||||
else
|
||||
{
|
||||
// Just load the file up
|
||||
fseek(fatfile, 0, SEEK_END);
|
||||
size = ftell(fatfile); // get filesize
|
||||
fseek(fatfile, 2048, SEEK_SET); // seek back to point where we left off
|
||||
memcpy (rbuffer, zipbuffer, 2048); // copy what we already read
|
||||
|
||||
ShowProgress ((char *)"Loading...", 2048, size);
|
||||
|
||||
u32 offset = 2048;
|
||||
while(offset < size)
|
||||
{
|
||||
offset += fread (rbuffer + offset, 1, (1024*512), fatfile); // read in 512K chunks
|
||||
ShowProgress ((char *)"Loading...", offset, size);
|
||||
}
|
||||
}
|
||||
}
|
||||
fclose (fatfile);
|
||||
return size;
|
||||
}
|
||||
else
|
||||
{
|
||||
WaitPrompt((char*) "Error opening file");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* LoadFATSzFile
|
||||
* Loads the selected file # from the specified 7z into rbuffer
|
||||
* Returns file size
|
||||
***************************************************************************/
|
||||
int
|
||||
LoadFATSzFile(char * filepath, unsigned char * rbuffer)
|
||||
{
|
||||
u32 size;
|
||||
fatfile = fopen (filepath, "rb");
|
||||
if (fatfile > 0)
|
||||
{
|
||||
size = SzExtractFile(filelist[selection].offset, rbuffer);
|
||||
fclose (fatfile);
|
||||
return size;
|
||||
}
|
||||
else
|
||||
{
|
||||
WaitPrompt((char*) "Error opening file");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Load savebuffer from FAT file
|
||||
***************************************************************************/
|
||||
int
|
||||
LoadBufferFromFAT (char *filepath, bool silent)
|
||||
{
|
||||
int size = 0;
|
||||
|
||||
fatfile = fopen (filepath, "rb");
|
||||
|
||||
if (fatfile <= 0)
|
||||
{
|
||||
if ( !silent )
|
||||
{
|
||||
char msg[100];
|
||||
sprintf(msg, "Couldn't open %s", filepath);
|
||||
WaitPrompt (msg);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Just load the file up
|
||||
fseek(fatfile, 0, SEEK_END); // go to end of file
|
||||
size = ftell(fatfile); // get filesize
|
||||
fseek(fatfile, 0, SEEK_SET); // go to start of file
|
||||
fread (savebuffer, 1, size, fatfile);
|
||||
fclose (fatfile);
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Write savebuffer to FAT card file
|
||||
***************************************************************************/
|
||||
int
|
||||
SaveBufferToFAT (char *filepath, int datasize, bool silent)
|
||||
{
|
||||
if (datasize)
|
||||
{
|
||||
fatfile = fopen (filepath, "wb");
|
||||
|
||||
if (fatfile <= 0)
|
||||
{
|
||||
char msg[100];
|
||||
sprintf(msg, "Couldn't save %s", filepath);
|
||||
WaitPrompt (msg);
|
||||
return 0;
|
||||
}
|
||||
|
||||
fwrite (savebuffer, 1, datasize, fatfile);
|
||||
fclose (fatfile);
|
||||
}
|
||||
return datasize;
|
||||
}
|
@ -1,37 +0,0 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
* Michniewski 2008
|
||||
* Tantric August 2008
|
||||
*
|
||||
* fileop.h
|
||||
*
|
||||
* FAT File operations
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _FATFILESC_
|
||||
#define _FATFILESC_
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <ogcsys.h>
|
||||
#include <fat.h>
|
||||
#include <sys/dir.h>
|
||||
#include <sys/stat.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#define ROOTFATDIR "fat:/"
|
||||
|
||||
bool ChangeFATInterface(int method, bool silent);
|
||||
int ParseFATdirectory(int method);
|
||||
int LoadFATFile (char * fbuffer, int length);
|
||||
int LoadFATSzFile(char * filepath, unsigned char * rbuffer);
|
||||
int SaveBufferToFAT (char *filepath, int datasize, bool silent);
|
||||
int LoadBufferFromFAT (char *filepath, bool silent);
|
||||
|
||||
extern char currFATdir[MAXPATHLEN];
|
||||
extern FILE * fatfile;
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
@ -1,50 +1,26 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Filesel - borrowed from GPP
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
* Michniewski 2008
|
||||
* Tantric August 2008
|
||||
*
|
||||
* filesel.h
|
||||
*
|
||||
* Generic file routines - reading, writing, browsing
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _NGCFILESEL_
|
||||
#define _NGCFILESEL_
|
||||
|
||||
#include <unistd.h>
|
||||
int OpenDVD ();
|
||||
int OpenSMB ();
|
||||
int OpenSD ();
|
||||
int OpenUSB ();
|
||||
|
||||
#define SAVEBUFFERSIZE (512 * 1024)
|
||||
#define MAXJOLIET 255
|
||||
#define MAXDISPLAY 54
|
||||
|
||||
typedef struct
|
||||
{
|
||||
u64 offset;
|
||||
unsigned int length;
|
||||
char flags;
|
||||
char filename[MAXJOLIET + 1];
|
||||
char displayname[MAXDISPLAY + 1];
|
||||
} FILEENTRIES;
|
||||
|
||||
#define MAXFILES 2000 // Restrict to 2000 files per dir
|
||||
extern FILEENTRIES filelist[MAXFILES];
|
||||
extern unsigned char *savebuffer;
|
||||
extern int offset;
|
||||
extern int selection;
|
||||
extern char currentdir[MAXPATHLEN];
|
||||
extern int maxfiles;
|
||||
extern unsigned long SNESROMSize;
|
||||
|
||||
void AllocSaveBuffer();
|
||||
void FreeSaveBuffer();
|
||||
bool MakeROMPath(char filepath[], int method);
|
||||
int OpenROM (int method);
|
||||
int autoLoadMethod();
|
||||
int autoSaveMethod();
|
||||
int FileSortCallback(const void *f1, const void *f2);
|
||||
void StripExt(char* returnstring, char * inputstring);
|
||||
#define LOAD_DVD 1
|
||||
#define LOAD_SMB 2
|
||||
#define LOAD_SDC 4
|
||||
#define LOAD_USB 8
|
||||
#define ROOTSDDIR "fat3:/"
|
||||
#define SNESROMDIR "snes9x/roms"
|
||||
#define SNESSAVEDIR "snes9x/saves"
|
||||
|
||||
#endif
|
||||
|
@ -1,348 +0,0 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007-July 2007
|
||||
* Michniewski 2008
|
||||
* Tantric August 2008
|
||||
*
|
||||
* freeze.cpp
|
||||
*
|
||||
* Snapshots Memory File System
|
||||
*
|
||||
* This is a single global memory file controller.
|
||||
* Don't even think of opening two at the same time!
|
||||
***************************************************************************/
|
||||
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <fat.h>
|
||||
#include <zlib.h>
|
||||
#include <smb.h>
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "soundux.h"
|
||||
#include "snapshot.h"
|
||||
#include "srtc.h"
|
||||
|
||||
#include "snes9xGX.h"
|
||||
#include "images/saveicon.h"
|
||||
#include "freeze.h"
|
||||
#include "filesel.h"
|
||||
#include "menudraw.h"
|
||||
#include "smbop.h"
|
||||
#include "fileop.h"
|
||||
#include "memcardop.h"
|
||||
|
||||
extern void S9xSRTCPreSaveState ();
|
||||
extern void NGCFreezeStruct ();
|
||||
extern bool8 S9xUnfreezeGame (const char *filename);
|
||||
|
||||
static int bufoffset;
|
||||
|
||||
char freezecomment[2][32];
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* GetMem
|
||||
*
|
||||
* Return x bytes from memory buffer
|
||||
***************************************************************************/
|
||||
int
|
||||
GetMem (char *buffer, int len)
|
||||
{
|
||||
memcpy (buffer, savebuffer + bufoffset, len);
|
||||
bufoffset += len;
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* PutMem
|
||||
*
|
||||
* Put some values in memory buffer
|
||||
***************************************************************************/
|
||||
static void
|
||||
PutMem (char *buffer, int len)
|
||||
{
|
||||
memcpy (savebuffer + bufoffset, buffer, len);
|
||||
bufoffset += len;
|
||||
}
|
||||
|
||||
void
|
||||
NGCFreezeBlock (char *name, uint8 * block, int size)
|
||||
{
|
||||
char buffer[512];
|
||||
sprintf (buffer, "%s:%06d:", name, size);
|
||||
PutMem (buffer, strlen (buffer));
|
||||
PutMem ((char *) block, size);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* NGCFreezeMembuffer
|
||||
*
|
||||
* Copies a snapshot of Snes9x state into memory
|
||||
***************************************************************************/
|
||||
static int
|
||||
NGCFreezeMemBuffer ()
|
||||
{
|
||||
int i;
|
||||
char buffer[1024];
|
||||
|
||||
bufoffset = 0;
|
||||
|
||||
S9xUpdateRTC ();
|
||||
S9xSRTCPreSaveState ();
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
SoundData.channels[i].previous16[0] =
|
||||
(int16) SoundData.channels[i].previous[0];
|
||||
SoundData.channels[i].previous16[1] =
|
||||
(int16) SoundData.channels[i].previous[1];
|
||||
}
|
||||
|
||||
sprintf (buffer, "%s:%04d\n", SNAPSHOT_MAGIC, SNAPSHOT_VERSION);
|
||||
PutMem (buffer, strlen (buffer));
|
||||
sprintf (buffer, "NAM:%06d:%s%c", (int) strlen (Memory.ROMFilename) + 1,
|
||||
Memory.ROMFilename, 0);
|
||||
|
||||
PutMem (buffer, strlen (buffer) + 1);
|
||||
|
||||
NGCFreezeStruct ();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* NGCFreezeGame
|
||||
*
|
||||
* Do freeze game for Nintendo Gamecube
|
||||
***************************************************************************/
|
||||
int
|
||||
NGCFreezeGame (int method, bool8 silent)
|
||||
{
|
||||
ShowAction ((char*) "Saving...");
|
||||
|
||||
if(method == METHOD_AUTO)
|
||||
method = autoSaveMethod();
|
||||
|
||||
char filename[1024];
|
||||
int offset = 0;
|
||||
char msg[100];
|
||||
|
||||
S9xSetSoundMute (TRUE);
|
||||
S9xPrepareSoundForSnapshotSave (FALSE);
|
||||
|
||||
AllocSaveBuffer ();
|
||||
NGCFreezeMemBuffer (); // copy freeze mem into savebuffer
|
||||
|
||||
S9xPrepareSoundForSnapshotSave (TRUE);
|
||||
S9xSetSoundMute (FALSE);
|
||||
|
||||
if (method == METHOD_SD || method == METHOD_USB) // FAT devices
|
||||
{
|
||||
if(ChangeFATInterface(method, NOTSILENT))
|
||||
{
|
||||
sprintf (filename, "%s/%s/%s.frz", ROOTFATDIR, GCSettings.SaveFolder, Memory.ROMFilename);
|
||||
offset = SaveBufferToFAT (filename, bufoffset, silent);
|
||||
}
|
||||
}
|
||||
else if (method == METHOD_SMB) // SMB
|
||||
{
|
||||
sprintf (filename, "%s/%s.frz", GCSettings.SaveFolder, Memory.ROMFilename);
|
||||
offset = SaveBufferToSMB (filename, bufoffset, silent);
|
||||
}
|
||||
else if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB) // MC Slot A or B
|
||||
{
|
||||
sprintf (filename, "%s.snz", Memory.ROMName);
|
||||
|
||||
// Copy in save icon
|
||||
int woffset = sizeof (saveicon);
|
||||
memcpy (savebuffer, saveicon, woffset);
|
||||
|
||||
// And the freezecomment
|
||||
sprintf (freezecomment[0], "%s Freeze", VERSIONSTR);
|
||||
sprintf (freezecomment[1], Memory.ROMName);
|
||||
memcpy (savebuffer + woffset, freezecomment, 64);
|
||||
woffset += 64;
|
||||
|
||||
// Zip and copy in the freeze
|
||||
uLongf DestBuffSize = (uLongf) SAVEBUFFERSIZE;
|
||||
int err= compress2((Bytef*)(savebuffer+woffset+8), (uLongf*)&DestBuffSize, (const Bytef*)savebuffer, (uLongf)bufoffset, Z_BEST_COMPRESSION);
|
||||
|
||||
if(err!=Z_OK)
|
||||
{
|
||||
sprintf (msg, "zip error %s ",zError(err));
|
||||
WaitPrompt (msg);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int zippedsize = (int)DestBuffSize;
|
||||
memcpy (savebuffer + woffset, &zippedsize, 4);
|
||||
woffset += 4;
|
||||
|
||||
int decompressedsize = (int)bufoffset;
|
||||
memcpy (savebuffer + woffset, &decompressedsize, 4);
|
||||
woffset += 4;
|
||||
|
||||
woffset += zippedsize;
|
||||
|
||||
if(method == METHOD_MC_SLOTA)
|
||||
offset = SaveBufferToMC ( savebuffer, CARD_SLOTA, filename, woffset, SILENT );
|
||||
else
|
||||
offset = SaveBufferToMC ( savebuffer, CARD_SLOTB, filename, woffset, SILENT );
|
||||
}
|
||||
|
||||
FreeSaveBuffer ();
|
||||
|
||||
if(offset > 0) // save successful!
|
||||
{
|
||||
if(!silent)
|
||||
WaitPrompt((char*) "Save successful");
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* NGCUnFreezeBlock
|
||||
***************************************************************************/
|
||||
int
|
||||
NGCUnFreezeBlock (char *name, uint8 * block, int size)
|
||||
{
|
||||
char buffer[20], *e;
|
||||
int len = 0;
|
||||
int rem = 0;
|
||||
|
||||
GetMem (buffer, 11);
|
||||
|
||||
if (strncmp (buffer, name, 3) != 0 || buffer[3] != ':' ||
|
||||
buffer[10] != ':' || (len = strtol (&buffer[4], &e, 10)) == 0 ||
|
||||
e != buffer + 10)
|
||||
{
|
||||
return WRONG_FORMAT;
|
||||
}
|
||||
|
||||
if (len > size)
|
||||
{
|
||||
rem = len - size;
|
||||
len = size;
|
||||
}
|
||||
|
||||
ZeroMemory (block, size);
|
||||
|
||||
GetMem ((char *) block, len);
|
||||
|
||||
if (rem)
|
||||
{
|
||||
bufoffset += rem;
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* NGCUnfreezeGame
|
||||
***************************************************************************/
|
||||
int
|
||||
NGCUnfreezeGame (int method, bool8 silent)
|
||||
{
|
||||
ShowAction ((char*) "Loading...");
|
||||
char filename[1024];
|
||||
int offset = 0;
|
||||
char msg[80];
|
||||
|
||||
bufoffset = 0;
|
||||
|
||||
if(method == METHOD_AUTO)
|
||||
method = autoSaveMethod(); // we use 'Save' because snapshot needs R/W
|
||||
|
||||
AllocSaveBuffer ();
|
||||
|
||||
if (method == METHOD_SD || method == METHOD_USB) // SD & USB
|
||||
{
|
||||
if(ChangeFATInterface(method, NOTSILENT))
|
||||
{
|
||||
sprintf (filename, "%s/%s/%s.frz", ROOTFATDIR, GCSettings.SaveFolder, Memory.ROMFilename);
|
||||
offset = LoadBufferFromFAT (filename, silent);
|
||||
}
|
||||
}
|
||||
else if (method == METHOD_SMB) // Network (SMB)
|
||||
{
|
||||
sprintf (filename, "%s/%s.frz", GCSettings.SaveFolder, Memory.ROMFilename);
|
||||
offset = LoadBufferFromSMB (filename, silent);
|
||||
}
|
||||
else if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB) // MC in slot A or slot B
|
||||
{
|
||||
sprintf (filename, "%s.snz", Memory.ROMName);
|
||||
|
||||
int ret = 0;
|
||||
|
||||
if(method == METHOD_MC_SLOTA)
|
||||
ret = LoadBufferFromMC ( savebuffer, CARD_SLOTA, filename, silent );
|
||||
else
|
||||
ret = LoadBufferFromMC ( savebuffer, CARD_SLOTB, filename, silent );
|
||||
|
||||
if (ret)
|
||||
{
|
||||
char * zipbuffer = (char *)malloc(SAVEBUFFERSIZE);
|
||||
memset (zipbuffer, 0, SAVEBUFFERSIZE);
|
||||
|
||||
// skip the saveicon and comment
|
||||
offset = (sizeof(saveicon) + 64);
|
||||
uLongf zipsize = 0;
|
||||
uLongf decompressedsize = 0;
|
||||
|
||||
memcpy (&zipsize, savebuffer+offset, 4);
|
||||
offset += 4;
|
||||
|
||||
memcpy (&decompressedsize, savebuffer+offset, 4);
|
||||
offset += 4;
|
||||
|
||||
uLongf DestBuffSize = SAVEBUFFERSIZE;
|
||||
int err= uncompress((Bytef*)zipbuffer, (uLongf*)&DestBuffSize, (const Bytef*)(savebuffer + offset), zipsize);
|
||||
|
||||
if ( err!=Z_OK )
|
||||
{
|
||||
sprintf (msg, "Unzip error %s ",zError(err));
|
||||
WaitPrompt (msg);
|
||||
}
|
||||
else if ( DestBuffSize != decompressedsize )
|
||||
{
|
||||
WaitPrompt((char*) "Unzipped size doesn't match expected size!");
|
||||
}
|
||||
else
|
||||
{
|
||||
offset = SAVEBUFFERSIZE;
|
||||
memcpy (savebuffer, zipbuffer, SAVEBUFFERSIZE);
|
||||
}
|
||||
free(zipbuffer);
|
||||
zipbuffer = NULL;
|
||||
|
||||
if(offset == 0)
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int result = 0;
|
||||
|
||||
if(offset > 0)
|
||||
{
|
||||
if (S9xUnfreezeGame ("AGAME") == SUCCESS)
|
||||
result = 1;
|
||||
else
|
||||
WaitPrompt((char*) "Error thawing");
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!silent)
|
||||
WaitPrompt((char*) "Freeze file not found");
|
||||
}
|
||||
FreeSaveBuffer ();
|
||||
return result;
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007-July 2007
|
||||
* Michniewski 2008
|
||||
* Tantric August 2008
|
||||
*
|
||||
* freeze.h
|
||||
*
|
||||
* Snapshots Memory File System
|
||||
*
|
||||
* This is a single global memory file controller.
|
||||
* Don't even think of opening two at the same time!
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef _NGCMEMFILE_
|
||||
#define _NGCMEMFILE_
|
||||
|
||||
typedef struct
|
||||
{
|
||||
char filename[512]; /*** Way over size - but who cares -;) ***/
|
||||
int filehandle;
|
||||
int currpos;
|
||||
int length;
|
||||
int mode;
|
||||
char *buffer; /*** Memspace for read / write ***/
|
||||
}
|
||||
MEMFILE;
|
||||
|
||||
int NGCFreezeGame (int method, bool8 silent);
|
||||
int NGCUnfreezeGame (int method, bool8 silent);
|
||||
|
||||
#endif
|
877
source/ngc/ftfont.cpp
Normal file
877
source/ngc/ftfont.cpp
Normal file
@ -0,0 +1,877 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Screen Font Driver
|
||||
*
|
||||
* Uses libfreetype 2.2.1 compiled for GC with TTF support only.
|
||||
* TTF only reduces the library by some 900k bytes!
|
||||
*
|
||||
* Visit - http://www.freetype.org !
|
||||
*
|
||||
* **WARNING***
|
||||
*
|
||||
* ONLY USE GUARANTEED PATENT FREE FONTS.
|
||||
* THOSE IN YOUR WINDOWS\FONTS DIRECTORY ARE COPYRIGHT
|
||||
* AND MAY NOT BE DISTRIBUTED!
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 June 2007
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <ogcsys.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#include <wiiuse/wpad.h>
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
#include "video.h"
|
||||
#include "ftfont.h"
|
||||
#include "dkpro.h"
|
||||
#include "snes9xGX.h"
|
||||
|
||||
#include "aram.h"
|
||||
#include <zlib.h>
|
||||
|
||||
#include "gfx_bg.h"
|
||||
|
||||
/*** Globals ***/
|
||||
FT_Library ftlibrary;
|
||||
FT_Face face;
|
||||
FT_GlyphSlot slot;
|
||||
FT_UInt glyph_index;
|
||||
static unsigned int fonthi, fontlo;
|
||||
|
||||
extern char fontface[]; /*** From fontface.s ***/
|
||||
extern int fontsize; /*** From fontface.s ***/
|
||||
extern int screenheight;
|
||||
extern unsigned int *xfb[2];
|
||||
extern int whichfb;
|
||||
|
||||
/**
|
||||
* Unpack the devkit pro logo
|
||||
*/
|
||||
static u32 *dkproraw;
|
||||
/*** Permanent backdrop ***/
|
||||
#ifdef HW_RVL
|
||||
u32 *backdrop;
|
||||
#else
|
||||
static u32 *backdrop;
|
||||
#endif
|
||||
static void unpackbackdrop ();
|
||||
unsigned int getcolour (u8 r1, u8 g1, u8 b1);
|
||||
void DrawLineFast( int startx, int endx, int y, u8 r, u8 g, u8 b );
|
||||
u32 getrgb( u32 ycbr, u32 low );
|
||||
|
||||
/**
|
||||
* Initialisation of libfreetype
|
||||
*/
|
||||
int
|
||||
FT_Init ()
|
||||
{
|
||||
|
||||
int err;
|
||||
|
||||
err = FT_Init_FreeType (&ftlibrary);
|
||||
if (err)
|
||||
return 1;
|
||||
|
||||
err =
|
||||
FT_New_Memory_Face (ftlibrary, (FT_Byte *) fontface, fontsize, 0, &face);
|
||||
if (err)
|
||||
return 1;
|
||||
|
||||
setfontsize (16);
|
||||
setfontcolour (0xff, 0xff, 0xff);
|
||||
|
||||
slot = face->glyph;
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* setfontsize
|
||||
*
|
||||
* Set the screen font size in pixels
|
||||
*/
|
||||
void
|
||||
setfontsize (int pixelsize)
|
||||
{
|
||||
int err;
|
||||
|
||||
err = FT_Set_Pixel_Sizes (face, 0, pixelsize);
|
||||
|
||||
if (err)
|
||||
printf ("Error setting pixel sizes!");
|
||||
}
|
||||
|
||||
static void
|
||||
DrawCharacter (FT_Bitmap * bmp, FT_Int x, FT_Int y)
|
||||
{
|
||||
FT_Int i, j, p, q;
|
||||
FT_Int x_max = x + bmp->width;
|
||||
FT_Int y_max = y + bmp->rows;
|
||||
int spos;
|
||||
unsigned int pixel;
|
||||
int c;
|
||||
|
||||
for (i = x, p = 0; i < x_max; i++, p++)
|
||||
{
|
||||
for (j = y, q = 0; j < y_max; j++, q++)
|
||||
{
|
||||
if (i < 0 || j < 0 || i >= 640 || j >= screenheight)
|
||||
continue;
|
||||
|
||||
/*** Convert pixel position to GC int sizes ***/
|
||||
spos = (j * 320) + (i >> 1);
|
||||
|
||||
pixel = xfb[whichfb][spos];
|
||||
c = bmp->buffer[q * bmp->width + p];
|
||||
|
||||
/*** Cool Anti-Aliasing doesn't work too well at hires on GC ***/
|
||||
if (c > 128)
|
||||
{
|
||||
if (i & 1)
|
||||
pixel = (pixel & 0xffff0000) | fontlo;
|
||||
else
|
||||
pixel = ((pixel & 0xffff) | fonthi);
|
||||
|
||||
xfb[whichfb][spos] = pixel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* DrawText
|
||||
*
|
||||
* Place the font bitmap on the screen
|
||||
*/
|
||||
void
|
||||
DrawText (int x, int y, char *text)
|
||||
{
|
||||
int px, n;
|
||||
int i;
|
||||
int err;
|
||||
int value, count;
|
||||
|
||||
n = strlen (text);
|
||||
if (n == 0)
|
||||
return;
|
||||
|
||||
/*** x == -1, auto centre ***/
|
||||
if (x == -1)
|
||||
{
|
||||
value = 0;
|
||||
px = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = 1;
|
||||
px = x;
|
||||
}
|
||||
|
||||
for (count = value; count < 2; count++)
|
||||
{
|
||||
/*** Draw the string ***/
|
||||
for (i = 0; i < n; i++)
|
||||
{
|
||||
err = FT_Load_Char (face, text[i], FT_LOAD_RENDER);
|
||||
|
||||
if (err)
|
||||
{
|
||||
printf ("Error %c %d\n", text[i], err);
|
||||
continue; /*** Skip unprintable characters ***/
|
||||
}
|
||||
|
||||
if (count)
|
||||
DrawCharacter (&slot->bitmap, px + slot->bitmap_left,
|
||||
y - slot->bitmap_top);
|
||||
|
||||
px += slot->advance.x >> 6;
|
||||
}
|
||||
|
||||
px = (640 - px) >> 1;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* setfontcolour
|
||||
*
|
||||
* Uses RGB triple values.
|
||||
*/
|
||||
void
|
||||
setfontcolour (u8 r, u8 g, u8 b)
|
||||
{
|
||||
u32 fontcolour;
|
||||
|
||||
fontcolour = getcolour (r, g, b);
|
||||
fonthi = fontcolour & 0xffff0000;
|
||||
fontlo = fontcolour & 0xffff;
|
||||
}
|
||||
|
||||
/**
|
||||
* Licence Information
|
||||
*
|
||||
* THIS MUST NOT BE REMOVED IN ANY DERIVATIVE WORK.
|
||||
*/
|
||||
void
|
||||
licence ()
|
||||
{
|
||||
|
||||
int ypos = ((screenheight - (282 + dkpro_HEIGHT)) >> 1);
|
||||
|
||||
if (screenheight == 480)
|
||||
ypos += 42;
|
||||
else
|
||||
ypos += 24;
|
||||
|
||||
setfontsize (16);
|
||||
setfontcolour (0x00, 0x00, 0x00);
|
||||
|
||||
DrawText (-1, ypos += 40, (char*)"Snes9x - Copyright (c) Snes9x Team 1996 - 2006");
|
||||
|
||||
DrawText (-1, ypos += 40, (char*)"This is free software, and you are welcome to");
|
||||
DrawText (-1, ypos += 20, (char*)"redistribute it under the conditions of the");
|
||||
DrawText (-1, ypos += 20, (char*)"GNU GENERAL PUBLIC LICENSE Version 2");
|
||||
DrawText (-1, ypos +=
|
||||
20, (char*)"Additionally, the developers of this port disclaim");
|
||||
DrawText (-1, ypos +=
|
||||
20, (char*)"all copyright interests in the Nintendo GameCube");
|
||||
DrawText (-1, ypos +=
|
||||
20, (char*)"porting code. You are free to use it as you wish");
|
||||
|
||||
DrawText (-1, ypos += 40, (char*)"Developed with DevkitPPC and libOGC");
|
||||
DrawText (-1, ypos += 20, (char*)"http://www.devkitpro.org");
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* dkunpack
|
||||
*
|
||||
* Support function to expand the DevkitPro logo
|
||||
*/
|
||||
int
|
||||
dkunpack ()
|
||||
{
|
||||
unsigned long res, inbytes, outbytes;
|
||||
|
||||
inbytes = dkpro_COMPRESSED;
|
||||
outbytes = dkpro_RAW;
|
||||
dkproraw = (u32 *) malloc (dkpro_RAW + 16);
|
||||
|
||||
res = uncompress ((Bytef *) dkproraw, &outbytes, (Bytef *) dkpro, inbytes);
|
||||
|
||||
if (res == Z_OK)
|
||||
return 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* showdklogo
|
||||
*
|
||||
* Display the DevkitPro logo
|
||||
*/
|
||||
void
|
||||
showdklogo ()
|
||||
{
|
||||
int w, h, p, dispoffset;
|
||||
p = 0;
|
||||
dispoffset =
|
||||
((screenheight != 480 ? 365 : 355) * 320) + ((640 - dkpro_WIDTH) >> 2);
|
||||
|
||||
dkunpack ();
|
||||
|
||||
for (h = 0; h < dkpro_HEIGHT; h++)
|
||||
{
|
||||
for (w = 0; w < dkpro_WIDTH >> 1; w++)
|
||||
{
|
||||
if (dkproraw[p] != 0x00800080)
|
||||
xfb[whichfb][dispoffset + w] = dkproraw[p++];
|
||||
else
|
||||
p++;
|
||||
}
|
||||
|
||||
dispoffset += 320;
|
||||
}
|
||||
|
||||
free (dkproraw);
|
||||
}
|
||||
|
||||
/**
|
||||
* getcolour
|
||||
*
|
||||
* Simply converts RGB to Y1CbY2Cr format
|
||||
*
|
||||
* I got this from a pastebin, so thanks to whoever originally wrote it!
|
||||
*/
|
||||
|
||||
unsigned int
|
||||
getcolour (u8 r1, u8 g1, u8 b1)
|
||||
{
|
||||
int y1, cb1, cr1, y2, cb2, cr2, cb, cr;
|
||||
u8 r2, g2, b2;
|
||||
|
||||
r2 = r1;
|
||||
g2 = g1;
|
||||
b2 = b1;
|
||||
|
||||
y1 = (299 * r1 + 587 * g1 + 114 * b1) / 1000;
|
||||
cb1 = (-16874 * r1 - 33126 * g1 + 50000 * b1 + 12800000) / 100000;
|
||||
cr1 = (50000 * r1 - 41869 * g1 - 8131 * b1 + 12800000) / 100000;
|
||||
|
||||
y2 = (299 * r2 + 587 * g2 + 114 * b2) / 1000;
|
||||
cb2 = (-16874 * r2 - 33126 * g2 + 50000 * b2 + 12800000) / 100000;
|
||||
cr2 = (50000 * r2 - 41869 * g2 - 8131 * b2 + 12800000) / 100000;
|
||||
|
||||
cb = (cb1 + cb2) >> 1;
|
||||
cr = (cr1 + cr2) >> 1;
|
||||
|
||||
return ((y1 << 24) | (cb << 16) | (y2 << 8) | cr);
|
||||
}
|
||||
|
||||
/**
|
||||
* Unpackbackdrop
|
||||
*/
|
||||
void
|
||||
unpackbackdrop ()
|
||||
{
|
||||
unsigned long res, inbytes, outbytes;
|
||||
unsigned int colour;
|
||||
int offset;
|
||||
int i;
|
||||
|
||||
// backdrop = (unsigned int *) malloc (screenheight * 1280);
|
||||
backdrop = (u32 *) malloc (screenheight * 1280);
|
||||
colour = getcolour (0x00, 0x00, 0x00);
|
||||
|
||||
/*** Fill with black for now ***/
|
||||
for (i = 0; i < (320 * screenheight); i++)
|
||||
backdrop[i] = colour;
|
||||
|
||||
/*** If it's PAL50, need to move down a few lines ***/
|
||||
offset = ((screenheight - 480) >> 1) * 320;
|
||||
inbytes = BG_COMPRESSED;
|
||||
outbytes = BG_RAW;
|
||||
|
||||
res =
|
||||
uncompress ((Bytef *) backdrop + offset, &outbytes, (Bytef *) bg,
|
||||
inbytes);
|
||||
|
||||
#ifndef HW_RVL
|
||||
/*** Now store the backdrop in ARAM ***/
|
||||
ARAMPut ((char *) backdrop, (char *) AR_BACKDROP, 640 * screenheight * 2);
|
||||
free (backdrop);
|
||||
#endif
|
||||
// otherwise (on wii) backdrop is stored in memory
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Display legal copyright and licence
|
||||
*/
|
||||
void
|
||||
legal ()
|
||||
{
|
||||
unpackbackdrop ();
|
||||
clearscreen ();
|
||||
licence ();
|
||||
showdklogo ();
|
||||
showscreen ();
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for user to press A
|
||||
*/
|
||||
void
|
||||
WaitButtonA ()
|
||||
{
|
||||
#ifdef HW_RVL
|
||||
while ( (PAD_ButtonsDown (0) & PAD_BUTTON_A) || (WPAD_ButtonsDown(0) & (WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A)) ) VIDEO_WaitVSync();
|
||||
while (!(PAD_ButtonsDown (0) & PAD_BUTTON_A) && !(WPAD_ButtonsDown(0) & (WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A)) ) VIDEO_WaitVSync();
|
||||
#else
|
||||
while ( PAD_ButtonsDown (0) & PAD_BUTTON_A ) VIDEO_WaitVSync();
|
||||
while (!(PAD_ButtonsDown (0) & PAD_BUTTON_A) ) VIDEO_WaitVSync();
|
||||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for user to press A or B. Returns 0 = B; 1 = A
|
||||
*/
|
||||
|
||||
int
|
||||
WaitButtonAB ()
|
||||
{
|
||||
#ifdef HW_RVL
|
||||
u32 gc_btns, wm_btns;
|
||||
|
||||
while ( (PAD_ButtonsDown (0) & (PAD_BUTTON_A | PAD_BUTTON_B))
|
||||
|| (WPAD_ButtonsDown(0) & (WPAD_BUTTON_A | WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_A | WPAD_CLASSIC_BUTTON_B))
|
||||
) VIDEO_WaitVSync();
|
||||
|
||||
while ( TRUE )
|
||||
{
|
||||
gc_btns = PAD_ButtonsDown (0);
|
||||
wm_btns = WPAD_ButtonsDown (0);
|
||||
if ( (gc_btns & PAD_BUTTON_A) || (wm_btns & (WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A)) )
|
||||
return 1;
|
||||
else if ( (gc_btns & PAD_BUTTON_B) || (wm_btns & (WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B)) )
|
||||
return 0;
|
||||
}
|
||||
#else
|
||||
u32 gc_btns;
|
||||
|
||||
while ( (PAD_ButtonsDown (0) & (PAD_BUTTON_A | PAD_BUTTON_B)) ) VIDEO_WaitVSync();
|
||||
|
||||
while ( TRUE )
|
||||
{
|
||||
gc_btns = PAD_ButtonsDown (0);
|
||||
if ( gc_btns & PAD_BUTTON_A )
|
||||
return 1;
|
||||
else if ( gc_btns & PAD_BUTTON_B )
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
* Show a prompt
|
||||
*/
|
||||
void
|
||||
WaitPrompt (char *msg)
|
||||
{
|
||||
int ypos = (screenheight - 64) >> 1;
|
||||
|
||||
if (screenheight == 480)
|
||||
ypos += 52;
|
||||
else
|
||||
ypos += 32;
|
||||
|
||||
clearscreen ();
|
||||
DrawText (-1, ypos, msg);
|
||||
ypos += 30;
|
||||
DrawText (-1, ypos, (char*)"Press A to continue");
|
||||
showscreen ();
|
||||
WaitButtonA ();
|
||||
}
|
||||
|
||||
/**
|
||||
* Show a prompt with choice of two options. Returns 1 if A button was pressed
|
||||
and 0 if B button was pressed.
|
||||
*/
|
||||
int
|
||||
WaitPromptChoice (char *msg, char *bmsg, char *amsg)
|
||||
{
|
||||
int ypos = (screenheight - 64) >> 1;
|
||||
|
||||
if (screenheight == 480)
|
||||
ypos += 37;
|
||||
else
|
||||
ypos += 17;
|
||||
|
||||
clearscreen ();
|
||||
DrawText (-1, ypos, msg);
|
||||
ypos += 60;
|
||||
char txt[80];
|
||||
sprintf (txt, "B = %s : A = %s", bmsg, amsg);
|
||||
DrawText (-1, ypos, txt);
|
||||
showscreen ();
|
||||
return WaitButtonAB ();
|
||||
}
|
||||
|
||||
/**
|
||||
* Show an action in progress
|
||||
*/
|
||||
void
|
||||
ShowAction (char *msg)
|
||||
{
|
||||
int ypos = (screenheight - 30) >> 1;
|
||||
|
||||
if (screenheight == 480)
|
||||
ypos += 52;
|
||||
else
|
||||
ypos += 32;
|
||||
|
||||
clearscreen ();
|
||||
DrawText (-1, ypos, msg);
|
||||
showscreen ();
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Generic Menu Routines
|
||||
****************************************************************************/
|
||||
void
|
||||
DrawMenu (char items[][20], char *title, int maxitems, int selected, int fontsize)
|
||||
{
|
||||
int i, w;
|
||||
int ypos;
|
||||
|
||||
#if 0
|
||||
int bounding[] = { 80, 40, 600, 40, 560, 94, 40, 94 };
|
||||
int base[] = { 80, screenheight - 90, 600, screenheight - 90,
|
||||
560, screenheight - 40, 40, screenheight - 40
|
||||
};
|
||||
#endif
|
||||
|
||||
//ypos = (screenheight - (maxitems * 32)) >> 1; previous
|
||||
ypos = (screenheight - (maxitems * (fontsize + 8))) >> 1;
|
||||
|
||||
if (screenheight == 480)
|
||||
ypos += 52;
|
||||
else
|
||||
ypos += 32;
|
||||
|
||||
clearscreen ();
|
||||
|
||||
//#if 0
|
||||
// DrawPolygon (4, bounding, 0x00, 0x00, 0xc0);
|
||||
// DrawPolygon (4, base, 0x00, 0x00, 0xc0);
|
||||
setfontsize (30);
|
||||
if (title != NULL)
|
||||
DrawText (-1, 60, title);
|
||||
setfontsize (12);
|
||||
DrawText (510, screenheight - 20, "Snes9x GX 004");
|
||||
//#endif
|
||||
|
||||
setfontsize (fontsize); // set font size
|
||||
setfontcolour (0, 0, 0);
|
||||
|
||||
for (i = 0; i < maxitems; i++)
|
||||
{
|
||||
if (i == selected)
|
||||
{
|
||||
//for( w = 0; w < 32; w++ )
|
||||
for( w = 0; w < (fontsize + 8); w++ )
|
||||
//DrawLineFast( 30, 610, (i << 5) + (ypos-26) + w, 0x80, 0x80, 0x80 ); previous
|
||||
DrawLineFast( 30, 610, i * (fontsize + 8) + (ypos-(fontsize + 2)) + w, 0x80, 0x80, 0x80 );
|
||||
|
||||
setfontcolour (0xff, 0xff, 0xff);
|
||||
//DrawText (-1, (i << 5) + ypos, items[i]); previous
|
||||
DrawText (-1, i * (fontsize + 8) + ypos, items[i]);
|
||||
setfontcolour (0x00, 0x00, 0x00);
|
||||
}
|
||||
else
|
||||
DrawText (-1, i * (fontsize + 8) + ypos, items[i]);
|
||||
//DrawText (-1, i * 32 + ypos, items[i]); previous
|
||||
}
|
||||
|
||||
showscreen ();
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* RunMenu
|
||||
*
|
||||
* Call this with the menu array defined in menu.cpp
|
||||
* It's here to keep all the font / interface stuff together.
|
||||
****************************************************************************/
|
||||
int menu = 0;
|
||||
int
|
||||
RunMenu (char items[][20], int maxitems, char *title, int fontsize)
|
||||
{
|
||||
int redraw = 1;
|
||||
int quit = 0;
|
||||
u32 p, wp;
|
||||
int ret = 0;
|
||||
signed char a;
|
||||
float mag = 0;
|
||||
float mag2 = 0;
|
||||
u16 ang = 0;
|
||||
u16 ang2 = 0;
|
||||
|
||||
//while (!(PAD_ButtonsDown (0) & PAD_BUTTON_B) && (quit == 0))
|
||||
while (quit == 0)
|
||||
{
|
||||
if (redraw)
|
||||
{
|
||||
DrawMenu (&items[0], title, maxitems, menu, fontsize);
|
||||
redraw = 0;
|
||||
}
|
||||
|
||||
p = PAD_ButtonsDown (0);
|
||||
#ifdef HW_RVL
|
||||
wp = WPAD_ButtonsDown (0);
|
||||
wpad_get_analogues(0, &mag, &ang, &mag2, &ang2); // get joystick info from wii expansions
|
||||
#else
|
||||
wp = 0;
|
||||
#endif
|
||||
a = PAD_StickY (0);
|
||||
|
||||
VIDEO_WaitVSync(); // slow things down a bit so we don't overread the pads
|
||||
|
||||
/*** Look for up ***/
|
||||
if ( (p & PAD_BUTTON_UP) || (wp & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP)) || (a > 70) || (mag>JOY_THRESHOLD && (ang>300 || ang<50)) )
|
||||
{
|
||||
redraw = 1;
|
||||
menu--;
|
||||
}
|
||||
|
||||
/*** Look for down ***/
|
||||
if ( (p & PAD_BUTTON_DOWN) || (wp & (WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN)) || (a < -70) || (mag>JOY_THRESHOLD && (ang>130 && ang<230)) )
|
||||
{
|
||||
redraw = 1;
|
||||
menu++;
|
||||
}
|
||||
|
||||
if ((p & PAD_BUTTON_A) || (wp & (WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A)))
|
||||
{
|
||||
quit = 1;
|
||||
ret = menu;
|
||||
}
|
||||
|
||||
if ((p & PAD_BUTTON_B) || (wp & (WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B)))
|
||||
{
|
||||
quit = -1;
|
||||
ret = -1;
|
||||
}
|
||||
|
||||
if (menu == maxitems)
|
||||
menu = 0;
|
||||
|
||||
if (menu < 0)
|
||||
menu = maxitems - 1;
|
||||
}
|
||||
|
||||
/*** Wait for B button to be released before proceeding ***/
|
||||
while ( (PAD_ButtonsDown(0) & PAD_BUTTON_B)
|
||||
#ifdef HW_RVL
|
||||
|| (WPAD_ButtonsDown(0) & (WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B))
|
||||
#endif
|
||||
)
|
||||
{
|
||||
ret = -1;
|
||||
VIDEO_WaitVSync();
|
||||
}
|
||||
|
||||
return ret;
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* DrawLine
|
||||
*
|
||||
* Quick'n'Dirty Bresenham line drawing routine.
|
||||
****************************************************************************/
|
||||
#define SIGN(x) ((x<0)?-1:((x>0)?1:0))
|
||||
|
||||
void
|
||||
DrawLine (int x1, int y1, int x2, int y2, u8 r, u8 g, u8 b)
|
||||
{
|
||||
u32 colour, pixel;
|
||||
u32 colourhi, colourlo;
|
||||
int i, dx, dy, sdx, sdy, dxabs, dyabs, x, y, px, py;
|
||||
int sp;
|
||||
|
||||
colour = getcolour (r, g, b);
|
||||
colourhi = colour & 0xffff0000;
|
||||
colourlo = colour & 0xffff;
|
||||
|
||||
dx = x2 - x1; /*** Horizontal distance ***/
|
||||
dy = y2 - y1; /*** Vertical distance ***/
|
||||
|
||||
dxabs = abs (dx);
|
||||
dyabs = abs (dy);
|
||||
sdx = SIGN (dx);
|
||||
sdy = SIGN (dy);
|
||||
x = dyabs >> 1;
|
||||
y = dxabs >> 1;
|
||||
px = x1;
|
||||
py = y1;
|
||||
|
||||
sp = (py * 320) + (px >> 1);
|
||||
pixel = xfb[whichfb][sp];
|
||||
/*** Plot this pixel ***/
|
||||
if (px & 1)
|
||||
xfb[whichfb][sp] = (pixel & 0xffff0000) | colourlo;
|
||||
else
|
||||
xfb[whichfb][sp] = (pixel & 0xffff) | colourhi;
|
||||
|
||||
if (dxabs >= dyabs) /*** Mostly horizontal ***/
|
||||
{
|
||||
for (i = 0; i < dxabs; i++)
|
||||
{
|
||||
y += dyabs;
|
||||
if (y >= dxabs)
|
||||
{
|
||||
y -= dxabs;
|
||||
py += sdy;
|
||||
}
|
||||
|
||||
px += sdx;
|
||||
|
||||
sp = (py * 320) + (px >> 1);
|
||||
pixel = xfb[whichfb][sp];
|
||||
|
||||
if (px & 1)
|
||||
xfb[whichfb][sp] = (pixel & 0xffff0000) | colourlo;
|
||||
else
|
||||
xfb[whichfb][sp] = (pixel & 0xffff) | colourhi;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < dyabs; i++)
|
||||
{
|
||||
x += dxabs;
|
||||
if (x >= dyabs)
|
||||
{
|
||||
x -= dyabs;
|
||||
px += sdx;
|
||||
}
|
||||
|
||||
py += sdy;
|
||||
|
||||
sp = (py * 320) + (px >> 1);
|
||||
pixel = xfb[whichfb][sp];
|
||||
|
||||
if (px & 1)
|
||||
xfb[whichfb][sp] = (pixel & 0xffff0000) | colourlo;
|
||||
else
|
||||
xfb[whichfb][sp] = (pixel & 0xffff) | colourhi;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Progress Bar
|
||||
*
|
||||
* Show the user what's happening
|
||||
****************************************************************************/
|
||||
void
|
||||
ShowProgress (char *msg, int done, int total)
|
||||
{
|
||||
int ypos = (screenheight - 30) >> 1;
|
||||
|
||||
if (screenheight == 480)
|
||||
ypos += 52;
|
||||
else
|
||||
ypos += 32;
|
||||
|
||||
int xpos;
|
||||
int i;
|
||||
|
||||
clearscreen ();
|
||||
DrawText (-1, ypos, msg);
|
||||
|
||||
/*** Draw a white outline box ***/
|
||||
for (i = 380; i < 401; i++)
|
||||
DrawLine (100, i, 540, i, 0xff, 0xff, 0xff);
|
||||
|
||||
/*** Show progess ***/
|
||||
xpos = (int) (((float) done / (float) total) * 438);
|
||||
|
||||
for (i = 381; i < 400; i++)
|
||||
DrawLine (101, i, 101 + xpos, i, 0x00, 0x00, 0x80);
|
||||
|
||||
showscreen ();
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* DrawPolygon
|
||||
****************************************************************************/
|
||||
void
|
||||
DrawPolygon (int vertices, int varray[], u8 r, u8 g, u8 b)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < vertices - 1; i++)
|
||||
{
|
||||
DrawLine (varray[(i << 1)], varray[(i << 1) + 1], varray[(i << 1) + 2],
|
||||
varray[(i << 1) + 3], r, g, b);
|
||||
}
|
||||
|
||||
DrawLine (varray[0], varray[1], varray[(vertices << 1) - 2],
|
||||
varray[(vertices << 1) - 1], r, g, b);
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
* Draw Line Fast
|
||||
*
|
||||
* This routine requires that start and endx are 32bit aligned.
|
||||
* It tries to perform a semi-transparency over the existing image.
|
||||
*****************************************************************************/
|
||||
|
||||
#define SRCWEIGHT 0.7f
|
||||
#define DSTWEIGHT (1.0f - SRCWEIGHT)
|
||||
|
||||
static inline u8 c_adjust( u8 c , float weight )
|
||||
{
|
||||
return (u8)((float)c * weight);
|
||||
}
|
||||
|
||||
void DrawLineFast( int startx, int endx, int y, u8 r, u8 g, u8 b )
|
||||
{
|
||||
int width;
|
||||
u32 offset;
|
||||
int i;
|
||||
u32 colour, clo, chi;
|
||||
u32 lo,hi;
|
||||
u8 *s, *d;
|
||||
|
||||
//colour = getcolour(r, g, b);
|
||||
colour = ( r << 16 | g << 8 | b );
|
||||
d = (u8 *)&colour;
|
||||
d[1] = c_adjust(d[1], DSTWEIGHT);
|
||||
d[2] = c_adjust(d[2], DSTWEIGHT);
|
||||
d[3] = c_adjust(d[3], DSTWEIGHT);
|
||||
|
||||
width = ( endx - startx ) >> 1;
|
||||
offset = ( y << 8 ) + ( y << 6 ) + ( startx >> 1 );
|
||||
|
||||
for ( i = 0; i < width; i++ )
|
||||
{
|
||||
lo = getrgb(xfb[whichfb][offset], 0);
|
||||
hi = getrgb(xfb[whichfb][offset], 1);
|
||||
|
||||
s = (u8 *)&hi;
|
||||
s[1] = ( ( c_adjust(s[1],SRCWEIGHT) ) + d[1] );
|
||||
s[2] = ( ( c_adjust(s[2],SRCWEIGHT) ) + d[2] );
|
||||
s[3] = ( ( c_adjust(s[3],SRCWEIGHT) ) + d[3] );
|
||||
|
||||
s = (u8 *)&lo;
|
||||
s[1] = ( ( c_adjust(s[1],SRCWEIGHT) ) + d[1] );
|
||||
s[2] = ( ( c_adjust(s[2],SRCWEIGHT) ) + d[2] );
|
||||
s[3] = ( ( c_adjust(s[3],SRCWEIGHT) ) + d[3] );
|
||||
|
||||
clo = getcolour( s[1], s[2], s[3] );
|
||||
s = (u8 *)&hi;
|
||||
chi = getcolour( s[1], s[2], s[3] );
|
||||
|
||||
xfb[whichfb][offset++] = (chi & 0xffff0000 ) | ( clo & 0xffff) ;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Ok, I'm useless with Y1CBY2CR colour.
|
||||
* So convert back to RGB so I can work with it -;)
|
||||
*/
|
||||
u32 getrgb( u32 ycbr, u32 low )
|
||||
{
|
||||
u8 r,g,b;
|
||||
u32 y;
|
||||
s8 cb,cr;
|
||||
|
||||
if ( low )
|
||||
y = ( ycbr & 0xff00 ) >> 8;
|
||||
else
|
||||
y = ( ycbr & 0xff000000 ) >> 24;
|
||||
|
||||
cr = ycbr & 0xff;
|
||||
cb = ( ycbr & 0xff0000 ) >> 16;
|
||||
|
||||
cr -= 128;
|
||||
cb -= 128;
|
||||
|
||||
r = (u8)((float)y + 1.371 * (float)cr);
|
||||
g = (u8)((float)y - 0.698 * (float)cr - 0.336 * (float)cb);
|
||||
b = (u8)((float)y + 1.732 * (float)cb);
|
||||
|
||||
return (u32)( r << 16 | g << 8 | b );
|
||||
|
||||
}
|
||||
|
||||
|
@ -1,42 +1,34 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 June 2007
|
||||
* Michniewski 2008
|
||||
* Tantric August 2008
|
||||
*
|
||||
* menudraw.h
|
||||
*
|
||||
* Menu drawing routines
|
||||
* Nintendo Gamecube Screen Font Driver
|
||||
*
|
||||
* Uses libfreetype 2.2.1 compiled for GC with TTF support only.
|
||||
* TTF only reduces the library by some 900k bytes!
|
||||
* TTF only reduces the library by some 900kbytes!
|
||||
*
|
||||
* Visit - http://www.freetype.org !
|
||||
*
|
||||
* **WARNING***
|
||||
*
|
||||
* ONLY USE GUARANTEED PATENT FREE FONTS.
|
||||
***************************************************************************/
|
||||
#ifndef _NGCMENUDRAW_
|
||||
#define _NGCMENUDRAW_
|
||||
|
||||
#include "filesel.h"
|
||||
|
||||
#define PAGESIZE 17 // max item listing on a screen
|
||||
* THOSE IN YOUR WINDOWS\FONTS DIRECTORY ARE COPYRIGHT
|
||||
* AND MAY NOT BE DISTRIBUTED!
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 June 2007
|
||||
****************************************************************************/
|
||||
#ifndef _TTFFONTS_
|
||||
#define _TTFFONTS_
|
||||
|
||||
int FT_Init ();
|
||||
void setfontsize (int pixelsize);
|
||||
void setfontcolour (u8 r, u8 g, u8 b);
|
||||
void DrawText (int x, int y, char *text);
|
||||
void unpackbackdrop ();
|
||||
void Credits ();
|
||||
void RomInfo ();
|
||||
void legal ();
|
||||
void highlight (int on);
|
||||
void WaitButtonA ();
|
||||
int RunMenu (char items[][50], int maxitems, char *title, int fontsize = 20, int x = -1);
|
||||
void DrawMenu (char items[][50], char *title, int maxitems, int selected, int fontsize = 20, int x = -1);
|
||||
void ShowCheats (char items[][50], char itemvalues[][50], int maxitems, int offset, int selection);
|
||||
void ShowFiles (FILEENTRIES filelist[], int maxfiles, int offset, int selection);
|
||||
|
||||
void setfontcolour (u8 r, u8 g, u8 b);
|
||||
int RunMenu (char items[][20], int maxitems, char *title, int fontsize = 24);
|
||||
void DrawMenu (char items[][20], char *title, int maxitems, int selected, int fontsize = 24);
|
||||
void WaitPrompt (char *msg);
|
||||
int WaitPromptChoice (char *msg, char* bmsg, char* amsg);
|
||||
void ShowAction (char *msg);
|
@ -1,11 +1,152 @@
|
||||
/*
|
||||
* File : saveicon.bmp
|
||||
*/
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
#ifndef _IMGSAVEICON_
|
||||
#define _IMGSAVEICON_
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
const unsigned short saveicon[1024] = {
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
#include "snes9xGx.h"
|
||||
START_EXTERN_C
|
||||
struct SGCSettings GCSettings;
|
||||
bool8 isWii;
|
||||
|
||||
unsigned short saveicon[1024] = {
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
|
||||
@ -136,4 +277,5 @@ const unsigned short saveicon[1024] = {
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
|
||||
};
|
||||
|
||||
#endif
|
||||
END_EXTERN_C
|
||||
|
@ -1,11 +1,10 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* Tantric August 2008
|
||||
*
|
||||
* cheatmgr.h
|
||||
*
|
||||
* Cheat handling
|
||||
***************************************************************************/
|
||||
* gctime.h
|
||||
****************************************************************************/
|
||||
|
||||
void SetupCheats();
|
||||
extern "C" {
|
||||
|
||||
long long gettime();
|
||||
u32 diff_usec(long long start,long long end);
|
||||
|
||||
}
|
@ -3,16 +3,12 @@
|
||||
* Width : 640
|
||||
* Height: 480
|
||||
*/
|
||||
|
||||
#ifndef _IMGBG_
|
||||
#define _IMGBG_
|
||||
|
||||
#define BG_WIDTH (640)
|
||||
#define BG_HEIGHT (480)
|
||||
#define BG_RAW (614400)
|
||||
#define BG_COMPRESSED (8789)
|
||||
|
||||
const unsigned char bg[]=
|
||||
static unsigned char bg[]=
|
||||
{
|
||||
0x78,0x9c,0xed,0xdd,0x77,0xb0,0x94,0xf5,0xbd,0xf8,0x71,0x9d,0x4c,
|
||||
0x26,0xe3,0x24,0x93,0xdc,0xeb,0xe4,0xc6,0x4b,0x20,0x89,0xf1,0xc6,
|
||||
@ -693,4 +689,3 @@ const unsigned char bg[]=
|
||||
0x14,0x14
|
||||
};
|
||||
|
||||
#endif
|
@ -1,568 +0,0 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* Michniewski 2008
|
||||
*
|
||||
* gui.cpp
|
||||
***************************************************************************/
|
||||
|
||||
#include <gccore.h>
|
||||
#include <ogcsys.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <wiiuse/wpad.h>
|
||||
#include <malloc.h>
|
||||
|
||||
#include <pngu/pngu.h>
|
||||
#include <ft2build.h>
|
||||
#include <zlib.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#include "video.h"
|
||||
#include "snes9xGX.h"
|
||||
#include "gui.h"
|
||||
|
||||
struct sGui Gui;
|
||||
|
||||
GXTexObj texobj_BG, texobj_MENU;
|
||||
void * texdata_bg; // stores the blended menu backdrop
|
||||
void * texdata_menu; // stores the menu overlay
|
||||
|
||||
bool mem_alloced = 0;
|
||||
|
||||
extern GXTexObj texobj;
|
||||
extern int vwidth, vheight;
|
||||
extern s16 square[];
|
||||
extern Mtx view;
|
||||
extern int whichfb;
|
||||
extern unsigned int copynow;
|
||||
extern int screenheight;
|
||||
extern unsigned int *xfb[2];
|
||||
extern GXRModeObj *vmode;
|
||||
|
||||
extern FT_Library ftlibrary;
|
||||
extern FT_Face face;
|
||||
extern FT_GlyphSlot slot;
|
||||
extern FT_UInt glyph_index;
|
||||
|
||||
extern int WaitButtonAB ();
|
||||
|
||||
|
||||
// MAIN
|
||||
|
||||
static void
|
||||
draw_vert (u8 pos, u8 c, f32 s, f32 t)
|
||||
{
|
||||
GX_Position1x8 (pos);
|
||||
GX_Color1x8 (c);
|
||||
GX_TexCoord2f32 (s, t);
|
||||
}
|
||||
|
||||
static void
|
||||
draw_square (Mtx v)
|
||||
{
|
||||
Mtx m; // model matrix.
|
||||
Mtx mv; // modelview matrix.
|
||||
|
||||
guMtxIdentity (m);
|
||||
guMtxTransApply (m, m, 0, 0, -100);
|
||||
guMtxConcat (v, m, mv);
|
||||
|
||||
GX_LoadPosMtxImm (mv, GX_PNMTX0);
|
||||
GX_Begin (GX_QUADS, GX_VTXFMT0, 4);
|
||||
draw_vert (0, 0, 0.0, 0.0);
|
||||
draw_vert (1, 0, 1.0, 0.0);
|
||||
draw_vert (2, 0, 1.0, 1.0);
|
||||
draw_vert (3, 0, 0.0, 1.0);
|
||||
GX_End ();
|
||||
}
|
||||
|
||||
void
|
||||
gui_alphasetup ()
|
||||
{
|
||||
GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
|
||||
GX_SetAlphaUpdate(GX_ENABLE);
|
||||
}
|
||||
|
||||
void
|
||||
gui_alloc ()
|
||||
{
|
||||
if (!mem_alloced)
|
||||
{
|
||||
texdata_bg = memalign (32, 640 * 480 * 4);
|
||||
texdata_menu = memalign (32, 640 * 480 * 4);
|
||||
Gui.texmem = memalign (32, 640 * 480 * 4);
|
||||
|
||||
mem_alloced = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
gui_free ()
|
||||
{
|
||||
if (mem_alloced)
|
||||
{
|
||||
free (texdata_bg);
|
||||
free (texdata_menu);
|
||||
free (Gui.texmem);
|
||||
|
||||
mem_alloced = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* make BG
|
||||
*
|
||||
* Blend the last rendered emulator screen and the menu backdrop.
|
||||
* Save this as a texture to be loaded later
|
||||
****************************************************************************/
|
||||
void
|
||||
gui_makebg ()
|
||||
{
|
||||
IMGCTX ctx;
|
||||
PNGUPROP imgProp;
|
||||
|
||||
/** Load menu backdrop (either from file or buffer) **/
|
||||
|
||||
ctx = PNGU_SelectImageFromDevice ("bg.png");
|
||||
PNGU_GetImageProperties (ctx, &imgProp);
|
||||
// can check image dimensions here
|
||||
//texdata_bg = memalign (32, imgProp.imgWidth * imgProp.imgHeight * 4);
|
||||
GX_InitTexObj (&texobj_BG, &texdata_bg, 640, 480, GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
//PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, &texdata_bg, 255);
|
||||
PNGU_DecodeToRGBA8 (ctx, 640, 480, Gui.texmem, 0, 7);
|
||||
Make_Texture_RGBA8 (&texdata_bg, Gui.texmem, 640, 480);
|
||||
PNGU_ReleaseImageContext (ctx);
|
||||
DCFlushRange (&texdata_bg, imgProp.imgWidth * imgProp.imgHeight * 4);
|
||||
|
||||
/*
|
||||
texdata_bg = memalign (32, 640 * 480 * 4);
|
||||
#ifdef HW_RVL
|
||||
// on wii copy from memory
|
||||
memcpy (texdata_bg, (char *) backdrop, 640 * 480 * 2);
|
||||
#else
|
||||
// on gc copy from aram
|
||||
ARAMFetch (texdata_bg, (char *) AR_BACKDROP, 640 * 480 * 2);
|
||||
#endif
|
||||
*/
|
||||
|
||||
/** blend last rendered snes frame and menu backdrop **/
|
||||
|
||||
// draw 640x480 quads
|
||||
int xscale, yscale, xshift, yshift;
|
||||
xshift = yshift = 0;
|
||||
xscale = 320;
|
||||
yscale = 240;
|
||||
square[6] = square[3] = xscale + xshift;
|
||||
square[0] = square[9] = -xscale + xshift;
|
||||
square[4] = square[1] = yscale + yshift;
|
||||
square[7] = square[10] = -yscale + yshift;
|
||||
|
||||
// draw 2 quads
|
||||
|
||||
GX_InvalidateTexAll ();
|
||||
|
||||
// behind (last snes frame)
|
||||
square[2] = square[5] = square[8] = square[11] = 0; // z value
|
||||
GX_InvVtxCache ();
|
||||
GX_LoadTexObj (&texobj, GX_TEXMAP0); // load last rendered snes frame
|
||||
draw_square (view);
|
||||
|
||||
// in front (menu backdrop)
|
||||
square[2] = square[5] = square[8] = square[11] = 1; // z value
|
||||
GX_InvVtxCache ();
|
||||
GX_LoadTexObj (&texobj_BG, GX_TEXMAP0);
|
||||
draw_square (view);
|
||||
|
||||
GX_DrawDone ();
|
||||
|
||||
/* DEBUG -----------
|
||||
// show the output
|
||||
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
||||
VIDEO_Flush ();
|
||||
copynow = GX_TRUE;
|
||||
#ifdef VIDEO_THREADING
|
||||
// Return to caller, don't waste time waiting for vb
|
||||
LWP_ResumeThread (vbthread);
|
||||
#endif
|
||||
WaitButtonAB();
|
||||
*/
|
||||
|
||||
// load blended image from efb to a texture
|
||||
GX_InitTexObj (&texobj_BG, &texdata_bg, 640, 480, GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
GX_SetTexCopySrc ( 0,0,640,480 );
|
||||
GX_SetTexCopyDst ( 640, 480, GX_TF_RGBA8, 0 );
|
||||
GX_CopyTex (&texdata_bg, 0); // assuming that the efb is 640x480, which it should be
|
||||
GX_PixModeSync (); // wait until copy has completed
|
||||
DCFlushRange (&texdata_bg, 640 * 480 * 4);
|
||||
|
||||
|
||||
square[2] = square[5] = square[8] = square[11] = 0; // reset z value
|
||||
GX_InvVtxCache ();
|
||||
}
|
||||
|
||||
void
|
||||
gui_clearscreen ()
|
||||
{
|
||||
whichfb ^= 1;
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], COLOR_BLACK);
|
||||
memset ( Gui.texmem, 0, sizeof(Gui.texmem) );
|
||||
Gui.fontcolour = 0;
|
||||
}
|
||||
|
||||
void
|
||||
gui_draw ()
|
||||
{
|
||||
gui_drawbox (0, 0, 640, 80, 255, 255, 255, 128); // topbar
|
||||
gui_drawbox (0, 370, 640, 480, 255, 255, 255, 128); // bottombar
|
||||
gui_setfontcolour (0,255,0,255);
|
||||
// top bar text
|
||||
setfontsize (32); // 32/24 depending on whether selected or not
|
||||
gui_DrawText (-1, 35, (char *)"Menu");
|
||||
// main text
|
||||
setfontsize (24);
|
||||
gui_DrawText (75, 113, (char *)"Hello World");
|
||||
// bottom bar text
|
||||
setfontsize (24);
|
||||
gui_DrawText (75, 400, (char *)"Description");
|
||||
}
|
||||
|
||||
void
|
||||
gui_savescreen ()
|
||||
{
|
||||
FILE* handle;
|
||||
handle = fopen ("out.txt", "wb");
|
||||
fwrite (Gui.texmem, 1, sizeof(Gui.texmem), handle);
|
||||
fclose (handle);
|
||||
|
||||
printf("\nsaved screen.");
|
||||
}
|
||||
|
||||
void
|
||||
gui_showscreen ()
|
||||
{
|
||||
|
||||
/** Screen to Texture **/
|
||||
|
||||
GX_InitTexObj (&texobj_MENU, texdata_menu, 640, 480, GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
Make_Texture_RGBA8 (texdata_menu, Gui.texmem, 640, 480);
|
||||
DCFlushRange (&texdata_menu, 640 * 480 * 4);
|
||||
|
||||
GX_InvalidateTexAll ();
|
||||
|
||||
/** thats nice, but will it blend? **/
|
||||
|
||||
// draw 640x480 quads
|
||||
int xscale, yscale, xshift, yshift;
|
||||
xshift = yshift = 0;
|
||||
xscale = 320;
|
||||
yscale = 240;
|
||||
square[6] = square[3] = xscale + xshift;
|
||||
square[0] = square[9] = -xscale + xshift;
|
||||
square[4] = square[1] = yscale + yshift;
|
||||
square[7] = square[10] = -yscale + yshift;
|
||||
|
||||
// draw 2 quads
|
||||
|
||||
// backdrop
|
||||
square[2] = square[5] = square[8] = square[11] = 0; // z value
|
||||
GX_InvVtxCache ();
|
||||
GX_LoadTexObj (&texobj_BG, GX_TEXMAP0);
|
||||
draw_square (view);
|
||||
|
||||
// menu overlay
|
||||
square[2] = square[5] = square[8] = square[11] = 1; // z value
|
||||
GX_InvVtxCache ();
|
||||
GX_LoadTexObj (&texobj_MENU, GX_TEXMAP0);
|
||||
draw_square (view);
|
||||
|
||||
GX_DrawDone ();
|
||||
|
||||
/** Display **/
|
||||
|
||||
// show the output
|
||||
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
||||
VIDEO_Flush ();
|
||||
copynow = GX_TRUE;
|
||||
#ifdef VIDEO_THREADING
|
||||
/* Return to caller, don't waste time waiting for vb */
|
||||
LWP_ResumeThread (vbthread);
|
||||
#endif
|
||||
WaitButtonAB();
|
||||
|
||||
square[2] = square[5] = square[8] = square[11] = 0; // z value
|
||||
GX_InvVtxCache ();
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Make Texture RGBA8
|
||||
*
|
||||
* input: pointer to RGBA data
|
||||
* output: formatted texture data (GX_TF_RGBA8)
|
||||
* code modified from quake wii (thanks :)
|
||||
* todo: fix last few lines (?)
|
||||
****************************************************************************/
|
||||
void
|
||||
Make_Texture_RGBA8 (void * dst_tex, void * src_data, int width, int height)
|
||||
{
|
||||
if ( (width % 4) || (height % 4) ) {
|
||||
printf ("Error: make_texture_rgba8 width/height not multiple of 4");
|
||||
return;
|
||||
}
|
||||
|
||||
int i, x, y;
|
||||
u8 *pos;
|
||||
|
||||
pos = (u8 *)dst_tex;
|
||||
for (y = 0; y < height; y += 4) // process 4 lines at a time to make rows of tiles
|
||||
{
|
||||
u8* row1 = (u8 *) src_data;
|
||||
u8* row2 = (u8 *) src_data;
|
||||
u8* row3 = (u8 *) src_data;
|
||||
u8* row4 = (u8 *) src_data;
|
||||
row1 += width * 4 * (y + 0); // move 640 pixels x 4 bytes * line #
|
||||
row2 += width * 4 * (y + 1);
|
||||
row3 += width * 4 * (y + 2);
|
||||
row4 += width * 4 * (y + 3);
|
||||
|
||||
for (x = 0; x < width; x += 4) // move across 4 pixels per tile
|
||||
{
|
||||
u8 AR[32];
|
||||
u8 GB[32];
|
||||
|
||||
for (i = 0; i < 4; i++) // save those 4 pixels of data in texture format
|
||||
{
|
||||
u8* ptr1 = &(row1[(x + i) * 4]); // start at beginning of a row
|
||||
u8* ptr2 = &(row2[(x + i) * 4]); // move across (4 pixels per tile + pixel offset within tile) * 4 bytes per pixel
|
||||
u8* ptr3 = &(row3[(x + i) * 4]);
|
||||
u8* ptr4 = &(row4[(x + i) * 4]);
|
||||
|
||||
AR[(i * 2) + 0] = ptr1[3]; // fill columns of tile with rgba data
|
||||
AR[(i * 2) + 1] = ptr1[0];
|
||||
AR[(i * 2) + 8] = ptr2[3];
|
||||
AR[(i * 2) + 9] = ptr2[0];
|
||||
AR[(i * 2) + 16] = ptr3[3];
|
||||
AR[(i * 2) + 17] = ptr3[0];
|
||||
AR[(i * 2) + 24] = ptr4[3];
|
||||
AR[(i * 2) + 25] = ptr4[0];
|
||||
|
||||
GB[(i * 2) + 0] = ptr1[1];
|
||||
GB[(i * 2) + 1] = ptr1[2];
|
||||
GB[(i * 2) + 8] = ptr2[1];
|
||||
GB[(i * 2) + 9] = ptr2[2];
|
||||
GB[(i * 2) + 16] = ptr3[1];
|
||||
GB[(i * 2) + 17] = ptr3[2];
|
||||
GB[(i * 2) + 24] = ptr4[1];
|
||||
GB[(i * 2) + 25] = ptr4[2];
|
||||
}
|
||||
|
||||
memcpy(pos, AR, sizeof(AR)); // copy over to resulting texture
|
||||
pos += sizeof(AR);
|
||||
memcpy(pos, GB, sizeof(GB));
|
||||
pos += sizeof(GB);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void
|
||||
gui_drawbox (int x1, int y1, int width, int height, int r, int g, int b, int a)
|
||||
{
|
||||
u32 colour = ((u8)r << 24) | ((u8)g << 16) | ((u8)b << 8) | (u8)a;
|
||||
|
||||
int i, j;
|
||||
|
||||
u32* memory = (u32*) Gui.texmem;
|
||||
for (j = y1; j<height; j++) {
|
||||
for (i = x1; i<width; i++) {
|
||||
memory[(j*640) + i] = colour;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* DrawCharacter
|
||||
* Draws a single character on the screen
|
||||
****************************************************************************/
|
||||
static void
|
||||
gui_DrawCharacter (FT_Bitmap * bmp, FT_Int x, FT_Int y)
|
||||
{
|
||||
FT_Int i, j, p, q;
|
||||
FT_Int x_max = x + bmp->width;
|
||||
FT_Int y_max = y + bmp->rows;
|
||||
int c;
|
||||
|
||||
u32* memory = (u32*)Gui.texmem;
|
||||
for (i = x, p = 0; i < x_max; i++, p++)
|
||||
{
|
||||
for (j = y, q = 0; j < y_max; j++, q++)
|
||||
{
|
||||
if (i < 0 || j < 0 || i >= 640 || j >= 480)
|
||||
continue;
|
||||
|
||||
c = bmp->buffer[q * bmp->width + p];
|
||||
|
||||
/*** Cool Anti-Aliasing doesn't work too well at hires on GC ***/
|
||||
if (c > 128)
|
||||
memory[(j * 640) + i] = Gui.fontcolour;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* DrawText
|
||||
*
|
||||
* Place the font bitmap on the screen
|
||||
****************************************************************************/
|
||||
void
|
||||
gui_DrawText (int x, int y, char *text)
|
||||
{
|
||||
int px, n;
|
||||
int i;
|
||||
int err;
|
||||
int value, count;
|
||||
|
||||
n = strlen (text);
|
||||
if (n == 0)
|
||||
return;
|
||||
|
||||
/*** x == -1, auto centre ***/
|
||||
if (x == -1)
|
||||
{
|
||||
value = 0;
|
||||
px = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = 1;
|
||||
px = x;
|
||||
}
|
||||
|
||||
for (count = value; count < 2; count++)
|
||||
{
|
||||
/*** Draw the string ***/
|
||||
for (i = 0; i < n; i++)
|
||||
{
|
||||
err = FT_Load_Char (face, text[i], FT_LOAD_RENDER);
|
||||
|
||||
if (err)
|
||||
{
|
||||
printf ("Error %c %d\n", text[i], err);
|
||||
continue; /*** Skip unprintable characters ***/
|
||||
}
|
||||
|
||||
if (count)
|
||||
gui_DrawCharacter (&slot->bitmap, px + slot->bitmap_left, y - slot->bitmap_top);
|
||||
|
||||
px += slot->advance.x >> 6;
|
||||
}
|
||||
|
||||
px = (640 - px) >> 1;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* setfontcolour
|
||||
*
|
||||
* Uses RGB triple values.
|
||||
****************************************************************************/
|
||||
void
|
||||
gui_setfontcolour (int r, int g, int b, int a)
|
||||
{
|
||||
Gui.fontcolour = ((u8)r << 24) | ((u8)g << 16) | ((u8)b << 8) | (u8)a;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* DrawLine
|
||||
*
|
||||
* Quick'n'Dirty Bresenham line drawing routine.
|
||||
****************************************************************************/
|
||||
#define SIGN(x) ((x<0)?-1:((x>0)?1:0))
|
||||
|
||||
void
|
||||
gui_DrawLine (int x1, int y1, int x2, int y2, int r, int g, int b, int a)
|
||||
{
|
||||
u32 colour;
|
||||
int i, dx, dy, sdx, sdy, dxabs, dyabs, x, y, px, py;
|
||||
int sp;
|
||||
|
||||
u32* memory = (u32*)Gui.texmem;
|
||||
|
||||
colour = ((u8)r << 24) | ((u8)g << 16) | ((u8)b << 8) | (u8)a;
|
||||
|
||||
dx = x2 - x1; /*** Horizontal distance ***/
|
||||
dy = y2 - y1; /*** Vertical distance ***/
|
||||
|
||||
dxabs = abs (dx);
|
||||
dyabs = abs (dy);
|
||||
sdx = SIGN (dx);
|
||||
sdy = SIGN (dy);
|
||||
x = dyabs >> 1;
|
||||
y = dxabs >> 1;
|
||||
px = x1;
|
||||
py = y1;
|
||||
|
||||
sp = (py * 640) + px;
|
||||
|
||||
/*** Plot this pixel ***/
|
||||
memory[sp] = colour;
|
||||
|
||||
if (dxabs >= dyabs) /*** Mostly horizontal ***/
|
||||
{
|
||||
for (i = 0; i < dxabs; i++)
|
||||
{
|
||||
y += dyabs;
|
||||
if (y >= dxabs)
|
||||
{
|
||||
y -= dxabs;
|
||||
py += sdy;
|
||||
}
|
||||
|
||||
px += sdx;
|
||||
sp = (py * 640) + px;
|
||||
memory[sp] = colour;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < dyabs; i++)
|
||||
{
|
||||
x += dxabs;
|
||||
if (x >= dyabs)
|
||||
{
|
||||
x -= dyabs;
|
||||
px += sdx;
|
||||
}
|
||||
|
||||
py += sdy;
|
||||
sp = (py * 640) + px;
|
||||
memory[sp] = colour;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* */
|
||||
|
||||
/** draw menu, etc **/
|
||||
// - draw topbar, bottombar
|
||||
// - draw icons
|
||||
// - draw bar text
|
||||
|
||||
// draw main text
|
||||
|
||||
/** make textures **/
|
||||
// - load background texture
|
||||
// - draw onto quad
|
||||
// - make foreground texture
|
||||
// - draw onto quad
|
||||
|
||||
/** render image **/
|
||||
|
||||
/** update framebuffer **/
|
||||
|
||||
/* */
|
||||
|
||||
// EOF
|
@ -1,43 +0,0 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* Michniewski 2008
|
||||
*
|
||||
* gui.h
|
||||
***************************************************************************/
|
||||
#ifndef __GUI_H__
|
||||
#define __GUI_H__
|
||||
|
||||
#include <gccore.h>
|
||||
|
||||
|
||||
struct sGui {
|
||||
void * texmem; // rgba8 - working draw area
|
||||
int currmenu;
|
||||
int prevmenu;
|
||||
u32 fontcolour;
|
||||
int screenheight;
|
||||
};
|
||||
|
||||
extern struct sGui Gui;
|
||||
|
||||
// Prototypes
|
||||
void gui_alphasetup ();
|
||||
void gui_makebg ();
|
||||
void Make_Texture_RGBA8 (void * dst_tex, void * src_data, int width, int height);
|
||||
void gui_drawbox (int x1, int y1, int width, int height, int r, int g, int b, int a);
|
||||
void gui_DrawText (int x, int y, char *text);
|
||||
void gui_setfontcolour (int r, int g, int b, int a);
|
||||
void gui_DrawLine (int x1, int y1, int x2, int y2, int r, int g, int b, int a);
|
||||
void gui_clearscreen ();
|
||||
void gui_draw ();
|
||||
void gui_showscreen ();
|
||||
|
||||
void gui_savescreen ();
|
||||
|
||||
// external functions
|
||||
extern void setfontsize (int pixelsize);
|
||||
|
||||
|
||||
#endif
|
||||
|
@ -1,622 +0,0 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May-June 2007
|
||||
* Michniewski 2008
|
||||
* Tantric September 2008
|
||||
*
|
||||
* input.cpp
|
||||
*
|
||||
* Wii/Gamecube controller management
|
||||
***************************************************************************/
|
||||
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
||||
#include <ogcsys.h>
|
||||
#include <unistd.h>
|
||||
#include <wiiuse/wpad.h>
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "controls.h"
|
||||
|
||||
#include "snes9xGX.h"
|
||||
#include "button_mapping.h"
|
||||
#include "s9xconfig.h"
|
||||
#include "menu.h"
|
||||
#include "video.h"
|
||||
#include "input.h"
|
||||
|
||||
extern int ConfigRequested;
|
||||
|
||||
/****************************************************************************
|
||||
* Controller Functions
|
||||
*
|
||||
* The following map the NGC Pads to the *NEW* controller system.
|
||||
***************************************************************************/
|
||||
#define ASSIGN_BUTTON_TRUE( keycode, snescmd ) \
|
||||
S9xMapButton( keycode, cmd = S9xGetCommandT(snescmd), true)
|
||||
|
||||
#define ASSIGN_BUTTON_FALSE( keycode, snescmd ) \
|
||||
S9xMapButton( keycode, cmd = S9xGetCommandT(snescmd), false)
|
||||
|
||||
/*** Gamecube controller Padmap ***/
|
||||
unsigned int gcpadmap[] = {
|
||||
PAD_BUTTON_A, PAD_BUTTON_B,
|
||||
PAD_BUTTON_X, PAD_BUTTON_Y,
|
||||
PAD_TRIGGER_L, PAD_TRIGGER_R,
|
||||
PAD_TRIGGER_Z, PAD_BUTTON_START,
|
||||
PAD_BUTTON_UP, PAD_BUTTON_DOWN,
|
||||
PAD_BUTTON_LEFT, PAD_BUTTON_RIGHT
|
||||
};
|
||||
/*** Wiimote Padmap ***/
|
||||
unsigned int wmpadmap[] = {
|
||||
WPAD_BUTTON_B, WPAD_BUTTON_2,
|
||||
WPAD_BUTTON_1, WPAD_BUTTON_A,
|
||||
0x0000, 0x0000,
|
||||
WPAD_BUTTON_MINUS, WPAD_BUTTON_PLUS,
|
||||
WPAD_BUTTON_RIGHT, WPAD_BUTTON_LEFT,
|
||||
WPAD_BUTTON_UP, WPAD_BUTTON_DOWN
|
||||
};
|
||||
/*** Classic Controller Padmap ***/
|
||||
unsigned int ccpadmap[] = {
|
||||
WPAD_CLASSIC_BUTTON_A, WPAD_CLASSIC_BUTTON_B,
|
||||
WPAD_CLASSIC_BUTTON_X, WPAD_CLASSIC_BUTTON_Y,
|
||||
WPAD_CLASSIC_BUTTON_FULL_L, WPAD_CLASSIC_BUTTON_FULL_R,
|
||||
WPAD_CLASSIC_BUTTON_MINUS, WPAD_CLASSIC_BUTTON_PLUS,
|
||||
WPAD_CLASSIC_BUTTON_UP, WPAD_CLASSIC_BUTTON_DOWN,
|
||||
WPAD_CLASSIC_BUTTON_LEFT, WPAD_CLASSIC_BUTTON_RIGHT
|
||||
};
|
||||
/*** Nunchuk + wiimote Padmap ***/
|
||||
unsigned int ncpadmap[] = {
|
||||
WPAD_BUTTON_A, WPAD_BUTTON_B,
|
||||
WPAD_NUNCHUK_BUTTON_C, WPAD_NUNCHUK_BUTTON_Z,
|
||||
WPAD_BUTTON_2, WPAD_BUTTON_1,
|
||||
WPAD_BUTTON_MINUS, WPAD_BUTTON_PLUS,
|
||||
WPAD_BUTTON_UP, WPAD_BUTTON_DOWN,
|
||||
WPAD_BUTTON_LEFT, WPAD_BUTTON_RIGHT
|
||||
};
|
||||
/*** Superscope : GC controller button mapping ***/
|
||||
unsigned int gcscopemap[] = { PAD_TRIGGER_Z, PAD_BUTTON_B,
|
||||
PAD_BUTTON_A, PAD_BUTTON_Y, PAD_BUTTON_START
|
||||
};
|
||||
/*** Superscope : wiimote button mapping ***/
|
||||
unsigned int wmscopemap[] = { WPAD_BUTTON_MINUS, WPAD_BUTTON_B,
|
||||
WPAD_BUTTON_A, WPAD_BUTTON_DOWN, WPAD_BUTTON_PLUS
|
||||
};
|
||||
/*** Mouse : GC controller button mapping ***/
|
||||
unsigned int gcmousemap[] = { PAD_BUTTON_A, PAD_BUTTON_B };
|
||||
/*** Mouse : wiimote button mapping ***/
|
||||
unsigned int wmmousemap[] = { WPAD_BUTTON_A, WPAD_BUTTON_B };
|
||||
/*** Justifier : GC controller button mapping ***/
|
||||
unsigned int gcjustmap[] = { PAD_BUTTON_A, PAD_BUTTON_B, PAD_BUTTON_START };
|
||||
/*** Justifier : wiimote button mapping ***/
|
||||
unsigned int wmjustmap[] = { WPAD_BUTTON_A, WPAD_BUTTON_B, WPAD_BUTTON_PLUS };
|
||||
|
||||
/****************************************************************************
|
||||
* WPAD_Stick
|
||||
*
|
||||
* Get X/Y value from Wii Joystick (classic, nunchuk) input
|
||||
***************************************************************************/
|
||||
|
||||
s8 WPAD_Stick(u8 chan, u8 right, int axis)
|
||||
{
|
||||
float mag = 0.0;
|
||||
float ang = 0.0;
|
||||
WPADData *data = WPAD_Data(chan);
|
||||
|
||||
switch (data->exp.type)
|
||||
{
|
||||
case WPAD_EXP_NUNCHUK:
|
||||
case WPAD_EXP_GUITARHERO3:
|
||||
if (right == 0)
|
||||
{
|
||||
mag = data->exp.nunchuk.js.mag;
|
||||
ang = data->exp.nunchuk.js.ang;
|
||||
}
|
||||
break;
|
||||
|
||||
case WPAD_EXP_CLASSIC:
|
||||
if (right == 0)
|
||||
{
|
||||
mag = data->exp.classic.ljs.mag;
|
||||
ang = data->exp.classic.ljs.ang;
|
||||
}
|
||||
else
|
||||
{
|
||||
mag = data->exp.classic.rjs.mag;
|
||||
ang = data->exp.classic.rjs.ang;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
/* calculate x/y value (angle need to be converted into radian) */
|
||||
if (mag > 1.0) mag = 1.0;
|
||||
else if (mag < -1.0) mag = -1.0;
|
||||
double val;
|
||||
|
||||
if(axis == 0) // x-axis
|
||||
val = mag * sin((PI * ang)/180.0f);
|
||||
else // y-axis
|
||||
val = mag * cos((PI * ang)/180.0f);
|
||||
|
||||
return (s8)(val * 128.0f);
|
||||
}
|
||||
|
||||
// hold superscope/mouse/justifier cursor positions
|
||||
static int cursor_x[5] = {0,0,0,0,0};
|
||||
static int cursor_y[5] = {0,0,0,0,0};
|
||||
|
||||
/****************************************************************************
|
||||
* UpdateCursorPosition
|
||||
*
|
||||
* Updates X/Y coordinates for Superscope/mouse/justifier position
|
||||
***************************************************************************/
|
||||
|
||||
void UpdateCursorPosition (int pad, int &pos_x, int &pos_y)
|
||||
{
|
||||
#define SCOPEPADCAL 20
|
||||
|
||||
// gc left joystick
|
||||
signed char pad_x = PAD_StickX (pad);
|
||||
signed char pad_y = PAD_StickY (pad);
|
||||
|
||||
if (pad_x > SCOPEPADCAL){
|
||||
pos_x += (pad_x*1.0)/SCOPEPADCAL;
|
||||
if (pos_x > 256) pos_x = 256;
|
||||
}
|
||||
if (pad_x < -SCOPEPADCAL){
|
||||
pos_x -= (pad_x*-1.0)/SCOPEPADCAL;
|
||||
if (pos_x < 0) pos_x = 0;
|
||||
}
|
||||
|
||||
if (pad_y < -SCOPEPADCAL){
|
||||
pos_y += (pad_y*-1.0)/SCOPEPADCAL;
|
||||
if (pos_y > 224) pos_y = 224;
|
||||
}
|
||||
if (pad_y > SCOPEPADCAL){
|
||||
pos_y -= (pad_y*1.0)/SCOPEPADCAL;
|
||||
if (pos_y < 0) pos_y = 0;
|
||||
}
|
||||
|
||||
#ifdef HW_RVL
|
||||
struct ir_t ir; // wiimote ir
|
||||
WPAD_IR(pad, &ir);
|
||||
if (ir.valid)
|
||||
{
|
||||
pos_x = (ir.x * 256) / 640;
|
||||
pos_y = (ir.y * 224) / 480;
|
||||
}
|
||||
else
|
||||
{
|
||||
signed char wm_ax = WPAD_Stick (pad, 0, 0);
|
||||
signed char wm_ay = WPAD_Stick (pad, 0, 1);
|
||||
|
||||
if (wm_ax > SCOPEPADCAL){
|
||||
pos_x += (wm_ax*1.0)/SCOPEPADCAL;
|
||||
if (pos_x > 256) pos_x = 256;
|
||||
}
|
||||
if (wm_ax < -SCOPEPADCAL){
|
||||
pos_x -= (wm_ax*-1.0)/SCOPEPADCAL;
|
||||
if (pos_x < 0) pos_x = 0;
|
||||
}
|
||||
|
||||
if (wm_ay < -SCOPEPADCAL){
|
||||
pos_y += (wm_ay*-1.0)/SCOPEPADCAL;
|
||||
if (pos_y > 224) pos_y = 224;
|
||||
}
|
||||
if (wm_ay > SCOPEPADCAL){
|
||||
pos_y -= (wm_ay*1.0)/SCOPEPADCAL;
|
||||
if (pos_y < 0) pos_y = 0;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* decodepad
|
||||
*
|
||||
* Reads the changes (buttons pressed, etc) from a controller and reports
|
||||
* these changes to Snes9x
|
||||
***************************************************************************/
|
||||
|
||||
void decodepad (int pad)
|
||||
{
|
||||
int i, offset;
|
||||
float t;
|
||||
|
||||
signed char pad_x = PAD_StickX (pad);
|
||||
signed char pad_y = PAD_StickY (pad);
|
||||
u32 jp = PAD_ButtonsHeld (pad);
|
||||
|
||||
#ifdef HW_RVL
|
||||
signed char wm_ax = 0;
|
||||
signed char wm_ay = 0;
|
||||
u32 wp = 0;
|
||||
wm_ax = WPAD_Stick ((u8)pad, 0, 0);
|
||||
wm_ay = WPAD_Stick ((u8)pad, 0, 1);
|
||||
wp = WPAD_ButtonsHeld (pad);
|
||||
|
||||
u32 exp_type;
|
||||
if ( WPAD_Probe(pad, &exp_type) != 0 )
|
||||
exp_type = WPAD_EXP_NONE;
|
||||
#endif
|
||||
|
||||
/***
|
||||
Gamecube Joystick input
|
||||
***/
|
||||
// Is XY inside the "zone"?
|
||||
if (pad_x * pad_x + pad_y * pad_y > PADCAL * PADCAL)
|
||||
{
|
||||
/*** we don't want division by zero ***/
|
||||
if (pad_x > 0 && pad_y == 0)
|
||||
jp |= PAD_BUTTON_RIGHT;
|
||||
if (pad_x < 0 && pad_y == 0)
|
||||
jp |= PAD_BUTTON_LEFT;
|
||||
if (pad_x == 0 && pad_y > 0)
|
||||
jp |= PAD_BUTTON_UP;
|
||||
if (pad_x == 0 && pad_y < 0)
|
||||
jp |= PAD_BUTTON_DOWN;
|
||||
|
||||
if (pad_x != 0 && pad_y != 0)
|
||||
{
|
||||
/*** Recalc left / right ***/
|
||||
t = (float) pad_y / pad_x;
|
||||
if (t >= -2.41421356237 && t < 2.41421356237)
|
||||
{
|
||||
if (pad_x >= 0)
|
||||
jp |= PAD_BUTTON_RIGHT;
|
||||
else
|
||||
jp |= PAD_BUTTON_LEFT;
|
||||
}
|
||||
|
||||
/*** Recalc up / down ***/
|
||||
t = (float) pad_x / pad_y;
|
||||
if (t >= -2.41421356237 && t < 2.41421356237)
|
||||
{
|
||||
if (pad_y >= 0)
|
||||
jp |= PAD_BUTTON_UP;
|
||||
else
|
||||
jp |= PAD_BUTTON_DOWN;
|
||||
}
|
||||
}
|
||||
}
|
||||
#ifdef HW_RVL
|
||||
/***
|
||||
Wii Joystick (classic, nunchuk) input
|
||||
***/
|
||||
// Is XY inside the "zone"?
|
||||
if (wm_ax * wm_ax + wm_ay * wm_ay > PADCAL * PADCAL)
|
||||
{
|
||||
/*** we don't want division by zero ***/
|
||||
if (wm_ax > 0 && wm_ay == 0)
|
||||
wp |= WPAD_BUTTON_RIGHT;
|
||||
if (wm_ax < 0 && wm_ay == 0)
|
||||
wp |= WPAD_BUTTON_LEFT;
|
||||
if (wm_ax == 0 && wm_ay > 0)
|
||||
wp |= WPAD_BUTTON_UP;
|
||||
if (wm_ax == 0 && wm_ay < 0)
|
||||
wp |= WPAD_BUTTON_DOWN;
|
||||
|
||||
if (wm_ax != 0 && wm_ay != 0)
|
||||
{
|
||||
/*** Recalc left / right ***/
|
||||
t = (float) wm_ay / wm_ax;
|
||||
if (t >= -2.41421356237 && t < 2.41421356237)
|
||||
{
|
||||
if (wm_ax >= 0)
|
||||
wp |= WPAD_BUTTON_RIGHT;
|
||||
else
|
||||
wp |= WPAD_BUTTON_LEFT;
|
||||
}
|
||||
|
||||
/*** Recalc up / down ***/
|
||||
t = (float) wm_ax / wm_ay;
|
||||
if (t >= -2.41421356237 && t < 2.41421356237)
|
||||
{
|
||||
if (wm_ay >= 0)
|
||||
wp |= WPAD_BUTTON_UP;
|
||||
else
|
||||
wp |= WPAD_BUTTON_DOWN;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/*** Fix offset to pad ***/
|
||||
offset = ((pad + 1) << 4);
|
||||
|
||||
/*** Report pressed buttons (gamepads) ***/
|
||||
for (i = 0; i < MAXJP; i++)
|
||||
{
|
||||
if ( (jp & gcpadmap[i]) // gamecube controller
|
||||
#ifdef HW_RVL
|
||||
|| ( (exp_type == WPAD_EXP_NONE) && (wp & wmpadmap[i]) ) // wiimote
|
||||
|| ( (exp_type == WPAD_EXP_CLASSIC) && (wp & ccpadmap[i]) ) // classic controller
|
||||
|| ( (exp_type == WPAD_EXP_NUNCHUK) && (wp & ncpadmap[i]) ) // nunchuk + wiimote
|
||||
#endif
|
||||
)
|
||||
S9xReportButton (offset + i, true);
|
||||
else
|
||||
S9xReportButton (offset + i, false);
|
||||
}
|
||||
|
||||
/*** Superscope ***/
|
||||
if (Settings.SuperScopeMaster && pad == GCSettings.Superscope - 1) // report only once
|
||||
{
|
||||
// buttons
|
||||
offset = 0x50;
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
if (jp & gcscopemap[i]
|
||||
#ifdef HW_RVL
|
||||
|| wp & wmscopemap[i]
|
||||
#endif
|
||||
)
|
||||
S9xReportButton(offset + i, true);
|
||||
else
|
||||
S9xReportButton(offset + i, false);
|
||||
}
|
||||
// pointer
|
||||
offset = 0x80;
|
||||
UpdateCursorPosition(pad, cursor_x[0], cursor_y[0]);
|
||||
S9xReportPointer(offset, (u16) cursor_x[0], (u16) cursor_y[0]);
|
||||
}
|
||||
/*** Mouse ***/
|
||||
else if (Settings.MouseMaster && pad < GCSettings.Mouse)
|
||||
{
|
||||
// buttons
|
||||
offset = 0x60 + (2 * pad);
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
if (jp & gcmousemap[i]
|
||||
#ifdef HW_RVL
|
||||
|| wp & wmmousemap[i]
|
||||
#endif
|
||||
)
|
||||
S9xReportButton(offset + i, true);
|
||||
else
|
||||
S9xReportButton(offset + i, false);
|
||||
}
|
||||
// pointer
|
||||
offset = 0x81;
|
||||
UpdateCursorPosition(pad, cursor_x[1 + pad], cursor_y[1 + pad]);
|
||||
S9xReportPointer(offset + pad, (u16) cursor_x[1 + pad],
|
||||
(u16) cursor_y[1 + pad]);
|
||||
}
|
||||
/*** Justifier ***/
|
||||
else if (Settings.JustifierMaster && pad < GCSettings.Justifier)
|
||||
{
|
||||
// buttons
|
||||
offset = 0x70 + (3 * pad);
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
if (jp & gcjustmap[i]
|
||||
#ifdef HW_RVL
|
||||
|| wp & wmjustmap[i]
|
||||
#endif
|
||||
)
|
||||
S9xReportButton(offset + i, true);
|
||||
else
|
||||
S9xReportButton(offset + i, false);
|
||||
}
|
||||
// pointer
|
||||
offset = 0x83;
|
||||
UpdateCursorPosition(pad, cursor_x[3 + pad], cursor_y[3 + pad]);
|
||||
S9xReportPointer(offset + pad, (u16) cursor_x[3 + pad],
|
||||
(u16) cursor_y[3 + pad]);
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* NGCReportButtons
|
||||
*
|
||||
* Called on each rendered frame
|
||||
* Our way of putting controller input into Snes9x
|
||||
***************************************************************************/
|
||||
void NGCReportButtons ()
|
||||
{
|
||||
s8 gc_px = PAD_SubStickX (0);
|
||||
s8 gc_py = PAD_SubStickY (0);
|
||||
|
||||
u16 gc_pb = PAD_ButtonsHeld (0);
|
||||
|
||||
#ifdef HW_RVL
|
||||
s8 wm_sx = WPAD_Stick (0,1,0);
|
||||
s8 wm_sy = WPAD_Stick (0,1,1);
|
||||
u32 wm_pb = WPAD_ButtonsHeld (0); // wiimote / expansion button info
|
||||
#endif
|
||||
|
||||
|
||||
/*** Check for video zoom ***/
|
||||
if (GCSettings.NGCZoom)
|
||||
{
|
||||
if (gc_py < -36 || gc_py > 36)
|
||||
zoom ((float) gc_py / -36);
|
||||
#ifdef HW_RVL
|
||||
if (wm_sy < -36 || wm_sy > 36)
|
||||
zoom ((float) wm_sy / -36);
|
||||
#endif
|
||||
}
|
||||
|
||||
Settings.TurboMode = ( (gc_px > 70)
|
||||
#ifdef HW_RVL
|
||||
|| (wm_sx > 70)
|
||||
#endif
|
||||
); // RIGHT on c-stick and on classic ctrlr right joystick
|
||||
|
||||
/*** Check for menu:
|
||||
CStick left
|
||||
OR "L+R+X+Y" (eg. Hombrew/Adapted SNES controllers)
|
||||
OR "Home" on the wiimote or classic controller
|
||||
OR LEFT on classic right analog stick***/
|
||||
|
||||
if ((gc_px < -70) ||
|
||||
((gc_pb & PAD_TRIGGER_L) &&
|
||||
(gc_pb & PAD_TRIGGER_R ) &&
|
||||
(gc_pb & PAD_BUTTON_X) &&
|
||||
(gc_pb & PAD_BUTTON_Y ))
|
||||
#ifdef HW_RVL
|
||||
|| (wm_pb & WPAD_BUTTON_HOME)
|
||||
|| (wm_pb & WPAD_CLASSIC_BUTTON_HOME)
|
||||
|| (wm_sx < -70)
|
||||
#endif
|
||||
)
|
||||
{
|
||||
ConfigRequested = 1; // go to the menu
|
||||
}
|
||||
else
|
||||
{
|
||||
int j = (Settings.MultiPlayer5Master == true ? 4 : 2);
|
||||
for (int i = 0; i < j; i++)
|
||||
decodepad (i);
|
||||
}
|
||||
}
|
||||
|
||||
void SetControllers ()
|
||||
{
|
||||
if (Settings.MultiPlayer5Master == true)
|
||||
{
|
||||
S9xSetController (0, CTL_JOYPAD, 0, 0, 0, 0);
|
||||
S9xSetController (1, CTL_MP5, 1, 2, 3, -1);
|
||||
}
|
||||
else if (Settings.SuperScopeMaster == true)
|
||||
{
|
||||
S9xSetController (0, CTL_JOYPAD, 0, 0, 0, 0);
|
||||
S9xSetController (1, CTL_SUPERSCOPE, 1, 0, 0, 0);
|
||||
}
|
||||
else if (Settings.MouseMaster == true)
|
||||
{
|
||||
S9xSetController (0, CTL_MOUSE, 0, 0, 0, 0);
|
||||
if (GCSettings.Mouse == 2)
|
||||
S9xSetController (1, CTL_MOUSE, 1, 0, 0, 0);
|
||||
else
|
||||
S9xSetController (1, CTL_JOYPAD, 1, 0, 0, 0);
|
||||
}
|
||||
else if (Settings.JustifierMaster == true)
|
||||
{
|
||||
S9xSetController(0, CTL_JUSTIFIER, 0, 0, 0, 0);
|
||||
if(GCSettings.Justifier == 2)
|
||||
S9xSetController(1, CTL_JUSTIFIER, 1, 0, 0, 0);
|
||||
else
|
||||
S9xSetController (1, CTL_JOYPAD, 1, 0, 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Plugin 2 Joypads by default
|
||||
S9xSetController (0, CTL_JOYPAD, 0, 0, 0, 0);
|
||||
S9xSetController (1, CTL_JOYPAD, 1, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Set the default mapping for NGC
|
||||
***************************************************************************/
|
||||
void SetDefaultButtonMap ()
|
||||
{
|
||||
int maxcode = 0x10;
|
||||
s9xcommand_t cmd;
|
||||
|
||||
/*** Joypad 1 ***/
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 A");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 B");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 X");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Y");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 L");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 R");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Select");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Start");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Up");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Down");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Left");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Right");
|
||||
|
||||
maxcode = 0x20;
|
||||
/*** Joypad 2 ***/
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 A");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 B");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 X");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Y");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 L");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 R");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Select");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Start");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Up");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Down");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Left");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Right");
|
||||
|
||||
maxcode = 0x30;
|
||||
/*** Joypad 3 ***/
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 A");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 B");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 X");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Y");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 L");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 R");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Select");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Start");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Up");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Down");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Left");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Right");
|
||||
|
||||
maxcode = 0x40;
|
||||
/*** Joypad 4 ***/
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 A");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 B");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 X");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Y");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 L");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 R");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Select");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Start");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Up");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Down");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Left");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Right");
|
||||
|
||||
maxcode = 0x50;
|
||||
/*** Superscope ***/
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Superscope AimOffscreen");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Superscope Fire");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Superscope Cursor");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Superscope ToggleTurbo");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Superscope Pause");
|
||||
|
||||
maxcode = 0x60;
|
||||
/*** Mouse ***/
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Mouse1 L");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Mouse1 R");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Mouse2 L");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Mouse2 R");
|
||||
|
||||
maxcode = 0x70;
|
||||
/*** Justifier ***/
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Justifier1 AimOffscreen");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Justifier1 Trigger");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Justifier1 Start");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Justifier2 AimOffscreen");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Justifier2 Trigger");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Justifier2 Start");
|
||||
|
||||
maxcode = 0x80;
|
||||
S9xMapPointer( maxcode++, S9xGetCommandT("Pointer Superscope"), false);
|
||||
S9xMapPointer( maxcode++, S9xGetCommandT("Pointer Mouse1"), false);
|
||||
S9xMapPointer( maxcode++, S9xGetCommandT("Pointer Mouse2"), false);
|
||||
S9xMapPointer( maxcode++, S9xGetCommandT("Pointer Justifier1"), false);
|
||||
S9xMapPointer( maxcode++, S9xGetCommandT("Pointer Justifier2"), false);
|
||||
|
||||
SetControllers ();
|
||||
|
||||
}
|
||||
|
@ -1,42 +0,0 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May-June 2007
|
||||
* Michniewski 2008
|
||||
* Tantric September 2008
|
||||
*
|
||||
* input.h
|
||||
*
|
||||
* Wii/Gamecube controller management
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef _INPUT_H_
|
||||
#define _INPUT_H_
|
||||
|
||||
#include <gccore.h>
|
||||
|
||||
#define PI 3.14159265f
|
||||
#define PADCAL 50
|
||||
#define MAXJP 12 // # of mappable controller buttons
|
||||
|
||||
extern unsigned int gcpadmap[];
|
||||
extern unsigned int wmpadmap[];
|
||||
extern unsigned int ccpadmap[];
|
||||
extern unsigned int ncpadmap[];
|
||||
extern unsigned int gcscopemap[];
|
||||
extern unsigned int wmscopemap[];
|
||||
extern unsigned int gcmousemap[];
|
||||
extern unsigned int wmmousemap[];
|
||||
extern unsigned int gcjustmap[];
|
||||
extern unsigned int wmjustmap[];
|
||||
|
||||
s8 WPAD_Stick(u8 chan,u8 right, int axis);
|
||||
|
||||
void UpdateCursorPosition (int pad, int &pos_x, int &pos_y);
|
||||
void decodepad (int pad);
|
||||
void NGCReportButtons ();
|
||||
void SetControllers ();
|
||||
void SetDefaultButtonMap ();
|
||||
|
||||
#endif
|
@ -1,15 +1,14 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
* crunchy2 May-June 2007
|
||||
* Tantric September 2008
|
||||
*
|
||||
* memcardop.cpp
|
||||
* mcsave.cpp
|
||||
*
|
||||
* Memory Card routines
|
||||
***************************************************************************/
|
||||
|
||||
* Memory Card Save Routines.
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <ogcsys.h>
|
||||
#include <stdio.h>
|
||||
@ -17,31 +16,55 @@
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "debug.h"
|
||||
#include "cpuexec.h"
|
||||
#include "ppu.h"
|
||||
#include "apu.h"
|
||||
#include "display.h"
|
||||
#include "gfx.h"
|
||||
#include "soundux.h"
|
||||
#include "spc700.h"
|
||||
#include "spc7110.h"
|
||||
|
||||
#include "snes9xGX.h"
|
||||
#include "video.h"
|
||||
#include "menudraw.h"
|
||||
#include "ftfont.h"
|
||||
#include "s9xconfig.h"
|
||||
#include "audio.h"
|
||||
#include "menu.h"
|
||||
#include "sram.h"
|
||||
#include "preferences.h"
|
||||
#include "memcardop.h"
|
||||
#include "fileop.h"
|
||||
#include "filesel.h"
|
||||
#include "mcsave.h"
|
||||
|
||||
#define VERIFBUFFERSIZE 65536
|
||||
static u8 SysArea[CARD_WORKAREA] ATTRIBUTE_ALIGN (32);
|
||||
unsigned char savebuffer[SAVEBUFFERSIZE] ATTRIBUTE_ALIGN (32);
|
||||
unsigned char verifbuffer[VERIFBUFFERSIZE] ATTRIBUTE_ALIGN (32);
|
||||
card_dir CardDir;
|
||||
card_file CardFile;
|
||||
card_stat CardStatus;
|
||||
|
||||
extern void uselessinquiry();
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Clear the savebuffer
|
||||
****************************************************************************/
|
||||
void
|
||||
ClearSaveBuffer ()
|
||||
{
|
||||
memset (savebuffer, 0, SAVEBUFFERSIZE);
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* CardFileExists
|
||||
*
|
||||
* Wrapper to search through the files on the card.
|
||||
* Returns TRUE if found.
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
int
|
||||
CardFileExists (char *filename, int slot)
|
||||
{
|
||||
@ -59,76 +82,70 @@ CardFileExists (char *filename, int slot)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* TestCard
|
||||
*
|
||||
* Checks to see if a card is in the card slot specified
|
||||
***************************************************************************/
|
||||
bool TestCard(int slot, bool silent)
|
||||
{
|
||||
// Memory Cards do not work in Wii mode - disable
|
||||
#ifdef HW_RVL
|
||||
return false;
|
||||
#endif
|
||||
|
||||
/*** Initialize Card System ***/
|
||||
memset (SysArea, 0, CARD_WORKAREA);
|
||||
CARD_Init ("SNES", "00");
|
||||
|
||||
/*** Try to mount the card ***/
|
||||
if (MountCard(slot, silent) == 0)
|
||||
{
|
||||
// Mount successful!
|
||||
if(!silent)
|
||||
{
|
||||
if (slot == CARD_SLOTA)
|
||||
WaitPrompt((char*) "Mounted Slot A Memory Card!");
|
||||
else
|
||||
WaitPrompt((char*) "Mounted Slot B Memory Card!");
|
||||
}
|
||||
CARD_Unmount (slot);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!silent)
|
||||
{
|
||||
if (slot == CARD_SLOTA)
|
||||
WaitPrompt((char*) "Unable to Mount Slot A Memory Card!");
|
||||
else
|
||||
WaitPrompt((char*) "Unable to Mount Slot B Memory Card!");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* MountCard
|
||||
*
|
||||
* Mounts the memory card in the given slot.
|
||||
* Mounts the memory card in the given slot. Error checking is done and
|
||||
* workarounds implemented for when the mount fails.
|
||||
* Returns the result of the last attempted CARD_Mount command.
|
||||
***************************************************************************/
|
||||
int MountCard(int cslot, bool silent)
|
||||
****************************************************************************/
|
||||
int MountCard(int cslot)
|
||||
{
|
||||
int ret = -1;
|
||||
int tries = 0;
|
||||
int ret;
|
||||
int tries;
|
||||
|
||||
// Mount the card
|
||||
while ( tries < 10 && ret != 0)
|
||||
|
||||
EXI_ProbeReset();
|
||||
|
||||
//Mount the card
|
||||
ret = CARD_Mount (cslot, SysArea, NULL);
|
||||
|
||||
tries = 0;
|
||||
while ( tries < 3 && ret == CARD_ERROR_IOERROR )
|
||||
{
|
||||
EXI_ProbeReset ();
|
||||
if (cslot == CARD_SLOTA)
|
||||
WaitPrompt((char*) "Replug card in slot A!");
|
||||
else
|
||||
WaitPrompt((char*) "Replug card in slot B!");
|
||||
|
||||
ShowAction ((char*) "");
|
||||
ret = CARD_Mount (cslot, SysArea, NULL);
|
||||
VIDEO_WaitVSync ();
|
||||
tries++;
|
||||
}
|
||||
|
||||
tries = 0;
|
||||
while ( tries < 5 && ret == CARD_ERROR_NOCARD )
|
||||
{
|
||||
EXI_ProbeReset ();
|
||||
ShowAction ((char*) "Mounting card...");
|
||||
CARD_Unmount (cslot);
|
||||
usleep(500000); // wait half second
|
||||
ShowAction ((char*) "");
|
||||
usleep(500000); // wait half second
|
||||
ret = CARD_Mount (cslot, SysArea, NULL);
|
||||
tries++;
|
||||
}
|
||||
|
||||
tries = 0;
|
||||
while ( tries < 5 && ret == CARD_ERROR_UNLOCKED )
|
||||
{
|
||||
EXI_ProbeReset ();
|
||||
ShowAction ((char*) "Waiting for unlock...");
|
||||
usleep(500000); // wait half second
|
||||
ShowAction ((char*) "");
|
||||
usleep(500000); // wait half second
|
||||
ret = CARD_Probe(cslot);
|
||||
tries++;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Verify Memory Card file against buffer
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
int
|
||||
VerifyMCFile (unsigned char *buf, int slot, char *filename, int datasize)
|
||||
{
|
||||
@ -144,7 +161,7 @@ VerifyMCFile (unsigned char *buf, int slot, char *filename, int datasize)
|
||||
CARD_Init ("SNES", "00");
|
||||
|
||||
/*** Try to mount the card ***/
|
||||
CardError = MountCard(slot, NOTSILENT);
|
||||
CardError = MountCard(slot);
|
||||
|
||||
if (CardError == 0)
|
||||
{
|
||||
@ -206,15 +223,17 @@ VerifyMCFile (unsigned char *buf, int slot, char *filename, int datasize)
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Load savebuffer from Memory Card file
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
int
|
||||
LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent)
|
||||
{
|
||||
int CardError;
|
||||
unsigned int blocks;
|
||||
unsigned int SectorSize;
|
||||
char msg[80];
|
||||
int bytesleft = 0;
|
||||
int bytesread = 0;
|
||||
|
||||
@ -223,7 +242,7 @@ LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent)
|
||||
CARD_Init ("SNES", "00");
|
||||
|
||||
/*** Try to mount the card ***/
|
||||
CardError = MountCard(slot, NOTSILENT);
|
||||
CardError = MountCard(slot);
|
||||
|
||||
if (CardError == 0)
|
||||
{
|
||||
@ -232,7 +251,7 @@ LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent)
|
||||
|
||||
if (!CardFileExists (filename, slot))
|
||||
{
|
||||
if (!silent)
|
||||
if ( !silent )
|
||||
WaitPrompt((char*) "Unable to open file");
|
||||
return 0;
|
||||
}
|
||||
@ -257,6 +276,9 @@ LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent)
|
||||
CARD_Read (&CardFile, buf + bytesread, SectorSize, bytesread);
|
||||
bytesleft -= SectorSize;
|
||||
bytesread += SectorSize;
|
||||
|
||||
sprintf (msg, "Read %d of %d bytes", bytesread, blocks);
|
||||
ShowProgress (msg, bytesread, blocks);
|
||||
}
|
||||
CARD_Close (&CardFile);
|
||||
CARD_Unmount (slot);
|
||||
@ -273,7 +295,7 @@ LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent)
|
||||
|
||||
/****************************************************************************
|
||||
* Write savebuffer to Memory Card file
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
int
|
||||
SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool8 silent)
|
||||
{
|
||||
@ -287,7 +309,7 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool
|
||||
CARD_Init ("SNES", "00");
|
||||
|
||||
/*** Try to mount the card ***/
|
||||
CardError = MountCard(slot, NOTSILENT);
|
||||
CardError = MountCard(slot);
|
||||
|
||||
if (CardError == 0)
|
||||
{
|
||||
@ -313,6 +335,31 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool
|
||||
return 0;
|
||||
}
|
||||
|
||||
// if ( (s32)blocks < CardFile.len ) /*** new data is shorter ***/
|
||||
// {
|
||||
// CARD_Close (&CardFile);
|
||||
//
|
||||
// /*** Delete the existing longer file ***/
|
||||
// CardError = CARD_Delete(slot, filename);
|
||||
// if (CardError)
|
||||
// {
|
||||
// CARD_Unmount (slot);
|
||||
// WaitPrompt((char*) "Unable to delete existing file!");
|
||||
// return 0;
|
||||
// }
|
||||
//
|
||||
// /*** Create new, shorter file ***/
|
||||
// CardError = CARD_Create (slot, filename, blocks, &CardFile);
|
||||
// if (CardError)
|
||||
// {
|
||||
// CARD_Unmount (slot);
|
||||
// WaitPrompt((char*) "Unable to create updated card file!");
|
||||
// return 0;
|
||||
// }
|
||||
//
|
||||
// }
|
||||
// else
|
||||
|
||||
if ( (s32)blocks > CardFile.len ) /*** new data is longer ***/
|
||||
{
|
||||
CARD_Close (&CardFile);
|
||||
@ -362,7 +409,7 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool
|
||||
if (CardError)
|
||||
{
|
||||
CARD_Unmount (slot);
|
||||
if ( CardError == CARD_ERROR_INSSPACE )
|
||||
if ( CardError = CARD_ERROR_INSSPACE )
|
||||
WaitPrompt((char*) "Not enough space to create file!");
|
||||
else
|
||||
WaitPrompt((char*) "Unable to create card file!");
|
||||
@ -420,3 +467,125 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Memory Card SRAM Load
|
||||
****************************************************************************/
|
||||
void
|
||||
LoadSRAMFromMC (int slot, int silent)
|
||||
{
|
||||
char filename[MAXPATHLEN];
|
||||
int offset = 0;
|
||||
|
||||
ShowAction ((char*) "Loading SRAM from MC...");
|
||||
|
||||
// check for 'old' version of sram
|
||||
sprintf (filename, "%s.srm", Memory.ROMName); // Build old SRAM filename
|
||||
|
||||
offset = LoadBufferFromMC (savebuffer, slot, filename, silent); // load file
|
||||
|
||||
if (offset > 0) // old sram found
|
||||
{
|
||||
if (WaitPromptChoice ((char*)"Old SRAM found. Convert and delete?", (char*)"Cancel", (char*)"Do it"))
|
||||
{
|
||||
decodesavedata (offset);
|
||||
CARD_Delete (slot, filename); // delete old sram
|
||||
SaveSRAMToMC (slot, silent);
|
||||
}
|
||||
}
|
||||
//
|
||||
|
||||
/*** Build SRAM filename ***/
|
||||
sprintf (filename, "%s.srm", Memory.ROMFilename);
|
||||
|
||||
offset = LoadBufferFromMC (savebuffer, slot, filename, silent);
|
||||
|
||||
if ( offset > 0 )
|
||||
{
|
||||
decodesavedata (offset);
|
||||
if ( !silent )
|
||||
{
|
||||
sprintf (filename, "Loaded %d bytes", offset);
|
||||
WaitPrompt (filename);
|
||||
}
|
||||
S9xSoftReset();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Memory Card SRAM Save
|
||||
****************************************************************************/
|
||||
void
|
||||
SaveSRAMToMC (int slot, int silent)
|
||||
{
|
||||
char filename[128];
|
||||
int datasize;
|
||||
int offset;
|
||||
|
||||
if (!silent)
|
||||
ShowAction ((char*) "Saving SRAM to MC...");
|
||||
|
||||
/*** Build SRAM filename ***/
|
||||
sprintf (filename, "%s.srm", Memory.ROMFilename);
|
||||
|
||||
datasize = prepareMCsavedata ();
|
||||
offset = SaveBufferToMC (savebuffer, slot, filename, datasize, silent);
|
||||
|
||||
if ( (offset > 0) && (!silent))
|
||||
{
|
||||
sprintf (filename, "Wrote %d bytes", offset);
|
||||
WaitPrompt (filename);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Memory Card Preferences Load
|
||||
****************************************************************************/
|
||||
void
|
||||
LoadPrefsFromMC (int slot, int silent)
|
||||
{
|
||||
int offset;
|
||||
char msg[80];
|
||||
|
||||
ShowAction ((char*) "Loading Prefs from MC...");
|
||||
|
||||
offset = LoadBufferFromMC (savebuffer, slot, PREFS_FILE_NAME, silent);
|
||||
|
||||
if ( offset > 0 )
|
||||
{
|
||||
decodePrefsData ();
|
||||
if ( !silent )
|
||||
{
|
||||
sprintf (msg, "Loaded %d bytes", offset);
|
||||
WaitPrompt (msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Memory Card Preferences Save
|
||||
****************************************************************************/
|
||||
void
|
||||
SavePrefsToMC (int slot, int silent)
|
||||
{
|
||||
int datasize;
|
||||
int offset;
|
||||
char msg[80];
|
||||
|
||||
if (!silent)
|
||||
ShowAction ((char*) "Saving Prefs to MC...");
|
||||
|
||||
datasize = preparePrefsData ();
|
||||
offset = SaveBufferToMC (savebuffer, slot, PREFS_FILE_NAME, datasize, silent);
|
||||
|
||||
if ( offset > 0 && !silent)
|
||||
{
|
||||
sprintf (msg, "Wrote %d bytes", offset);
|
||||
WaitPrompt (msg);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,23 +1,31 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
* crunchy2 May-June 2007
|
||||
* Tantric September 2008
|
||||
* crunchy2 May 2007
|
||||
*
|
||||
* memcardop.cpp
|
||||
* mcsave.cpp
|
||||
*
|
||||
* Memory Card routines
|
||||
***************************************************************************/
|
||||
* Memory Card Save Routines.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _NGCMCSAVE_
|
||||
#define _NGCMCSAVE_
|
||||
|
||||
#define SAVEBUFFERSIZE ((512 * 1024) + 2048 + 64 + 4 + 4)
|
||||
|
||||
void ClearSaveBuffer ();
|
||||
|
||||
int VerifyMCFile (unsigned char *buf, int slot, char *filename, int datasize);
|
||||
|
||||
int LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent);
|
||||
int SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool8 silent);
|
||||
int MountCard(int cslot, bool silent);
|
||||
bool TestCard(int slot, bool silent);
|
||||
|
||||
void LoadSRAMFromMC (int slot, int silent);
|
||||
void SaveSRAMToMC (int slot, int silent);
|
||||
|
||||
void LoadPrefsFromMC (int slot, int silent);
|
||||
void SavePrefsToMC (int slot, int silent);
|
||||
|
||||
#endif
|
489
source/ngc/memfile.cpp
Normal file
489
source/ngc/memfile.cpp
Normal file
@ -0,0 +1,489 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.50 - GX 2.0
|
||||
*
|
||||
* NGC Snapshots Memory File System
|
||||
*
|
||||
* This is a single global memory file controller. Don't even think of opening two
|
||||
* at the same time !
|
||||
*
|
||||
* There's just enough here to do SnapShots - you should add anything else you
|
||||
* need.
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007-July 2007
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <fat.h>
|
||||
#include <zlib.h>
|
||||
|
||||
#include "memfile.h"
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "soundux.h"
|
||||
#include "snapshot.h"
|
||||
#include "srtc.h"
|
||||
|
||||
#include "Snes9xGx.h"
|
||||
#include "filesel.h"
|
||||
#include "ftfont.h"
|
||||
#include "smbload.h"
|
||||
#include "mcsave.h"
|
||||
|
||||
extern "C"
|
||||
{
|
||||
#include "smb.h"
|
||||
}
|
||||
|
||||
#define MEMBUFFER (512 * 1024)
|
||||
|
||||
extern void S9xSRTCPreSaveState ();
|
||||
extern void NGCFreezeStruct ();
|
||||
extern bool8 S9xUnfreezeGame (const char *filename);
|
||||
extern unsigned char savebuffer[];
|
||||
|
||||
static int bufoffset;
|
||||
static char membuffer[MEMBUFFER];
|
||||
|
||||
char freezecomment[2][32] = { {"Snes9x GX 004 Freeze"}, {"Freeze"} };
|
||||
|
||||
|
||||
/**
|
||||
* GetMem
|
||||
*
|
||||
* Return x bytes from memory buffer
|
||||
*/
|
||||
int
|
||||
GetMem (char *buffer, int len)
|
||||
{
|
||||
memcpy (buffer, membuffer + bufoffset, len);
|
||||
bufoffset += len;
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
/**
|
||||
* PutMem
|
||||
*
|
||||
* Put some values in memory buffer
|
||||
*/
|
||||
static void
|
||||
PutMem (char *buffer, int len)
|
||||
{
|
||||
memcpy (membuffer + bufoffset, buffer, len);
|
||||
bufoffset += len;
|
||||
}
|
||||
|
||||
void
|
||||
NGCFreezeBlock (char *name, uint8 * block, int size)
|
||||
{
|
||||
char buffer[512];
|
||||
|
||||
// char msg[90];
|
||||
// sprintf (msg, "name=%s", name);
|
||||
// WaitPrompt(msg);
|
||||
|
||||
sprintf (buffer, "%s:%06d:", name, size);
|
||||
PutMem (buffer, strlen (buffer));
|
||||
PutMem ((char *) block, size);
|
||||
}
|
||||
|
||||
/**
|
||||
* NGCFreezeMembuffer
|
||||
*/
|
||||
static int
|
||||
NGCFreezeMemBuffer ()
|
||||
{
|
||||
int i;
|
||||
char buffer[1024];
|
||||
|
||||
bufoffset = 0;
|
||||
|
||||
S9xUpdateRTC ();
|
||||
S9xSRTCPreSaveState ();
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
SoundData.channels[i].previous16[0] =
|
||||
(int16) SoundData.channels[i].previous[0];
|
||||
SoundData.channels[i].previous16[1] =
|
||||
(int16) SoundData.channels[i].previous[1];
|
||||
}
|
||||
|
||||
sprintf (buffer, "%s:%04d\n", SNAPSHOT_MAGIC, SNAPSHOT_VERSION);
|
||||
PutMem (buffer, strlen (buffer));
|
||||
sprintf (buffer, "NAM:%06d:%s%c", (int) strlen (Memory.ROMFilename) + 1,
|
||||
Memory.ROMFilename, 0);
|
||||
|
||||
PutMem (buffer, strlen (buffer) + 1);
|
||||
|
||||
NGCFreezeStruct ();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* NGCFreezeGame
|
||||
*
|
||||
* Do freeze game for Nintendo Gamecube
|
||||
*/
|
||||
int
|
||||
NGCFreezeGame (int where, bool8 silent)
|
||||
{
|
||||
char filename[1024];
|
||||
SMBFILE smbfile;
|
||||
FILE *handle;
|
||||
int len = 0;
|
||||
int wrote = 0;
|
||||
int offset = 0;
|
||||
char msg[100];
|
||||
|
||||
if (where == 4)
|
||||
{
|
||||
/*** Freeze to SMB ***/
|
||||
sprintf (filename, "/%s/%s.frz", SNESSAVEDIR, Memory.ROMFilename);
|
||||
}
|
||||
else if (where == 2 || where == 3)
|
||||
{
|
||||
/*** Freeze to SDCard in slot A or slot B ***/
|
||||
|
||||
#ifdef SDUSE_LFN
|
||||
sprintf (filename, "%s/%s/%s.frz", ROOTSDDIR, SNESSAVEDIR, Memory.ROMFilename);
|
||||
#else
|
||||
/*** Until we have LFN on SD ... ***/
|
||||
sprintf (filename, "%s/%s/%08x.frz", ROOTSDDIR, SNESSAVEDIR, Memory.ROMCRC32);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
/*** Freeze to MC in slot A or slot B ***/
|
||||
sprintf (filename, "%s.snz", Memory.ROMFilename);
|
||||
}
|
||||
|
||||
S9xSetSoundMute (TRUE);
|
||||
S9xPrepareSoundForSnapshotSave (FALSE);
|
||||
|
||||
NGCFreezeMemBuffer ();
|
||||
|
||||
S9xPrepareSoundForSnapshotSave (TRUE);
|
||||
S9xSetSoundMute (FALSE);
|
||||
|
||||
if (where == 4) /*** SMB ***/
|
||||
{
|
||||
ConnectSMB ();
|
||||
|
||||
smbfile = SMB_Open (filename, SMB_OPEN_WRITING | SMB_DENY_NONE,
|
||||
SMB_OF_CREATE | SMB_OF_TRUNCATE);
|
||||
|
||||
if (smbfile)
|
||||
{
|
||||
if (!silent)
|
||||
ShowAction ((char*) "Saving freeze game...");
|
||||
|
||||
len = bufoffset;
|
||||
offset = 0;
|
||||
while (len > 0)
|
||||
{
|
||||
if (len > 1024)
|
||||
wrote =
|
||||
SMB_Write ((char *) membuffer + offset, 1024, offset,
|
||||
smbfile);
|
||||
else
|
||||
wrote =
|
||||
SMB_Write ((char *) membuffer + offset, len, offset,
|
||||
smbfile);
|
||||
|
||||
offset += wrote;
|
||||
len -= wrote;
|
||||
}
|
||||
|
||||
SMB_Close (smbfile);
|
||||
|
||||
if ( !silent )
|
||||
{
|
||||
sprintf (filename, "Written %d bytes", bufoffset);
|
||||
WaitPrompt (filename);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
char msg[100];
|
||||
sprintf(msg, "Couldn't save to SMB:\\%s\\", SNESSAVEDIR);
|
||||
WaitPrompt (msg);
|
||||
}
|
||||
}
|
||||
else if (where == 2 || where == 3) /*** SDCard slot A or slot B ***/
|
||||
{
|
||||
handle = fopen (filename, "wb");
|
||||
|
||||
if (handle > 0)
|
||||
{
|
||||
if (!silent)
|
||||
ShowAction ((char*) "Saving freeze game...");
|
||||
|
||||
len = fwrite (membuffer, 1, bufoffset, handle);
|
||||
fclose (handle);
|
||||
|
||||
if (len != bufoffset)
|
||||
WaitPrompt((char*) "Error writing freeze file");
|
||||
else if ( !silent )
|
||||
{
|
||||
sprintf (filename, "Written %d bytes", bufoffset);
|
||||
WaitPrompt (filename);
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf(msg, "Couldn't save to %s/%s/", ROOTSDDIR, SNESSAVEDIR);
|
||||
WaitPrompt (msg);
|
||||
}
|
||||
}
|
||||
else /*** MC in slot A or slot B ***/
|
||||
{
|
||||
if (!silent)
|
||||
ShowAction ((char*) "Saving freeze game...");
|
||||
|
||||
ClearSaveBuffer ();
|
||||
|
||||
/*** Copy in save icon ***/
|
||||
int offset = sizeof (saveicon);
|
||||
memcpy (savebuffer, saveicon, offset);
|
||||
|
||||
/*** And the freezecomment ***/
|
||||
sprintf (freezecomment[1], "%s", Memory.ROMName);
|
||||
memcpy (savebuffer + offset, freezecomment, 64);
|
||||
offset += 64;
|
||||
|
||||
/*** Zip and copy in the freeze ***/
|
||||
uLongf DestBuffSize = (uLongf) SAVEBUFFERSIZE;
|
||||
int err= compress2((Bytef*)(savebuffer+offset+8), (uLongf*)&DestBuffSize, (const Bytef*)membuffer, (uLongf)bufoffset, Z_BEST_COMPRESSION);
|
||||
|
||||
if(err!=Z_OK)
|
||||
{
|
||||
sprintf (msg, "zip error %s ",zError(err));
|
||||
WaitPrompt (msg);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int zippedsize = (int)DestBuffSize;
|
||||
memcpy (savebuffer + offset, &zippedsize, 4);
|
||||
offset += 4;
|
||||
|
||||
int decompressedsize = (int)bufoffset;
|
||||
memcpy (savebuffer + offset, &decompressedsize, 4);
|
||||
offset += 4;
|
||||
|
||||
offset += zippedsize;
|
||||
|
||||
int ret = SaveBufferToMC ( savebuffer, where, filename, offset, SILENT );
|
||||
if ( ret && !silent )
|
||||
{
|
||||
sprintf (filename, "Written %d bytes", ret);
|
||||
WaitPrompt (filename);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* NGCUnFreezeBlock
|
||||
*/
|
||||
int
|
||||
NGCUnFreezeBlock (char *name, uint8 * block, int size)
|
||||
{
|
||||
char buffer[20], *e;
|
||||
int len = 0;
|
||||
int rem = 0;
|
||||
|
||||
GetMem (buffer, 11);
|
||||
|
||||
if (strncmp (buffer, name, 3) != 0 || buffer[3] != ':' ||
|
||||
buffer[10] != ':' || (len = strtol (&buffer[4], &e, 10)) == 0 ||
|
||||
e != buffer + 10)
|
||||
{
|
||||
return WRONG_FORMAT;
|
||||
}
|
||||
|
||||
if (len > size)
|
||||
{
|
||||
rem = len - size;
|
||||
len = size;
|
||||
}
|
||||
|
||||
ZeroMemory (block, size);
|
||||
|
||||
GetMem ((char *) block, len);
|
||||
|
||||
if (rem)
|
||||
{
|
||||
bufoffset += rem;
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
/**
|
||||
* NGCUnfreezeGame
|
||||
*/
|
||||
int
|
||||
NGCUnfreezeGame (int from, bool8 silent)
|
||||
{
|
||||
char filename[1024];
|
||||
SMBFILE smbfile;
|
||||
FILE *handle;
|
||||
int read = 0;
|
||||
int offset = 0;
|
||||
char msg[80];
|
||||
|
||||
bufoffset = 0;
|
||||
|
||||
if (from == 4)
|
||||
{
|
||||
/*** From SMB ***/
|
||||
sprintf (filename, "\\%s\\%s.frz", SNESSAVEDIR, Memory.ROMFilename);
|
||||
ConnectSMB ();
|
||||
|
||||
/*** Read the file into memory ***/
|
||||
smbfile =
|
||||
SMB_Open (filename, SMB_OPEN_READING | SMB_DENY_NONE, SMB_OF_OPEN);
|
||||
|
||||
if (smbfile)
|
||||
{
|
||||
ShowAction ((char*) "Loading freeze file...");
|
||||
while ((read =
|
||||
SMB_Read ((char *) membuffer + offset, 1024, offset,
|
||||
smbfile)) > 0)
|
||||
offset += read;
|
||||
|
||||
SMB_Close (smbfile);
|
||||
|
||||
ShowAction ((char*) "Unpacking freeze file");
|
||||
if (S9xUnfreezeGame ("AGAME") != SUCCESS)
|
||||
{
|
||||
WaitPrompt((char*) "Error thawing");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else if ( !silent )
|
||||
{
|
||||
WaitPrompt((char*) "No freeze file found");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else if (from == 2 || from == 3) /*** From SD slot A or slot B ***/
|
||||
{
|
||||
|
||||
#ifdef SDUSE_LFN
|
||||
sprintf (filename, "%s/%s/%s.frz", ROOTSDDIR, SNESSAVEDIR, Memory.ROMFilename);
|
||||
#else
|
||||
/*** From SDCard ***/
|
||||
sprintf (filename, "%s/%s/%08x.frz", ROOTSDDIR, SNESSAVEDIR, Memory.ROMCRC32);
|
||||
#endif
|
||||
|
||||
handle = fopen (filename, "rb");
|
||||
|
||||
if (handle > 0)
|
||||
{
|
||||
ShowAction ((char*) "Loading freeze file...");
|
||||
|
||||
offset = 0;
|
||||
/*** Usual chunks into memory ***/
|
||||
while ((read = fread (membuffer + offset, 1, 2048, handle)) >
|
||||
0)
|
||||
offset += read;
|
||||
|
||||
fclose (handle);
|
||||
|
||||
ShowAction ((char*) "Unpacking freeze file");
|
||||
|
||||
if (S9xUnfreezeGame ("AGAME") != SUCCESS)
|
||||
{
|
||||
WaitPrompt((char*) "Error thawing");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else if ( !silent )
|
||||
{
|
||||
WaitPrompt((char*) "No freeze file found");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else /*** From MC in slot A or slot B ***/
|
||||
{
|
||||
ShowAction ((char*) "Loading freeze file...");
|
||||
|
||||
sprintf (filename, "%s.snz", Memory.ROMFilename);
|
||||
|
||||
int ret = LoadBufferFromMC ( savebuffer, from, filename, silent );
|
||||
if ( ret )
|
||||
{
|
||||
ShowAction ((char*) "Unpacking freeze file");
|
||||
|
||||
// skip the saveicon and comment
|
||||
offset = (sizeof(saveicon) + 64);
|
||||
uLongf zipsize = 0;
|
||||
uLongf decompressedsize = 0;
|
||||
|
||||
memcpy (&zipsize, savebuffer+offset, 4);
|
||||
offset += 4;
|
||||
|
||||
memcpy (&decompressedsize, savebuffer+offset, 4);
|
||||
offset += 4;
|
||||
|
||||
memset(membuffer, 0, MEMBUFFER);
|
||||
|
||||
uLongf DestBuffSize = MEMBUFFER;
|
||||
int err= uncompress((Bytef*)membuffer, (uLongf*)&DestBuffSize, (const Bytef*)(savebuffer + offset), zipsize);
|
||||
|
||||
if ( err!=Z_OK )
|
||||
{
|
||||
sprintf (msg, "unzip error %s ",zError(err));
|
||||
WaitPrompt (msg);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ( DestBuffSize != decompressedsize )
|
||||
{
|
||||
WaitPrompt((char*) "Unzipped size doesn't match expected size!");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (S9xUnfreezeGame ("AGAME") != SUCCESS)
|
||||
{
|
||||
WaitPrompt((char*) "Error thawing");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else if ( !silent )
|
||||
{
|
||||
sprintf(msg, "Couldn't load from MC slot %s", (from ? "B" : "A"));
|
||||
WaitPrompt (msg);
|
||||
return 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return 1;
|
||||
|
||||
}
|
||||
|
||||
|
||||
void quickLoadFreeze (bool8 silent)
|
||||
{
|
||||
if ( QUICK_SAVE_SLOT >= 0 )
|
||||
NGCUnfreezeGame ( QUICK_SAVE_SLOT, silent );
|
||||
}
|
||||
|
||||
|
||||
void quickSaveFreeze (bool8 silent)
|
||||
{
|
||||
if ( QUICK_SAVE_SLOT >= 0 )
|
||||
NGCFreezeGame ( QUICK_SAVE_SLOT, silent );
|
||||
}
|
||||
|
||||
|
34
source/ngc/memfile.h
Normal file
34
source/ngc/memfile.h
Normal file
@ -0,0 +1,34 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.50 - GX 2.0
|
||||
*
|
||||
* NGC Snapshots Memory File System
|
||||
*
|
||||
* This is a single global memory file controller. Don't even think of opening two
|
||||
* at the same time !
|
||||
*
|
||||
* There's just enough here to do SnapShots - you should add anything else you
|
||||
* need.
|
||||
****************************************************************************/
|
||||
#include "snes9x.h"
|
||||
|
||||
#ifndef _NGCMEMFILE_
|
||||
#define _NGCMEMFILE_
|
||||
|
||||
typedef struct
|
||||
{
|
||||
char filename[512]; /*** Way over size - but who cares -;) ***/
|
||||
int filehandle;
|
||||
int currpos;
|
||||
int length;
|
||||
int mode;
|
||||
char *buffer; /*** Memspace for read / write ***/
|
||||
}
|
||||
MEMFILE;
|
||||
|
||||
int NGCFreezeGame (int where, bool8 silent);
|
||||
int NGCUnfreezeGame (int from, bool8 silent);
|
||||
|
||||
void quickLoadFreeze (bool8 silent);
|
||||
void quickSaveFreeze (bool8 silent);
|
||||
|
||||
#endif
|
1073
source/ngc/menu.cpp
1073
source/ngc/menu.cpp
File diff suppressed because it is too large
Load Diff
@ -1,20 +1,15 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Menu
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May-June 2007
|
||||
* Michniewski 2008
|
||||
* Tantric August 2008
|
||||
*
|
||||
* menu.h
|
||||
*
|
||||
* Menu flow routines - handles all menu logic
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _NGCMENU_
|
||||
|
||||
#define _NGCMENU_
|
||||
|
||||
void MainMenu (int selectedMenu);
|
||||
void mainmenu ();
|
||||
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,7 +1,20 @@
|
||||
/**********************************************************************************
|
||||
/****************************************************************************
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
*
|
||||
* ngc_missing.cpp
|
||||
*
|
||||
* This file contains the missing low-level file I/O function definitions.
|
||||
* Note that these are DUMMY functions, and only allow Snes9x to
|
||||
* compile. Where possible, they will return an error signal.
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +25,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +123,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -156,23 +152,30 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
*****************************************************************************/
|
||||
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
/*** splitpath function ***/
|
||||
void
|
||||
_splitpath (char const *buffer, char *drive, char *dir, char *fname,
|
||||
char *ext)
|
||||
{
|
||||
return; /*** Do nothing - NGC code should NEVER call a function which relies on it ***/
|
||||
}
|
||||
|
||||
#ifndef LOGGER_H
|
||||
#define LOGGER_H
|
||||
void
|
||||
_makepath (char *filename, const char *drive, const char *dir,
|
||||
const char *fname, const char *ext)
|
||||
{
|
||||
return; /*** Do nothing - NGC code should NEVER call a function which relies on it ***/
|
||||
}
|
||||
|
||||
extern int dumpstreams;
|
||||
extern char autodemo[128];
|
||||
extern int maxframes;
|
||||
extern int logger_pivot;
|
||||
|
||||
int Logger_FrameCounter();
|
||||
void Logger_NextFrame();
|
||||
|
||||
void ResetLogger();
|
||||
void VideoLogger(void *pixels, int width, int height, int depth, int bytes_per_row);
|
||||
void AudioLogger(void *samples, int length);
|
||||
|
||||
#endif
|
||||
char *
|
||||
S9xBasename (char *name)
|
||||
{
|
||||
return name;
|
||||
}
|
@ -1,424 +1,153 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Tantric September 2008
|
||||
* Nintendo Gamecube Port
|
||||
* crunchy2 April 2007-July 2007
|
||||
*
|
||||
* preferences.cpp
|
||||
*
|
||||
* Preferences save/load to XML file
|
||||
***************************************************************************/
|
||||
|
||||
* Preferences save/load preferences utilities
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <ogcsys.h>
|
||||
#include <mxml.h>
|
||||
|
||||
#include "snes9xGX.h"
|
||||
#include "images/saveicon.h"
|
||||
#include "menudraw.h"
|
||||
#include "memcardop.h"
|
||||
#include "fileop.h"
|
||||
#include "smbop.h"
|
||||
#include "filesel.h"
|
||||
#include "input.h"
|
||||
#include "snes9x.h"
|
||||
#include "snes9xGx.h"
|
||||
#include "memmap.h"
|
||||
#include "srtc.h"
|
||||
#include "ftfont.h"
|
||||
#include "mcsave.h"
|
||||
#include "sdload.h"
|
||||
#include "smbload.h"
|
||||
|
||||
extern unsigned char savebuffer[];
|
||||
extern int currconfig[4];
|
||||
|
||||
#define PREFS_FILE_NAME "SNES9xGX.xml"
|
||||
// button map configurations
|
||||
extern unsigned int gcpadmap[];
|
||||
extern unsigned int wmpadmap[];
|
||||
extern unsigned int ccpadmap[];
|
||||
extern unsigned int ncpadmap[];
|
||||
|
||||
char prefscomment[2][32];
|
||||
#define PREFSVERSTRING "Snes9x GX 004 Prefs"
|
||||
|
||||
char prefscomment[2][32] = { {PREFSVERSTRING}, {"Preferences"} };
|
||||
|
||||
/****************************************************************************
|
||||
* Prepare Preferences Data
|
||||
*
|
||||
* This sets up the save buffer for saving.
|
||||
***************************************************************************/
|
||||
mxml_node_t *xml;
|
||||
mxml_node_t *data;
|
||||
mxml_node_t *section;
|
||||
mxml_node_t *item;
|
||||
mxml_node_t *elem;
|
||||
|
||||
char temp[20];
|
||||
|
||||
const char * toStr(int i)
|
||||
{
|
||||
sprintf(temp, "%d", i);
|
||||
return temp;
|
||||
}
|
||||
|
||||
void createXMLSection(const char * name, const char * description)
|
||||
{
|
||||
section = mxmlNewElement(data, "section");
|
||||
mxmlElementSetAttr(section, "name", name);
|
||||
mxmlElementSetAttr(section, "description", description);
|
||||
}
|
||||
|
||||
void createXMLSetting(const char * name, const char * description, const char * value)
|
||||
{
|
||||
item = mxmlNewElement(section, "setting");
|
||||
mxmlElementSetAttr(item, "name", name);
|
||||
mxmlElementSetAttr(item, "value", value);
|
||||
mxmlElementSetAttr(item, "description", description);
|
||||
}
|
||||
|
||||
void createXMLController(unsigned int controller[], const char * name, const char * description)
|
||||
{
|
||||
item = mxmlNewElement(section, "controller");
|
||||
mxmlElementSetAttr(item, "name", name);
|
||||
mxmlElementSetAttr(item, "description", description);
|
||||
|
||||
// create buttons
|
||||
for(int i=0; i < MAXJP; i++)
|
||||
{
|
||||
elem = mxmlNewElement(item, "button");
|
||||
mxmlElementSetAttr(elem, "number", toStr(i));
|
||||
mxmlElementSetAttr(elem, "assignment", toStr(controller[i]));
|
||||
}
|
||||
}
|
||||
|
||||
const char * XMLSaveCallback(mxml_node_t *node, int where)
|
||||
{
|
||||
const char *name;
|
||||
|
||||
name = node->value.element.name;
|
||||
|
||||
if(where == MXML_WS_BEFORE_CLOSE)
|
||||
{
|
||||
if(!strcmp(name, "file") || !strcmp(name, "section"))
|
||||
return ("\n");
|
||||
else if(!strcmp(name, "controller"))
|
||||
return ("\n\t");
|
||||
}
|
||||
if (where == MXML_WS_BEFORE_OPEN)
|
||||
{
|
||||
if(!strcmp(name, "file"))
|
||||
return ("\n");
|
||||
else if(!strcmp(name, "section"))
|
||||
return ("\n\n");
|
||||
else if(!strcmp(name, "setting") || !strcmp(name, "controller"))
|
||||
return ("\n\t");
|
||||
else if(!strcmp(name, "button"))
|
||||
return ("\n\t\t");
|
||||
}
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
|
||||
* This sets up the save buffer for saving to a memory card.
|
||||
****************************************************************************/
|
||||
int
|
||||
preparePrefsData (int method)
|
||||
preparePrefsData ()
|
||||
{
|
||||
int offset = 0;
|
||||
int offset = sizeof (saveicon);
|
||||
int size;
|
||||
|
||||
// add save icon and comments for Memory Card saves
|
||||
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
|
||||
{
|
||||
offset = sizeof (saveicon);
|
||||
memset (savebuffer, 0, SAVEBUFFERSIZE);
|
||||
|
||||
// Copy in save icon
|
||||
/*** Copy in save icon ***/
|
||||
memcpy (savebuffer, saveicon, offset);
|
||||
|
||||
// And the comments
|
||||
sprintf (prefscomment[0], "%s Prefs", VERSIONSTR);
|
||||
sprintf (prefscomment[1], "Preferences");
|
||||
/*** And the prefscomments ***/
|
||||
memcpy (savebuffer + offset, prefscomment, 64);
|
||||
offset += 64;
|
||||
}
|
||||
|
||||
xml = mxmlNewXML("1.0");
|
||||
mxmlSetWrapMargin(0); // disable line wrapping
|
||||
/*** Save all settings ***/
|
||||
size = sizeof (Settings);
|
||||
memcpy (savebuffer + offset, &Settings, size);
|
||||
offset += size;
|
||||
|
||||
data = mxmlNewElement(xml, "file");
|
||||
mxmlElementSetAttr(data, "version",VERSIONSTR);
|
||||
/*** Save GC specific settings ***/
|
||||
size = sizeof (GCSettings);
|
||||
memcpy (savebuffer + offset, &GCSettings, size);
|
||||
offset += size;
|
||||
|
||||
createXMLSection("File", "File Settings");
|
||||
/*** Save buttonmaps ***/
|
||||
size = sizeof (unsigned int) *12; // this size applies to all padmaps
|
||||
memcpy (savebuffer + offset, &gcpadmap, size);
|
||||
offset += size;
|
||||
memcpy (savebuffer + offset, &wmpadmap, size);
|
||||
offset += size;
|
||||
memcpy (savebuffer + offset, &ccpadmap, size);
|
||||
offset += size;
|
||||
memcpy (savebuffer + offset, &ncpadmap, size);
|
||||
offset += size;
|
||||
|
||||
createXMLSetting("AutoLoad", "Auto Load", toStr(GCSettings.AutoLoad));
|
||||
createXMLSetting("AutoSave", "Auto Save", toStr(GCSettings.AutoSave));
|
||||
createXMLSetting("LoadMethod", "Load Method", toStr(GCSettings.LoadMethod));
|
||||
createXMLSetting("SaveMethod", "Save Method", toStr(GCSettings.SaveMethod));
|
||||
createXMLSetting("LoadFolder", "Load Folder", GCSettings.LoadFolder);
|
||||
createXMLSetting("SaveFolder", "Save Folder", GCSettings.SaveFolder);
|
||||
createXMLSetting("CheatFolder", "Cheats Folder", GCSettings.CheatFolder);
|
||||
createXMLSetting("VerifySaves", "Verify Memory Card Saves", toStr(GCSettings.VerifySaves));
|
||||
|
||||
createXMLSection("Network", "Network Settings");
|
||||
|
||||
createXMLSetting("smbip", "Share Computer IP", GCSettings.smbip);
|
||||
createXMLSetting("smbshare", "Share Name", GCSettings.smbshare);
|
||||
createXMLSetting("smbuser", "Share Username", GCSettings.smbuser);
|
||||
createXMLSetting("smbpwd", "Share Password", GCSettings.smbpwd);
|
||||
|
||||
createXMLSection("Emulation", "Emulation Settings");
|
||||
|
||||
createXMLSetting("ReverseStereo", "Reverse Stereo", toStr(Settings.ReverseStereo));
|
||||
createXMLSetting("InterpolatedSound", "Interpolated Sound", toStr(Settings.InterpolatedSound));
|
||||
createXMLSetting("Transparency", "Transparency", toStr(Settings.Transparency));
|
||||
createXMLSetting("DisplayFrameRate", "Display Frame Rate", toStr(Settings.DisplayFrameRate));
|
||||
createXMLSetting("NGCZoom", "C-Stick Zoom", toStr(GCSettings.NGCZoom));
|
||||
createXMLSetting("render", "Video Filtering", toStr(GCSettings.render));
|
||||
createXMLSetting("widescreen", "Aspect Ratio Correction", toStr(GCSettings.widescreen));
|
||||
createXMLSetting("xshift", "Horizontal Video Shift", toStr(GCSettings.xshift));
|
||||
createXMLSetting("yshift", "Vertical Video Shift", toStr(GCSettings.yshift));
|
||||
|
||||
createXMLSection("Controller", "Controller Settings");
|
||||
|
||||
createXMLSetting("MultiTap", "MultiTap", toStr(Settings.MultiPlayer5Master));
|
||||
createXMLSetting("Superscope", "Superscope", toStr(GCSettings.Superscope));
|
||||
createXMLSetting("Mice", "Mice", toStr(GCSettings.Mouse));
|
||||
createXMLSetting("Justifiers", "Justifiers", toStr(GCSettings.Justifier));
|
||||
|
||||
createXMLController(gcpadmap, "gcpadmap", "GameCube Pad");
|
||||
createXMLController(wmpadmap, "wmpadmap", "Wiimote");
|
||||
createXMLController(ccpadmap, "ccpadmap", "Classic Controller");
|
||||
createXMLController(ncpadmap, "ncpadmap", "Nunchuk");
|
||||
|
||||
int datasize = mxmlSaveString(xml, (char *)savebuffer+offset, (SAVEBUFFERSIZE-offset), XMLSaveCallback);
|
||||
|
||||
mxmlDelete(xml);
|
||||
|
||||
return datasize;
|
||||
return offset;
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* loadXMLSetting
|
||||
*
|
||||
* Load XML elements into variables for an individual variable
|
||||
***************************************************************************/
|
||||
|
||||
void loadXMLSetting(char * var, const char * name)
|
||||
* Decode Preferences Data
|
||||
****************************************************************************/
|
||||
void
|
||||
decodePrefsData ()
|
||||
{
|
||||
item = mxmlFindElement(xml, xml, "setting", "name", name, MXML_DESCEND);
|
||||
if(item)
|
||||
sprintf(var, "%s", mxmlElementGetAttr(item, "value"));
|
||||
}
|
||||
void loadXMLSetting(int * var, const char * name)
|
||||
{
|
||||
item = mxmlFindElement(xml, xml, "setting", "name", name, MXML_DESCEND);
|
||||
if(item)
|
||||
*var = atoi(mxmlElementGetAttr(item, "value"));
|
||||
}
|
||||
void loadXMLSetting(bool8 * var, const char * name)
|
||||
{
|
||||
item = mxmlFindElement(xml, xml, "setting", "name", name, MXML_DESCEND);
|
||||
if(item)
|
||||
*var = atoi(mxmlElementGetAttr(item, "value"));
|
||||
}
|
||||
int offset;
|
||||
char prefscomment[32];
|
||||
int size;
|
||||
|
||||
/****************************************************************************
|
||||
* loadXMLController
|
||||
*
|
||||
* Load XML elements into variables for a controller mapping
|
||||
***************************************************************************/
|
||||
|
||||
void loadXMLController(unsigned int controller[], const char * name)
|
||||
{
|
||||
item = mxmlFindElement(xml, xml, "controller", "name", name, MXML_DESCEND);
|
||||
|
||||
if(item)
|
||||
{
|
||||
// populate buttons
|
||||
for(int i=0; i < MAXJP; i++)
|
||||
{
|
||||
elem = mxmlFindElement(item, xml, "button", "number", toStr(i), MXML_DESCEND);
|
||||
if(elem)
|
||||
controller[i] = atoi(mxmlElementGetAttr(elem, "assignment"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* decodePrefsData
|
||||
*
|
||||
* Decodes preferences - parses XML and loads preferences into the variables
|
||||
***************************************************************************/
|
||||
|
||||
bool
|
||||
decodePrefsData (int method)
|
||||
{
|
||||
int offset = 0;
|
||||
|
||||
// skip save icon and comments for Memory Card saves
|
||||
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
|
||||
{
|
||||
offset = sizeof (saveicon);
|
||||
offset += 64; // sizeof prefscomment
|
||||
memcpy (prefscomment, savebuffer + offset, 32);
|
||||
|
||||
if ( strcmp (prefscomment, PREFSVERSTRING) == 0 )
|
||||
{
|
||||
offset += 64;
|
||||
memcpy (&Settings, savebuffer + offset, sizeof (Settings));
|
||||
offset += sizeof (Settings);
|
||||
memcpy (&GCSettings, savebuffer + offset, sizeof (GCSettings));
|
||||
offset += sizeof (GCSettings);
|
||||
// load padmaps (order important)
|
||||
size = sizeof (unsigned int) *12;
|
||||
memcpy (&gcpadmap, savebuffer + offset, size);
|
||||
offset += size;
|
||||
memcpy (&wmpadmap, savebuffer + offset, size);
|
||||
offset += size;
|
||||
memcpy (&ccpadmap, savebuffer + offset, size);
|
||||
offset += size;
|
||||
memcpy (&ncpadmap, savebuffer + offset, size);
|
||||
}
|
||||
|
||||
xml = mxmlLoadString(NULL, (char *)savebuffer+offset, MXML_TEXT_CALLBACK);
|
||||
|
||||
// check settings version
|
||||
// we don't do anything with the version #, but we'll store it anyway
|
||||
char * version;
|
||||
item = mxmlFindElement(xml, xml, "file", "version", NULL, MXML_DESCEND);
|
||||
if(item) // a version entry exists
|
||||
version = (char *)mxmlElementGetAttr(item, "version");
|
||||
else // version # not found, must be invalid
|
||||
return false;
|
||||
|
||||
// File Settings
|
||||
|
||||
loadXMLSetting(&GCSettings.AutoLoad, "AutoLoad");
|
||||
loadXMLSetting(&GCSettings.AutoSave, "AutoSave");
|
||||
loadXMLSetting(&GCSettings.LoadMethod, "LoadMethod");
|
||||
loadXMLSetting(&GCSettings.SaveMethod, "SaveMethod");
|
||||
loadXMLSetting(GCSettings.LoadFolder, "LoadFolder");
|
||||
loadXMLSetting(GCSettings.SaveFolder, "SaveFolder");
|
||||
loadXMLSetting(GCSettings.CheatFolder, "CheatFolder");
|
||||
loadXMLSetting(&GCSettings.VerifySaves, "VerifySaves");
|
||||
|
||||
// Network Settings
|
||||
|
||||
loadXMLSetting(GCSettings.smbip, "smbip");
|
||||
loadXMLSetting(GCSettings.smbshare, "smbshare");
|
||||
loadXMLSetting(GCSettings.smbuser, "smbuser");
|
||||
loadXMLSetting(GCSettings.smbpwd, "smbpwd");
|
||||
|
||||
// Emulation Settings
|
||||
|
||||
loadXMLSetting(&Settings.ReverseStereo, "ReverseStereo");
|
||||
loadXMLSetting(&Settings.InterpolatedSound, "InterpolatedSound");
|
||||
loadXMLSetting(&Settings.Transparency, "Transparency");
|
||||
loadXMLSetting(&Settings.DisplayFrameRate, "DisplayFrameRate");
|
||||
loadXMLSetting(&GCSettings.NGCZoom, "NGCZoom");
|
||||
loadXMLSetting(&GCSettings.render, "render");
|
||||
loadXMLSetting(&GCSettings.widescreen, "widescreen");
|
||||
loadXMLSetting(&GCSettings.xshift, "xshift");
|
||||
loadXMLSetting(&GCSettings.yshift, "yshift");
|
||||
|
||||
// Controller Settings
|
||||
|
||||
loadXMLSetting(&Settings.MultiPlayer5Master, "MultiTap");
|
||||
loadXMLSetting(&GCSettings.Superscope, "Superscope");
|
||||
loadXMLSetting(&GCSettings.Mouse, "Mice");
|
||||
loadXMLSetting(&GCSettings.Justifier, "Justifiers");
|
||||
|
||||
loadXMLController(gcpadmap, "gcpadmap");
|
||||
loadXMLController(wmpadmap, "wmpadmap");
|
||||
loadXMLController(ccpadmap, "ccpadmap");
|
||||
loadXMLController(ncpadmap, "ncpadmap");
|
||||
|
||||
mxmlDelete(xml);
|
||||
|
||||
return true;
|
||||
else
|
||||
WaitPrompt((char*) "Preferences reset - check settings!");
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Save Preferences
|
||||
***************************************************************************/
|
||||
bool
|
||||
SavePrefs (int method, bool silent)
|
||||
void quickLoadPrefs (bool8 silent)
|
||||
{
|
||||
// there's no point in saving SMB settings TO SMB, because then we'll have no way to load them the next time!
|
||||
// so instead we'll save using whatever other method is available (eg: SD)
|
||||
if(method == METHOD_AUTO || method == METHOD_SMB)
|
||||
method = autoSaveMethod();
|
||||
|
||||
char filepath[1024];
|
||||
int datasize;
|
||||
int offset = 0;
|
||||
|
||||
AllocSaveBuffer ();
|
||||
datasize = preparePrefsData (method);
|
||||
|
||||
if (!silent)
|
||||
ShowAction ((char*) "Saving preferences...");
|
||||
|
||||
if(method == METHOD_SD || method == METHOD_USB)
|
||||
switch ( QUICK_SAVE_SLOT )
|
||||
{
|
||||
if(ChangeFATInterface(method, NOTSILENT))
|
||||
{
|
||||
sprintf (filepath, "%s/%s/%s", ROOTFATDIR, GCSettings.SaveFolder, PREFS_FILE_NAME);
|
||||
offset = SaveBufferToFAT (filepath, datasize, silent);
|
||||
}
|
||||
}
|
||||
else if(method == METHOD_SMB)
|
||||
{
|
||||
sprintf (filepath, "%s/%s", GCSettings.SaveFolder, PREFS_FILE_NAME);
|
||||
offset = SaveBufferToSMB (filepath, datasize, silent);
|
||||
}
|
||||
else if(method == METHOD_MC_SLOTA)
|
||||
{
|
||||
offset = SaveBufferToMC (savebuffer, CARD_SLOTA, (char *)PREFS_FILE_NAME, datasize, silent);
|
||||
}
|
||||
else if(method == METHOD_MC_SLOTB)
|
||||
{
|
||||
offset = SaveBufferToMC (savebuffer, CARD_SLOTB, (char *)PREFS_FILE_NAME, datasize, silent);
|
||||
}
|
||||
case CARD_SLOTA:
|
||||
case CARD_SLOTB:
|
||||
LoadPrefsFromMC(QUICK_SAVE_SLOT, silent);
|
||||
break;
|
||||
|
||||
FreeSaveBuffer ();
|
||||
case CARD_SLOTA+2:
|
||||
case CARD_SLOTB+2:
|
||||
LoadPrefsFromSD(silent);
|
||||
break;
|
||||
|
||||
if (offset > 0)
|
||||
{
|
||||
if (!silent)
|
||||
WaitPrompt ((char *)"Preferences saved");
|
||||
return true;
|
||||
case CARD_SLOTA+4:
|
||||
LoadPrefsFromSMB(silent);
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Load Preferences from specified method
|
||||
***************************************************************************/
|
||||
bool
|
||||
LoadPrefsFromMethod (int method)
|
||||
void quickSavePrefs (bool8 silent)
|
||||
{
|
||||
bool retval = false;
|
||||
char filepath[1024];
|
||||
int offset = 0;
|
||||
|
||||
AllocSaveBuffer ();
|
||||
|
||||
if(method == METHOD_SD || method == METHOD_USB)
|
||||
switch ( QUICK_SAVE_SLOT )
|
||||
{
|
||||
if(ChangeFATInterface(method, NOTSILENT))
|
||||
{
|
||||
sprintf (filepath, "%s/%s/%s", ROOTFATDIR, GCSettings.SaveFolder, PREFS_FILE_NAME);
|
||||
offset = LoadBufferFromFAT (filepath, SILENT);
|
||||
case CARD_SLOTA:
|
||||
case CARD_SLOTB:
|
||||
SavePrefsToMC(QUICK_SAVE_SLOT, silent);
|
||||
break;
|
||||
case CARD_SLOTA+2:
|
||||
case CARD_SLOTB+2:
|
||||
SavePrefsToSD(silent);
|
||||
break;
|
||||
case CARD_SLOTA+4:
|
||||
SavePrefsToSMB(silent);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if(method == METHOD_SMB)
|
||||
{
|
||||
sprintf (filepath, "%s/%s", GCSettings.SaveFolder, PREFS_FILE_NAME);
|
||||
offset = LoadBufferFromSMB (filepath, SILENT);
|
||||
}
|
||||
else if(method == METHOD_MC_SLOTA)
|
||||
{
|
||||
offset = LoadBufferFromMC (savebuffer, CARD_SLOTA, (char *)PREFS_FILE_NAME, SILENT);
|
||||
}
|
||||
else if(method == METHOD_MC_SLOTB)
|
||||
{
|
||||
offset = LoadBufferFromMC (savebuffer, CARD_SLOTB, (char *)PREFS_FILE_NAME, SILENT);
|
||||
}
|
||||
|
||||
if (offset > 0)
|
||||
retval = decodePrefsData (method);
|
||||
|
||||
FreeSaveBuffer ();
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Load Preferences
|
||||
* Checks sources consecutively until we find a preference file
|
||||
***************************************************************************/
|
||||
bool LoadPrefs()
|
||||
{
|
||||
ShowAction ((char*) "Loading preferences...");
|
||||
bool prefFound = false;
|
||||
if(ChangeFATInterface(METHOD_SD, SILENT))
|
||||
prefFound = LoadPrefsFromMethod(METHOD_SD);
|
||||
if(!prefFound && ChangeFATInterface(METHOD_USB, SILENT))
|
||||
prefFound = LoadPrefsFromMethod(METHOD_USB);
|
||||
if(!prefFound && TestCard(CARD_SLOTA, SILENT))
|
||||
prefFound = LoadPrefsFromMethod(METHOD_MC_SLOTA);
|
||||
if(!prefFound && TestCard(CARD_SLOTB, SILENT))
|
||||
prefFound = LoadPrefsFromMethod(METHOD_MC_SLOTB);
|
||||
if(!prefFound && ConnectShare (SILENT))
|
||||
prefFound = LoadPrefsFromMethod(METHOD_SMB);
|
||||
|
||||
return prefFound;
|
||||
}
|
||||
|
@ -1,12 +1,18 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Tantric September 2008
|
||||
* Nintendo Gamecube Port
|
||||
* crunchy2 April 2007
|
||||
*
|
||||
* preferences.h
|
||||
* preferences.cpp
|
||||
*
|
||||
* Preferences save/load to XML file
|
||||
***************************************************************************/
|
||||
* Preferences save/load preferences utilities
|
||||
****************************************************************************/
|
||||
|
||||
bool SavePrefs (int method, bool silent);
|
||||
bool LoadPrefs ();
|
||||
#define PREFS_FILE_NAME "snes9xGx.prf"
|
||||
|
||||
int preparePrefsData ();
|
||||
void decodePrefsData ();
|
||||
|
||||
void quickLoadPrefs (bool8 silent);
|
||||
void quickSavePrefs (bool8 silent);
|
||||
|
@ -1,114 +1,225 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
* Michniewski 2008
|
||||
* Tantric September 2008
|
||||
*
|
||||
* s9xconfig.cpp
|
||||
*
|
||||
* Configuration parameters are here for easy maintenance.
|
||||
* Configuration parameters have been moved here for easier maintenance.
|
||||
* Refer to Snes9x.h for all combinations.
|
||||
* The defaults used here are taken directly from porting.html
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
*****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include "snes9x.h"
|
||||
#include "snes9xGX.h"
|
||||
#include "smbop.h"
|
||||
|
||||
struct SGCSettings GCSettings;
|
||||
#include "smbload.h"
|
||||
|
||||
void
|
||||
DefaultSettings ()
|
||||
{
|
||||
/************** GameCube/Wii Settings *********************/
|
||||
GCSettings.LoadMethod = METHOD_AUTO; // Auto, SD, DVD, USB, Network (SMB)
|
||||
GCSettings.SaveMethod = METHOD_AUTO; // Auto, SD, Memory Card Slot A, Memory Card Slot B, USB, Network (SMB)
|
||||
sprintf (GCSettings.LoadFolder,"snes9x/roms"); // Path to game files
|
||||
sprintf (GCSettings.SaveFolder,"snes9x/saves"); // Path to save files
|
||||
sprintf (GCSettings.CheatFolder,"snes9x/cheats"); // Path to cheat files
|
||||
GCSettings.AutoLoad = 1;
|
||||
GCSettings.AutoSave = 1;
|
||||
|
||||
GCSettings.VerifySaves = 0;
|
||||
|
||||
// custom SMB settings
|
||||
strncpy (GCSettings.smbip, "", 15); // IP Address of share server
|
||||
strncpy (GCSettings.smbuser, "", 19); // Your share user
|
||||
strncpy (GCSettings.smbpwd, "", 19); // Your share user password
|
||||
strncpy (GCSettings.smbshare, "", 19); // Share name on server
|
||||
|
||||
GCSettings.smbip[15] = 0;
|
||||
GCSettings.smbuser[19] = 0;
|
||||
GCSettings.smbpwd[19] = 0;
|
||||
GCSettings.smbshare[19] = 0;
|
||||
|
||||
GCSettings.gcip[0] = 0;
|
||||
GCSettings.gwip[0] = 0;
|
||||
GCSettings.mask[0] = 0;
|
||||
GCSettings.smbsvid[0] = 0;
|
||||
GCSettings.smbgcid[0] = 0;
|
||||
|
||||
GCSettings.Superscope = 0;
|
||||
GCSettings.Mouse = 0;
|
||||
GCSettings.Justifier = 0;
|
||||
|
||||
GCSettings.NGCZoom = 0; // zooming default off
|
||||
|
||||
GCSettings.render = 2; // Unfiltered
|
||||
GCSettings.widescreen = 0; // no aspect ratio correction
|
||||
|
||||
GCSettings.xshift = 0; // video shift
|
||||
GCSettings.yshift = 0;
|
||||
|
||||
/****************** SNES9x Settings ***********************/
|
||||
|
||||
// Default ALL to false
|
||||
/*** Default ALL to false ***/
|
||||
memset (&Settings, 0, sizeof (Settings));
|
||||
|
||||
// General
|
||||
|
||||
Settings.MouseMaster = false;
|
||||
Settings.SuperScopeMaster = false;
|
||||
/*** General ***/
|
||||
Settings.MouseMaster = true;
|
||||
Settings.SuperScopeMaster = true;
|
||||
Settings.MultiPlayer5Master = false;
|
||||
Settings.JustifierMaster = false;
|
||||
Settings.JustifierMaster = true;
|
||||
Settings.ShutdownMaster = false;
|
||||
Settings.ApplyCheats = true;
|
||||
Settings.CyclesPercentage = 100; // snes9x 1.50 and earlier
|
||||
|
||||
Settings.BlockInvalidVRAMAccess = true;
|
||||
Settings.HDMATimingHack = 100;
|
||||
/* Eke-Eke: specific to snes9x 1.51 */
|
||||
// Settings.BlockInvalidVRAMAccess = true;
|
||||
// Settings.HDMATimingHack = 100;
|
||||
|
||||
// Sound defaults. On GC this is 32Khz/16bit/Stereo/InterpolatedSound
|
||||
/*** Sound defaults. On GC this is 32Khz/16bit/Stereo/InterpolatedSound ***/
|
||||
Settings.APUEnabled = true;
|
||||
Settings.NextAPUEnabled = true;
|
||||
Settings.SoundPlaybackRate = 32000;
|
||||
Settings.Stereo = true;
|
||||
Settings.SixteenBitSound = true;
|
||||
Settings.SoundEnvelopeHeightReading = true;
|
||||
Settings.SoundSync = true;
|
||||
Settings.FixFrequency = false;
|
||||
Settings.DisableSampleCaching = true;
|
||||
Settings.InterpolatedSound = true;
|
||||
Settings.ReverseStereo = false;
|
||||
|
||||
// Graphics
|
||||
/*** Graphics ***/
|
||||
Settings.Transparency = true;
|
||||
Settings.SupportHiRes = true;
|
||||
Settings.SkipFrames = AUTO_FRAMERATE;
|
||||
Settings.SkipFrames = 10;
|
||||
Settings.TurboSkipFrames = 19;
|
||||
Settings.DisplayFrameRate = false;
|
||||
Settings.AutoDisplayMessages = 0;
|
||||
Settings.InitialInfoStringTimeout = 200; // # frames to display messages for
|
||||
// Settings.AutoDisplayMessages = 1; /*** eke-eke snes9x 1.51 ***/
|
||||
|
||||
// Frame timings in 50hz and 60hz cpu mode
|
||||
/* Eke-Eke: frame timings in 50hz and 60hz cpu mode */
|
||||
Settings.FrameTimePAL = 20000;
|
||||
Settings.FrameTimeNTSC = 16667;
|
||||
|
||||
// SDD1 - Star Ocean Returns
|
||||
/*** SDD1 - Star Ocean Returns -;) ***/
|
||||
Settings.SDD1Pack = true;
|
||||
|
||||
GCSettings.AutoLoad = 1;
|
||||
GCSettings.AutoSave = 1;
|
||||
|
||||
strncpy (GCSettings.gcip, GC_IP, 15);
|
||||
strncpy (GCSettings.gwip, GW_IP, 15);
|
||||
strncpy (GCSettings.mask, MASK, 15);
|
||||
strncpy (GCSettings.smbip, SMB_IP, 15);
|
||||
strncpy (GCSettings.smbuser, SMB_USER, 19);
|
||||
strncpy (GCSettings.smbpwd, SMB_PWD, 19);
|
||||
strncpy (GCSettings.smbgcid, SMB_GCID, 19);
|
||||
strncpy (GCSettings.smbsvid, SMB_SVID, 19);
|
||||
strncpy (GCSettings.smbshare, SMB_SHARE, 19);
|
||||
|
||||
GCSettings.NGCZoom = 0;
|
||||
GCSettings.VerifySaves = 0;
|
||||
GCSettings.render = 0;
|
||||
|
||||
Settings.ForceNTSC = 0;
|
||||
Settings.ForcePAL = 0;
|
||||
Settings.ForceHiROM = 0;
|
||||
@ -124,5 +235,6 @@ DefaultSettings ()
|
||||
Settings.ForceSuperFX = 0;
|
||||
Settings.ForceDSP1 = 0;
|
||||
Settings.ForceNoDSP1 = 0;
|
||||
|
||||
}
|
||||
|
||||
|
@ -1,18 +1,158 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
* Michniewski 2008
|
||||
* Tantric September 2008
|
||||
*
|
||||
* s9xconfig.h
|
||||
*
|
||||
* Configuration parameters are here for easy maintenance.
|
||||
* Configuration parameters have been moved here for easier maintenance.
|
||||
* Refer to Snes9x.h for all combinations.
|
||||
* The defaults used here are taken directly from porting.html
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
*****************************************************************************/
|
||||
#ifndef _S9XCONFIG_
|
||||
|
||||
#define _S9XCONFIG_
|
||||
|
@ -1,17 +1,158 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
* Michniewski 2008
|
||||
* Tantric September 2008
|
||||
*
|
||||
* s9xsupport.cpp
|
||||
*
|
||||
* This file contains the supporting functions defined in porting.html, with
|
||||
* others taken from unix/x11.cpp and unix/unix.cpp
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
*****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <ogcsys.h>
|
||||
#include <stdio.h>
|
||||
@ -31,8 +172,10 @@
|
||||
#include "spc700.h"
|
||||
#include "spc7110.h"
|
||||
#include "controls.h"
|
||||
#include "gctime.h"
|
||||
#include "snes9xGx.h"
|
||||
|
||||
|
||||
#include "snes9xGX.h"
|
||||
#include "video.h"
|
||||
#include "audio.h"
|
||||
|
||||
@ -41,12 +184,6 @@ extern u32 FrameTimer;
|
||||
long long prev;
|
||||
long long now;
|
||||
|
||||
extern "C" {
|
||||
|
||||
long long gettime();
|
||||
u32 diff_usec(long long start,long long end);
|
||||
|
||||
}
|
||||
|
||||
/*** Miscellaneous Functions ***/
|
||||
void
|
||||
@ -105,7 +242,7 @@ S9xGetFilenameInc (const char *e, enum s9x_getdirtype dirtype)
|
||||
void
|
||||
S9xAutoSaveSRAM ()
|
||||
{
|
||||
|
||||
//Memory.SaveSRAM (S9xGetFilename (".srm", SRAM_DIR));
|
||||
}
|
||||
|
||||
/*** Sound based functions ***/
|
||||
@ -123,7 +260,7 @@ S9xToggleSoundChannel (int c)
|
||||
* OpenSoundDevice
|
||||
*
|
||||
* Main initialisation for NGC sound system
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
bool8
|
||||
S9xOpenSoundDevice (int mode, bool8 stereo, int buffer_size)
|
||||
{
|
||||
@ -295,29 +432,3 @@ S9xLoadSDD1Data ()
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Note that these are DUMMY functions, and only allow Snes9x to
|
||||
* compile. Where possible, they will return an error signal.
|
||||
***************************************************************************/
|
||||
|
||||
/*** splitpath function ***/
|
||||
void
|
||||
_splitpath (char const *buffer, char *drive, char *dir, char *fname,
|
||||
char *ext)
|
||||
{
|
||||
return; /*** Do nothing - NGC code should NEVER call a function which relies on it ***/
|
||||
}
|
||||
|
||||
void
|
||||
_makepath (char *filename, const char *drive, const char *dir,
|
||||
const char *fname, const char *ext)
|
||||
{
|
||||
return; /*** Do nothing - NGC code should NEVER call a function which relies on it ***/
|
||||
}
|
||||
|
||||
char *
|
||||
S9xBasename (char *name)
|
||||
{
|
||||
return name;
|
||||
}
|
||||
|
445
source/ngc/sdload.cpp
Normal file
445
source/ngc/sdload.cpp
Normal file
@ -0,0 +1,445 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
*
|
||||
* sdload.cpp
|
||||
*
|
||||
* Load ROMS from SD Card
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <ogcsys.h>
|
||||
#include "sdload.h"
|
||||
#include "unzip.h"
|
||||
#include "memmap.h"
|
||||
#include "video.h"
|
||||
#include "ftfont.h"
|
||||
#include "dvd.h"
|
||||
#include "filesel.h"
|
||||
#include "sram.h"
|
||||
#include "preferences.h"
|
||||
|
||||
#include <zlib.h>
|
||||
extern unsigned char savebuffer[];
|
||||
extern char output[16384];
|
||||
FILE * filehandle;
|
||||
|
||||
char currSDdir[MAXPATHLEN];
|
||||
extern int offset;
|
||||
extern int selection;
|
||||
|
||||
extern int loadtype;
|
||||
|
||||
extern FILEENTRIES filelist[MAXFILES];
|
||||
|
||||
/***************************************************************************
|
||||
* FileSortCallback
|
||||
*
|
||||
* Quick sort callback to sort file entries with the following order:
|
||||
* .
|
||||
* ..
|
||||
* <dirs>
|
||||
* <files>
|
||||
***************************************************************************/
|
||||
static int FileSortCallback(const void *f1, const void *f2)
|
||||
{
|
||||
/* Special case for implicit directories */
|
||||
if(((FILEENTRIES *)f1)->filename[0] == '.' || ((FILEENTRIES *)f2)->filename[0] == '.')
|
||||
{
|
||||
if(strcmp(((FILEENTRIES *)f1)->filename, ".") == 0) { return -1; }
|
||||
if(strcmp(((FILEENTRIES *)f2)->filename, ".") == 0) { return 1; }
|
||||
if(strcmp(((FILEENTRIES *)f1)->filename, "..") == 0) { return -1; }
|
||||
if(strcmp(((FILEENTRIES *)f2)->filename, "..") == 0) { return 1; }
|
||||
}
|
||||
|
||||
/* If one is a file and one is a directory the directory is first. */
|
||||
if(((FILEENTRIES *)f1)->flags == 1 && ((FILEENTRIES *)f2)->flags == 0) return -1;
|
||||
if(((FILEENTRIES *)f1)->flags == 0 && ((FILEENTRIES *)f2)->flags == 1) return 1;
|
||||
|
||||
return stricmp(((FILEENTRIES *)f1)->filename, ((FILEENTRIES *)f2)->filename);
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
* Update FAT (sdcard, usb) curent directory name
|
||||
***************************************************************************/
|
||||
int updateFATdirname()
|
||||
{
|
||||
int size=0;
|
||||
char *test;
|
||||
char temp[1024];
|
||||
|
||||
/* current directory doesn't change */
|
||||
if (strcmp(filelist[selection].filename,".") == 0) return 0;
|
||||
|
||||
/* go up to parent directory */
|
||||
else if (strcmp(filelist[selection].filename,"..") == 0)
|
||||
{
|
||||
/* determine last subdirectory namelength */
|
||||
sprintf(temp,"%s",currSDdir);
|
||||
test = strtok(temp,"/");
|
||||
while (test != NULL) {
|
||||
size = strlen(test);
|
||||
test = strtok(NULL,"/");
|
||||
}
|
||||
|
||||
/* remove last subdirectory name */
|
||||
size = strlen(currSDdir) - size - 1;
|
||||
currSDdir[size] = 0;
|
||||
|
||||
/* handles root name */
|
||||
if (strcmp(currSDdir, "/") == 0)
|
||||
|
||||
|
||||
return 1;
|
||||
}
|
||||
else /* Open a directory */
|
||||
{
|
||||
/* test new directory namelength */
|
||||
if ((strlen(currSDdir)+1+strlen(filelist[selection].filename)) < MAXPATHLEN)
|
||||
{
|
||||
/* handles root name */
|
||||
sprintf(temp, "/%s/..", SNESROMDIR);
|
||||
if (strcmp(currSDdir, temp) == 0)
|
||||
sprintf(currSDdir,"%s",ROOTSDDIR);
|
||||
|
||||
/* update current directory name */
|
||||
sprintf(currSDdir, "%s/%s",currSDdir, filelist[selection].filename);
|
||||
return 1;
|
||||
} else {
|
||||
WaitPrompt((char*)"Dirname is too long !");
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
* Browse FAT (sdcard, usb) subdirectories
|
||||
***************************************************************************/
|
||||
int parseFATdirectory() {
|
||||
int nbfiles = 0;
|
||||
DIR_ITER *sddir;
|
||||
char filename[MAXPATHLEN];
|
||||
struct stat filestat;
|
||||
char msg[128];
|
||||
|
||||
/* initialize selection */
|
||||
selection = offset = 0;
|
||||
|
||||
/* open the directory */
|
||||
sddir = diropen(currSDdir);
|
||||
if (sddir == NULL) {
|
||||
/*** if we can't open the previous dir, open root dir ***/
|
||||
if (loadtype == LOAD_USB)
|
||||
sprintf(currSDdir,"fat4:/");
|
||||
else // LOAD_SDC
|
||||
//sprintf(currSDdir,"%s",ROOTSDDIR);
|
||||
sprintf(currSDdir,"fat3:/");
|
||||
|
||||
sddir = diropen(currSDdir);
|
||||
WaitPrompt(msg);
|
||||
if (sddir == NULL) {
|
||||
sprintf(msg, "Error opening %s", currSDdir);
|
||||
WaitPrompt(msg);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Move to DVD structure - this is required for the file selector */
|
||||
while(dirnext(sddir,filename,&filestat) == 0) {
|
||||
if(strcmp(filename,".") != 0) {
|
||||
memset(&filelist[nbfiles], 0, sizeof(FILEENTRIES));
|
||||
strncpy(filelist[nbfiles].filename, filename, MAXPATHLEN);
|
||||
strncpy(filelist[nbfiles].displayname, filename, MAXDISPLAY+1); // crop name for display
|
||||
filelist[nbfiles].length = filestat.st_size;
|
||||
filelist[nbfiles].flags = (filestat.st_mode & _IFDIR) == 0 ? 0 : 1;
|
||||
nbfiles++;
|
||||
}
|
||||
}
|
||||
|
||||
/*** close directory ***/
|
||||
dirclose(sddir);
|
||||
|
||||
/* Sort the file list */
|
||||
qsort(filelist, nbfiles, sizeof(FILEENTRIES), FileSortCallback);
|
||||
|
||||
return nbfiles;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* LoadSDFile
|
||||
****************************************************************************/
|
||||
extern bool haveSDdir;
|
||||
extern bool haveUSBdir;
|
||||
int
|
||||
LoadSDFile (char *filename, int length)
|
||||
{
|
||||
char zipbuffer[2048];
|
||||
char filepath[MAXPATHLEN];
|
||||
FILE *handle;
|
||||
unsigned char *rbuffer;
|
||||
u32 size;
|
||||
|
||||
rbuffer = (unsigned char *) Memory.ROM;
|
||||
|
||||
/* Check filename length */
|
||||
if ((strlen(currSDdir)+1+strlen(filelist[selection].filename)) < MAXPATHLEN)
|
||||
sprintf(filepath, "%s/%s",currSDdir,filelist[selection].filename);
|
||||
else
|
||||
{
|
||||
WaitPrompt((char*) "Maximum Filename Length reached !");
|
||||
haveSDdir = 0; // reset everything before next access
|
||||
haveUSBdir = 0;
|
||||
return -1;
|
||||
}
|
||||
|
||||
handle = fopen (filepath, "rb");
|
||||
if (handle > 0)
|
||||
{
|
||||
fread (zipbuffer, 1, 2048, handle);
|
||||
|
||||
if (IsZipFile (zipbuffer))
|
||||
{
|
||||
/*** Unzip the ROM ***/
|
||||
size = UnZipBuffer (rbuffer, 0, 0, handle); // unzip from SD
|
||||
|
||||
fclose (handle);
|
||||
return size;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
/*** Just load the file up ***/
|
||||
|
||||
fseek(handle, 0, SEEK_END);
|
||||
length = ftell(handle); // get filesize
|
||||
fseek(handle, 2048, SEEK_SET); // seek back to point where we left off
|
||||
|
||||
sprintf (filepath, "Loading %d bytes", length);
|
||||
ShowAction (filepath);
|
||||
memcpy (rbuffer, zipbuffer, 2048); // copy what we already read
|
||||
fread (rbuffer + 2048, 1, length - 2048, handle);
|
||||
fclose (handle);
|
||||
|
||||
return length;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
WaitPrompt((char*) "Error opening file");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Load savebuffer from SD card file
|
||||
****************************************************************************/
|
||||
int
|
||||
LoadBufferFromSD (char *filepath, bool silent)
|
||||
{
|
||||
FILE *handle;
|
||||
int offset = 0;
|
||||
int read = 0;
|
||||
|
||||
handle = fopen (filepath, "rb");
|
||||
|
||||
if (handle <= 0)
|
||||
{
|
||||
if ( !silent )
|
||||
{
|
||||
char msg[100];
|
||||
sprintf(msg, "Couldn't open %s", filepath);
|
||||
WaitPrompt (msg);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
memset (savebuffer, 0, 0x22000);
|
||||
|
||||
/*** This is really nice, just load the file and decode it ***/
|
||||
while ((read = fread (savebuffer + offset, 1, 1024, handle)) > 0)
|
||||
{
|
||||
offset += read;
|
||||
}
|
||||
|
||||
fclose (handle);
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Write savebuffer to SD card file
|
||||
****************************************************************************/
|
||||
int
|
||||
SaveBufferToSD (char *filepath, int datasize, bool silent)
|
||||
{
|
||||
FILE *handle;
|
||||
|
||||
if (datasize)
|
||||
{
|
||||
handle = fopen (filepath, "wb");
|
||||
|
||||
if (handle <= 0)
|
||||
{
|
||||
char msg[100];
|
||||
sprintf(msg, "Couldn't save %s", filepath);
|
||||
WaitPrompt (msg);
|
||||
return 0;
|
||||
}
|
||||
|
||||
fwrite (savebuffer, 1, datasize, handle);
|
||||
fclose (handle);
|
||||
}
|
||||
|
||||
return datasize;
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Save SRAM to SD Card
|
||||
****************************************************************************/
|
||||
void SaveSRAMToSD (bool silent)
|
||||
{
|
||||
char filepath[1024];
|
||||
int datasize;
|
||||
int offset;
|
||||
|
||||
if (!silent)
|
||||
ShowAction ((char*) "Saving SRAM to SD...");
|
||||
|
||||
#ifdef SDUSE_LFN
|
||||
sprintf (filepath, "%s/%s/%s.srm", ROOTSDDIR, SNESSAVEDIR, Memory.ROMFilename);
|
||||
#else
|
||||
sprintf (filepath, "%s/%s/%08x.srm", ROOTSDDIR, SNESSAVEDIR, Memory.ROMCRC32);
|
||||
#endif
|
||||
|
||||
datasize = prepareEXPORTsavedata ();
|
||||
|
||||
if ( datasize )
|
||||
{
|
||||
offset = SaveBufferToSD (filepath, datasize, silent);
|
||||
|
||||
if ( (offset > 0) && (!silent) )
|
||||
{
|
||||
sprintf (filepath, "Wrote %d bytes", offset);
|
||||
WaitPrompt (filepath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Load SRAM From SD Card
|
||||
****************************************************************************/
|
||||
void
|
||||
LoadSRAMFromSD (bool silent)
|
||||
{
|
||||
char filepath[MAXPATHLEN];
|
||||
int offset = 0;
|
||||
|
||||
ShowAction ((char*) "Loading SRAM from SD...");
|
||||
|
||||
// check for 'old' version of sram
|
||||
sprintf (filepath, "%s/%s/%s.srm", ROOTSDDIR, SNESSAVEDIR, Memory.ROMName); // Build old SRAM filename
|
||||
|
||||
offset = LoadBufferFromSD (filepath, silent); // load file
|
||||
|
||||
if (offset > 0) // old sram found
|
||||
{
|
||||
if (WaitPromptChoice ((char*)"Old SRAM found. Convert and delete?", (char*)"Cancel", (char*)"Do it"))
|
||||
{
|
||||
decodesavedata (offset);
|
||||
remove (filepath); // delete old sram
|
||||
SaveSRAMToSD (silent);
|
||||
}
|
||||
}
|
||||
//
|
||||
|
||||
#ifdef SDUSE_LFN
|
||||
sprintf (filepath, "%s/%s/%s.srm", ROOTSDDIR, SNESSAVEDIR, Memory.ROMFilename);
|
||||
#else
|
||||
sprintf (filepath, "%s/%s/%08x.srm", ROOTSDDIR, SNESSAVEDIR, Memory.ROMCRC32);
|
||||
#endif
|
||||
|
||||
offset = LoadBufferFromSD (filepath, silent);
|
||||
|
||||
if (offset > 0)
|
||||
{
|
||||
decodesavedata (offset);
|
||||
if ( !silent )
|
||||
{
|
||||
sprintf (filepath, "Loaded %d bytes", offset);
|
||||
WaitPrompt(filepath);
|
||||
}
|
||||
S9xSoftReset();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Save Preferences to SD Card
|
||||
****************************************************************************/
|
||||
void
|
||||
SavePrefsToSD (bool silent)
|
||||
{
|
||||
char filepath[1024];
|
||||
int datasize;
|
||||
int offset;
|
||||
|
||||
if (!silent)
|
||||
ShowAction ((char*) "Saving prefs to SD...");
|
||||
|
||||
#ifdef SDUSE_LFN
|
||||
sprintf (filepath, "%s/%s/%s", ROOTSDDIR, SNESSAVEDIR, PREFS_FILE_NAME);
|
||||
#else
|
||||
sprintf (filepath, "%s/%s/%s", ROOTSDDIR, SNESSAVEDIR, PREFS_FILE_NAME);
|
||||
#endif
|
||||
|
||||
datasize = preparePrefsData ();
|
||||
offset = SaveBufferToSD (filepath, datasize, silent);
|
||||
|
||||
if ( (offset > 0) && (!silent) )
|
||||
{
|
||||
sprintf (filepath, "Wrote %d bytes", offset);
|
||||
WaitPrompt (filepath);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Load Preferences from SD Card
|
||||
****************************************************************************/
|
||||
void
|
||||
LoadPrefsFromSD (bool silent)
|
||||
{
|
||||
char filepath[1024];
|
||||
int offset = 0;
|
||||
|
||||
ShowAction ((char*) "Loading prefs from SD...");
|
||||
|
||||
#ifdef SDUSE_LFN
|
||||
sprintf (filepath, "%s/%s/%s", ROOTSDDIR, SNESSAVEDIR, PREFS_FILE_NAME);
|
||||
#else
|
||||
sprintf (filepath, "%s/%s/%s", ROOTSDDIR, SNESSAVEDIR, PREFS_FILE_NAME);
|
||||
#endif
|
||||
|
||||
offset = LoadBufferFromSD (filepath, silent);
|
||||
|
||||
if (offset > 0)
|
||||
{
|
||||
decodePrefsData ();
|
||||
if ( !silent )
|
||||
{
|
||||
sprintf (filepath, "Loaded %d bytes", offset);
|
||||
WaitPrompt(filepath);
|
||||
}
|
||||
}
|
||||
}
|
35
source/ngc/sdload.h
Normal file
35
source/ngc/sdload.h
Normal file
@ -0,0 +1,35 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
*
|
||||
* sdload.cpp
|
||||
*
|
||||
* Load ROMS from SD Card
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _LOADFROMSDC_
|
||||
#define _LOADFROMSDC_
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <ogcsys.h>
|
||||
#include <fat.h>
|
||||
#include <sys/dir.h>
|
||||
#include <sys/stat.h>
|
||||
#include <unistd.h>
|
||||
|
||||
static int FileSortCallback(const void *f1, const void *f2);
|
||||
int updateFATdirname();
|
||||
int parseFATdirectory();
|
||||
int LoadSDFile (char *filename, int length);
|
||||
void SaveSRAMToSD (bool silent);
|
||||
void LoadSRAMFromSD (bool silent);
|
||||
void SavePrefsToSD (bool silent);
|
||||
void LoadPrefsFromSD (bool silent);
|
||||
|
||||
extern char currSDdir[MAXPATHLEN];
|
||||
|
||||
#endif
|
484
source/ngc/smbload.cpp
Normal file
484
source/ngc/smbload.cpp
Normal file
@ -0,0 +1,484 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
*
|
||||
* smbload.cpp
|
||||
*
|
||||
* Load ROMS from a Network share.
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <ogcsys.h>
|
||||
#include <network.h>
|
||||
extern "C"
|
||||
{
|
||||
#include "smb.h"
|
||||
}
|
||||
#include "unzip.h"
|
||||
#include "memmap.h"
|
||||
#include "video.h"
|
||||
#include "ftfont.h"
|
||||
#include "dvd.h"
|
||||
#include "filesel.h"
|
||||
#include "sram.h"
|
||||
#include "preferences.h"
|
||||
#include "smbload.h"
|
||||
#include "Snes9xGx.h"
|
||||
#include <zlib.h>
|
||||
|
||||
static int connected = 0;
|
||||
static int netinited = 0;
|
||||
|
||||
char output[16384];
|
||||
unsigned int SMBTimer = 0;
|
||||
extern unsigned char savebuffer[];
|
||||
|
||||
#define ZIPCHUNK 16384
|
||||
#define SMBTIMEOUT ( 3600 ) /*** Some implementations timeout in 10 minutes ***/
|
||||
SMBINFO smbinfo =
|
||||
{ GC_IP, GW_IP, MASK, SMB_IP,
|
||||
SMB_USER, SMB_PWD, SMB_GCID, SMB_SVID, SMB_SHARE
|
||||
};
|
||||
|
||||
extern FILEENTRIES filelist[MAXFILES];
|
||||
|
||||
/****************************************************************************
|
||||
* Mount SMB Share
|
||||
****************************************************************************/
|
||||
void
|
||||
ConnectSMB ()
|
||||
{
|
||||
int ret;
|
||||
|
||||
if (SMBTimer > SMBTIMEOUT)
|
||||
{
|
||||
connected = 0;
|
||||
SMBTimer = 0;
|
||||
}
|
||||
|
||||
if (connected == 0)
|
||||
{
|
||||
|
||||
if (netinited == 0)
|
||||
{
|
||||
ShowAction ((char*) "Setting up network interface ...");
|
||||
ret = if_config (smbinfo.gcip, smbinfo.gwip, smbinfo.mask, 0);
|
||||
netinited = 1;
|
||||
}
|
||||
|
||||
ShowAction ((char*) "Connecting to share ...");
|
||||
SMB_Destroy ();
|
||||
|
||||
if (SMB_Init (smbinfo.smbuser, smbinfo.smbpwd,
|
||||
smbinfo.smbgcid, smbinfo.smbsvid, smbinfo.smbshare,
|
||||
smbinfo.smbip) != SMB_SUCCESS)
|
||||
{
|
||||
WaitPrompt((char*) "Failed to connect to SMB share");
|
||||
connected = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
connected = 1;
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* parseSMBDirectory
|
||||
*
|
||||
* Load the share directory and put in the filelist array
|
||||
*****************************************************************************/
|
||||
int
|
||||
parseSMBDirectory ()
|
||||
{
|
||||
char searchpath[1024];
|
||||
int filecount = 0;
|
||||
SMBDIRENTRY smbdir;
|
||||
|
||||
ConnectSMB ();
|
||||
|
||||
strcpy (searchpath, SNESROMDIR);
|
||||
strcat (searchpath, "\\*.*");
|
||||
|
||||
if (SMB_FindFirst
|
||||
(searchpath, SMB_SRCH_READONLY | SMB_SRCH_SYSTEM | SMB_SRCH_HIDDEN,
|
||||
&smbdir) != SMB_SUCCESS)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
memset (&filelist[filecount], 0, sizeof (FILEENTRIES));
|
||||
filelist[filecount].length = smbdir.size_low;
|
||||
smbdir.name[MAXJOLIET] = 0;
|
||||
|
||||
/*** Update display name ***/
|
||||
memcpy (&filelist[filecount].displayname, smbdir.name, MAXDISPLAY);
|
||||
filelist[filecount].displayname[MAXDISPLAY] = 0;
|
||||
|
||||
strcpy (filelist[filecount].filename, smbdir.name);
|
||||
filecount++;
|
||||
|
||||
}
|
||||
while (SMB_FindNext (&smbdir) == SMB_SUCCESS);
|
||||
|
||||
SMB_FindClose ();
|
||||
|
||||
return filecount;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Load SMB file
|
||||
****************************************************************************/
|
||||
int
|
||||
LoadSMBFile (char *filename, int length)
|
||||
{
|
||||
char buffer[128];
|
||||
int offset = 0;
|
||||
int bytesread = 0;
|
||||
int total = 0;
|
||||
char filepath[1024];
|
||||
SMBFILE smbfile;
|
||||
char *rbuffer;
|
||||
char zipbuffer[16384];
|
||||
int pass = 0;
|
||||
int zip = 0;
|
||||
PKZIPHEADER pkzip;
|
||||
z_stream zs;
|
||||
int res, outbytes;
|
||||
|
||||
strcpy (filepath, SNESROMDIR);
|
||||
strcat (filepath, "\\");
|
||||
strcat (filepath, filename);
|
||||
rbuffer = (char *) Memory.ROM;
|
||||
outbytes = 0;
|
||||
int have = 0;
|
||||
|
||||
ConnectSMB ();
|
||||
|
||||
if ( connected )
|
||||
{
|
||||
|
||||
/*** Open the file for reading ***/
|
||||
smbfile =
|
||||
SMB_Open (filepath, SMB_OPEN_READING | SMB_DENY_NONE, SMB_OF_OPEN);
|
||||
if (smbfile)
|
||||
{
|
||||
while (total < length)
|
||||
{
|
||||
bytesread = SMB_Read (zipbuffer, 16384, offset, smbfile);
|
||||
|
||||
if (pass == 0)
|
||||
{
|
||||
/*** Is this a Zip file ? ***/
|
||||
zip = IsZipFile (zipbuffer);
|
||||
if (zip)
|
||||
{
|
||||
memcpy (&pkzip, zipbuffer, sizeof (PKZIPHEADER));
|
||||
pkzip.uncompressedSize = FLIP32 (pkzip.uncompressedSize);
|
||||
memset (&zs, 0, sizeof (zs));
|
||||
zs.zalloc = Z_NULL;
|
||||
zs.zfree = Z_NULL;
|
||||
zs.opaque = Z_NULL;
|
||||
zs.avail_in = 0;
|
||||
zs.next_in = Z_NULL;
|
||||
res = inflateInit2 (&zs, -MAX_WBITS);
|
||||
|
||||
if (res != Z_OK)
|
||||
{
|
||||
SMB_Close (smbfile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
zs.avail_in =
|
||||
16384 - (sizeof (PKZIPHEADER) +
|
||||
FLIP16 (pkzip.filenameLength) +
|
||||
FLIP16 (pkzip.extraDataLength));
|
||||
zs.next_in =
|
||||
(Bytef *) zipbuffer + (sizeof (PKZIPHEADER) +
|
||||
FLIP16 (pkzip.filenameLength) +
|
||||
FLIP16 (pkzip.extraDataLength));
|
||||
}
|
||||
}
|
||||
|
||||
if (zip)
|
||||
{
|
||||
if (pass)
|
||||
{
|
||||
zs.avail_in = bytesread;
|
||||
zs.next_in = (Bytef *) zipbuffer;
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
zs.avail_out = ZIPCHUNK;
|
||||
zs.next_out = (Bytef *) output;
|
||||
|
||||
res = inflate (&zs, Z_NO_FLUSH);
|
||||
|
||||
have = ZIPCHUNK - zs.avail_out;
|
||||
|
||||
if (have)
|
||||
{
|
||||
memcpy (rbuffer + outbytes, output, have);
|
||||
outbytes += have;
|
||||
}
|
||||
}
|
||||
while (zs.avail_out == 0);
|
||||
}
|
||||
else
|
||||
memcpy (rbuffer + offset, zipbuffer, bytesread);
|
||||
|
||||
total += bytesread;
|
||||
offset += bytesread;
|
||||
|
||||
if (!zip)
|
||||
{
|
||||
sprintf (buffer, "Read %d of %d bytes", total, length);
|
||||
ShowProgress (buffer, total, length);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf (buffer, "Unzipped %d of %d", outbytes,
|
||||
pkzip.uncompressedSize);
|
||||
ShowProgress (buffer, outbytes, pkzip.uncompressedSize);
|
||||
}
|
||||
//ShowAction (buffer);
|
||||
|
||||
pass++;
|
||||
|
||||
}
|
||||
|
||||
if (zip)
|
||||
{
|
||||
inflateEnd (&zs);
|
||||
total = outbytes;
|
||||
}
|
||||
|
||||
SMB_Close (smbfile);
|
||||
|
||||
return total;
|
||||
}
|
||||
else
|
||||
{
|
||||
WaitPrompt((char*) "SMB Reading Failed!");
|
||||
//while (1);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Write savebuffer to SMB file
|
||||
****************************************************************************/
|
||||
int
|
||||
SaveBufferToSMB (char *filepath, int datasize, bool8 silent)
|
||||
{
|
||||
SMBFILE smbfile;
|
||||
int dsize = datasize;
|
||||
int wrote = 0;
|
||||
int offset = 0;
|
||||
|
||||
ConnectSMB ();
|
||||
|
||||
if ( connected )
|
||||
{
|
||||
smbfile =
|
||||
SMB_Open (filepath, SMB_OPEN_WRITING | SMB_DENY_NONE,
|
||||
SMB_OF_CREATE | SMB_OF_TRUNCATE);
|
||||
|
||||
if (smbfile)
|
||||
{
|
||||
while (dsize > 0)
|
||||
{
|
||||
if (dsize > 1024)
|
||||
wrote =
|
||||
SMB_Write ((char *) savebuffer + offset, 1024, offset, smbfile);
|
||||
else
|
||||
wrote =
|
||||
SMB_Write ((char *) savebuffer + offset, dsize, offset, smbfile);
|
||||
|
||||
offset += wrote;
|
||||
dsize -= wrote;
|
||||
}
|
||||
|
||||
SMB_Close (smbfile);
|
||||
SMBTimer = 0;
|
||||
|
||||
return offset;
|
||||
}
|
||||
else
|
||||
{
|
||||
char msg[100];
|
||||
sprintf(msg, "Couldn't save SMB:%s", filepath);
|
||||
WaitPrompt (msg);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Load savebuffer from SMB file
|
||||
****************************************************************************/
|
||||
int
|
||||
LoadBufferFromSMB (char *filepath, bool8 silent)
|
||||
{
|
||||
SMBFILE smbfile;
|
||||
int ret;
|
||||
int offset = 0;
|
||||
|
||||
ConnectSMB ();
|
||||
|
||||
if ( connected )
|
||||
{
|
||||
smbfile =
|
||||
SMB_Open (filepath, SMB_OPEN_READING | SMB_DENY_NONE, SMB_OF_OPEN);
|
||||
|
||||
if (!smbfile)
|
||||
{
|
||||
if (!silent)
|
||||
{
|
||||
char msg[100];
|
||||
sprintf(msg, "Couldn't open SMB:%s", filepath);
|
||||
WaitPrompt (msg);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
memset (savebuffer, 0, 0x22000);
|
||||
|
||||
while ((ret =
|
||||
SMB_Read ((char *) savebuffer + offset, 1024, offset,
|
||||
smbfile)) > 0)
|
||||
offset += ret;
|
||||
|
||||
SMB_Close (smbfile);
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Save SRAM to SMB
|
||||
****************************************************************************/
|
||||
void
|
||||
SaveSRAMToSMB (bool8 silent)
|
||||
{
|
||||
char filepath[1024];
|
||||
int datasize;
|
||||
int offset;
|
||||
|
||||
sprintf (filepath, "%s\\%s.srm", SNESSAVEDIR, Memory.ROMFilename);
|
||||
|
||||
if (!silent)
|
||||
ShowAction ((char*) "Saving SRAM to SMB...");
|
||||
|
||||
datasize = prepareEXPORTsavedata ();
|
||||
|
||||
if ( datasize )
|
||||
{
|
||||
offset = SaveBufferToSMB (filepath, datasize, silent);
|
||||
|
||||
if ( (offset > 0) && (!silent) )
|
||||
{
|
||||
sprintf (filepath, "Wrote %d bytes", offset);
|
||||
WaitPrompt (filepath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Load SRAM from SMB
|
||||
****************************************************************************/
|
||||
void
|
||||
LoadSRAMFromSMB (bool8 silent)
|
||||
{
|
||||
char filepath[1024];
|
||||
int offset;
|
||||
|
||||
sprintf (filepath, "%s\\%s.srm", SNESSAVEDIR, Memory.ROMFilename);
|
||||
ShowAction ((char*) "Loading SRAM from SMB...");
|
||||
|
||||
offset = LoadBufferFromSMB (filepath, silent);
|
||||
|
||||
if (offset > 0)
|
||||
{
|
||||
decodesavedata (offset);
|
||||
if ( !silent )
|
||||
{
|
||||
sprintf (filepath, "Loaded %d bytes", offset);
|
||||
WaitPrompt(filepath);
|
||||
}
|
||||
S9xSoftReset();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Save Preferences to SMB
|
||||
****************************************************************************/
|
||||
void
|
||||
SavePrefsToSMB (bool8 silent)
|
||||
{
|
||||
char filepath[1024];
|
||||
int datasize;
|
||||
int offset;
|
||||
|
||||
sprintf (filepath, "%s\\%s", SNESSAVEDIR, PREFS_FILE_NAME);
|
||||
|
||||
if (!silent)
|
||||
ShowAction ((char*) "Saving preferences to SMB...");
|
||||
|
||||
datasize = preparePrefsData ();
|
||||
|
||||
if ( datasize )
|
||||
{
|
||||
offset = SaveBufferToSMB (filepath, datasize, silent);
|
||||
|
||||
if ( (offset > 0) && (!silent) )
|
||||
{
|
||||
sprintf (filepath, "Wrote %d bytes", offset);
|
||||
WaitPrompt (filepath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Load Preferences from SMB
|
||||
****************************************************************************/
|
||||
void
|
||||
LoadPrefsFromSMB (bool8 silent)
|
||||
{
|
||||
char filepath[1024];
|
||||
int offset;
|
||||
|
||||
ShowAction ((char*) "Loading preferences from SMB...");
|
||||
|
||||
sprintf (filepath, "%s\\%s", SNESSAVEDIR, PREFS_FILE_NAME);
|
||||
|
||||
offset = LoadBufferFromSMB (filepath, silent);
|
||||
|
||||
if (offset > 0)
|
||||
{
|
||||
decodePrefsData ();
|
||||
if ( !silent )
|
||||
{
|
||||
sprintf (filepath, "Loaded %d bytes", offset);
|
||||
WaitPrompt(filepath);
|
||||
}
|
||||
}
|
||||
}
|
38
source/ngc/smbload.h
Normal file
38
source/ngc/smbload.h
Normal file
@ -0,0 +1,38 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
*
|
||||
* smbload.cpp
|
||||
*
|
||||
* Load ROMS from a Network share.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _NGCSMB_
|
||||
#define _NGCSMB_
|
||||
|
||||
void ConnectSMB ();
|
||||
int parseSMBDirectory ();
|
||||
int LoadSMBFile (char *filename, int length);
|
||||
void SaveSRAMToSMB (bool8 silent);
|
||||
void LoadSRAMFromSMB (bool8 silent);
|
||||
void SavePrefsToSMB (bool8 silent);
|
||||
void LoadPrefsFromSMB (bool8 silent);
|
||||
|
||||
typedef struct
|
||||
{
|
||||
char gcip[16];
|
||||
char gwip[16];
|
||||
char mask[16];
|
||||
char smbip[16];
|
||||
char smbuser[20];
|
||||
char smbpwd[20];
|
||||
char smbgcid[20];
|
||||
char smbsvid[20];
|
||||
char smbshare[20];
|
||||
}
|
||||
SMBINFO;
|
||||
|
||||
#endif
|
@ -1,380 +0,0 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
* Tantric August 2008
|
||||
*
|
||||
* smbload.cpp
|
||||
*
|
||||
* SMB support routines
|
||||
****************************************************************************/
|
||||
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <ogcsys.h>
|
||||
#include <network.h>
|
||||
#include <smb.h>
|
||||
#include <zlib.h>
|
||||
#include <errno.h>
|
||||
#include "memmap.h"
|
||||
|
||||
#include "smbop.h"
|
||||
#include "unzip.h"
|
||||
#include "video.h"
|
||||
#include "menudraw.h"
|
||||
#include "filesel.h"
|
||||
#include "snes9xGX.h"
|
||||
|
||||
bool networkInit = false;
|
||||
bool networkShareInit = false;
|
||||
unsigned int SMBTimer = 0;
|
||||
#define SMBTIMEOUT ( 3600 ) // Some implementations timeout in 10 minutes
|
||||
|
||||
// SMB connection/file handles - the only ones we should ever use!
|
||||
SMBCONN smbconn;
|
||||
SMBFILE smbfile;
|
||||
|
||||
#define ZIPCHUNK 16384
|
||||
|
||||
/****************************************************************************
|
||||
* InitializeNetwork
|
||||
* Initializes the Wii/GameCube network interface
|
||||
****************************************************************************/
|
||||
|
||||
bool InitializeNetwork(bool silent)
|
||||
{
|
||||
ShowAction ((char*) "Initializing network...");
|
||||
s32 result;
|
||||
|
||||
while ((result = net_init()) == -EAGAIN);
|
||||
|
||||
if (result >= 0)
|
||||
{
|
||||
char myIP[16];
|
||||
|
||||
if (if_config(myIP, NULL, NULL, true) < 0)
|
||||
{
|
||||
if(!silent)
|
||||
WaitPrompt((char*) "Error reading IP address.");
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if(!silent)
|
||||
WaitPrompt((char*) "Unable to initialize network.");
|
||||
return false;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Mount SMB Share
|
||||
****************************************************************************/
|
||||
|
||||
bool
|
||||
ConnectShare (bool silent)
|
||||
{
|
||||
// Crashes or stalls system in GameCube mode - so disable
|
||||
#ifndef HW_RVL
|
||||
return false;
|
||||
#endif
|
||||
|
||||
// check that all parameter have been set
|
||||
if(strlen(GCSettings.smbuser) == 0 ||
|
||||
strlen(GCSettings.smbpwd) == 0 ||
|
||||
strlen(GCSettings.smbshare) == 0 ||
|
||||
strlen(GCSettings.smbip) == 0)
|
||||
{
|
||||
if(!silent)
|
||||
WaitPrompt((char*) "Invalid network settings. Check SNES9xGX.xml.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!networkInit)
|
||||
networkInit = InitializeNetwork(silent);
|
||||
|
||||
if(networkInit)
|
||||
{
|
||||
// connection may have expired
|
||||
if (networkShareInit && SMBTimer > SMBTIMEOUT)
|
||||
{
|
||||
networkShareInit = false;
|
||||
SMBTimer = 0;
|
||||
SMB_Close(smbconn);
|
||||
}
|
||||
|
||||
if(!networkShareInit)
|
||||
{
|
||||
if(!silent)
|
||||
ShowAction ((char*) "Connecting to network share...");
|
||||
|
||||
if(SMB_Connect(&smbconn, GCSettings.smbuser, GCSettings.smbpwd,
|
||||
GCSettings.smbgcid, GCSettings.smbsvid, GCSettings.smbshare, GCSettings.smbip) == SMB_SUCCESS)
|
||||
networkShareInit = true;
|
||||
}
|
||||
|
||||
if(!networkShareInit && !silent)
|
||||
WaitPrompt ((char*) "Failed to connect to network share.");
|
||||
}
|
||||
|
||||
return networkShareInit;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* SMBPath
|
||||
*
|
||||
* Returns a SMB-style path
|
||||
*****************************************************************************/
|
||||
|
||||
char * SMBPath(char * path)
|
||||
{
|
||||
// fix path - replace all '/' with '\'
|
||||
for(uint i=0; i < strlen(path); i++)
|
||||
if(path[i] == '/')
|
||||
path[i] = '\\';
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* parseSMBDirectory
|
||||
*
|
||||
* Load the directory and put in the filelist array
|
||||
*****************************************************************************/
|
||||
int
|
||||
ParseSMBdirectory ()
|
||||
{
|
||||
if(!ConnectShare (NOTSILENT))
|
||||
return 0;
|
||||
|
||||
int filecount = 0;
|
||||
char searchpath[1024];
|
||||
SMBDIRENTRY smbdir;
|
||||
|
||||
// initialize selection
|
||||
selection = offset = 0;
|
||||
|
||||
// Clear any existing values
|
||||
memset (&filelist, 0, sizeof (FILEENTRIES) * MAXFILES);
|
||||
|
||||
if(strlen(currentdir) <= 1) // root
|
||||
sprintf(searchpath, "*");
|
||||
else
|
||||
sprintf(searchpath, "%s/*", currentdir);
|
||||
|
||||
if (SMB_FindFirst
|
||||
(SMBPath(searchpath), SMB_SRCH_READONLY | SMB_SRCH_DIRECTORY, &smbdir, smbconn) != SMB_SUCCESS)
|
||||
{
|
||||
char msg[200];
|
||||
sprintf(msg, "Could not open %s", currentdir);
|
||||
WaitPrompt (msg);
|
||||
|
||||
// if we can't open the dir, open root dir
|
||||
sprintf(searchpath, "/");
|
||||
sprintf(searchpath,"*");
|
||||
|
||||
if (SMB_FindFirst
|
||||
(SMBPath(searchpath), SMB_SRCH_READONLY | SMB_SRCH_DIRECTORY, &smbdir, smbconn) != SMB_SUCCESS)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// index files/folders
|
||||
do
|
||||
{
|
||||
if(strcmp(smbdir.name,".") != 0 &&
|
||||
!(strlen(currentdir) <= 1 && strcmp(smbdir.name,"..") == 0))
|
||||
{
|
||||
memset (&filelist[filecount], 0, sizeof (FILEENTRIES));
|
||||
filelist[filecount].length = smbdir.size_low;
|
||||
smbdir.name[MAXJOLIET] = 0;
|
||||
|
||||
if(smbdir.attributes == SMB_SRCH_DIRECTORY)
|
||||
filelist[filecount].flags = 1; // flag this as a dir
|
||||
else
|
||||
filelist[filecount].flags = 0;
|
||||
|
||||
// Update display name
|
||||
memcpy (&filelist[filecount].displayname, smbdir.name, MAXDISPLAY);
|
||||
filelist[filecount].displayname[MAXDISPLAY] = 0;
|
||||
|
||||
strcpy (filelist[filecount].filename, smbdir.name);
|
||||
filecount++;
|
||||
}
|
||||
} while (SMB_FindNext (&smbdir, smbconn) == SMB_SUCCESS);
|
||||
|
||||
// close directory
|
||||
SMB_FindClose (smbconn);
|
||||
|
||||
// Sort the file list
|
||||
qsort(filelist, filecount, sizeof(FILEENTRIES), FileSortCallback);
|
||||
|
||||
return filecount;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Open SMB file
|
||||
***************************************************************************/
|
||||
|
||||
SMBFILE OpenSMBFile(char * filepath)
|
||||
{
|
||||
return SMB_OpenFile (SMBPath(filepath), SMB_OPEN_READING, SMB_OF_OPEN, smbconn);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Load SMB file
|
||||
* rom - pointer to memory where ROM will be stored
|
||||
* length - # bytes to read (0 for all)
|
||||
****************************************************************************/
|
||||
int
|
||||
LoadSMBFile (char * rom, int length)
|
||||
{
|
||||
char filepath[MAXPATHLEN];
|
||||
|
||||
/* Check filename length */
|
||||
if (!MakeROMPath(filepath, METHOD_SMB))
|
||||
{
|
||||
WaitPrompt((char*) "Maximum filepath length reached!");
|
||||
return -1;
|
||||
}
|
||||
return LoadBufferFromSMB(rom, filepath, length, NOTSILENT);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* LoadSMBSzFile
|
||||
* Loads the selected file # from the specified 7z into rbuffer
|
||||
* Returns file size
|
||||
***************************************************************************/
|
||||
int
|
||||
LoadSMBSzFile(char * filepath, unsigned char * rbuffer)
|
||||
{
|
||||
if(!ConnectShare (NOTSILENT))
|
||||
return 0;
|
||||
|
||||
smbfile = OpenSMBFile(filepath);
|
||||
|
||||
if (smbfile)
|
||||
{
|
||||
u32 size = SzExtractFile(filelist[selection].offset, rbuffer);
|
||||
SMB_CloseFile (smbfile);
|
||||
return size;
|
||||
}
|
||||
else
|
||||
{
|
||||
WaitPrompt((char*) "Error opening file");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Write savebuffer to SMB file
|
||||
****************************************************************************/
|
||||
// no buffer specified, use savebuffer
|
||||
int
|
||||
SaveBufferToSMB (char *filepath, int datasize, bool silent)
|
||||
{
|
||||
return SaveBufferToSMB((char *)savebuffer, filepath, datasize, silent);
|
||||
}
|
||||
|
||||
int
|
||||
SaveBufferToSMB (char * sbuffer, char *filepath, int datasize, bool silent)
|
||||
{
|
||||
if(!ConnectShare (NOTSILENT))
|
||||
return 0;
|
||||
|
||||
int dsize = datasize;
|
||||
int wrote = 0;
|
||||
int boffset = 0;
|
||||
|
||||
smbfile =
|
||||
SMB_OpenFile (SMBPath(filepath), SMB_OPEN_WRITING | SMB_DENY_NONE,
|
||||
SMB_OF_CREATE | SMB_OF_TRUNCATE, smbconn);
|
||||
|
||||
if (smbfile)
|
||||
{
|
||||
while (dsize > 0)
|
||||
{
|
||||
if (dsize > 1024)
|
||||
wrote =
|
||||
SMB_WriteFile ((char *) sbuffer + boffset, 1024, boffset, smbfile);
|
||||
else
|
||||
wrote =
|
||||
SMB_WriteFile ((char *) sbuffer + boffset, dsize, boffset, smbfile);
|
||||
|
||||
boffset += wrote;
|
||||
dsize -= wrote;
|
||||
}
|
||||
SMB_CloseFile (smbfile);
|
||||
}
|
||||
else
|
||||
{
|
||||
char msg[100];
|
||||
sprintf(msg, "Couldn't save SMB: %s", SMBPath(filepath));
|
||||
WaitPrompt (msg);
|
||||
}
|
||||
|
||||
return boffset;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Load up a buffer from SMB file
|
||||
****************************************************************************/
|
||||
|
||||
// no buffer is specified - so use savebuffer
|
||||
int
|
||||
LoadBufferFromSMB (char *filepath, bool silent)
|
||||
{
|
||||
return LoadBufferFromSMB((char *)savebuffer, filepath, 0, silent);
|
||||
}
|
||||
|
||||
int
|
||||
LoadBufferFromSMB (char * sbuffer, char *filepath, int length, bool silent)
|
||||
{
|
||||
if(!ConnectShare (NOTSILENT))
|
||||
return 0;
|
||||
|
||||
int ret;
|
||||
int boffset = 0;
|
||||
|
||||
smbfile = OpenSMBFile(filepath);
|
||||
|
||||
if (!smbfile)
|
||||
{
|
||||
if(!silent)
|
||||
{
|
||||
char msg[100];
|
||||
sprintf(msg, "Couldn't open SMB: %s", SMBPath(filepath));
|
||||
WaitPrompt (msg);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(length > 0 && length <= 2048) // do a partial read (eg: to check file header)
|
||||
{
|
||||
boffset = SMB_ReadFile (sbuffer, length, 0, smbfile);
|
||||
}
|
||||
else // load whole file
|
||||
{
|
||||
ret = SMB_ReadFile (sbuffer, 1024, boffset, smbfile);
|
||||
|
||||
if (IsZipFile (sbuffer))
|
||||
{
|
||||
boffset = UnZipBuffer ((unsigned char *)sbuffer, METHOD_SMB); // unzip from SMB
|
||||
}
|
||||
else
|
||||
{
|
||||
// Just load the file up
|
||||
while ((ret = SMB_ReadFile (sbuffer + boffset, 2048, boffset, smbfile)) > 0)
|
||||
{
|
||||
boffset += ret;
|
||||
ShowProgress ((char *)"Loading...", boffset, length);
|
||||
}
|
||||
}
|
||||
}
|
||||
SMB_CloseFile (smbfile);
|
||||
|
||||
return boffset;
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
* Tantric August 2008
|
||||
*
|
||||
* smbload.h
|
||||
*
|
||||
* SMB support routines
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _NGCSMB_
|
||||
|
||||
#define _NGCSMB_
|
||||
|
||||
#include <smb.h>
|
||||
|
||||
bool InitializeNetwork(bool silent);
|
||||
bool ConnectShare (bool silent);
|
||||
char * SMBPath(char * path);
|
||||
int UpdateSMBdirname();
|
||||
int ParseSMBdirectory ();
|
||||
SMBFILE OpenSMBFile(char * filepath);
|
||||
int LoadSMBFile (char * fbuffer, int length);
|
||||
int LoadSMBSzFile(char * filepath, unsigned char * rbuffer);
|
||||
int LoadBufferFromSMB (char *filepath, bool silent);
|
||||
int LoadBufferFromSMB (char * sbuffer, char *filepath, int length, bool silent);
|
||||
int SaveBufferToSMB (char *filepath, int datasize, bool silent);
|
||||
int SaveBufferToSMB (char * sbuffer, char *filepath, int datasize, bool silent);
|
||||
|
||||
extern SMBFILE smbfile;
|
||||
|
||||
#endif
|
@ -1,16 +1,157 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007-July 2007
|
||||
* Michniewski 2008
|
||||
* Tantric September 2008
|
||||
*
|
||||
* snes9xGX.cpp
|
||||
*
|
||||
* This file controls overall program flow. Most things start and end here!
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
*****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
@ -18,17 +159,11 @@
|
||||
|
||||
#include <ogcsys.h>
|
||||
#include <unistd.h>
|
||||
#include <fat.h>
|
||||
#include <wiiuse/wpad.h>
|
||||
#include <sdcard/card_cmn.h>
|
||||
#include <sdcard/wiisd_io.h>
|
||||
#include <sdcard/card_io.h>
|
||||
#include <fat.h>
|
||||
|
||||
#ifdef WII_DVD
|
||||
extern "C" {
|
||||
#include <di/di.h>
|
||||
}
|
||||
#endif
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
@ -44,26 +179,20 @@ extern "C" {
|
||||
#include "controls.h"
|
||||
|
||||
#include "snes9xGX.h"
|
||||
#include "aram.h"
|
||||
#include "dvd.h"
|
||||
#include "smbop.h"
|
||||
#include "video.h"
|
||||
#include "menudraw.h"
|
||||
#include "ftfont.h"
|
||||
#include "s9xconfig.h"
|
||||
#include "audio.h"
|
||||
#include "menu.h"
|
||||
#include "sram.h"
|
||||
#include "freeze.h"
|
||||
#include "memfile.h"
|
||||
#include "preferences.h"
|
||||
#include "gctime.h"
|
||||
#include "button_mapping.h"
|
||||
#include "fileop.h"
|
||||
#include "input.h"
|
||||
|
||||
#include "gui.h"
|
||||
|
||||
unsigned long ARAM_ROMSIZE = 0;
|
||||
int ConfigRequested = 0;
|
||||
FILE* debughandle;
|
||||
|
||||
extern int FrameTimer;
|
||||
|
||||
extern long long prev;
|
||||
@ -71,11 +200,213 @@ extern unsigned int timediffallowed;
|
||||
|
||||
extern void fat_enable_readahead_all();
|
||||
|
||||
/****************************************************************************
|
||||
* Controller Functions
|
||||
*
|
||||
* The following map the NGC Pads to the *NEW* controller system.
|
||||
****************************************************************************/
|
||||
#define ASSIGN_BUTTON_TRUE( keycode, snescmd ) \
|
||||
S9xMapButton( keycode, cmd = S9xGetCommandT(snescmd), true)
|
||||
|
||||
#define ASSIGN_BUTTON_FALSE( keycode, snescmd ) \
|
||||
S9xMapButton( keycode, cmd = S9xGetCommandT(snescmd), false)
|
||||
|
||||
#define MAXJP 12
|
||||
int padcal = 50;
|
||||
/*** Gamecube controller Padmap ***/
|
||||
unsigned int gcpadmap[] = { PAD_BUTTON_A, PAD_BUTTON_B,
|
||||
PAD_BUTTON_X, PAD_BUTTON_Y,
|
||||
PAD_TRIGGER_L, PAD_TRIGGER_R,
|
||||
PAD_TRIGGER_Z, PAD_BUTTON_START,
|
||||
PAD_BUTTON_UP, PAD_BUTTON_DOWN,
|
||||
PAD_BUTTON_LEFT, PAD_BUTTON_RIGHT
|
||||
};
|
||||
/*** Wiimote Padmap ***/
|
||||
unsigned int wmpadmap[] = { WPAD_BUTTON_B, WPAD_BUTTON_2,
|
||||
WPAD_BUTTON_1, WPAD_BUTTON_A,
|
||||
0x0000, 0x0000,
|
||||
WPAD_BUTTON_MINUS, WPAD_BUTTON_PLUS,
|
||||
WPAD_BUTTON_RIGHT, WPAD_BUTTON_LEFT,
|
||||
WPAD_BUTTON_UP, WPAD_BUTTON_DOWN
|
||||
};
|
||||
/*** Classic Controller Padmap ***/
|
||||
unsigned int ccpadmap[] = { WPAD_CLASSIC_BUTTON_A, WPAD_CLASSIC_BUTTON_B,
|
||||
WPAD_CLASSIC_BUTTON_X, WPAD_CLASSIC_BUTTON_Y,
|
||||
WPAD_CLASSIC_BUTTON_FULL_L, WPAD_CLASSIC_BUTTON_FULL_R,
|
||||
WPAD_CLASSIC_BUTTON_MINUS, WPAD_CLASSIC_BUTTON_PLUS,
|
||||
WPAD_CLASSIC_BUTTON_UP, WPAD_CLASSIC_BUTTON_DOWN,
|
||||
WPAD_CLASSIC_BUTTON_LEFT, WPAD_CLASSIC_BUTTON_RIGHT
|
||||
};
|
||||
/*** Nunchuk + wiimote Padmap ***/
|
||||
unsigned int ncpadmap[] = { WPAD_BUTTON_A, WPAD_BUTTON_B,
|
||||
WPAD_NUNCHUK_BUTTON_C, WPAD_NUNCHUK_BUTTON_Z,
|
||||
WPAD_BUTTON_MINUS, WPAD_BUTTON_PLUS,
|
||||
WPAD_BUTTON_2, WPAD_BUTTON_1,
|
||||
WPAD_BUTTON_UP, WPAD_BUTTON_DOWN,
|
||||
WPAD_BUTTON_LEFT, WPAD_BUTTON_RIGHT
|
||||
};
|
||||
|
||||
#if 0
|
||||
/****************************************************************************
|
||||
* decodepad
|
||||
* Called per pad with offset
|
||||
****************************************************************************/
|
||||
void
|
||||
decodepadold (int pad)
|
||||
{
|
||||
int i, offset;
|
||||
signed char x, y;
|
||||
unsigned short jp;
|
||||
|
||||
/*** Do analogue updates ***/
|
||||
x = PAD_StickX (pad);
|
||||
y = PAD_StickY (pad);
|
||||
jp = PAD_ButtonsHeld (pad);
|
||||
|
||||
/*** Recalc left / right ***/
|
||||
if (x < -padcal)
|
||||
jp |= PAD_BUTTON_LEFT;
|
||||
if (x > padcal)
|
||||
jp |= PAD_BUTTON_RIGHT;
|
||||
|
||||
/*** Recalc up / down ***/
|
||||
if (y > padcal)
|
||||
jp |= PAD_BUTTON_UP;
|
||||
if (y < -padcal)
|
||||
jp |= PAD_BUTTON_DOWN;
|
||||
|
||||
/*** Fix offset to pad ***/
|
||||
offset = ((pad + 1) << 4);
|
||||
|
||||
for (i = 0; i < MAXJP; i++)
|
||||
{
|
||||
if (jp & gcpadmap[i])
|
||||
S9xReportButton (offset + i, true);
|
||||
else
|
||||
S9xReportButton (offset + i, false);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/****************************************************************************
|
||||
* This is the joypad algorithm submitted by Krullo.
|
||||
****************************************************************************/
|
||||
void
|
||||
decodepad (int pad)
|
||||
{
|
||||
int i, offset;
|
||||
signed char x, y;
|
||||
//unsigned short jp, wp; //
|
||||
u32 jp, wp;
|
||||
float t;
|
||||
float mag = 0;
|
||||
float mag2 = 0;
|
||||
u16 ang = 0;
|
||||
u16 ang2 = 0;
|
||||
u32 exp_type;
|
||||
|
||||
/*** Do analogue updates ***/
|
||||
x = PAD_StickX (pad);
|
||||
y = PAD_StickY (pad);
|
||||
jp = PAD_ButtonsHeld (pad);
|
||||
#ifdef HW_RVL
|
||||
exp_type = wpad_get_analogues(pad, &mag, &ang, &mag2, &ang2); // get joystick info from wii expansions
|
||||
wp = WPAD_ButtonsHeld (pad); // wiimote
|
||||
#else
|
||||
wp = 0;
|
||||
#endif
|
||||
|
||||
/***
|
||||
Gamecube Joystick input
|
||||
***/
|
||||
// Is XY inside the "zone"?
|
||||
if (x * x + y * y > padcal * padcal)
|
||||
{
|
||||
|
||||
/*** we don't want division by ZERO ***/
|
||||
if (x > 0 && y == 0)
|
||||
jp |= PAD_BUTTON_RIGHT;
|
||||
if (x < 0 && y == 0)
|
||||
jp |= PAD_BUTTON_LEFT;
|
||||
if (x == 0 && y > 0)
|
||||
jp |= PAD_BUTTON_UP;
|
||||
if (x == 0 && y < 0)
|
||||
jp |= PAD_BUTTON_DOWN;
|
||||
|
||||
if (x != 0 && y != 0)
|
||||
{
|
||||
|
||||
/*** Recalc left / right ***/
|
||||
t = (float) y / x;
|
||||
if (t >= -2.41421356237 && t < 2.41421356237)
|
||||
{
|
||||
if (x >= 0)
|
||||
jp |= PAD_BUTTON_RIGHT;
|
||||
else
|
||||
jp |= PAD_BUTTON_LEFT;
|
||||
}
|
||||
|
||||
/*** Recalc up / down ***/
|
||||
t = (float) x / y;
|
||||
if (t >= -2.41421356237 && t < 2.41421356237)
|
||||
{
|
||||
if (y >= 0)
|
||||
jp |= PAD_BUTTON_UP;
|
||||
else
|
||||
jp |= PAD_BUTTON_DOWN;
|
||||
}
|
||||
}
|
||||
}
|
||||
#ifdef HW_RVL
|
||||
/***
|
||||
Wii Joystick (classic, nunchuk) input
|
||||
***/
|
||||
if (exp_type == WPAD_EXP_NUNCHUK)
|
||||
{
|
||||
if ( mag>JOY_THRESHOLD && (ang>300 || ang<50) )
|
||||
wp |= WPAD_BUTTON_UP;
|
||||
if ( mag>JOY_THRESHOLD && (ang>130 && ang<230) )
|
||||
wp |= WPAD_BUTTON_DOWN;
|
||||
if ( mag>JOY_THRESHOLD && (ang>220 && ang<320) )
|
||||
wp |= WPAD_BUTTON_LEFT;
|
||||
if ( mag>JOY_THRESHOLD && (ang>40 && ang<140) )
|
||||
wp |= WPAD_BUTTON_RIGHT;
|
||||
} else if (exp_type == WPAD_EXP_CLASSIC)
|
||||
{
|
||||
if ( mag>JOY_THRESHOLD && (ang>300 || ang<50) )
|
||||
wp |= WPAD_CLASSIC_BUTTON_UP;
|
||||
if ( mag>JOY_THRESHOLD && (ang>130 && ang<230) )
|
||||
wp |= WPAD_CLASSIC_BUTTON_DOWN;
|
||||
if ( mag>JOY_THRESHOLD && (ang>220 && ang<320) )
|
||||
wp |= WPAD_CLASSIC_BUTTON_LEFT;
|
||||
if ( mag>JOY_THRESHOLD && (ang>40 && ang<140) )
|
||||
wp |= WPAD_CLASSIC_BUTTON_RIGHT;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*** Fix offset to pad ***/
|
||||
offset = ((pad + 1) << 4);
|
||||
|
||||
for (i = 0; i < MAXJP; i++)
|
||||
{
|
||||
/*** Report pressed buttons ***/
|
||||
if ( (jp & gcpadmap[i]) // gamecube controller
|
||||
#ifdef HW_RVL
|
||||
|| ( (exp_type == WPAD_EXP_NONE) && (wp & wmpadmap[i]) ) // wiimote
|
||||
|| ( (exp_type == WPAD_EXP_CLASSIC) && (wp & ccpadmap[i]) ) // classic controller
|
||||
|| ( (exp_type == WPAD_EXP_NUNCHUK) && (wp & ncpadmap[i]) ) // nunchuk + wiimote
|
||||
#endif
|
||||
)
|
||||
S9xReportButton (offset + i, true);
|
||||
else
|
||||
S9xReportButton (offset + i, false);
|
||||
}
|
||||
|
||||
}
|
||||
/****************************************************************************
|
||||
* setFrameTimerMethod()
|
||||
* change frametimer method depending on whether ROM is NTSC or PAL
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
extern u8 vmode_60hz;
|
||||
int timerstyle;
|
||||
|
||||
@ -100,87 +431,241 @@ void setFrameTimerMethod()
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Emulation loop
|
||||
***************************************************************************/
|
||||
extern void S9xInitSync();
|
||||
bool CheckVideo = 0; // for forcing video reset in video.cpp
|
||||
extern uint32 prevRenderedFrameCount;
|
||||
|
||||
* NGCReportButtons
|
||||
* Called on each rendered frame
|
||||
****************************************************************************/
|
||||
void
|
||||
emulate ()
|
||||
NGCReportButtons ()
|
||||
{
|
||||
S9xSetSoundMute (TRUE);
|
||||
AudioStart ();
|
||||
S9xInitSync(); // Eke-Eke: initialize frame Sync
|
||||
s8 gc_px = PAD_SubStickX (0);
|
||||
s8 gc_py = PAD_SubStickY (0);
|
||||
u16 gc_pb = PAD_ButtonsHeld (0);
|
||||
#ifdef HW_RVL
|
||||
float mag1 = 0;
|
||||
float mag2 = 0;
|
||||
u16 ang1 = 0;
|
||||
u16 ang2 = 0;
|
||||
u32 wm_pb = WPAD_ButtonsHeld (0); // wiimote / expansion button info
|
||||
wpad_get_analogues(0, &mag1, &ang1, &mag2, &ang2); // get joystick info from wii expansions
|
||||
#endif
|
||||
|
||||
setFrameTimerMethod(); // set frametimer method every time a ROM is loaded
|
||||
|
||||
while (1)
|
||||
/*** Check for video zoom ***/
|
||||
if (GCSettings.NGCZoom)
|
||||
{
|
||||
S9xMainLoop ();
|
||||
NGCReportButtons ();
|
||||
if (gc_py < -18 || gc_py > 18)
|
||||
zoom ((float) gc_py / -18);
|
||||
#ifdef HW_RVL
|
||||
if ( mag2>0.2 && (ang2>340 || ang2<20) ) // classic rjs up
|
||||
zoom ((float) mag2 / -0.2);
|
||||
if ( mag2>0.2 && (ang2>160 && ang2<200) ) // classic rjs down
|
||||
zoom ((float) mag2 / 0.2);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (ConfigRequested)
|
||||
Settings.TurboMode = ( (gc_px > 70)
|
||||
#ifdef HW_RVL
|
||||
|| (mag2>JOY_THRESHOLD && ang2>75 && ang2<115)
|
||||
#endif
|
||||
); // RIGHT on c-stick and on classic ctrlr right joystick
|
||||
|
||||
/*** Check for menu:
|
||||
CStick left
|
||||
OR "L+R+X+Y" (eg. Hombrew/Adapted SNES controllers)
|
||||
OR "Home" on the wiimote or classic controller ***/
|
||||
|
||||
if ((gc_px < -70) ||
|
||||
((gc_pb & PAD_TRIGGER_L) &&
|
||||
(gc_pb & PAD_TRIGGER_R ) &&
|
||||
(gc_pb & PAD_BUTTON_X) &&
|
||||
(gc_pb & PAD_BUTTON_Y ))
|
||||
#ifdef HW_RVL
|
||||
|| (wm_pb & WPAD_BUTTON_HOME)
|
||||
|| (wm_pb & WPAD_CLASSIC_BUTTON_HOME)
|
||||
#endif
|
||||
)
|
||||
{
|
||||
// change to menu video mode
|
||||
ResetVideo_Menu ();
|
||||
ConfigRequested = 1;
|
||||
|
||||
VIDEO_WaitVSync ();
|
||||
|
||||
if ( GCSettings.AutoSave == 1 )
|
||||
{
|
||||
SaveSRAM ( GCSettings.SaveMethod, SILENT );
|
||||
//if ( WaitPromptChoice ((char*)"Save SRAM?", (char*)"Don't Save", (char*)"Save") )
|
||||
quickSaveSRAM ( SILENT );
|
||||
}
|
||||
else if ( GCSettings.AutoSave == 2 )
|
||||
{
|
||||
if ( WaitPromptChoice ((char*)"Save Freeze State?", (char*)"Don't Save", (char*)"Save") )
|
||||
NGCFreezeGame ( GCSettings.SaveMethod, SILENT );
|
||||
quickSaveFreeze ( SILENT );
|
||||
}
|
||||
else if ( GCSettings.AutoSave == 3 )
|
||||
{
|
||||
if ( WaitPromptChoice ((char*)"Save SRAM and Freeze State?", (char*)"Don't Save", (char*)"Save") )
|
||||
{
|
||||
SaveSRAM(GCSettings.SaveMethod, SILENT );
|
||||
NGCFreezeGame ( GCSettings.SaveMethod, SILENT );
|
||||
quickSaveSRAM ( SILENT );
|
||||
quickSaveFreeze ( SILENT );
|
||||
}
|
||||
}
|
||||
|
||||
// GUI Stuff
|
||||
/*
|
||||
gui_alloc();
|
||||
gui_makebg ();
|
||||
gui_clearscreen();
|
||||
gui_draw ();
|
||||
gui_showscreen ();
|
||||
//gui_savescreen ();
|
||||
*/
|
||||
|
||||
MainMenu (2); // go to game menu
|
||||
|
||||
mainmenu ();
|
||||
FrameTimer = 0;
|
||||
setFrameTimerMethod (); // set frametimer method every time a ROM is loaded
|
||||
|
||||
Settings.SuperScopeMaster = (GCSettings.Superscope > 0 ? true : false);
|
||||
Settings.MouseMaster = (GCSettings.Mouse > 0 ? true : false);
|
||||
Settings.JustifierMaster = (GCSettings.Justifier > 0 ? true : false);
|
||||
SetControllers ();
|
||||
//S9xReportControllers ();
|
||||
|
||||
ConfigRequested = 0;
|
||||
|
||||
#ifdef _DEBUG_VIDEO
|
||||
// log stuff
|
||||
fprintf(debughandle, "\n\nPlaying ROM: %s", Memory.ROMFilename);
|
||||
fprintf(debughandle, "\nrender: %u", GCSettings.render);
|
||||
#endif
|
||||
setFrameTimerMethod(); // set frametimer method every time a ROM is loaded
|
||||
|
||||
CheckVideo = 1; // force video update
|
||||
prevRenderedFrameCount = IPPU.RenderedFramesCount;
|
||||
// auto load freeze/sram?
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
int j = (Settings.MultiPlayer5Master == true ? 4 : 2);
|
||||
for (int i = 0; i < j; i++)
|
||||
decodepad (i);
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* wpad_get_analogues()
|
||||
*
|
||||
* gets the analogue stick magnitude and angle values (
|
||||
* from classic or nunchuk expansions)
|
||||
****************************************************************************/
|
||||
u32 wpad_get_analogues(int pad, float* mag1, u16* ang1, float* mag2, u16* ang2)
|
||||
{
|
||||
*mag1 = *ang1 = *mag2 = *ang2 = 0;
|
||||
u32 exp_type = 0;
|
||||
#ifdef HW_RVL
|
||||
struct expansion_t exp;
|
||||
memset( &exp, 0, sizeof(exp) );
|
||||
|
||||
if ( WPAD_Probe( pad, &exp_type) == 0) // check wiimote and expansion status (first if wiimote is connected & no errors)
|
||||
{
|
||||
WPAD_Expansion(pad, &exp); // expansion connected. get info
|
||||
if (exp_type == WPAD_EXP_CLASSIC)
|
||||
{
|
||||
*ang1 = exp.classic.ljs.ang; // left cc joystick
|
||||
*mag1 = exp.classic.ljs.mag;
|
||||
*ang2 = exp.classic.rjs.ang; // right cc joystick
|
||||
*mag2 = exp.classic.rjs.mag;
|
||||
}
|
||||
else if (exp_type == WPAD_EXP_NUNCHUK)
|
||||
{
|
||||
*ang1 = exp.nunchuk.js.ang; // nunchuk joystick
|
||||
*mag1 = exp.nunchuk.js.mag;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
return exp_type; // return expansion type
|
||||
}
|
||||
|
||||
|
||||
}//if ConfigRequested
|
||||
/****************************************************************************
|
||||
* Set the default mapping for NGC
|
||||
****************************************************************************/
|
||||
void
|
||||
SetDefaultButtonMap ()
|
||||
{
|
||||
int maxcode = 0x10;
|
||||
s9xcommand_t cmd;
|
||||
|
||||
}//while
|
||||
/*** Joypad 1 ***/
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 A");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 B");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 X");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Y");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 L");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 R");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Select");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Start");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Up");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Down");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Left");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad1 Right");
|
||||
|
||||
maxcode = 0x20;
|
||||
/*** Joypad 2 ***/
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 A");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 B");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 X");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Y");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 L");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 R");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Select");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Start");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Up");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Down");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Left");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad2 Right");
|
||||
|
||||
maxcode = 0x30;
|
||||
/*** Joypad 3 ***/
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 A");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 B");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 X");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Y");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 L");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 R");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Select");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Start");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Up");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Down");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Left");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad3 Right");
|
||||
|
||||
maxcode = 0x40;
|
||||
/*** Joypad 4 ***/
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 A");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 B");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 X");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Y");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 L");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 R");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Select");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Start");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Up");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Down");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Left");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Joypad4 Right");
|
||||
|
||||
if (Settings.MultiPlayer5Master == false)
|
||||
{
|
||||
/*** Plugin 2 Joypads by default ***/
|
||||
S9xSetController (0, CTL_JOYPAD, 0, 0, 0, 0);
|
||||
S9xSetController (1, CTL_JOYPAD, 1, 0, 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
S9xSetController (0, CTL_JOYPAD, 0, 0, 0, 0);
|
||||
S9xSetController (1, CTL_MP5, 1, 2, 3, -1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Emulation loop
|
||||
*
|
||||
* The 'clock' timer is long gone.
|
||||
* System now only uses vbl as hardware clock, so force PAL50 if you need 50hz
|
||||
****************************************************************************/
|
||||
/* Eke-Eke: initialize frame Sync */
|
||||
extern void S9xInitSync();
|
||||
|
||||
void
|
||||
emulate ()
|
||||
{
|
||||
|
||||
S9xSetSoundMute (TRUE);
|
||||
AudioStart ();
|
||||
S9xInitSync();
|
||||
|
||||
setFrameTimerMethod(); // also called in NGCReportButtons()
|
||||
|
||||
while (1)
|
||||
{
|
||||
S9xMainLoop ();
|
||||
NGCReportButtons ();
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
@ -196,138 +681,118 @@ emulate ()
|
||||
* 7. Initialise Snes9x/GC Sound System
|
||||
* 8. Initialise Snes9x Graphics subsystem
|
||||
* 9. Let's Party!
|
||||
***************************************************************************/
|
||||
*
|
||||
* NB: The SNES ROM is now delivered from ARAM. (AR_SNESROM)
|
||||
* Any method of loading a ROM, RAM, DVD, SMB, SDCard,
|
||||
* MUST place the unpacked ROM at this location.
|
||||
* This provides a single consistent interface in memmap.cpp.
|
||||
* Refer to that file if you need to change it.
|
||||
****************************************************************************/
|
||||
int
|
||||
main ()
|
||||
{
|
||||
#ifdef WII_DVD
|
||||
DI_Init(); // first
|
||||
unsigned int save_flags;
|
||||
|
||||
/*** Initialise GC ***/
|
||||
InitGCVideo (); /*** Get the ball rolling ***/
|
||||
|
||||
/*** Initialize libFAT and SD cards ***/
|
||||
fatInitDefault();
|
||||
//fatInit(8192, false);
|
||||
//fat_enable_readahead_all();
|
||||
|
||||
|
||||
/*** Initialize DVD subsystem ***/
|
||||
DVD_Init ();
|
||||
|
||||
#ifdef FORCE_WII
|
||||
isWii = TRUE;
|
||||
#else
|
||||
int drvid = dvd_driveid ();
|
||||
if ( drvid == 4 || drvid == 6 || drvid == 8 )
|
||||
isWii = FALSE;
|
||||
else
|
||||
isWii = TRUE;
|
||||
#endif
|
||||
|
||||
int selectedMenu = -1;
|
||||
|
||||
// Initialise video
|
||||
InitGCVideo ();
|
||||
|
||||
// Controllers
|
||||
#ifdef HW_RVL
|
||||
WPAD_Init();
|
||||
// read wiimote accelerometer and IR data
|
||||
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
|
||||
WPAD_SetVRes(WPAD_CHAN_ALL,640,480);
|
||||
#endif
|
||||
|
||||
PAD_Init ();
|
||||
|
||||
// Audio
|
||||
AUDIO_Init (NULL);
|
||||
|
||||
// GC Audio RAM (for ROM and backdrop storage)
|
||||
AR_Init (NULL, 0);
|
||||
|
||||
// GameCube only - Injected ROM
|
||||
// Before going any further, let's copy any injected ROM image
|
||||
// We'll put it in ARAM for safe storage
|
||||
|
||||
#ifdef HW_DOL
|
||||
int *romptr = (int *) 0x81000000; // location of injected rom
|
||||
|
||||
if (memcmp ((char *) romptr, "SNESROM0", 8) == 0)
|
||||
{
|
||||
SNESROMSize = romptr[2];
|
||||
|
||||
if(SNESROMSize > (1024*128) && SNESROMSize < (1024*1024*8))
|
||||
{
|
||||
romptr = (int *) 0x81000020;
|
||||
ARAMPut ((char *) romptr, (char *) AR_SNESROM, SNESROMSize);
|
||||
}
|
||||
else // not a valid ROM size
|
||||
{
|
||||
SNESROMSize = 0;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// Initialise freetype font system
|
||||
/*** Initialise freetype ***/
|
||||
if (FT_Init ())
|
||||
{
|
||||
printf ("Cannot initialise font subsystem!\n");
|
||||
while (1);
|
||||
}
|
||||
setfontsize (16);/***sets the font size.***/
|
||||
|
||||
unpackbackdrop ();
|
||||
|
||||
// Set defaults
|
||||
/*** Set defaults ***/
|
||||
DefaultSettings ();
|
||||
|
||||
S9xUnmapAllControls ();
|
||||
SetDefaultButtonMap ();
|
||||
|
||||
// Allocate SNES Memory
|
||||
printf ("Initialise Memory\n");
|
||||
/*** Allocate SNES Memory ***/
|
||||
if (!Memory.Init ())
|
||||
while (1);
|
||||
|
||||
// Allocate APU
|
||||
printf ("Initialise APU\n");
|
||||
/*** Allocate APU ***/
|
||||
if (!S9xInitAPU ())
|
||||
while (1);
|
||||
|
||||
// Set Pixel Renderer to match 565
|
||||
/*** Set Pixel Renderer to match 565 ***/
|
||||
S9xSetRenderPixelFormat (RGB565);
|
||||
|
||||
// Initialise Snes Sound System
|
||||
/*** Initialise Snes Sound System ***/
|
||||
S9xInitSound (5, TRUE, 1024);
|
||||
|
||||
// Initialise Graphics
|
||||
printf ("Initialise GFX\n");
|
||||
/*** Initialise Graphics ***/
|
||||
setGFX ();
|
||||
if (!S9xGraphicsInit ())
|
||||
while (1);
|
||||
|
||||
// Initialize libFAT for SD and USB
|
||||
fatInit (8, false);
|
||||
|
||||
#ifdef _DEBUG_VIDEO
|
||||
// log stuff
|
||||
debughandle = fopen ("log.txt", "wb");
|
||||
#endif
|
||||
|
||||
// Initialize DVD subsystem (GameCube only)
|
||||
#ifndef HW_RVL
|
||||
DVD_Init ();
|
||||
#endif
|
||||
|
||||
// Check if DVD drive belongs to a Wii
|
||||
SetDVDDriveType();
|
||||
legal ();
|
||||
WaitButtonA ();
|
||||
|
||||
// Load preferences
|
||||
if(!LoadPrefs())
|
||||
quickLoadPrefs(SILENT);
|
||||
|
||||
// Correct any relevant saved settings that are invalid
|
||||
Settings.FrameTimeNTSC = 16667;
|
||||
Settings.FrameTimePAL = 20000;
|
||||
if ( Settings.TurboSkipFrames <= Settings.SkipFrames )
|
||||
Settings.TurboSkipFrames = 20;
|
||||
|
||||
/*** No appended ROM, so get the user to load one ***/
|
||||
if (ARAM_ROMSIZE == 0)
|
||||
{
|
||||
WaitPrompt((char*) "Preferences reset - check settings!");
|
||||
selectedMenu = 1; // change to preferences menu
|
||||
while (ARAM_ROMSIZE == 0)
|
||||
{
|
||||
mainmenu ();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/*** Load ROM ***/
|
||||
save_flags = CPU.Flags;
|
||||
if (!Memory.LoadROM ("VIRTUAL.ROM"))
|
||||
while (1);
|
||||
CPU.Flags = save_flags;
|
||||
|
||||
/*** Load SRAM ***/
|
||||
Memory.LoadSRAM ("DVD");
|
||||
}
|
||||
|
||||
// GameCube only - Injected ROM
|
||||
// Everything's been initialized, we can copy our ROM back
|
||||
// from ARAM into main memory
|
||||
|
||||
#ifdef HW_DOL
|
||||
if(SNESROMSize > 0)
|
||||
{
|
||||
ARAMFetchSlow( (char *)Memory.ROM, (char *)AR_SNESROM, SNESROMSize);
|
||||
Memory.LoadROM ("BLANK.SMC");
|
||||
Memory.LoadSRAM ("BLANK");
|
||||
}
|
||||
#endif
|
||||
|
||||
// Get the user to load a ROM
|
||||
while (SNESROMSize <= 0)
|
||||
{
|
||||
MainMenu (selectedMenu);
|
||||
}
|
||||
|
||||
// Emulate
|
||||
/*** Emulate ***/
|
||||
emulate ();
|
||||
|
||||
// NO! - We're never leaving here!
|
||||
/*** NO! - We're never leaving here ! ***/
|
||||
while (1);
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
@ -1,15 +1,157 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007-July 2007
|
||||
* Michniewski 2008
|
||||
* Tantric September 2008
|
||||
*
|
||||
* snes9xGX.h
|
||||
* snes9xGX.cpp
|
||||
*
|
||||
* This file controls overall program flow. Most things start and end here!
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
*****************************************************************************/
|
||||
|
||||
#ifndef _SNES9XGX_H_
|
||||
#define _SNES9XGX_H_
|
||||
@ -17,30 +159,16 @@
|
||||
#include <gccore.h>
|
||||
#include "snes9x.h"
|
||||
|
||||
#define VERSIONNUM "006"
|
||||
#define VERSIONSTR "Snes9x GX 006"
|
||||
// FIX: these are unused, but could be... must also change "freezecomment", PREFSVERSTRING, and "sramcomment"
|
||||
//#define GCVERSION "002"
|
||||
//#define GCVERSIONSTRING "Snes9x 1.5 v002"
|
||||
|
||||
#define NOTSILENT 0
|
||||
#define SILENT 1
|
||||
|
||||
enum {
|
||||
METHOD_AUTO,
|
||||
METHOD_SD,
|
||||
METHOD_USB,
|
||||
METHOD_DVD,
|
||||
METHOD_SMB,
|
||||
METHOD_MC_SLOTA,
|
||||
METHOD_MC_SLOTB
|
||||
};
|
||||
|
||||
struct SGCSettings{
|
||||
int AutoLoad;
|
||||
int AutoSave;
|
||||
int LoadMethod; // For ROMS: Auto, SD, DVD, USB, Network (SMB)
|
||||
int SaveMethod; // For SRAM, Freeze, Prefs: Auto, SD, Memory Card Slot A, Memory Card Slot B, USB, SMB
|
||||
char LoadFolder[200]; // Path to game files
|
||||
char SaveFolder[200]; // Path to save files
|
||||
char CheatFolder[200]; // Path to cheat files
|
||||
uint8 AutoLoad;
|
||||
uint8 AutoSave;
|
||||
char gcip[16];
|
||||
char gwip[16];
|
||||
char mask[16];
|
||||
@ -50,17 +178,62 @@ struct SGCSettings{
|
||||
char smbgcid[20];
|
||||
char smbsvid[20];
|
||||
char smbshare[20];
|
||||
int NGCZoom; // 0 - off, 1 - on
|
||||
int VerifySaves;
|
||||
int render; // 0 - original, 1 - filtered, 2 - unfiltered
|
||||
int Superscope;
|
||||
int Mouse;
|
||||
int Justifier;
|
||||
int widescreen; // 0 - 4:3 aspect, 1 - 16:9 aspect
|
||||
int xshift; // video output shift
|
||||
int yshift;
|
||||
bool8 NGCZoom;
|
||||
uint8 VerifySaves;
|
||||
u16 render; // 0 - original, 1 - no AA
|
||||
u32 QuickSaveSlot; // -1 Disabled - no prefs are loaded, 0 Memory card in slot A, 1 Memory card in slot B, 2 SD card in slot A, 3 SD card in slot B, 4 SMB share, 5 USB
|
||||
};
|
||||
|
||||
START_EXTERN_C
|
||||
extern struct SGCSettings GCSettings;
|
||||
extern unsigned short saveicon[1024];
|
||||
extern bool8 isWii;
|
||||
|
||||
extern u32 wpad_get_analogues(int pad, float* mag1, u16* ang1, float* mag2, u16* ang2);
|
||||
END_EXTERN_C
|
||||
|
||||
#define JOY_THRESHOLD 0.70 // for wii (expansion) analogues
|
||||
|
||||
#endif
|
||||
|
||||
/*** QUICK_SAVE_SLOT defines where preferences are loaded and saved, and also
|
||||
where SRAM and Freezes are auto loaded or saved if enabled:
|
||||
|
||||
-1 Disabled - no prefs are loaded
|
||||
0 Memory card in slot A
|
||||
1 Memory card in slot B
|
||||
2 SD card in slot A
|
||||
3 SD card in slot B
|
||||
4 SMB share ***/
|
||||
#ifndef QUICK_SAVE_SLOT
|
||||
#define QUICK_SAVE_SLOT 2 // save to SD
|
||||
#endif
|
||||
|
||||
/*** default SMB settings ***/
|
||||
#ifndef GC_IP
|
||||
#define GC_IP "192.168.1.32" /*** IP to assign the GameCube ***/
|
||||
#endif
|
||||
#ifndef GW_IP
|
||||
#define GW_IP "192.168.1.100" /*** Your gateway IP ***/
|
||||
#endif
|
||||
#ifndef MASK
|
||||
#define MASK "255.255.255.0" /*** Your subnet mask ***/
|
||||
#endif
|
||||
#ifndef SMB_USER
|
||||
#define SMB_USER "Guest" /*** Your share user ***/
|
||||
#endif
|
||||
#ifndef SMB_PWD
|
||||
#define SMB_PWD "password" /*** Your share user password ***/
|
||||
#endif
|
||||
#ifndef SMB_GCID
|
||||
#define SMB_GCID "gamecube" /*** Machine Name of GameCube ***/
|
||||
#endif
|
||||
#ifndef SMB_SVID
|
||||
#define SMB_SVID "mypc" /*** Machine Name of Server(Share) ***/
|
||||
#endif
|
||||
#ifndef SMB_SHARE
|
||||
#define SMB_SHARE "gcshare" /*** Share name on server ***/
|
||||
#endif
|
||||
#ifndef SMB_IP
|
||||
#define SMB_IP "192.168.1.100" /*** IP Address of share server ***/
|
||||
#endif
|
||||
|
@ -1,73 +1,112 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* crunchy2 April 2007-July 2007
|
||||
* Michniewski 2008
|
||||
* Tantric September 2008
|
||||
*
|
||||
* sram.cpp
|
||||
*
|
||||
* SRAM save/load/import/export handling
|
||||
***************************************************************************/
|
||||
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <ogcsys.h>
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "snes9xGx.h"
|
||||
#include "memmap.h"
|
||||
#include "srtc.h"
|
||||
#include "ftfont.h"
|
||||
#include "mcsave.h"
|
||||
#include "sdload.h"
|
||||
#include "smbload.h"
|
||||
|
||||
#include "snes9xGX.h"
|
||||
#include "images/saveicon.h"
|
||||
#include "menudraw.h"
|
||||
#include "memcardop.h"
|
||||
#include "fileop.h"
|
||||
#include "smbop.h"
|
||||
#include "filesel.h"
|
||||
|
||||
extern unsigned char savebuffer[];
|
||||
//extern int currconfig[4];
|
||||
extern int padcal;
|
||||
extern unsigned short gcpadmap[];
|
||||
//extern unsigned short padmap[4];
|
||||
|
||||
char sramcomment[2][32];
|
||||
char sramcomment[2][32] = { {"Snes9x GX 004 SRAM"}, {"Savegame"} };
|
||||
|
||||
/****************************************************************************
|
||||
* Prepare SRAM Save Data
|
||||
* Prepare Memory Card SRAM Save Data
|
||||
*
|
||||
* This sets up the savebuffer for saving in a format compatible with
|
||||
* snes9x on other platforms.
|
||||
***************************************************************************/
|
||||
* This sets up the save buffer for saving to a memory card.
|
||||
****************************************************************************/
|
||||
int
|
||||
preparesavedata (int method)
|
||||
prepareMCsavedata ()
|
||||
{
|
||||
int offset = sizeof (saveicon);
|
||||
int size;
|
||||
|
||||
ClearSaveBuffer ();
|
||||
|
||||
/*** Copy in save icon ***/
|
||||
memcpy (savebuffer, saveicon, offset);
|
||||
|
||||
/*** And the sramcomments ***/
|
||||
sprintf (sramcomment[1], "%s", Memory.ROMName);
|
||||
memcpy (savebuffer + offset, sramcomment, 64);
|
||||
offset += 64;
|
||||
|
||||
/*** Copy SRAM size ***/
|
||||
size = Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0;
|
||||
|
||||
if (size > 0x20000)
|
||||
size = 0x20000;
|
||||
|
||||
memcpy (savebuffer + offset, &size, 4);
|
||||
offset += 4;
|
||||
|
||||
/*** Copy SRAM ***/
|
||||
if (size != 0)
|
||||
{
|
||||
memcpy (savebuffer + offset, Memory.SRAM, size);
|
||||
offset += size;
|
||||
}
|
||||
|
||||
// /*** Save Joypad Configuration ***/
|
||||
// memcpy (savebuffer + offset, &currconfig, 16);
|
||||
offset += 16;
|
||||
// memcpy (savebuffer + offset, &padcal, 4);
|
||||
offset += 4;
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Prepare Exportable SRAM Save Data
|
||||
*
|
||||
* This sets up the save buffer for saving in a format compatible with
|
||||
* snes9x on other platforms. This is used when saving to SD or SMB.
|
||||
****************************************************************************/
|
||||
int
|
||||
prepareEXPORTsavedata ()
|
||||
{
|
||||
int offset = 0;
|
||||
int size;
|
||||
|
||||
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
|
||||
{
|
||||
// Copy in save icon
|
||||
memcpy (savebuffer, saveicon, sizeof(saveicon));
|
||||
offset += sizeof (saveicon);
|
||||
}
|
||||
ClearSaveBuffer ();
|
||||
|
||||
// Copy in the sramcomments
|
||||
sprintf (sramcomment[0], "%s SRAM", VERSIONSTR);
|
||||
sprintf (sramcomment[1], Memory.ROMName);
|
||||
/*** Copy in the sramcomments ***/
|
||||
sprintf (sramcomment[1], "%s", Memory.ROMName);
|
||||
memcpy (savebuffer + offset, sramcomment, 64);
|
||||
offset += 64;
|
||||
|
||||
if(method != METHOD_MC_SLOTA && method != METHOD_MC_SLOTB)
|
||||
// /*** Save Joypad Configuration ***/
|
||||
// memcpy (savebuffer + offset, &currconfig, 16);
|
||||
offset += 16;
|
||||
// memcpy (savebuffer + offset, &padcal, 4);
|
||||
offset += 4;
|
||||
|
||||
if ( offset <= 512 )
|
||||
{
|
||||
// make it a 512 byte header so it is compatible with other platforms
|
||||
if (offset <= 512)
|
||||
offset = 512;
|
||||
// header was longer than 512 bytes - hopefully this never happens!
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Copy in the SRAM
|
||||
/*** Copy in the SRAM ***/
|
||||
size = Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0;
|
||||
|
||||
if (size > 0x20000)
|
||||
@ -78,185 +117,155 @@ preparesavedata (int method)
|
||||
memcpy (savebuffer + offset, Memory.SRAM, size);
|
||||
offset += size;
|
||||
}
|
||||
else
|
||||
{
|
||||
offset = 0;
|
||||
}
|
||||
|
||||
return offset;
|
||||
}
|
||||
else
|
||||
{
|
||||
// header was longer than 512 bytes - hopefully this never happens!
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Decode Save Data
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
void
|
||||
decodesavedata (int method, int readsize)
|
||||
decodesavedata (int readsize)
|
||||
{
|
||||
int offset = 0;
|
||||
char sramsavecomment[32];
|
||||
int offset;
|
||||
int size;
|
||||
char sramcomment[32];
|
||||
|
||||
int size = Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0;
|
||||
// Check for exportable format sram - it has the sram comment at the start
|
||||
memcpy (sramcomment, savebuffer, 32);
|
||||
|
||||
if ( (strncmp (sramcomment, "Snes9x GX 2.0", 13) == 0) || (strncmp (sramcomment, "Snes9x GX 00", 12) == 0) ) // version 2.0.XX or 00x
|
||||
{
|
||||
offset = 64;
|
||||
|
||||
// Get the control pad configuration
|
||||
// memcpy (&currconfig, savebuffer + offset, 16);
|
||||
offset += 16;
|
||||
// memcpy (&padcal, savebuffer + offset, 4);
|
||||
offset += 4;
|
||||
|
||||
// for (size = 0; size < 4; size++)
|
||||
// gcpadmap[size] = padmap[currconfig[size]];
|
||||
|
||||
// move to start of SRAM which is after the 512 byte header
|
||||
offset = 512;
|
||||
|
||||
// import the SRAM
|
||||
size = Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0;
|
||||
|
||||
if (size > 0x20000)
|
||||
size = 0x20000;
|
||||
|
||||
// memory card save
|
||||
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
|
||||
offset = sizeof (saveicon); // skip save icon
|
||||
|
||||
// Check for sram comment
|
||||
memcpy (sramsavecomment, savebuffer+offset, 32);
|
||||
|
||||
// version 0xx found!
|
||||
if ( (strncmp (sramsavecomment, "Snes9x GX 0", 11) == 0) )
|
||||
{
|
||||
// adjust offset
|
||||
if(method != METHOD_MC_SLOTA && method != METHOD_MC_SLOTB)
|
||||
offset = 512; // skip entire 512 byte header
|
||||
memcpy (Memory.SRAM, savebuffer + offset, size);
|
||||
offset += size;
|
||||
}
|
||||
else
|
||||
offset += 64; // skip savecomments
|
||||
{
|
||||
// else, check for a v2.0 memory card format save
|
||||
offset = sizeof (saveicon);
|
||||
memcpy (sramcomment, savebuffer + offset, 32);
|
||||
|
||||
if ( strncmp (sramcomment, "Snes9x GX 2.0", 13) == 0 )
|
||||
{
|
||||
//WaitPrompt((char*) "Memory Card format save");
|
||||
offset += 64;
|
||||
memcpy (&size, savebuffer + offset, 4);
|
||||
offset += 4;
|
||||
memcpy (Memory.SRAM, savebuffer + offset, size);
|
||||
offset += size;
|
||||
|
||||
// If it is an old 2.0 format save, skip over the Settings as we
|
||||
// don't save them in SRAM now
|
||||
if ( strcmp (sramcomment, "Snes9x GX 2.0") == 0 )
|
||||
offset += sizeof (Settings);
|
||||
|
||||
// Get the control pad configuration
|
||||
// memcpy (&currconfig, savebuffer + offset, 16);
|
||||
offset += 16;
|
||||
// memcpy (&padcal, savebuffer + offset, 4);
|
||||
offset += 4;
|
||||
|
||||
// for (size = 0; size < 4; size++)
|
||||
// gcpadmap[size] = padmap[currconfig[size]];
|
||||
}
|
||||
else if ( strncmp (sramcomment, "Snes9x 1.43 SRAM (GX", 20) == 0)
|
||||
{
|
||||
// it's an older SnesGx memory card format save
|
||||
size = Memory.SRAMSize ? ( 1 << (Memory.SRAMSize + 3)) * 128 : 0;
|
||||
|
||||
// import the SRAM
|
||||
memcpy (Memory.SRAM, savebuffer + offset, size);
|
||||
if ( size )
|
||||
memcpy(&Memory.SRAM[0], &savebuffer[sizeof(saveicon)+68], size);
|
||||
|
||||
// Ignore the settings saved in the file
|
||||
|
||||
// NOTE: need to add import of joypad config?? Nah.
|
||||
}
|
||||
// check for SRAM from other version/platform of snes9x
|
||||
else if ( readsize == size || readsize == size + SRTC_SRAM_PAD)
|
||||
else
|
||||
{
|
||||
// else, check for SRAM from other version/platform of snes9x
|
||||
size = Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0;
|
||||
|
||||
if ( readsize == size || readsize == size + SRTC_SRAM_PAD)
|
||||
{
|
||||
//WaitPrompt("readsize=size or + SRTC_SRAM_PAD");
|
||||
// SRAM data should be at the start of the file, just import it and
|
||||
// ignore anything after the SRAM
|
||||
memcpy (Memory.SRAM, savebuffer, size);
|
||||
}
|
||||
else if ( readsize == size + 512 )
|
||||
{
|
||||
//WaitPrompt("readsize=size+512");
|
||||
// SRAM has a 512 byte header - remove it, then import the SRAM,
|
||||
// ignoring anything after the SRAM
|
||||
memcpy(Memory.SRAM, savebuffer+512, size);
|
||||
memmove (savebuffer, savebuffer + 512, size);
|
||||
memcpy (Memory.SRAM, savebuffer, size);
|
||||
}
|
||||
else
|
||||
{
|
||||
WaitPrompt((char*)"Incompatible SRAM save!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Load SRAM
|
||||
***************************************************************************/
|
||||
int
|
||||
LoadSRAM (int method, bool silent)
|
||||
void quickLoadSRAM (bool8 silent)
|
||||
{
|
||||
ShowAction ((char*) "Loading...");
|
||||
|
||||
if(method == METHOD_AUTO)
|
||||
method = autoSaveMethod(); // we use 'Save' because SRAM needs R/W
|
||||
|
||||
char filepath[1024];
|
||||
int offset = 0;
|
||||
|
||||
AllocSaveBuffer();
|
||||
|
||||
if(method == METHOD_SD || method == METHOD_USB)
|
||||
switch ( QUICK_SAVE_SLOT )
|
||||
{
|
||||
if(ChangeFATInterface(method, NOTSILENT))
|
||||
{
|
||||
sprintf (filepath, "%s/%s/%s.srm", ROOTFATDIR, GCSettings.SaveFolder, Memory.ROMFilename);
|
||||
offset = LoadBufferFromFAT (filepath, silent);
|
||||
}
|
||||
}
|
||||
else if(method == METHOD_SMB)
|
||||
{
|
||||
sprintf (filepath, "%s/%s.srm", GCSettings.SaveFolder, Memory.ROMFilename);
|
||||
offset = LoadBufferFromSMB (filepath, silent);
|
||||
}
|
||||
else if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
|
||||
{
|
||||
sprintf (filepath, "%s.srm", Memory.ROMName);
|
||||
|
||||
if(method == METHOD_MC_SLOTA)
|
||||
offset = LoadBufferFromMC (savebuffer, CARD_SLOTA, filepath, silent);
|
||||
else
|
||||
offset = LoadBufferFromMC (savebuffer, CARD_SLOTB, filepath, silent);
|
||||
}
|
||||
|
||||
if (offset > 0)
|
||||
{
|
||||
decodesavedata (method, offset);
|
||||
S9xSoftReset();
|
||||
}
|
||||
|
||||
FreeSaveBuffer ();
|
||||
|
||||
if(offset > 0)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
// if we reached here, nothing was done!
|
||||
if(!silent)
|
||||
WaitPrompt ((char*) "SRAM file not found");
|
||||
|
||||
return 0;
|
||||
case CARD_SLOTA:
|
||||
case CARD_SLOTB:
|
||||
LoadSRAMFromMC(QUICK_SAVE_SLOT, silent);
|
||||
break;
|
||||
case CARD_SLOTA+2:
|
||||
case CARD_SLOTB+2:
|
||||
LoadSRAMFromSD(silent);
|
||||
break;
|
||||
case CARD_SLOTA+4:
|
||||
LoadSRAMFromSMB(SILENT);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Save SRAM
|
||||
***************************************************************************/
|
||||
bool
|
||||
SaveSRAM (int method, bool silent)
|
||||
void quickSaveSRAM (bool8 silent)
|
||||
{
|
||||
ShowAction ((char*) "Saving...");
|
||||
|
||||
if(method == METHOD_AUTO)
|
||||
method = autoSaveMethod();
|
||||
|
||||
bool retval = false;
|
||||
char filepath[1024];
|
||||
int datasize;
|
||||
int offset = 0;
|
||||
|
||||
AllocSaveBuffer ();
|
||||
|
||||
datasize = preparesavedata (method);
|
||||
|
||||
if ( datasize )
|
||||
switch ( QUICK_SAVE_SLOT )
|
||||
{
|
||||
if(method == METHOD_SD || method == METHOD_USB)
|
||||
{
|
||||
if(ChangeFATInterface(method, NOTSILENT))
|
||||
{
|
||||
sprintf (filepath, "%s/%s/%s.srm", ROOTFATDIR, GCSettings.SaveFolder, Memory.ROMFilename);
|
||||
offset = SaveBufferToFAT (filepath, datasize, silent);
|
||||
case CARD_SLOTA:
|
||||
case CARD_SLOTB:
|
||||
SaveSRAMToMC(QUICK_SAVE_SLOT, silent);
|
||||
break;
|
||||
case CARD_SLOTA+2:
|
||||
case CARD_SLOTB+2:
|
||||
SaveSRAMToSD(silent);
|
||||
break;
|
||||
case CARD_SLOTA+4:
|
||||
SaveSRAMToSMB(SILENT);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if(method == METHOD_SMB)
|
||||
{
|
||||
sprintf (filepath, "%s/%s.srm", GCSettings.SaveFolder, Memory.ROMFilename);
|
||||
offset = SaveBufferToSMB (filepath, datasize, silent);
|
||||
}
|
||||
else if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
|
||||
{
|
||||
sprintf (filepath, "%s.srm", Memory.ROMName);
|
||||
|
||||
if(method == METHOD_MC_SLOTA)
|
||||
offset = SaveBufferToMC (savebuffer, CARD_SLOTA, filepath, datasize, silent);
|
||||
else
|
||||
offset = SaveBufferToMC (savebuffer, CARD_SLOTB, filepath, datasize, silent);
|
||||
}
|
||||
|
||||
if (offset > 0)
|
||||
{
|
||||
if ( !silent )
|
||||
WaitPrompt((char *)"Save successful");
|
||||
retval = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!silent)
|
||||
WaitPrompt((char *)"No SRAM data to save!");
|
||||
}
|
||||
|
||||
FreeSaveBuffer ();
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
@ -1,14 +1,17 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* crunchy2 April 2007-July 2007
|
||||
* Michniewski 2008
|
||||
* Tantric September 2008
|
||||
* Nintendo Gamecube Port
|
||||
* crunchy2 April 2007
|
||||
*
|
||||
* sram.cpp
|
||||
*
|
||||
* SRAM save/load/import/export handling
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
|
||||
bool SaveSRAM (int method, bool silent);
|
||||
int LoadSRAM (int method, bool silent);
|
||||
int prepareMCsavedata ();
|
||||
int prepareEXPORTsavedata ();
|
||||
void decodesavedata (int readsize);
|
||||
|
||||
void quickLoadSRAM (bool8 silent);
|
||||
void quickSaveSRAM (bool8 silent);
|
||||
|
556
source/ngc/tempgfx.h
Normal file
556
source/ngc/tempgfx.h
Normal file
@ -0,0 +1,556 @@
|
||||
/*******************************************************************
|
||||
* Image File : ..\snesGX2.bmp
|
||||
* Width : 640
|
||||
* Height : 480
|
||||
*
|
||||
* This header contains a compressed Zip image.
|
||||
* Use zlib1.2.3 uncompress function to restore.
|
||||
*******************************************************************/
|
||||
|
||||
#define tempgfx_RAW 614400
|
||||
#define tempgfx_COMPRESSED 8647
|
||||
#define tempgfx_WIDTH 640
|
||||
#define tempgfx_HEIGHT 480
|
||||
|
||||
unsigned char tempgfx[8647] = {
|
||||
0x78,0xda,0xed,0x9d,0xd9,0x77,0x14,0x47,0x9e,0xef,0xf9,0xdb,0xee,0xcb,0x9d,0x99,
|
||||
0x3b,0x67,0x66,0x7a,0xe6,0x9c,0xdb,0xe3,0xf6,0x9d,0xde,0x6c,0xb7,0xdb,0xdd,0xee,
|
||||
0xf6,0xc2,0x8e,0xa9,0x88,0x5f,0xa6,0x58,0x8d,0x31,0x60,0xcc,0x2a,0x30,0x8b,0x58,
|
||||
0x2c,0x10,0x48,0x2c,0x02,0x81,0x16,0xb4,0x21,0xb4,0x21,0xc4,0x22,0x21,0xc0,0x02,
|
||||
0x03,0x9e,0x87,0xee,0x73,0x6e,0x9f,0xe3,0x7e,0xe8,0x97,0x7e,0xb8,0xf7,0x17,0x51,
|
||||
0x59,0xa5,0xcc,0x92,0x4a,0xca,0x12,0x2a,0x55,0x09,0x3e,0xfd,0x3d,0x9f,0x36,0x52,
|
||||
0xe5,0x12,0x99,0x59,0xf9,0x51,0x44,0x46,0x64,0xe6,0x32,0x59,0x46,0x08,0x21,0x84,
|
||||
0x10,0x42,0x08,0x21,0x84,0x10,0x42,0x08,0x21,0x84,0x10,0x42,0x08,0x21,0x84,0x10,
|
||||
0x42,0x08,0x21,0x84,0x10,0x42,0x08,0x21,0x84,0x10,0x42,0x08,0x21,0x84,0xbc,0xa6,
|
||||
0xe9,0x91,0x2b,0x72,0x46,0x8e,0xcb,0x7e,0xd9,0x47,0x08,0x21,0x65,0xc9,0x7e,0x75,
|
||||
0xcc,0x19,0x75,0x4d,0x4f,0xd5,0x98,0xaf,0x5d,0xce,0xcb,0x37,0x52,0x4b,0x08,0x21,
|
||||
0x8b,0x96,0x6f,0xd4,0x3b,0xed,0x15,0xb7,0x5f,0xb3,0xfa,0x98,0x10,0x42,0x2a,0x91,
|
||||
0xe6,0x0a,0xba,0xef,0x96,0x5c,0x94,0x7a,0x42,0x08,0xa9,0x58,0x2e,0xaa,0x87,0x2a,
|
||||
0x61,0xbf,0x6e,0xb9,0xa4,0xeb,0x26,0x84,0x90,0x4a,0xe6,0x92,0xba,0x68,0xf1,0xfb,
|
||||
0x3b,0xae,0x11,0x42,0x48,0x55,0xa4,0x67,0x91,0x5b,0xbe,0xad,0x84,0x10,0x52,0x35,
|
||||
0x59,0xbc,0x56,0xf0,0x90,0x74,0x48,0xdb,0xb4,0x74,0x49,0xbf,0x19,0x92,0x3b,0xe6,
|
||||
0x4e,0x00,0x00,0x50,0x1e,0x86,0xd4,0x33,0x5d,0xd2,0x66,0x0b,0xfd,0xd3,0xa1,0x5e,
|
||||
0x5a,0xac,0xb6,0x6f,0x47,0x41,0x3a,0x65,0x88,0x63,0x03,0x00,0x8b,0x83,0xfa,0xa6,
|
||||
0x53,0x3a,0x6c,0xd2,0x42,0x8b,0xd3,0x06,0xee,0x97,0x1b,0x05,0xe9,0xb3,0x23,0xd4,
|
||||
0xfb,0x00,0x60,0x11,0x19,0x91,0x3e,0x53,0x68,0xa2,0xfe,0x45,0xf0,0x5f,0xaf,0xd6,
|
||||
0xf6,0xe2,0xe9,0xc7,0x7d,0x00,0x50,0x01,0xfa,0xa5,0xd3,0xc6,0x5d,0xd4,0xbb,0x28,
|
||||
0xad,0xdf,0xee,0x58,0xfa,0x2c,0xc7,0x01,0x00,0x2a,0xd3,0x0e,0xee,0x33,0x71,0x1b,
|
||||
0x95,0xbf,0x05,0x3c,0xa8,0xeb,0x88,0x67,0x04,0xff,0x01,0x40,0x85,0xfc,0x77,0xdb,
|
||||
0x24,0x7d,0x34,0x58,0x66,0xff,0x0d,0xc8,0xcd,0x58,0x68,0xfb,0x02,0x40,0x65,0xdb,
|
||||
0xc0,0x37,0x6d,0xdc,0x48,0xe5,0xee,0xfd,0xe8,0x8b,0x85,0xf1,0x2e,0x00,0x50,0xd9,
|
||||
0xf1,0x30,0x7d,0x76,0xca,0x48,0xb7,0xca,0x5e,0xff,0xeb,0x8f,0x65,0x84,0xfd,0x0f,
|
||||
0x00,0x15,0xed,0x07,0xee,0xb7,0x71,0x27,0x95,0xdb,0x7f,0xf1,0xb0,0xff,0x01,0xa0,
|
||||
0xb2,0xd7,0x00,0x07,0x6c,0xdc,0x49,0xe5,0xee,0xff,0x88,0x87,0xfd,0x0f,0x00,0x95,
|
||||
0xf5,0xdf,0xa0,0x8d,0x3b,0xa9,0xbc,0xfe,0x1b,0x49,0x84,0xfd,0x0f,0x00,0x95,0xf5,
|
||||
0xdf,0xb0,0x1d,0x96,0xa9,0x94,0xd7,0x7f,0xb7,0x13,0x61,0xff,0x03,0x40,0x85,0xc7,
|
||||
0xc0,0xd8,0xb8,0x93,0xa8,0xff,0x01,0xc0,0x9b,0xe3,0xbf,0x11,0x1b,0x77,0x52,0x79,
|
||||
0xfd,0x77,0x27,0x19,0xf6,0x3f,0x00,0x54,0xd4,0x7f,0x77,0x6c,0xdc,0x49,0xe5,0xf5,
|
||||
0xdf,0xdd,0x44,0xd8,0xff,0x73,0x1d,0x9b,0xcb,0x66,0x9b,0xac,0xb6,0xab,0x65,0xee,
|
||||
0x6c,0x93,0xba,0x45,0xbb,0x97,0xe6,0xb2,0x6c,0x33,0x69,0xca,0xa4,0xa5,0xb2,0x75,
|
||||
0x6e,0x8c,0xa7,0x34,0xa6,0xda,0x8e,0x6d,0xd2,0xc8,0xfd,0x40,0xb0,0xc8,0xe7,0xd8,
|
||||
0x5d,0x1b,0x77,0x52,0x79,0xfd,0x77,0x2f,0x11,0xf6,0xff,0xac,0xd7,0x65,0xcd,0x9e,
|
||||
0x94,0xee,0xcb,0xe5,0xa8,0x7c,0x6e,0xd3,0x7a,0xa9,0x31,0x37,0xf6,0x3c,0xa5,0x9b,
|
||||
0x72,0x8e,0x1d,0x96,0x3d,0xa6,0x94,0x32,0x69,0xa9,0xec,0xee,0x12,0xb6,0xe3,0xac,
|
||||
0x0c,0x99,0x63,0x5a,0xbe,0xe4,0x7a,0xaf,0xc7,0xf6,0xcb,0xf5,0x82,0xf2,0x46,0x8e,
|
||||
0x9d,0x63,0x7f,0xf6,0xc9,0x61,0xb3,0x25,0xf5,0x76,0x76,0x9a,0xba,0x05,0x2a,0xc3,
|
||||
0xb0,0xec,0x33,0x61,0xaa,0xf5,0xae,0xb7,0xbb,0xe2,0xeb,0x28,0xa0,0xb1,0xa0,0x3c,
|
||||
0x73,0x1e,0x57,0x48,0x79,0x9e,0xdd,0xb3,0x71,0x27,0x95,0xd7,0x7f,0xf7,0x13,0x61,
|
||||
0xff,0xcf,0x76,0x5c,0x9c,0x67,0x32,0xf6,0xe4,0x86,0x3b,0x99,0x3b,0x9b,0xee,0xac,
|
||||
0x9f,0x8b,0xab,0xe1,0xea,0x12,0xbd,0xb4,0xdb,0xf6,0x07,0x03,0xe6,0xeb,0x12,0x1d,
|
||||
0xeb,0x5c,0x96,0x09,0x4e,0x9a,0x34,0x65,0xba,0xb3,0xf1,0xea,0xfa,0xd5,0xf2,0xb9,
|
||||
0xb8,0xed,0x38,0x9b,0x62,0x3b,0xce,0x06,0xae,0x2c,0x33,0x9f,0xe7,0x57,0xd5,0x8b,
|
||||
0xc3,0xc1,0x6d,0x73,0x7d,0xc6,0xf2,0x6e,0xb7,0x43,0xc1,0xb0,0xb9,0x1d,0x8c,0x98,
|
||||
0x19,0xc7,0xd4,0xab,0xcf,0x4c,0x49,0xfb,0xa6,0x46,0x16,0xaa,0x0c,0xfb,0x4a,0xdc,
|
||||
0xbf,0x67,0xa3,0x75,0x8c,0xe8,0x72,0xa6,0x1c,0x5a,0xca,0xdf,0x1c,0x77,0x5c,0x67,
|
||||
0xd9,0x17,0x15,0x19,0x63,0x7c,0xd3,0xdc,0xf4,0x74,0xeb,0xbe,0xbb,0xee,0xb9,0x22,
|
||||
0x4d,0xb6,0xc9,0x73,0xce,0x9e,0x92,0x53,0x33,0x72,0x42,0x0e,0xd9,0x43,0x52,0x98,
|
||||
0x13,0x05,0xd3,0x9d,0xf5,0xcb,0xb9,0xe2,0x97,0xdb,0xed,0xd7,0x73,0xbb,0xa4,0xf3,
|
||||
0xec,0xbe,0x8d,0x3b,0xa9,0xbc,0xfe,0x7b,0x90,0x08,0x9e,0xbb,0x33,0xcb,0xdf,0x7b,
|
||||
0xf5,0x4c,0x38,0x90,0x19,0xdf,0x38,0xbe,0x3e,0x0d,0x6d,0x81,0xfa,0x2f,0x68,0x33,
|
||||
0xa9,0xa6,0xaf,0x69,0x5a,0x9f,0xd1,0xe5,0xef,0x94,0x5d,0xd6,0xb9,0xa9,0xa9,0xa6,
|
||||
0x84,0x75,0xe8,0xf4,0x03,0x1b,0xd2,0x4d,0x3f,0xbe,0xa1,0x6d,0xbd,0x3b,0x23,0x53,
|
||||
0x6f,0x87,0x96,0xcb,0xdb,0xa7,0x60,0x3b,0xea,0xbc,0x17,0x9b,0x6c,0xaf,0x34,0x7b,
|
||||
0x0f,0xd4,0xd5,0x8c,0x67,0xe2,0xeb,0x50,0x5b,0xd9,0x16,0xe9,0x33,0x03,0xd1,0x79,
|
||||
0x5f,0xb8,0x2f,0x3b,0x65,0x8d,0xce,0xbf,0xd7,0xf6,0xa4,0x2c,0xf7,0x4e,0x5d,0xde,
|
||||
0x42,0x95,0xc1,0xd5,0xfd,0x52,0xed,0xaf,0x0d,0xa3,0xd1,0x3a,0x4e,0xe9,0x3a,0xfa,
|
||||
0xcd,0x90,0x77,0x60,0x76,0x19,0x7b,0xfc,0xdf,0x9c,0x26,0x93,0xfe,0xb8,0xf6,0x9a,
|
||||
0x5b,0xc1,0xe0,0x8c,0xfb,0xa2,0x0c,0xf7,0xcf,0xaa,0x73,0xba,0x22,0xaf,0x65,0x9d,
|
||||
0xf6,0x6d,0xe4,0xa6,0xc3,0x72,0xa8,0x82,0x39,0xa5,0xe5,0x68,0xb2,0x97,0xb4,0x5c,
|
||||
0x9d,0xb3,0x39,0x51,0x1e,0xd8,0xb8,0x93,0xca,0xeb,0xbf,0xb1,0x44,0xf0,0x5c,0x71,
|
||||
0x76,0xe9,0xf7,0xf8,0x72,0x38,0x99,0x99,0xac,0x49,0x47,0xb7,0xf7,0x5f,0xb7,0x49,
|
||||
0x3b,0xfd,0x9d,0xc0,0xf8,0xf3,0xd8,0xe8,0xba,0x4a,0x5b,0xc7,0x65,0x9b,0x76,0xfa,
|
||||
0xc9,0xb0,0x3b,0xe3,0xd6,0x51,0xca,0x76,0xe4,0xda,0x95,0x89,0x79,0xc2,0x53,0x7e,
|
||||
0x39,0xf5,0x92,0xf5,0x43,0x7c,0xfa,0xcb,0xde,0x19,0x9b,0xed,0x35,0xad,0xe3,0xf5,
|
||||
0xca,0xc0,0x8c,0xe7,0xbc,0xdb,0x97,0x47,0x4a,0x28,0xc3,0xae,0x05,0x2c,0x83,0xf3,
|
||||
0xdf,0x9d,0xd4,0xfb,0xeb,0xb2,0xae,0x43,0xe4,0x4a,0x70,0x63,0x6a,0x39,0x7a,0xfe,
|
||||
0xea,0x51,0x92,0x3b,0x25,0x1d,0xd7,0x6f,0x6d,0x7b,0xd0,0xab,0x6e,0x1a,0x7e,0xf5,
|
||||
0x3a,0xa0,0x3a,0xfd,0xa6,0xf4,0x78,0xbf,0x35,0x27,0xea,0x6b,0x87,0xed,0x21,0x59,
|
||||
0x5a,0x39,0xa5,0xfb,0xa5,0x49,0xae,0xa9,0x0f,0x6f,0xc5,0xb6,0x6f,0xcc,0xc6,0x9d,
|
||||
0x54,0x5e,0xff,0x8d,0x27,0x82,0xe7,0x8a,0xb3,0x5e,0xcf,0x9b,0xc9,0xf0,0x87,0xcc,
|
||||
0x0f,0x35,0xe9,0xb8,0xe5,0xce,0xc1,0xe0,0x96,0x4d,0x3b,0xfd,0x0f,0x61,0x7d,0xf6,
|
||||
0x7c,0x2e,0x79,0x1d,0x93,0x26,0xfd,0x3a,0x6e,0xf9,0x75,0x94,0xb2,0x1d,0x17,0x74,
|
||||
0xbb,0xb3,0xd7,0xcb,0x2e,0x24,0xb6,0xa5,0x3e,0x72,0x52,0xa2,0xbc,0x61,0x8b,0x5f,
|
||||
0xfe,0xe7,0x72,0xd2,0x9c,0x97,0x16,0xff,0xbd,0x1e,0x9e,0xe6,0xbf,0x01,0xe7,0x8f,
|
||||
0x92,0xf6,0xa5,0x6b,0xe3,0x7f,0xbe,0x40,0x65,0x70,0xdb,0x32,0x56,0x53,0xda,0xba,
|
||||
0xf7,0xcb,0x05,0xd3,0xaa,0x75,0xb8,0x41,0xad,0x03,0xde,0x91,0x3a,0x2d,0x7f,0x7d,
|
||||
0x89,0xc7,0xf5,0x4b,0x7b,0x5e,0xcf,0xf3,0xee,0x60,0x20,0x75,0x1d,0xd0,0xb5,0x1b,
|
||||
0x3b,0x7d,0x1d,0xee,0xa2,0x69,0x92,0x46,0xef,0xb8,0x63,0x33,0xb6,0x3f,0x5f,0x97,
|
||||
0x9c,0xb4,0x0d,0x72,0xc9,0xb6,0xca,0xb8,0x8d,0x3b,0xa9,0xbc,0xfe,0x7b,0x98,0x08,
|
||||
0x9e,0x2b,0x8e,0x3b,0xa7,0xfe,0x1c,0xfe,0xd9,0xe4,0x48,0xd7,0x17,0x32,0x64,0xe3,
|
||||
0xf3,0xcc,0x4a,0x30,0xe4,0xd7,0x31,0x14,0xa4,0x9c,0x5e,0x19,0x72,0x65,0x08,0xfe,
|
||||
0x3c,0xb5,0x8e,0x20,0xdd,0x75,0xa9,0xb9,0xb6,0xa3,0x2d,0x56,0x86,0x36,0xfd,0x7c,
|
||||
0x8d,0x6c,0xf0,0xd3,0x34,0xc4,0xcb,0x16,0x34,0xe8,0xba,0x1a,0x12,0xdb,0xd7,0xe0,
|
||||
0x97,0x65,0xec,0x16,0xf9,0xda,0x1c,0x57,0x67,0xb4,0x07,0x37,0xb5,0xdd,0x58,0x70,
|
||||
0xbe,0xcb,0x55,0x9d,0x6f,0x4f,0xfa,0xfd,0x12,0x95,0x71,0x63,0xd4,0x97,0xf4,0xaa,
|
||||
0x65,0x70,0xfe,0x7b,0x52,0xc2,0xba,0x2f,0xbb,0xb6,0xb7,0x1c,0x35,0x8d,0xd2,0x6e,
|
||||
0xfa,0xb4,0x2d,0x3d,0x22,0x5f,0x9a,0xd2,0x8f,0x6b,0x46,0xcf,0xef,0x06,0x75,0x59,
|
||||
0xef,0xb4,0xfd,0x71,0x4b,0x3d,0x77,0x43,0x3d,0x77,0x55,0xeb,0x72,0x8d,0xbe,0x1e,
|
||||
0x77,0xe4,0x35,0x76,0x5c,0x9a,0x24,0x9d,0x54,0x5e,0xff,0x4d,0x24,0x82,0xe7,0x66,
|
||||
0xf7,0xdf,0x8f,0xc1,0x8f,0x26,0xc7,0x5c,0xd7,0xd1,0x57,0xc8,0x4a,0xfd,0x7c,0xd4,
|
||||
0xe6,0xe7,0x29,0x32,0xfd,0xd4,0xe7,0xcf,0xfd,0x3a,0x46,0x63,0xeb,0x48,0x77,0x7d,
|
||||
0xfd,0xc7,0xd8,0x3a,0xf6,0xcd,0x31,0xcf,0x0a,0x9b,0x66,0x3b,0x3a,0x65,0xea,0xf3,
|
||||
0x4e,0xfd,0xfc,0x13,0x59,0x1f,0xd5,0xbf,0x1a,0x6d,0x7c,0xde,0x78,0x59,0x7f,0x94,
|
||||
0x46,0xbf,0xee,0x4f,0x64,0xb9,0x35,0xb2,0xc3,0x6c,0x8b,0x9c,0x39,0x53,0x9f,0xe8,
|
||||
0x6a,0xd9,0x17,0x2b,0x73,0x67,0xaa,0xed,0x14,0xad,0x43,0x7d,0x55,0x62,0x19,0x8e,
|
||||
0x4a,0x93,0xfa,0xaf,0x2f,0x51,0xff,0x4b,0xd3,0xff,0x11,0x5f,0x66,0xa7,0xf7,0xff,
|
||||
0x97,0xf6,0xb8,0x5c,0x36,0x5d,0x5a,0x7f,0xcb,0xfa,0x6f,0xa6,0xe3,0xfa,0x3c,0x71,
|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x1b,0x2f,0x83,0xeb,0xb3,0xb5,0xf2,0x85,0xbb,0xae,0x56,0x52,0x19,0xfa,0x63,0xf7,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x98,0x6e,0x13,0xfe,0xab,0x7e,0xff,0x95,0x72,0x6c,0xfd,0xbd,0x09,0xf1,0xfb,0x3f,
|
||||
0xfc,0xbd,0xba,0xd3,0xfd,0x37,0x35,0xcf,0xd8,0x3c,0xef,0xff,0xf8,0xc1,0x94,0x7a,
|
||||
0x8f,0x49,0xa9,0xdb,0xf1,0x91,0xbb,0xfe,0x56,0x70,0x9f,0xc9,0xee,0xe8,0xf7,0xbb,
|
||||
0xc3,0xd8,0xfa,0xf5,0x5c,0xfc,0x42,0x7f,0x6f,0xe4,0xb4,0x69,0x55,0xd7,0xf6,0x4a,
|
||||
0xb7,0xfe,0xf7,0x82,0xd6,0xd1,0x8e,0x9a,0x5a,0xd9,0xaf,0x75,0xad,0x7d,0x76,0x9f,
|
||||
0xec,0x2d,0xf1,0xfe,0x0f,0xb7,0x5f,0x56,0xc8,0x72,0x5d,0x6e,0x29,0x65,0x58,0xa5,
|
||||
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|
||||
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|
||||
0xe9,0xda,0xaf,0xae,0xdd,0x38,0x16,0xb8,0xb6,0xe9,0x13,0x5f,0x87,0x73,0x8e,0x7b,
|
||||
0xb1,0x04,0x1d,0x57,0x4a,0xfd,0x70,0x32,0x7c,0x9c,0x79,0x18,0xe0,0xbf,0x6a,0xf5,
|
||||
0x5f,0xea,0xfb,0x6c,0x6b,0xfa,0xbd,0x67,0x12,0xf7,0xff,0x16,0xf1,0xdf,0xd4,0x3c,
|
||||
0x77,0x32,0xf3,0xbb,0xff,0x77,0x32,0xf5,0xf4,0xfd,0xc1,0xea,0x12,0xb7,0x63,0x32,
|
||||
0xb3,0x41,0xb2,0xcf,0x80,0x19,0x4f,0xdc,0x17,0xbb,0xdf,0xb8,0x9e,0x86,0x9f,0xca,
|
||||
0xa7,0xfa,0xd9,0xfe,0xc4,0xbd,0xb7,0xe3,0x81,0xbb,0x4e,0xba,0x4e,0xea,0xa5,0xd5,
|
||||
0x74,0xa9,0x03,0x3b,0xf5,0xbf,0x97,0xb5,0x5d,0xd8,0x20,0xf5,0xba,0xdd,0x8e,0x33,
|
||||
0x66,0x73,0x29,0xf7,0xff,0x86,0xae,0x9f,0x7c,0x85,0xcc,0x5c,0x86,0x8f,0xe5,0x7f,
|
||||
0x8a,0x33,0xe0,0x4c,0x65,0x58,0x2d,0xa1,0x37,0xe0,0xfe,0x84,0x01,0x4b,0xdd,0x7e,
|
||||
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|
||||
0x80,0x8b,0xa6,0x3b,0x18,0x9e,0xd6,0x5e,0x1d,0xcb,0x5f,0x7f,0x73,0xf5,0xb8,0x97,
|
||||
0xaf,0xaf,0xe3,0xd2,0x10,0x3c,0x31,0xf8,0xaf,0x3a,0xfd,0x97,0xf6,0xd9,0x2f,0xd9,
|
||||
0xe7,0x86,0x7c,0x28,0x89,0xe7,0xbf,0xf8,0xe7,0x61,0xfd,0xc2,0xae,0x94,0xdd,0xe6,
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||||
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||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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0xd4,0xc9,0x09,0xdb,0xa0,0xfb,0xf2,0x8a,0xb4,0x99,0x6e,0x75,0x5d,0xe1,0x33,0x58,
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|
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|
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|
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x37,0x55,0xf7,0x8c,0xf5,0x6f,0xb4,0x5c,0xa7,0xfd,0xf3,0x4c,0x72,0xed,0x86,0xf4,
|
||||
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|
||||
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|
||||
0xd2,0xa2,0xdf,0xbf,0xb3,0x55,0xf0,0x0e,0x82,0x63,0xb1,0xe7,0xfb,0x64,0xdd,0xd8,
|
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|
||||
0x95,0x57,0xfd,0xfe,0x6a,0xa8,0xfa,0x77,0xe5,0x1c,0x8f,0xae,0x91,0x5c,0x8e,0x9e,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x63,0x87,0x7f,0x56,0x61,0x63,0xf6,0x79,0xd6,0x4b,0xe4,0x1d,0xa3,0xb9,0xf7,0xd2,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x2f,0xaa,0xc6,0x75,0x8f,0xa3,0xb1,0xc0,0x5c,0xa7,0x7b,0xfd,0xfd,0x97,0x1d,0x2b,
|
||||
0x39,0x96,0xba,0x8f,0xdd,0x3d,0x4f,0x2d,0xdb,0x66,0x76,0x6d,0xae,0x93,0x6f,0xf8,
|
||||
0x7b,0xfb,0xde,0x84,0x1c,0x97,0xb8,0xe7,0x3a,0xe6,0xf1,0x3c,0xf5,0x51,0x75,0xc9,
|
||||
0x83,0x68,0x0c,0xec,0x77,0x55,0xf2,0xdc,0xa6,0x17,0xd1,0x58,0x3a,0x75,0x9d,0x1b,
|
||||
0x63,0x92,0xc1,0x75,0x6f,0xa6,0xff,0x66,0x7a,0x5e,0xe1,0xa3,0xe8,0x9a,0x46,0xfa,
|
||||
0xe7,0x59,0x67,0xdf,0x67,0xda,0xe2,0xeb,0x37,0xbc,0xcf,0x74,0x69,0xe6,0x98,0x1e,
|
||||
0xb7,0xd3,0xaf,0xe4,0xb9,0x5c,0xbf,0xc4,0x78,0xf4,0x6c,0x93,0xc9,0x62,0xcf,0x0f,
|
||||
0xae,0x80,0xeb,0x26,0xa3,0xef,0xf5,0x18,0xd7,0xea,0xf0,0x5f,0x31,0xff,0x4d,0xe3,
|
||||
0x65,0x34,0x16,0xd3,0xf5,0x67,0x95,0xf8,0xbd,0x91,0x21,0xff,0x1c,0x10,0xd7,0xf6,
|
||||
0xbb,0xa8,0xe7,0xd4,0x59,0xf5,0xe2,0x89,0xd7,0xfa,0x5d,0xf6,0x4b,0x25,0x27,0xf2,
|
||||
0x9e,0xbb,0x9a,0x7f,0xbe,0xfa,0xc8,0xfc,0x3c,0xe7,0xea,0x74,0xbe,0xbf,0xf3,0x59,
|
||||
0x55,0xb4,0x5f,0x1d,0xcf,0x73,0xae,0xd3,0xb2,0xa9,0xeb,0x32,0xa3,0xf8,0x05,0xff,
|
||||
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|
||||
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|
||||
0x72,0x2e,0xef,0xb8,0xeb,0xd2,0xed,0xaf,0x47,0xde,0x9e,0xe7,0xbd,0x4a,0xee,0x99,
|
||||
0x9c,0xd9,0xb6,0xeb,0xb3,0xaa,0xe8,0x93,0x88,0xdf,0x0f,0x96,0x1b,0x57,0xf7,0xa0,
|
||||
0x94,0x77,0x4e,0x00,0xfe,0x9b,0xa7,0xff,0x8a,0x39,0xf1,0x69,0xb6,0x8f,0xcc,0xd7,
|
||||
0x13,0xe7,0xd7,0x47,0x36,0xe8,0xcf,0xd1,0x2e,0x7f,0xbe,0x66,0xdd,0xd8,0x18,0xf5,
|
||||
0x11,0x1c,0xc6,0x69,0x33,0xbc,0xc3,0xb5,0x3e,0xea,0xd7,0xb9,0xe2,0xfb,0x75,0x3a,
|
||||
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|
||||
0xb3,0x29,0x7c,0x19,0x8d,0x37,0x71,0x7f,0x77,0x1f,0x9a,0x37,0xfa,0x5e,0x09,0xfc,
|
||||
0x57,0x75,0xfe,0x2b,0xfe,0x9d,0x5d,0xc0,0x71,0xef,0xd2,0x17,0xf5,0xa9,0xb6,0x46,
|
||||
0x7d,0xaa,0x97,0xa2,0xfe,0xd4,0xb3,0x51,0x5f,0x6a,0xdd,0x92,0x6f,0x5b,0x1f,0x8b,
|
||||
0x7c,0xff,0x6d,0xd4,0x4f,0xdc,0x1c,0xf5,0x1d,0x77,0x2d,0xe0,0x38,0xc8,0xc8,0x73,
|
||||
0x99,0xec,0x33,0xd6,0x27,0xab,0xef,0x99,0x9c,0xfe,0x39,0x26,0x93,0xd1,0x7d,0x61,
|
||||
0xae,0x5f,0x8e,0x31,0xc4,0xf8,0x6f,0x09,0xfa,0xaf,0x28,0xb9,0xf7,0xe5,0x65,0x9f,
|
||||
0xd1,0x73,0xbf,0x0c,0xd7,0xa3,0xa7,0xc6,0x9f,0x74,0xc6,0xc6,0xbb,0x34,0x9b,0xa9,
|
||||
0xb1,0x30,0x8e,0x7a,0x7b,0x2a,0x36,0x0e,0xa5,0x90,0x74,0x6d,0xf2,0xa3,0x32,0xdb,
|
||||
0x32,0x72,0xef,0x31,0xcc,0xd2,0x92,0x1f,0x7f,0xd3,0x1a,0x1b,0x23,0xd3,0xbf,0xe0,
|
||||
0xdf,0xa7,0xbb,0xf9,0x6b,0x73,0xd9,0xb1,0x25,0xb9,0x77,0x81,0x55,0xdf,0x33,0xd6,
|
||||
0x5f,0xe6,0x9f,0x43,0x97,0x6b,0x37,0xe0,0x02,0xfc,0xb7,0xb8,0xfe,0x7b,0x18,0x4e,
|
||||
0x44,0xed,0x9d,0x97,0x55,0x30,0xa6,0xbe,0xf0,0xf9,0x65,0xf7,0x69,0xeb,0xcc,0x38,
|
||||
0x6e,0xce,0xed,0x97,0xf8,0x3b,0x5c,0x27,0xab,0xfe,0x5d,0x39,0x05,0xe3,0x4d,0x18,
|
||||
0x5b,0x07,0x55,0x38,0xfe,0x39,0x7b,0x0d,0xe8,0x71,0x54,0x67,0xa8,0xbe,0x76,0x51,
|
||||
0xee,0xfe,0xca,0xa9,0x67,0xa0,0x65,0xc7,0x2e,0x16,0x7f,0x46,0xed,0x52,0x22,0xf7,
|
||||
0x1c,0xdd,0xf1,0xe8,0x79,0xbc,0xc9,0x77,0x53,0xbf,0x58,0x22,0xef,0xf4,0x7a,0x9e,
|
||||
0xbf,0x37,0x6c,0x42,0x5d,0x47,0xbf,0x04,0x2c,0xdd,0xfb,0x3f,0xdc,0xbd,0x97,0xe3,
|
||||
0xd1,0xb5,0xa2,0xa5,0xf3,0x2e,0xbe,0xc2,0xf7,0xd2,0x7f,0x97,0x7b,0xce,0x50,0xe4,
|
||||
0x95,0x6c,0xdd,0x72,0x2c,0x73,0xbf,0xe8,0xf3,0xbe,0xd3,0xb6,0xc9,0xef,0x9a,0xd9,
|
||||
0x96,0x71,0xdf,0xb7,0x41,0xb3,0xeb,0x9b,0xc8,0x97,0x23,0x3b,0x2e,0x2e,0x57,0xc6,
|
||||
0x97,0x4b,0xf6,0xbd,0x0d,0x09,0xcf,0xf9,0xeb,0xbb,0xb4,0x5f,0xe1,0xf5,0xf2,0x5f,
|
||||
0xb1,0x67,0xb7,0x4e,0x98,0xaa,0xbc,0x76,0x0e,0x65,0xa8,0xcf,0xbd,0x48,0x78,0x2e,
|
||||
0xfb,0xcc,0x61,0xce,0x59,0x78,0x33,0xfd,0x57,0x74,0x8c,0x58,0xbe,0x8e,0xc3,0xfb,
|
||||
0x4c,0x5f,0x13,0xcf,0x51,0x9f,0x03,0xfc,0x37,0x6f,0x46,0xb3,0xcf,0x68,0x0b,0xb3,
|
||||
0xcf,0x68,0x7b,0x5a,0x25,0xf7,0x42,0xe1,0xb9,0xa9,0x76,0xeb,0xa3,0xfc,0xf3,0xd5,
|
||||
0x39,0x07,0x01,0xff,0x2d,0xd6,0xf3,0xfe,0xb3,0xcf,0x38,0x9a,0xc8,0xbf,0x13,0xfa,
|
||||
0x05,0x5e,0x5a,0xf0,0x7b,0xc0,0x72,0xef,0x90,0x70,0x8e,0xcb,0xbd,0x07,0x8c,0x7e,
|
||||
0x08,0xc0,0x7f,0xd5,0xfa,0xfe,0xf3,0x6c,0x5f,0xc2,0x98,0xef,0x33,0x98,0x88,0xfa,
|
||||
0x3e,0xbf,0xe7,0x1a,0x63,0xd1,0x77,0xb8,0x3e,0x4d,0xf4,0xeb,0x8c,0xbd,0xf6,0xef,
|
||||
0xc9,0x01,0xfc,0xf7,0x3a,0xfb,0xaf,0xb4,0x71,0x6f,0xb9,0xb1,0xbd,0xd9,0xb1,0x8b,
|
||||
0xdf,0x57,0xd7,0xfd,0x5a,0xaf,0x30,0x46,0x2e,0xfe,0x6e,0x6a,0x37,0x56,0x2e,0x72,
|
||||
0x5b,0x86,0x71,0x90,0x80,0xff,0xde,0x64,0xff,0x95,0x3e,0x8e,0x2e,0xdb,0xce,0xce,
|
||||
0xfb,0x32,0x36,0x16,0x26,0xee,0xcd,0x99,0x79,0x51,0xc2,0x98,0xed,0xe2,0x4c,0xc6,
|
||||
0xd6,0x37,0x31,0x35,0xfe,0x26,0x36,0x46,0x86,0x71,0xc0,0x80,0xff,0xf0,0x1f,0x00,
|
||||
0xe0,0x3f,0xfc,0x07,0x00,0xf8,0x0f,0xff,0x01,0x00,0xfe,0xc3,0x7f,0x00,0x80,0xff,
|
||||
0xf0,0x1f,0x00,0xe0,0x3f,0xfc,0x07,0x00,0xf8,0x0f,0xff,0x01,0x00,0xfe,0xc3,0x7f,
|
||||
0x00,0x80,0xff,0xf0,0x1f,0x00,0xe0,0x3f,0xfc,0x07,0x00,0xf8,0x0f,0xff,0x01,0x00,
|
||||
0xfe,0xc3,0x7f,0x00,0x80,0xff,0xf0,0x1f,0x00,0xe0,0x3f,0x00,0x00,0xfc,0x07,0x00,
|
||||
0x80,0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xc0,0x7f,0x00,0x00,0xf8,
|
||||
0x0f,0x00,0x00,0xff,0x01,0x00,0xe0,0x3f,0x00,0x00,0xfc,0x07,0x00,0x80,0xff,0x00,
|
||||
0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,0xff,0xe1,0x3f,
|
||||
0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0xff,0x01,0x00,0xfe,0xc3,0x7f,0x00,0x80,0xff,0xf0,0x1f,0x00,0xe0,0x3f,0xfc,0x07,
|
||||
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|
||||
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|
||||
0xff,0x00,0x80,0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xc0,0x7f,0x00,
|
||||
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|
||||
0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xc0,0x7f,0x00,0x00,0xf8,0x0f,
|
||||
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|
||||
0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,0xff,0xe1,
|
||||
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|
||||
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|
||||
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|
||||
0xfc,0x07,0x00,0x80,0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xc0,0x7f,
|
||||
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|
||||
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|
||||
0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,0xff,0xe1,
|
||||
0x3f,0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,
|
||||
0x00,0xff,0xe1,0x3f,0x00,0xc0,0x7f,0x00,0x00,0xf8,0x0f,0x00,0x00,0xff,0x01,0x00,
|
||||
0xe0,0x3f,0x00,0x00,0xfc,0x07,0x00,0x80,0xff,0x00,0x00,0x96,0xb6,0xff,0x86,0xf1,
|
||||
0x1f,0x00,0x50,0xff,0x03,0x00,0xc0,0x7f,0x00,0x00,0xf8,0x0f,0x00,0x00,0xff,0x01,
|
||||
0x00,0xe0,0x3f,0x00,0x00,0xfc,0x07,0x00,0x80,0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,
|
||||
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|
||||
0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,
|
||||
0xff,0xe1,0x3f,0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,
|
||||
0xff,0x00,0x00,0xff,0xe1,0x3f,0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,
|
||||
0x00,0xfc,0x87,0xff,0x00,0x00,0xff,0xe1,0x3f,0x00,0xc0,0x7f,0xec,0x7f,0x00,0xc0,
|
||||
0x7f,0x00,0x00,0xf8,0x0f,0x00,0x00,0xff,0x01,0x00,0xe0,0x3f,0x00,0x00,0xfc,0x07,
|
||||
0x00,0x80,0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xc0,0x7f,0x00,0x00,
|
||||
0xf8,0x0f,0x00,0x00,0xff,0x01,0x00,0xe0,0x3f,0x00,0x00,0xfc,0x07,0x00,0xf8,0x0f,
|
||||
0xff,0x01,0x00,0xfe,0xc3,0x7f,0x00,0x80,0xff,0xf0,0x1f,0x00,0xe0,0x3f,0xfc,0x07,
|
||||
0x00,0xf8,0x0f,0xff,0x01,0x00,0xfe,0xc3,0x7f,0x00,0x80,0xff,0xf0,0x1f,0x00,0xe0,
|
||||
0x3f,0xfc,0x07,0x00,0xf8,0x0f,0xff,0x01,0x00,0xfe,0xc3,0x7f,0x00,0x80,0xff,0xf0,
|
||||
0x1f,0x00,0xe0,0x3f,0xfc,0x07,0x00,0xf8,0x8f,0xfd,0x0f,0x00,0xf8,0x0f,0x00,0x00,
|
||||
0xff,0x01,0x00,0xe0,0x3f,0x00,0x00,0xfc,0x07,0x00,0x80,0xff,0x00,0x00,0xf0,0x1f,
|
||||
0x00,0x00,0xfe,0x03,0x00,0xc0,0x7f,0x00,0x00,0xf8,0x0f,0x00,0x00,0xff,0x01,0x00,
|
||||
0xe0,0x3f,0x00,0x00,0xfc,0x07,0x00,0x80,0xff,0x00,0x00,0xff,0xe1,0x3f,0x00,0xc0,
|
||||
0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,0xff,0xe1,
|
||||
0x3f,0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,
|
||||
0x00,0xff,0xe1,0x3f,0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,
|
||||
0x87,0xff,0x00,0x00,0xff,0x01,0x00,0xe0,0x3f,0x00,0x00,0xfc,0x07,0x00,0x80,0xff,
|
||||
0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xc0,0x7f,0x00,0x00,0xf8,0x0f,0x00,
|
||||
0x00,0xff,0x01,0x00,0xe0,0x3f,0x00,0x00,0xfc,0x07,0x00,0x80,0xff,0x00,0x00,0xf0,
|
||||
0x1f,0x00,0x00,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,0xff,0xe1,0x3f,0x00,0xc0,
|
||||
0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,0xff,0xe1,
|
||||
0x3f,0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,
|
||||
0x00,0xff,0xe1,0x3f,0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,
|
||||
0x07,0x00,0x80,0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xc0,0x7f,0x00,
|
||||
0x00,0xf8,0x0f,0x00,0x00,0xff,0x01,0x00,0xe0,0x3f,0x00,0x00,0xfc,0x07,0x00,0x80,
|
||||
0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xc0,0x7f,0x00,0x80,0xff,0xf0,
|
||||
0x1f,0x00,0xe0,0x3f,0xfc,0x07,0x00,0xf8,0x0f,0xff,0x01,0x00,0xfe,0xc3,0x7f,0x00,
|
||||
0x80,0xff,0xf0,0x1f,0x00,0xe0,0x3f,0xfc,0x07,0x00,0xf8,0x0f,0xff,0x01,0x00,0xfe,
|
||||
0xc3,0x7f,0x00,0x80,0xff,0xf0,0x1f,0x00,0xe0,0x3f,0xfc,0x07,0x00,0xf8,0x0f,0xff,
|
||||
0x01,0x00,0xfe,0xc3,0x7f,0x00,0x80,0xff,0xf0,0x1f,0x00,0xe0,0x3f,0x00,0x00,0xfc,
|
||||
0x07,0x00,0x80,0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xc0,0x7f,0x00,
|
||||
0x00,0xf8,0x0f,0x00,0x00,0xff,0x01,0x00,0xe0,0x3f,0x00,0x00,0xfc,0x07,0x00,0x80,
|
||||
0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,0xff,
|
||||
0xe1,0x3f,0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,
|
||||
0x00,0x00,0xff,0xe1,0x3f,0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,
|
||||
0xfc,0x87,0xff,0x00,0x00,0xff,0xe1,0x3f,0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,
|
||||
0xfe,0x03,0x00,0xfc,0xc7,0xfe,0x07,0x00,0xfc,0x07,0x00,0x80,0xff,0x00,0x00,0xf0,
|
||||
0x1f,0x00,0x00,0xfe,0x03,0x00,0xc0,0x7f,0x00,0x00,0xf8,0x0f,0x00,0x00,0xff,0x01,
|
||||
0x00,0xe0,0x3f,0x00,0x00,0xfc,0x07,0x00,0x80,0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,
|
||||
0xfe,0x03,0x00,0xc0,0x7f,0x00,0x80,0xff,0xf0,0x1f,0x00,0xe0,0x3f,0xfc,0x07,0x00,
|
||||
0xf8,0x0f,0xff,0x01,0x00,0xfe,0xc3,0x7f,0x00,0x80,0xff,0xf0,0x1f,0x00,0xe0,0x3f,
|
||||
0xfc,0x07,0x00,0xf8,0x0f,0xff,0x01,0x00,0xfe,0xc3,0x7f,0x00,0x80,0xff,0xf0,0x1f,
|
||||
0x00,0xe0,0x3f,0xfc,0x07,0x00,0xf8,0x0f,0xff,0x01,0x00,0xfe,0xc3,0x7f,0x00,0x80,
|
||||
0xff,0xd8,0xff,0x00,0x80,0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xc0,
|
||||
0x7f,0x00,0x00,0xf8,0x0f,0x00,0x00,0xff,0x01,0x00,0xe0,0x3f,0x00,0x00,0xfc,0x07,
|
||||
0x00,0x80,0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,0xc0,0x7f,0x00,0x00,
|
||||
0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,0xff,0xe1,0x3f,
|
||||
0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,
|
||||
0xff,0xe1,0x3f,0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,
|
||||
0xff,0x00,0x00,0xff,0xe1,0x3f,0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0x00,0x00,
|
||||
0xfe,0x03,0x00,0xc0,0x7f,0x00,0x00,0xf8,0x0f,0x00,0x00,0xff,0x01,0x00,0xe0,0x3f,
|
||||
0x00,0x00,0xfc,0x07,0x00,0x80,0xff,0x00,0x00,0xf0,0x1f,0x00,0x00,0xfe,0x03,0x00,
|
||||
0xc0,0x7f,0x00,0x00,0xf8,0x0f,0x00,0x00,0xff,0x01,0x00,0xe0,0x3f,0x00,0xc0,0x7f,
|
||||
0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,0xff,0xe1,0x3f,
|
||||
0x00,0xc0,0x7f,0xf8,0x0f,0x00,0xf0,0x1f,0xfe,0x03,0x00,0xfc,0x87,0xff,0x00,0x00,
|
||||
0xff,0x95,0xe0,0xbf,0x11,0x19,0x31,0x00,0x00,0x95,0xa3,0x82,0xfe,0x0b,0x74,0xfd,
|
||||
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|
||||
0x6d,0xdc,0x49,0xe5,0xf5,0xdf,0xa3,0x44,0xa8,0x7b,0x03,0x40,0x65,0x79,0x64,0xe3,
|
||||
0x4e,0x2a,0xaf,0xff,0x26,0x12,0xb9,0x1d,0xdc,0x36,0x00,0x00,0x15,0x43,0x26,0x6c,
|
||||
0xdc,0x49,0xf8,0x0f,0x00,0xf0,0x5f,0x39,0xf2,0x30,0x91,0xdb,0xe2,0xd6,0x0f,0x00,
|
||||
0x50,0x29,0x1e,0xda,0xb8,0x93,0xca,0xeb,0xbf,0xf1,0x44,0x86,0x83,0x61,0x03,0x00,
|
||||
0x50,0x31,0x64,0xdc,0xc6,0x9d,0x54,0x5e,0xff,0x8d,0x25,0x32,0x2c,0x6e,0xfd,0x00,
|
||||
0x00,0x95,0x62,0xcc,0xc6,0x9d,0x54,0x5e,0xff,0x3d,0x48,0x64,0x48,0x86,0x0c,0x00,
|
||||
0x40,0xe5,0x78,0x60,0xe3,0x4e,0x2a,0xaf,0xff,0xee,0x27,0xc2,0xbe,0x07,0x80,0xca,
|
||||
0x72,0xdf,0xc6,0x9d,0x54,0x5e,0xff,0xdd,0x4b,0x64,0x50,0x06,0x0d,0x00,0x40,0xe5,
|
||||
0xb8,0x67,0xe3,0x4e,0x2a,0xaf,0xff,0xee,0x26,0xa2,0xeb,0xb7,0x00,0x00,0x95,0xe3,
|
||||
0xae,0x8d,0x3b,0xa9,0xbc,0xfe,0xbb,0x93,0xc8,0x80,0x0c,0x18,0x00,0x80,0xca,0x71,
|
||||
0xc7,0xc6,0x9d,0x54,0x5e,0xff,0x8d,0x24,0xa2,0xeb,0xb7,0x00,0x00,0x95,0x63,0xc4,
|
||||
0xc6,0x9d,0x54,0x5e,0xff,0xdd,0x4e,0xa4,0x5f,0xfa,0x0d,0x00,0x40,0xe5,0xb8,0x6d,
|
||||
0xe3,0x4e,0x5a,0x64,0xff,0x59,0x00,0x80,0xca,0x31,0x6c,0x87,0x65,0x2a,0xe5,0xf5,
|
||||
0xdf,0x60,0x22,0xb7,0xe4,0x96,0x05,0x00,0xa8,0x1c,0xbe,0x1f,0x24,0x9f,0xf2,0xfa,
|
||||
0x6f,0x20,0x11,0xf6,0x3d,0x00,0x54,0x16,0x7f,0x1d,0x30,0x6f,0xa4,0x72,0xfb,0xaf,
|
||||
0x3f,0x96,0x3e,0xe9,0xb3,0x00,0x00,0x95,0xc3,0xb7,0x83,0xa3,0x74,0x95,0xd9,0x7f,
|
||||
0xde,0x79,0xf1,0xb0,0xff,0x01,0xa0,0xd2,0x44,0xb9,0x5a,0xf6,0xfa,0xdf,0xcd,0x64,
|
||||
0x2c,0x00,0x40,0x85,0x89,0x72,0xae,0xec,0xfd,0x1f,0x3d,0x89,0xb0,0xef,0x01,0xa0,
|
||||
0x72,0x24,0x7d,0x54,0x57,0x66,0xff,0x2d,0xd3,0x75,0x74,0xc7,0xd2,0x23,0xbd,0xd2,
|
||||
0x6b,0x01,0x00,0x16,0x9f,0x1e,0x1b,0xb7,0x51,0x67,0xd9,0xed,0xb7,0x4c,0x7d,0xd7,
|
||||
0x99,0x48,0x37,0xc7,0x01,0x00,0x2a,0x80,0x1a,0xcf,0xc6,0x5d,0x74,0x69,0x11,0xfc,
|
||||
0xd7,0x2f,0x37,0x0a,0xd2,0xe5,0xea,0xa0,0x00,0x00,0x8b,0x48,0x97,0x2d,0x34,0xd1,
|
||||
0xa9,0x45,0xf0,0x9f,0x6b,0x01,0x77,0x14,0xe4,0x86,0x74,0x73,0x3c,0x00,0x60,0x91,
|
||||
0xe8,0x56,0xf7,0x15,0x5a,0xe8,0xc2,0xa2,0xd8,0x6f,0x99,0x0c,0xe9,0xba,0xda,0xa6,
|
||||
0xa5,0x43,0x7d,0xdc,0xcd,0xb1,0x01,0x80,0x32,0xd2,0x2d,0x5d,0xce,0x3f,0xb6,0xd0,
|
||||
0x3f,0x2d,0x8b,0x64,0x3f,0x97,0x5b,0xd2,0x4a,0x08,0x21,0x55,0x93,0x93,0x8b,0xe8,
|
||||
0xbf,0x65,0xd2,0x2d,0xd7,0x08,0x21,0xa4,0x2a,0x72,0x76,0x51,0xed,0xe7,0xd2,0x21,
|
||||
0x17,0x09,0x21,0xa4,0xe2,0x39,0xbd,0xe8,0xf6,0x73,0xe9,0x92,0x0b,0x52,0x4f,0x08,
|
||||
0x21,0x15,0xcb,0x29,0x39,0x22,0xb5,0x15,0xf1,0x9f,0x4b,0xb3,0x1c,0x27,0x84,0x90,
|
||||
0x8a,0xe4,0x88,0x1c,0xd2,0x2c,0xab,0x60,0xda,0xe5,0x9c,0x1c,0x56,0x03,0x13,0x42,
|
||||
0xc8,0xe2,0xc5,0x99,0xef,0xb0,0xcf,0xb2,0x8a,0xa7,0x5b,0xae,0x68,0x5d,0xf4,0x98,
|
||||
0xec,0x23,0x84,0x90,0xb2,0xe5,0x80,0x1c,0xf4,0xde,0x3b,0x92,0xcf,0x32,0x42,0x08,
|
||||
0x21,0x84,0x10,0x42,0x08,0x21,0x84,0x10,0x42,0x08,0x21,0x84,0x10,0x42,0x08,0x21,
|
||||
0x84,0x10,0x42,0x08,0x21,0x84,0x10,0x42,0x08,0x21,0x84,0x10,0x42,0x08,0x21,0x84,
|
||||
0x10,0x42,0x08,0x21,0x84,0x10,0x42,0x08,0x21,0x84,0x10,0x42,0x08,0x21,0x84,0x54,
|
||||
0x79,0xfe,0x3f,0x57,0x9d,0xaa,0x31};
|
@ -1,33 +1,18 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Unzip - borrowed from the GPP
|
||||
*
|
||||
* softdev July 2006
|
||||
* Michniewski 2008
|
||||
* Tantric September 2008
|
||||
*
|
||||
* unzip.cpp
|
||||
*
|
||||
* File unzip routines
|
||||
***************************************************************************/
|
||||
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <zlib.h>
|
||||
|
||||
extern "C" {
|
||||
#include "../sz/7zCrc.h"
|
||||
#include "../sz/7zIn.h"
|
||||
#include "../sz/7zExtract.h"
|
||||
}
|
||||
|
||||
#include "snes9xGX.h"
|
||||
#include "dvd.h"
|
||||
#include "smbop.h"
|
||||
#include "fileop.h"
|
||||
#include "video.h"
|
||||
#include "menudraw.h"
|
||||
#include "ftfont.h"
|
||||
#include "unzip.h"
|
||||
|
||||
/*
|
||||
@ -83,14 +68,13 @@ IsZipFile (char *buffer)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
* UnZipBuffer
|
||||
*
|
||||
* It should be noted that there is a limit of 5MB total size for any ROM
|
||||
******************************************************************************/
|
||||
|
||||
/*****************************************************************************
|
||||
* unzip
|
||||
*
|
||||
* It should be noted that there is a limit of 5MB total size for any ROM
|
||||
******************************************************************************/
|
||||
int
|
||||
UnZipBuffer (unsigned char *outbuffer, int method)
|
||||
UnZipBuffer (unsigned char *outbuffer, u64 discoffset, short where, FILE* filehandle)
|
||||
{
|
||||
PKZIPHEADER pkzip;
|
||||
int zipoffset = 0;
|
||||
@ -99,28 +83,17 @@ UnZipBuffer (unsigned char *outbuffer, int method)
|
||||
z_stream zs;
|
||||
int res;
|
||||
int bufferoffset = 0;
|
||||
int readoffset = 0;
|
||||
int have = 0;
|
||||
char readbuffer[ZIPCHUNK];
|
||||
u64 discoffset = 0;
|
||||
char readbuffer[2048];
|
||||
char msg[128];
|
||||
|
||||
// Read Zip Header
|
||||
switch (method)
|
||||
{
|
||||
case METHOD_SD:
|
||||
case METHOD_USB:
|
||||
fseek(fatfile, 0, SEEK_SET);
|
||||
fread (readbuffer, 1, ZIPCHUNK, fatfile);
|
||||
break;
|
||||
|
||||
case METHOD_DVD:
|
||||
discoffset = dvddir;
|
||||
dvd_read (readbuffer, ZIPCHUNK, discoffset);
|
||||
break;
|
||||
|
||||
case METHOD_SMB:
|
||||
SMB_ReadFile(readbuffer, ZIPCHUNK, 0, smbfile);
|
||||
break;
|
||||
/*** Read Zip Header ***/
|
||||
switch (where) {
|
||||
case 0: // SD Card
|
||||
fseek(filehandle, 0, SEEK_SET);
|
||||
fread (readbuffer, 1, 2048, filehandle); break;
|
||||
case 1: // DVD
|
||||
dvd_read (readbuffer, 2048, discoffset); break;
|
||||
}
|
||||
|
||||
/*** Copy PKZip header to local, used as info ***/
|
||||
@ -128,7 +101,9 @@ UnZipBuffer (unsigned char *outbuffer, int method)
|
||||
|
||||
pkzip.uncompressedSize = FLIP32 (pkzip.uncompressedSize);
|
||||
|
||||
ShowProgress ((char *)"Loading...", 0, pkzip.uncompressedSize);
|
||||
sprintf (msg, "Unzipping %d bytes ... Wait",
|
||||
pkzip.uncompressedSize);
|
||||
ShowAction (msg);
|
||||
|
||||
/*** Prepare the zip stream ***/
|
||||
memset (&zs, 0, sizeof (z_stream));
|
||||
@ -175,31 +150,22 @@ UnZipBuffer (unsigned char *outbuffer, int method)
|
||||
memcpy (&outbuffer[bufferoffset], &out, have);
|
||||
bufferoffset += have;
|
||||
}
|
||||
|
||||
}
|
||||
while (zs.avail_out == 0);
|
||||
|
||||
// Readup the next 2k block
|
||||
/*** Readup the next 2k block ***/
|
||||
zipoffset = 0;
|
||||
zipchunk = ZIPCHUNK;
|
||||
|
||||
switch (method)
|
||||
{
|
||||
case METHOD_SD:
|
||||
case METHOD_USB:
|
||||
fread (readbuffer, 1, ZIPCHUNK, fatfile);
|
||||
break;
|
||||
|
||||
case METHOD_DVD:
|
||||
readoffset += ZIPCHUNK;
|
||||
dvd_read (readbuffer, ZIPCHUNK, discoffset+readoffset);
|
||||
break;
|
||||
|
||||
case METHOD_SMB:
|
||||
readoffset += ZIPCHUNK;
|
||||
SMB_ReadFile(readbuffer, ZIPCHUNK, readoffset, smbfile);
|
||||
break;
|
||||
switch (where) {
|
||||
case 0: // SD Card
|
||||
fread (readbuffer, 1, 2048, filehandle); break;
|
||||
case 1: // DVD
|
||||
discoffset += 2048;
|
||||
dvd_read (readbuffer, 2048, discoffset); break;
|
||||
}
|
||||
ShowProgress ((char *)"Loading...", bufferoffset, pkzip.uncompressedSize);
|
||||
|
||||
}
|
||||
while (res != Z_STREAM_END);
|
||||
|
||||
@ -214,346 +180,5 @@ UnZipBuffer (unsigned char *outbuffer, int method)
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* GetFirstZipFilename
|
||||
*
|
||||
* Returns the filename of the first file in the zipped archive
|
||||
* The idea here is to do the least amount of work required
|
||||
***************************************************************************/
|
||||
|
||||
char *
|
||||
GetFirstZipFilename (int method)
|
||||
{
|
||||
char * firstFilename = NULL;
|
||||
char tempbuffer[ZIPCHUNK];
|
||||
|
||||
// read start of ZIP
|
||||
switch (method)
|
||||
{
|
||||
case METHOD_SD: // SD Card
|
||||
case METHOD_USB: // USB
|
||||
LoadFATFile (tempbuffer, ZIPCHUNK);
|
||||
break;
|
||||
|
||||
case METHOD_DVD: // DVD
|
||||
LoadDVDFile ((unsigned char *)tempbuffer, ZIPCHUNK);
|
||||
break;
|
||||
|
||||
case METHOD_SMB: // From SMB
|
||||
LoadSMBFile (tempbuffer, ZIPCHUNK);
|
||||
break;
|
||||
}
|
||||
|
||||
tempbuffer[28] = 0; // truncate - filename length is 2 bytes long (bytes 26-27)
|
||||
int namelength = tempbuffer[26]; // filename length starts 26 bytes in
|
||||
|
||||
firstFilename = &tempbuffer[30]; // first filename of a ZIP starts 31 bytes in
|
||||
firstFilename[namelength] = 0; // truncate at filename length
|
||||
|
||||
return firstFilename;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* 7z functions
|
||||
***************************************************************************/
|
||||
|
||||
typedef struct _SzFileInStream
|
||||
{
|
||||
ISzInStream InStream;
|
||||
u64 offset; // offset of the file
|
||||
unsigned int len; // length of the file
|
||||
u64 pos; // current position of the file pointer
|
||||
} SzFileInStream;
|
||||
|
||||
// 7zip error list
|
||||
char szerrormsg[][30] = {
|
||||
"7z: Data error",
|
||||
"7z: Out of memory",
|
||||
"7z: CRC Error",
|
||||
"7z: Not implemented",
|
||||
"7z: Fail",
|
||||
"7z: Archive error",
|
||||
"7z: Dictionary too large",
|
||||
};
|
||||
|
||||
SZ_RESULT SzRes;
|
||||
|
||||
SzFileInStream SzArchiveStream;
|
||||
CArchiveDatabaseEx SzDb;
|
||||
ISzAlloc SzAllocImp;
|
||||
ISzAlloc SzAllocTempImp;
|
||||
UInt32 SzBlockIndex = 0xFFFFFFFF;
|
||||
size_t SzBufferSize;
|
||||
size_t SzOffset;
|
||||
size_t SzOutSizeProcessed;
|
||||
CFileItem *SzF;
|
||||
|
||||
char sz_buffer[2048];
|
||||
int szMethod = 0;
|
||||
|
||||
/****************************************************************************
|
||||
* Is7ZipFile
|
||||
*
|
||||
* Returns 1 when 7z signature is found
|
||||
****************************************************************************/
|
||||
int
|
||||
Is7ZipFile (char *buffer)
|
||||
{
|
||||
unsigned int *check;
|
||||
check = (unsigned int *) buffer;
|
||||
|
||||
// 7z signature
|
||||
static Byte Signature[6] = {'7', 'z', 0xBC, 0xAF, 0x27, 0x1C};
|
||||
|
||||
int i;
|
||||
for(i = 0; i < 6; i++)
|
||||
if(buffer[i] != Signature[i])
|
||||
return 0;
|
||||
|
||||
return 1; // 7z archive found
|
||||
}
|
||||
|
||||
// display an error message
|
||||
void SzDisplayError(SZ_RESULT res)
|
||||
{
|
||||
WaitPrompt(szerrormsg[(res - 1)]);
|
||||
}
|
||||
|
||||
// function used by the 7zip SDK to read data from SD/USB/DVD/SMB
|
||||
|
||||
SZ_RESULT SzFileReadImp(void *object, void **buffer, size_t maxRequiredSize, size_t *processedSize)
|
||||
{
|
||||
// the void* object is a SzFileInStream
|
||||
SzFileInStream *s = (SzFileInStream *) object;
|
||||
|
||||
// calculate offset
|
||||
u64 offset = (u64) (s->offset + s->pos);
|
||||
|
||||
if (maxRequiredSize > 2048)
|
||||
maxRequiredSize = 2048;
|
||||
|
||||
// read data
|
||||
switch (szMethod)
|
||||
{
|
||||
case METHOD_SD:
|
||||
case METHOD_USB:
|
||||
fseek(fatfile, offset, SEEK_SET);
|
||||
fread(sz_buffer, 1, maxRequiredSize, fatfile);
|
||||
break;
|
||||
case METHOD_DVD:
|
||||
dvd_safe_read(sz_buffer, maxRequiredSize, offset);
|
||||
break;
|
||||
case METHOD_SMB:
|
||||
SMB_ReadFile(sz_buffer, maxRequiredSize, offset, smbfile);
|
||||
break;
|
||||
}
|
||||
|
||||
*buffer = sz_buffer;
|
||||
*processedSize = maxRequiredSize;
|
||||
s->pos += *processedSize;
|
||||
|
||||
if(maxRequiredSize > 1024) // only show progress for large reads
|
||||
// this isn't quite right, but oh well
|
||||
ShowProgress ((char *)"Loading...", s->pos, filelist[selection].length);
|
||||
|
||||
return SZ_OK;
|
||||
}
|
||||
|
||||
// function used by the 7zip SDK to change the filepointer
|
||||
SZ_RESULT SzFileSeekImp(void *object, CFileSize pos)
|
||||
{
|
||||
// the void* object is a SzFileInStream
|
||||
SzFileInStream *s = (SzFileInStream *) object;
|
||||
|
||||
// check if the 7z SDK wants to move the pointer to somewhere after the EOF
|
||||
if (pos >= s->len)
|
||||
{
|
||||
WaitPrompt((char *) "7z: Error - attempt to read after EOF!");
|
||||
return SZE_FAIL;
|
||||
}
|
||||
|
||||
// save new position and return
|
||||
s->pos = pos;
|
||||
return SZ_OK;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* SzParse
|
||||
*
|
||||
* Opens a 7z file, and parses it
|
||||
* Right now doesn't parse 7z, since we'll always use the first file
|
||||
* But it could parse the entire 7z for full browsing capability
|
||||
***************************************************************************/
|
||||
|
||||
int SzParse(char * filepath, int method)
|
||||
{
|
||||
int nbfiles = 0;
|
||||
|
||||
// save the offset and the length of this file inside the archive stream structure
|
||||
SzArchiveStream.offset = filelist[selection].offset;
|
||||
SzArchiveStream.len = filelist[selection].length;
|
||||
SzArchiveStream.pos = 0;
|
||||
|
||||
// open file
|
||||
switch (method)
|
||||
{
|
||||
case METHOD_SD:
|
||||
case METHOD_USB:
|
||||
fatfile = fopen (filepath, "rb");
|
||||
if(!fatfile)
|
||||
return 0;
|
||||
break;
|
||||
case METHOD_SMB:
|
||||
smbfile = OpenSMBFile(filepath);
|
||||
if(!smbfile)
|
||||
return 0;
|
||||
break;
|
||||
}
|
||||
|
||||
// set szMethod to current chosen load method
|
||||
szMethod = method;
|
||||
|
||||
// set handler functions for reading data from FAT/SMB/DVD
|
||||
SzArchiveStream.InStream.Read = SzFileReadImp;
|
||||
SzArchiveStream.InStream.Seek = SzFileSeekImp;
|
||||
|
||||
// set default 7Zip SDK handlers for allocation and freeing memory
|
||||
SzAllocImp.Alloc = SzAlloc;
|
||||
SzAllocImp.Free = SzFree;
|
||||
SzAllocTempImp.Alloc = SzAllocTemp;
|
||||
SzAllocTempImp.Free = SzFreeTemp;
|
||||
|
||||
// prepare CRC and 7Zip database structures
|
||||
InitCrcTable();
|
||||
SzArDbExInit(&SzDb);
|
||||
|
||||
// open the archive
|
||||
SzRes = SzArchiveOpen(&SzArchiveStream.InStream, &SzDb, &SzAllocImp,
|
||||
&SzAllocTempImp);
|
||||
|
||||
if (SzRes != SZ_OK)
|
||||
{
|
||||
SzDisplayError(SzRes);
|
||||
// free memory used by the 7z SDK
|
||||
SzClose();
|
||||
}
|
||||
else // archive opened successfully
|
||||
{
|
||||
if(SzDb.Database.NumFiles > 0)
|
||||
{
|
||||
// Parses the 7z into a full file listing
|
||||
|
||||
// erase all previous entries
|
||||
memset(&filelist, 0, sizeof(FILEENTRIES) * MAXFILES);
|
||||
|
||||
// add '..' folder in case the user wants exit the 7z
|
||||
strncpy(filelist[0].displayname, "..", 2);
|
||||
filelist[0].flags = 1;
|
||||
filelist[0].offset = dvddir;
|
||||
filelist[0].length = dvddirlength;
|
||||
|
||||
// get contents and parse them into file list structure
|
||||
unsigned int SzI, SzJ;
|
||||
SzJ = 1;
|
||||
for (SzI = 0; SzI < SzDb.Database.NumFiles; SzI++)
|
||||
{
|
||||
SzF = SzDb.Database.Files + SzI;
|
||||
|
||||
// skip directories
|
||||
if (SzF->IsDirectory)
|
||||
continue;
|
||||
|
||||
// do not exceed MAXFILES to avoid possible buffer overflows
|
||||
if (SzJ == (MAXFILES - 1))
|
||||
break;
|
||||
|
||||
// parse information about this file to the dvd file list structure
|
||||
strncpy(filelist[SzJ].filename, SzF->Name, MAXJOLIET); // copy joliet name (useless...)
|
||||
filelist[SzJ].filename[MAXJOLIET] = 0; // terminate string
|
||||
strncpy(filelist[SzJ].displayname, SzF->Name, MAXDISPLAY+1); // crop name for display
|
||||
filelist[SzJ].length = SzF->Size; // filesize
|
||||
filelist[SzJ].offset = SzI; // the extraction function identifies the file with this number
|
||||
filelist[SzJ].flags = 0; // only files will be displayed (-> no flags)
|
||||
SzJ++;
|
||||
}
|
||||
|
||||
// update maxfiles and select the first entry
|
||||
offset = selection = 0;
|
||||
nbfiles = SzJ;
|
||||
}
|
||||
else
|
||||
{
|
||||
SzArDbExFree(&SzDb, SzAllocImp.Free);
|
||||
}
|
||||
}
|
||||
|
||||
// close file
|
||||
switch (method)
|
||||
{
|
||||
case METHOD_SD:
|
||||
case METHOD_USB:
|
||||
fclose(fatfile);
|
||||
break;
|
||||
case METHOD_SMB:
|
||||
SMB_CloseFile (smbfile);
|
||||
break;
|
||||
}
|
||||
return nbfiles;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* SzClose
|
||||
*
|
||||
* Closes a 7z file
|
||||
***************************************************************************/
|
||||
|
||||
void SzClose()
|
||||
{
|
||||
if(SzDb.Database.NumFiles > 0)
|
||||
SzArDbExFree(&SzDb, SzAllocImp.Free);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* SzExtractFile
|
||||
*
|
||||
* Extracts the given file # into the buffer specified
|
||||
* Must parse the 7z BEFORE running this function
|
||||
***************************************************************************/
|
||||
|
||||
int SzExtractFile(int i, unsigned char *buffer)
|
||||
{
|
||||
// prepare some variables
|
||||
SzBlockIndex = 0xFFFFFFFF;
|
||||
SzOffset = 0;
|
||||
|
||||
// Unzip the file
|
||||
|
||||
SzRes = SzExtract2(
|
||||
&SzArchiveStream.InStream,
|
||||
&SzDb,
|
||||
i, // index of file
|
||||
&SzBlockIndex, // index of solid block
|
||||
&buffer,
|
||||
&SzBufferSize,
|
||||
&SzOffset, // offset of stream for required file in *outBuffer
|
||||
&SzOutSizeProcessed, // size of file in *outBuffer
|
||||
&SzAllocImp,
|
||||
&SzAllocTempImp);
|
||||
|
||||
// close 7Zip archive and free memory
|
||||
SzClose();
|
||||
|
||||
// check for errors
|
||||
if(SzRes != SZ_OK)
|
||||
{
|
||||
// display error message
|
||||
SzDisplayError(SzRes);
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return SzOutSizeProcessed;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,26 +1,15 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Unzip - borrowed from the GPP
|
||||
*
|
||||
* softdev July 2006
|
||||
* Michniewski 2008
|
||||
* Tantric September 2008
|
||||
*
|
||||
* unzip.h
|
||||
*
|
||||
* File unzip routines
|
||||
****************************************************************************/
|
||||
#ifndef _UNZIP_
|
||||
#define _UNZIP_
|
||||
|
||||
#include <smb.h>
|
||||
|
||||
extern int IsZipFile (char *buffer);
|
||||
char * GetFirstZipFilename(int method);
|
||||
int UnZipBuffer (unsigned char *outbuffer, int method);
|
||||
int SzParse(char * filepath, int method);
|
||||
int SzExtractFile(int i, unsigned char *buffer);
|
||||
void SzClose();
|
||||
|
||||
int UnZipBuffer (unsigned char *outbuffer, u64 discoffset, short where, FILE* filehandle);
|
||||
/*
|
||||
* Zip file header definition
|
||||
*/
|
||||
|
@ -1,15 +1,14 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Video
|
||||
*
|
||||
* This is a modified renderer from the Genesis Plus Project.
|
||||
* Well - you didn't expect me to write another one did ya ? -;)
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
* Michniewski 2008
|
||||
*
|
||||
* video.cpp
|
||||
*
|
||||
* Video routines
|
||||
***************************************************************************/
|
||||
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <ogcsys.h>
|
||||
#include <stdio.h>
|
||||
@ -19,20 +18,31 @@
|
||||
#include <wiiuse/wpad.h>
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
//#include "debug.h"
|
||||
//#include "cpuexec.h"
|
||||
//#include "ppu.h"
|
||||
//#include "apu.h"
|
||||
//#include "display.h"
|
||||
//#include "gfx.h"
|
||||
//#include "soundux.h"
|
||||
//#include "spc700.h"
|
||||
//#include "spc7110.h"
|
||||
//#include "controls.h"
|
||||
#include "aram.h"
|
||||
#include "snes9xGX.h"
|
||||
|
||||
#include "gui.h"
|
||||
//#include "video.h"
|
||||
|
||||
/*** Snes9x GFX Buffer ***/
|
||||
static unsigned char snes9xgfx[1024 * 512 * 2];
|
||||
|
||||
/*** Memory ROM Loading ***/
|
||||
extern unsigned long ARAM_ROMSIZE;
|
||||
extern unsigned int SMBTimer;
|
||||
|
||||
/*** 2D Video ***/
|
||||
unsigned int *xfb[2] = { NULL, NULL }; /*** Double buffered ***/
|
||||
int whichfb = 0; /*** Switch ***/
|
||||
GXRModeObj *vmode; /*** Menu video mode ***/
|
||||
GXRModeObj *vmode; /*** General video mode ***/
|
||||
int screenheight;
|
||||
extern u32* backdrop;
|
||||
|
||||
@ -44,20 +54,15 @@ unsigned int copynow = GX_FALSE;
|
||||
static unsigned char gp_fifo[DEFAULT_FIFO_SIZE] ATTRIBUTE_ALIGN (32);
|
||||
static unsigned char texturemem[TEX_WIDTH * (TEX_HEIGHT + 8)] ATTRIBUTE_ALIGN (32);
|
||||
GXTexObj texobj;
|
||||
Mtx view;
|
||||
static Mtx view;
|
||||
int vwidth, vheight, oldvwidth, oldvheight;
|
||||
|
||||
float zoom_level = 1;
|
||||
int zoom_xshift = 0;
|
||||
int zoom_yshift = 0;
|
||||
|
||||
u32 FrameTimer = 0;
|
||||
|
||||
u8 vmode_60hz = 0;
|
||||
bool progressive = 0;
|
||||
|
||||
#define HASPECT 320
|
||||
#define VASPECT 240
|
||||
#define HASPECT 76
|
||||
#define VASPECT 54
|
||||
|
||||
/* New texture based scaler */
|
||||
typedef struct tagcamera
|
||||
@ -84,173 +89,15 @@ s16 square[] ATTRIBUTE_ALIGN (32) =
|
||||
-HASPECT, -VASPECT, 0, // 3
|
||||
};
|
||||
|
||||
|
||||
static camera cam = { {0.0F, 0.0F, 0.0F},
|
||||
{0.0F, 0.5F, 0.0F},
|
||||
{0.0F, 0.0F, -0.5F}
|
||||
};
|
||||
|
||||
|
||||
/***
|
||||
*** Custom Video modes (used to emulate original console video modes)
|
||||
***/
|
||||
|
||||
/** Original SNES PAL Resolutions: **/
|
||||
|
||||
/* 239 lines progressive (PAL 50Hz) */
|
||||
GXRModeObj TV_239p =
|
||||
{
|
||||
VI_TVMODE_PAL_DS, // viDisplayMode
|
||||
256, // fbWidth
|
||||
239, // efbHeight
|
||||
239, // xfbHeight
|
||||
(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
|
||||
(VI_MAX_HEIGHT_PAL/2 - 478/2)/2, // viYOrigin
|
||||
640, // viWidth
|
||||
478, // viHeight
|
||||
VI_XFBMODE_SF, // xFBmode
|
||||
GX_FALSE, // field_rendering
|
||||
GX_FALSE, // aa
|
||||
|
||||
// sample points arranged in increasing Y order
|
||||
{
|
||||
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
||||
{6,6},{6,6},{6,6}, // pix 1
|
||||
{6,6},{6,6},{6,6}, // pix 2
|
||||
{6,6},{6,6},{6,6} // pix 3
|
||||
},
|
||||
|
||||
// vertical filter[7], 1/64 units, 6 bits each
|
||||
{
|
||||
0, // line n-1
|
||||
0, // line n-1
|
||||
21, // line n
|
||||
22, // line n
|
||||
21, // line n
|
||||
0, // line n+1
|
||||
0 // line n+1
|
||||
}
|
||||
};
|
||||
|
||||
/* 478 lines interlaced (PAL 50Hz, Deflicker) */
|
||||
GXRModeObj TV_478i =
|
||||
{
|
||||
VI_TVMODE_PAL_INT, // viDisplayMode
|
||||
512, // fbWidth
|
||||
478, // efbHeight
|
||||
478, // xfbHeight
|
||||
(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
|
||||
(VI_MAX_HEIGHT_PAL/2 - 478/2)/2, // viYOrigin
|
||||
640, // viWidth
|
||||
478, // viHeight
|
||||
VI_XFBMODE_DF, // xFBmode
|
||||
GX_FALSE, // field_rendering
|
||||
GX_FALSE, // aa
|
||||
|
||||
// sample points arranged in increasing Y order
|
||||
{
|
||||
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
||||
{6,6},{6,6},{6,6}, // pix 1
|
||||
{6,6},{6,6},{6,6}, // pix 2
|
||||
{6,6},{6,6},{6,6} // pix 3
|
||||
},
|
||||
|
||||
// vertical filter[7], 1/64 units, 6 bits each
|
||||
{
|
||||
8, // line n-1
|
||||
8, // line n-1
|
||||
10, // line n
|
||||
12, // line n
|
||||
10, // line n
|
||||
8, // line n+1
|
||||
8 // line n+1
|
||||
}
|
||||
};
|
||||
|
||||
/** Original SNES NTSC Resolutions: **/
|
||||
|
||||
/* 224 lines progressive (NTSC or PAL 60Hz) */
|
||||
GXRModeObj TV_224p =
|
||||
{
|
||||
VI_TVMODE_EURGB60_DS, // viDisplayMode
|
||||
256, // fbWidth
|
||||
224, // efbHeight
|
||||
224, // xfbHeight
|
||||
(VI_MAX_WIDTH_NTSC - 640)/2, // viXOrigin
|
||||
(VI_MAX_HEIGHT_NTSC/2 - 448/2)/2, // viYOrigin
|
||||
640, // viWidth
|
||||
448, // viHeight
|
||||
VI_XFBMODE_SF, // xFBmode
|
||||
GX_FALSE, // field_rendering
|
||||
GX_FALSE, // aa
|
||||
|
||||
// sample points arranged in increasing Y order
|
||||
{
|
||||
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
||||
{6,6},{6,6},{6,6}, // pix 1
|
||||
{6,6},{6,6},{6,6}, // pix 2
|
||||
{6,6},{6,6},{6,6} // pix 3
|
||||
},
|
||||
|
||||
// vertical filter[7], 1/64 units, 6 bits each
|
||||
{
|
||||
0, // line n-1
|
||||
0, // line n-1
|
||||
21, // line n
|
||||
22, // line n
|
||||
21, // line n
|
||||
0, // line n+1
|
||||
0 // line n+1
|
||||
}
|
||||
};
|
||||
|
||||
/* 448 lines interlaced (NTSC or PAL 60Hz, Deflicker) */
|
||||
GXRModeObj TV_448i =
|
||||
{
|
||||
VI_TVMODE_EURGB60_INT, // viDisplayMode
|
||||
512, // fbWidth
|
||||
448, // efbHeight
|
||||
448, // xfbHeight
|
||||
(VI_MAX_WIDTH_NTSC - 640)/2, // viXOrigin
|
||||
(VI_MAX_HEIGHT_NTSC/2 - 448/2)/2, // viYOrigin
|
||||
640, // viWidth
|
||||
448, // viHeight
|
||||
VI_XFBMODE_DF, // xFBmode
|
||||
GX_FALSE, // field_rendering
|
||||
GX_FALSE, // aa
|
||||
|
||||
|
||||
// sample points arranged in increasing Y order
|
||||
{
|
||||
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
||||
{6,6},{6,6},{6,6}, // pix 1
|
||||
{6,6},{6,6},{6,6}, // pix 2
|
||||
{6,6},{6,6},{6,6} // pix 3
|
||||
},
|
||||
|
||||
// vertical filter[7], 1/64 units, 6 bits each
|
||||
{
|
||||
8, // line n-1
|
||||
8, // line n-1
|
||||
10, // line n
|
||||
12, // line n
|
||||
10, // line n
|
||||
8, // line n+1
|
||||
8 // line n+1
|
||||
}
|
||||
};
|
||||
|
||||
/* TV Modes table */
|
||||
GXRModeObj *tvmodes[4] = {
|
||||
&TV_239p, &TV_478i, /* Snes PAL video modes */
|
||||
&TV_224p, &TV_448i, /* Snes NTSC video modes */
|
||||
};
|
||||
|
||||
|
||||
#ifdef VIDEO_THREADING
|
||||
/****************************************************************************
|
||||
* VideoThreading
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
#define TSTACK 16384
|
||||
lwpq_t videoblankqueue;
|
||||
lwp_t vbthread;
|
||||
@ -263,7 +110,7 @@ static unsigned char vbstack[TSTACK];
|
||||
* vertical blank.
|
||||
*
|
||||
* Putting LWP to good use :)
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
static void *
|
||||
vbgetback (void *arg)
|
||||
{
|
||||
@ -282,7 +129,7 @@ vbgetback (void *arg)
|
||||
*
|
||||
* libOGC provides a nice wrapper for LWP access.
|
||||
* This function sets up a new local queue and attaches the thread to it.
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
void
|
||||
InitVideoThread ()
|
||||
{
|
||||
@ -300,13 +147,15 @@ InitVideoThread ()
|
||||
*
|
||||
* Stock code to copy the GX buffer to the current display mode.
|
||||
* Also increments the frameticker, as it's called for each vb.
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
static void
|
||||
copy_to_xfb (u32 arg)
|
||||
{
|
||||
|
||||
if (copynow == GX_TRUE)
|
||||
{
|
||||
GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE);
|
||||
GX_SetColorUpdate (GX_TRUE);
|
||||
GX_CopyDisp (xfb[whichfb], GX_TRUE);
|
||||
GX_Flush ();
|
||||
copynow = GX_FALSE;
|
||||
@ -314,11 +163,12 @@ copy_to_xfb (u32 arg)
|
||||
|
||||
FrameTimer++;
|
||||
SMBTimer++;
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Scaler Support Functions
|
||||
***************************************************************************/
|
||||
* WIP3 - Scaler Support Functions
|
||||
****************************************************************************/
|
||||
static void
|
||||
draw_init ()
|
||||
{
|
||||
@ -334,16 +184,11 @@ draw_init ()
|
||||
GX_SetArray (GX_VA_POS, square, 3 * sizeof (s16));
|
||||
|
||||
GX_SetNumTexGens (1);
|
||||
GX_SetNumChans (0);
|
||||
|
||||
GX_SetTexCoordGen (GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
||||
|
||||
GX_SetTevOp (GX_TEVSTAGE0, GX_REPLACE);
|
||||
GX_SetTevOrder (GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
|
||||
|
||||
memset (&view, 0, sizeof (Mtx));
|
||||
guLookAt(view, &cam.pos, &cam.up, &cam.view);
|
||||
GX_LoadPosMtxImm (view, GX_PNMTX0);
|
||||
GX_InvalidateTexAll ();
|
||||
GX_InitTexObj (&texobj, texturemem, vwidth, vheight, GX_TF_RGB565,
|
||||
GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -360,6 +205,10 @@ draw_square (Mtx v)
|
||||
Mtx m; // model matrix.
|
||||
Mtx mv; // modelview matrix.
|
||||
|
||||
/*
|
||||
* Use C functions!
|
||||
* Calling the faster asm ones cause reboot!
|
||||
*/
|
||||
guMtxIdentity (m);
|
||||
guMtxTransApply (m, m, 0, 0, -100);
|
||||
guMtxConcat (v, m, mv);
|
||||
@ -377,7 +226,8 @@ draw_square (Mtx v)
|
||||
* StartGX
|
||||
*
|
||||
* This function initialises the GX.
|
||||
***************************************************************************/
|
||||
* WIP3 - Based on texturetest from libOGC examples.
|
||||
****************************************************************************/
|
||||
static void
|
||||
StartGX ()
|
||||
{
|
||||
@ -392,42 +242,34 @@ StartGX ()
|
||||
GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
|
||||
GX_SetCopyClear (background, 0x00ffffff);
|
||||
|
||||
|
||||
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
||||
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
||||
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
|
||||
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
||||
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter);
|
||||
|
||||
GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
||||
|
||||
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE,
|
||||
vmode->vfilter);
|
||||
GX_SetFieldMode (vmode->field_rendering,
|
||||
((vmode->viHeight ==
|
||||
2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
||||
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
||||
GX_SetCullMode (GX_CULL_NONE);
|
||||
GX_CopyDisp (xfb[whichfb], GX_TRUE);
|
||||
GX_SetDispCopyGamma (GX_GM_1_0);
|
||||
GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE);
|
||||
GX_SetColorUpdate (GX_TRUE);
|
||||
|
||||
gui_alphasetup ();
|
||||
|
||||
guOrtho(p, vmode->efbHeight/2, -(vmode->efbHeight/2), -(vmode->fbWidth/2), vmode->fbWidth/2, 10, 1000); // matrix, t, b, l, r, n, f
|
||||
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
|
||||
|
||||
|
||||
GX_CopyDisp (xfb[whichfb], GX_TRUE); // reset xfb
|
||||
guPerspective (p, 60, 1.33F, 10.0F, 1000.0F);
|
||||
GX_LoadProjectionMtx (p, GX_PERSPECTIVE);
|
||||
|
||||
vwidth = 100;
|
||||
vheight = 100;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* UpdatePadsCB
|
||||
* UpdatePads
|
||||
*
|
||||
* called by postRetraceCallback in InitGCVideo - scans gcpad and wpad
|
||||
***************************************************************************/
|
||||
void
|
||||
UpdatePadsCB ()
|
||||
****************************************************************************/
|
||||
void UpdatePadsCB()
|
||||
{
|
||||
#ifdef HW_RVL
|
||||
WPAD_ScanPads();
|
||||
@ -439,74 +281,90 @@ UpdatePadsCB ()
|
||||
* InitGCVideo
|
||||
*
|
||||
* This function MUST be called at startup.
|
||||
* - also sets up menu video mode
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
|
||||
void
|
||||
InitGCVideo ()
|
||||
{
|
||||
// init video
|
||||
VIDEO_Init ();
|
||||
/*
|
||||
* Before doing anything else under libogc,
|
||||
* Call VIDEO_Init
|
||||
*/
|
||||
|
||||
int *romptr = (int *) 0x81000000;
|
||||
|
||||
VIDEO_Init ();
|
||||
PAD_Init ();
|
||||
//DVD_Init ();
|
||||
|
||||
/*** Check to see if this is a GC or a Wii ***/
|
||||
// int driveid = dvd_driveid();
|
||||
// bool8 isWii = !((driveid == 4) || (driveid == 6) || (driveid == 8));
|
||||
|
||||
AUDIO_Init (NULL);
|
||||
AR_Init (NULL, 0);
|
||||
|
||||
/* Before going any further, let's copy any attached ROM image ** */
|
||||
if (memcmp ((char *) romptr, "SNESROM0", 8) == 0)
|
||||
{
|
||||
ARAM_ROMSIZE = romptr[2];
|
||||
romptr = (int *) 0x81000020;
|
||||
ARAMPut ((char *) romptr, (char *) AR_SNESROM, ARAM_ROMSIZE);
|
||||
}
|
||||
|
||||
/*
|
||||
* Always use NTSC mode - this works on NTSC and PAL, GC and Wii
|
||||
vmode = &TVNtsc480IntDf;
|
||||
*/
|
||||
|
||||
// get default video mode
|
||||
vmode = VIDEO_GetPreferredMode(NULL);
|
||||
|
||||
switch (vmode->viTVMode >> 2)
|
||||
switch(vmode->viTVMode)
|
||||
{
|
||||
case VI_PAL:
|
||||
// 576 lines (PAL 50Hz)
|
||||
// display should be centered vertically (borders)
|
||||
vmode = &TVPal574IntDfScale;
|
||||
vmode->xfbHeight = 480;
|
||||
vmode->viYOrigin = (VI_MAX_HEIGHT_PAL - 480)/2;
|
||||
vmode->viHeight = 480;
|
||||
|
||||
case VI_TVMODE_PAL_DS:
|
||||
case VI_TVMODE_PAL_INT:
|
||||
vmode_60hz = 0;
|
||||
break;
|
||||
|
||||
case VI_NTSC:
|
||||
// 480 lines (NTSC 60hz)
|
||||
vmode_60hz = 1;
|
||||
break;
|
||||
|
||||
case VI_TVMODE_EURGB60_PROG:
|
||||
case VI_TVMODE_EURGB60_DS:
|
||||
case VI_TVMODE_NTSC_DS:
|
||||
case VI_TVMODE_NTSC_INT:
|
||||
case VI_TVMODE_NTSC_PROG:
|
||||
case VI_TVMODE_MPAL_INT:
|
||||
default:
|
||||
// 480 lines (PAL 60Hz)
|
||||
vmode_60hz = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
#ifdef HW_DOL
|
||||
/* we have component cables, but the preferred mode is interlaced
|
||||
* why don't we switch into progressive?
|
||||
* on the Wii, the user can do this themselves on their Wii Settings */
|
||||
if(VIDEO_HaveComponentCable() && vmode == &TVNtsc480IntDf)
|
||||
vmode = &TVNtsc480Prog;
|
||||
#endif
|
||||
|
||||
// check for progressive scan
|
||||
if (vmode->viTVMode == VI_TVMODE_NTSC_PROG)
|
||||
progressive = true;
|
||||
|
||||
VIDEO_Configure (vmode);
|
||||
|
||||
screenheight = vmode->xfbHeight;
|
||||
|
||||
|
||||
// Allocate the video buffers
|
||||
/*
|
||||
* Allocate the video buffers
|
||||
*/
|
||||
xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
|
||||
xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
|
||||
|
||||
// A console is always useful while debugging.
|
||||
/*
|
||||
* A console is always useful while debugging.
|
||||
*/
|
||||
console_init (xfb[0], 20, 64, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * 2);
|
||||
|
||||
// Clear framebuffers etc.
|
||||
/*
|
||||
* Clear framebuffers etc.
|
||||
*/
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK);
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK);
|
||||
VIDEO_SetNextFramebuffer (xfb[0]);
|
||||
|
||||
// video callbacks
|
||||
/*
|
||||
* Let libogc populate manage the PADs for us
|
||||
*/
|
||||
//VIDEO_SetPostRetraceCallback ((VIRetraceCallback)PAD_ScanPads);
|
||||
VIDEO_SetPostRetraceCallback ((VIRetraceCallback)UpdatePadsCB);
|
||||
VIDEO_SetPreRetraceCallback ((VIRetraceCallback)copy_to_xfb);
|
||||
|
||||
VIDEO_SetBlack (FALSE);
|
||||
VIDEO_Flush ();
|
||||
VIDEO_WaitVSync ();
|
||||
@ -516,160 +374,80 @@ InitGCVideo ()
|
||||
copynow = GX_FALSE;
|
||||
StartGX ();
|
||||
|
||||
draw_init ();
|
||||
|
||||
#ifdef VIDEO_THREADING
|
||||
InitVideoThread ();
|
||||
#endif
|
||||
|
||||
// Finally, the video is up and ready for use :)
|
||||
/*
|
||||
* Finally, the video is up and ready for use :)
|
||||
*/
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* ResetVideo_Emu
|
||||
*
|
||||
* Reset the video/rendering mode for the emulator rendering
|
||||
****************************************************************************/
|
||||
void
|
||||
ResetVideo_Emu ()
|
||||
{
|
||||
GXRModeObj *rmode;
|
||||
Mtx p;
|
||||
|
||||
switch (vmode->viTVMode >> 2)
|
||||
{
|
||||
case VI_PAL: /* 576 lines (PAL 50Hz) */
|
||||
|
||||
// set video signal mode
|
||||
TV_239p.viTVMode = VI_TVMODE_PAL_DS;
|
||||
TV_478i.viTVMode = VI_TVMODE_PAL_INT;
|
||||
TV_224p.viTVMode = VI_TVMODE_PAL_DS;
|
||||
TV_448i.viTVMode = VI_TVMODE_PAL_INT;
|
||||
// set VI position
|
||||
TV_239p.viXOrigin = TV_478i.viXOrigin = TV_224p.viXOrigin = TV_448i.viXOrigin = (VI_MAX_WIDTH_PAL - 640)/2;
|
||||
TV_239p.viYOrigin = TV_478i.viYOrigin = (VI_MAX_HEIGHT_PAL/2 - 478/2)/2;
|
||||
TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_PAL/2 - 448/2)/2;
|
||||
|
||||
break;
|
||||
|
||||
case VI_NTSC: /* 480 lines (NTSC 60hz) */
|
||||
|
||||
// set video signal mode
|
||||
TV_239p.viTVMode = VI_TVMODE_NTSC_DS;
|
||||
TV_478i.viTVMode = VI_TVMODE_NTSC_INT;
|
||||
TV_224p.viTVMode = VI_TVMODE_NTSC_DS;
|
||||
TV_448i.viTVMode = VI_TVMODE_NTSC_INT;
|
||||
// set VI position
|
||||
TV_239p.viXOrigin = TV_224p.viXOrigin = TV_478i.viXOrigin = TV_448i.viXOrigin = (VI_MAX_WIDTH_NTSC - 640)/2;
|
||||
TV_239p.viYOrigin = TV_478i.viYOrigin = (VI_MAX_HEIGHT_NTSC/2 - 478/2)/2;
|
||||
TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_NTSC/2 - 448/2)/2;
|
||||
|
||||
break;
|
||||
|
||||
default: /* 480 lines (PAL 60Hz) */
|
||||
|
||||
// set video signal mode
|
||||
TV_239p.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_NON_INTERLACE);
|
||||
TV_478i.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_INTERLACE);
|
||||
TV_224p.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_NON_INTERLACE);
|
||||
TV_448i.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_INTERLACE);
|
||||
// set VI position
|
||||
TV_239p.viXOrigin = TV_224p.viXOrigin = TV_478i.viXOrigin = TV_448i.viXOrigin = (VI_MAX_WIDTH_NTSC - 640)/2;
|
||||
TV_239p.viYOrigin = TV_478i.viYOrigin = (VI_MAX_HEIGHT_NTSC/2 - 478/2)/2;
|
||||
TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_NTSC/2 - 448/2)/2;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
int i = -1;
|
||||
if (GCSettings.render == 0) // original render mode
|
||||
{
|
||||
for (i=0; i<4; i++) {
|
||||
if (tvmodes[i]->efbHeight == vheight) {
|
||||
// FIX: ok?
|
||||
tvmodes[i]->fbWidth = vwidth; // update width - some games are 512x224 (super pang)
|
||||
break;
|
||||
}
|
||||
}
|
||||
rmode = tvmodes[i];
|
||||
}
|
||||
else if (GCSettings.render == 2) // unfiltered
|
||||
{
|
||||
rmode = vmode;
|
||||
}
|
||||
else // filtered
|
||||
{
|
||||
rmode = vmode; // same mode as menu
|
||||
}
|
||||
|
||||
|
||||
VIDEO_Configure (rmode);
|
||||
VIDEO_ClearFrameBuffer (rmode, xfb[whichfb], COLOR_BLACK);
|
||||
VIDEO_Flush();
|
||||
VIDEO_WaitVSync();
|
||||
if (rmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
|
||||
else while (VIDEO_GetNextField()) VIDEO_WaitVSync();
|
||||
|
||||
|
||||
GX_SetViewport (0, 0, rmode->fbWidth, rmode->efbHeight, 0, 1);
|
||||
GX_SetDispCopyYScale ((f32) rmode->xfbHeight / (f32) rmode->efbHeight);
|
||||
GX_SetScissor (0, 0, rmode->fbWidth, rmode->efbHeight);
|
||||
|
||||
GX_SetDispCopySrc (0, 0, rmode->fbWidth, rmode->efbHeight);
|
||||
GX_SetDispCopyDst (rmode->fbWidth, rmode->xfbHeight);
|
||||
GX_SetCopyFilter (rmode->aa, rmode->sample_pattern, (GCSettings.render == 1) ? GX_TRUE : GX_FALSE, rmode->vfilter); // AA on only for filtered mode
|
||||
|
||||
GX_SetFieldMode (rmode->field_rendering, ((rmode->viHeight == 2 * rmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
||||
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
||||
|
||||
guOrtho(p, rmode->efbHeight/2, -(rmode->efbHeight/2), -(rmode->fbWidth/2), rmode->fbWidth/2, 10, 1000); // matrix, t, b, l, r, n, f
|
||||
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
|
||||
|
||||
#ifdef _DEBUG_VIDEO
|
||||
// log stuff
|
||||
fprintf(debughandle, "\n\nrmode = tvmodes[%d], field_rendering: %d", i, (rmode->viHeight == 2 * rmode->xfbHeight));
|
||||
fprintf(debughandle, "\nInterlaced: %i,\t vwidth: %d, vheight: %d,\t fb_W: %u, efb_H: %u", IPPU.Interlace, vwidth, vheight, rmode->fbWidth, rmode->efbHeight);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* ResetVideo_Menu
|
||||
*
|
||||
* Reset the video/rendering mode for the menu
|
||||
****************************************************************************/
|
||||
void
|
||||
ResetVideo_Menu ()
|
||||
void ReInitGCVideo()
|
||||
{
|
||||
Mtx p;
|
||||
|
||||
VIDEO_Configure (vmode);
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], COLOR_BLACK);
|
||||
VIDEO_Flush();
|
||||
VIDEO_WaitVSync();
|
||||
if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
|
||||
else while (VIDEO_GetNextField()) VIDEO_WaitVSync();
|
||||
|
||||
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
||||
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
||||
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
|
||||
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
||||
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter);
|
||||
|
||||
GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
||||
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GCSettings.render ? GX_TRUE : GX_FALSE,
|
||||
vmode->vfilter);
|
||||
GX_SetFieldMode (vmode->field_rendering,
|
||||
((vmode->viHeight ==
|
||||
2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
||||
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
||||
|
||||
guOrtho(p, vmode->efbHeight/2, -(vmode->efbHeight/2), -(vmode->fbWidth/2), vmode->fbWidth/2, 10, 1000); // matrix, t, b, l, r, n, f
|
||||
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
|
||||
// GX_CopyDisp (xfb[whichfb], GX_TRUE);
|
||||
|
||||
guPerspective (p, 60, 1.33F, 10.0F, 1000.0F);
|
||||
GX_LoadProjectionMtx (p, GX_PERSPECTIVE);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Drawing screen
|
||||
****************************************************************************/
|
||||
void
|
||||
clearscreen (int colour)
|
||||
{
|
||||
whichfb ^= 1;
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], colour);
|
||||
#ifdef HW_RVL
|
||||
// on wii copy from memory
|
||||
memcpy ((char *) xfb[whichfb], (char *) backdrop, 640 * screenheight * 2);
|
||||
#else
|
||||
// on gc copy from aram
|
||||
ARAMFetch ((char *) xfb[whichfb], (char *) AR_BACKDROP, 640 * screenheight * 2); // FIX
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
showscreen ()
|
||||
{
|
||||
copynow = GX_FALSE;
|
||||
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
||||
VIDEO_Flush ();
|
||||
VIDEO_WaitVSync ();
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* setGFX
|
||||
*
|
||||
* Setup the global GFX information for Snes9x
|
||||
****************************************************************************/
|
||||
void
|
||||
setGFX ()
|
||||
{
|
||||
GFX.Screen = (unsigned short *) snes9xgfx;
|
||||
GFX.Pitch = 1024;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* MakeTexture
|
||||
*
|
||||
* Proper GNU Asm rendition of the above, converted by shagkur. - Thanks!
|
||||
***************************************************************************/
|
||||
****************************************************************************/
|
||||
void
|
||||
MakeTexture (const void *src, void *dst, s32 width, s32 height)
|
||||
{
|
||||
@ -712,19 +490,15 @@ MakeTexture (const void *src, void *dst, s32 width, s32 height)
|
||||
|
||||
/****************************************************************************
|
||||
* Update Video
|
||||
***************************************************************************/
|
||||
uint32 prevRenderedFrameCount = 0;
|
||||
extern bool CheckVideo;
|
||||
|
||||
****************************************************************************/
|
||||
void
|
||||
update_video (int width, int height)
|
||||
{
|
||||
|
||||
vwidth = width;
|
||||
vheight = height;
|
||||
|
||||
#ifdef VIDEO_THREADING
|
||||
// Ensure previous vb has complete
|
||||
/* Ensure previous vb has complete */
|
||||
while ((LWP_ThreadIsSuspended (vbthread) == 0) || (copynow == GX_TRUE))
|
||||
#else
|
||||
while (copynow == GX_TRUE)
|
||||
@ -735,63 +509,36 @@ update_video (int width, int height)
|
||||
|
||||
whichfb ^= 1;
|
||||
|
||||
if ( oldvheight != vheight || oldvwidth != vwidth ) // if rendered width/height changes, update scaling
|
||||
CheckVideo = 1;
|
||||
|
||||
if ( CheckVideo && (IPPU.RenderedFramesCount != prevRenderedFrameCount) ) // if we get back from the menu, and have rendered at least 1 frame
|
||||
if ((oldvheight != vheight) || (oldvwidth != vwidth))
|
||||
{
|
||||
int xscale, yscale;
|
||||
|
||||
ResetVideo_Emu (); // reset video to emulator rendering settings
|
||||
|
||||
/** Update scaling **/
|
||||
if (GCSettings.render == 0) // original render mode
|
||||
{
|
||||
xscale = vwidth / 2;
|
||||
yscale = vheight / 2;
|
||||
} else { // unfiltered and filtered mode
|
||||
xscale = vmode->fbWidth / 2;
|
||||
yscale = vmode->efbHeight / 2;
|
||||
}
|
||||
|
||||
// aspect ratio scaling (change width scale)
|
||||
// yes its pretty cheap and ugly, but its easy!
|
||||
if (GCSettings.widescreen)
|
||||
xscale -= (4.0*yscale)/9;
|
||||
|
||||
xscale *= zoom_level;
|
||||
yscale *= zoom_level;
|
||||
|
||||
square[6] = square[3] = xscale + GCSettings.xshift;
|
||||
square[0] = square[9] = -xscale + GCSettings.xshift;
|
||||
square[4] = square[1] = yscale - GCSettings.yshift;
|
||||
square[7] = square[10] = -yscale - GCSettings.yshift;
|
||||
|
||||
GX_InvVtxCache (); // update vertex cache
|
||||
|
||||
GX_InitTexObj (&texobj, texturemem, vwidth, vheight, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE); // initialize the texture obj we are going to use
|
||||
|
||||
if (GCSettings.render == 0 || GCSettings.render == 2)
|
||||
GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,2.5,9.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1); // original/unfiltered video mode: force texture filtering OFF
|
||||
|
||||
GX_LoadTexObj (&texobj, GX_TEXMAP0); // load texture object so its ready to use
|
||||
|
||||
#ifdef _DEBUG_VIDEO
|
||||
// log stuff
|
||||
fprintf(debughandle, "\nxscale: %d, yscale: %d", xscale, yscale);
|
||||
#endif
|
||||
|
||||
oldvwidth = vwidth;
|
||||
oldvheight = vheight;
|
||||
CheckVideo = 0;
|
||||
draw_init ();
|
||||
|
||||
memset (&view, 0, sizeof (Mtx));
|
||||
guLookAt(view, &cam.pos, &cam.up, &cam.view);
|
||||
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
||||
}
|
||||
|
||||
MakeTexture ((char *) GFX.Screen, (char *) texturemem, vwidth, vheight); // convert image to texture
|
||||
|
||||
DCFlushRange (texturemem, TEX_WIDTH * TEX_HEIGHT * 2); // update the texture memory
|
||||
GX_InvVtxCache ();
|
||||
GX_InvalidateTexAll ();
|
||||
GX_SetTevOp (GX_TEVSTAGE0, GX_DECAL);
|
||||
GX_SetTevOrder (GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
|
||||
|
||||
draw_square (view); // draw the quad
|
||||
|
||||
|
||||
MakeTexture ((char *) GFX.Screen, (char *) texturemem, vwidth, vheight);
|
||||
|
||||
|
||||
|
||||
DCFlushRange (texturemem, TEX_WIDTH * TEX_HEIGHT * 2);
|
||||
|
||||
GX_SetNumChans (1);
|
||||
|
||||
GX_LoadTexObj (&texobj, GX_TEXMAP0);
|
||||
|
||||
draw_square (view);
|
||||
|
||||
GX_DrawDone ();
|
||||
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
||||
@ -799,71 +546,25 @@ update_video (int width, int height)
|
||||
copynow = GX_TRUE;
|
||||
|
||||
#ifdef VIDEO_THREADING
|
||||
// Return to caller, don't waste time waiting for vb
|
||||
/* Return to caller, don't waste time waiting for vb */
|
||||
LWP_ResumeThread (vbthread);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Zoom Functions
|
||||
***************************************************************************/
|
||||
void
|
||||
zoom (float speed)
|
||||
{
|
||||
if (zoom_level > 1)
|
||||
zoom_level += (speed / -100.0);
|
||||
else
|
||||
zoom_level += (speed / -200.0);
|
||||
Vector v;
|
||||
|
||||
if (zoom_level < 0.5) zoom_level = 0.5;
|
||||
else if (zoom_level > 10.0) zoom_level = 10.0;
|
||||
v.x = cam.view.x - cam.pos.x;
|
||||
v.y = cam.view.y - cam.pos.y;
|
||||
v.z = cam.view.z - cam.pos.z;
|
||||
|
||||
oldvheight = 0; // update video
|
||||
}
|
||||
|
||||
void
|
||||
zoom_reset ()
|
||||
{
|
||||
zoom_level = 1.0;
|
||||
|
||||
oldvheight = 0; // update video
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Drawing screen
|
||||
***************************************************************************/
|
||||
void
|
||||
clearscreen (int colour)
|
||||
{
|
||||
whichfb ^= 1;
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], colour);
|
||||
#ifdef HW_RVL
|
||||
// on wii copy from memory
|
||||
memcpy ((char *) xfb[whichfb], (char *) backdrop, 640 * screenheight * 2);
|
||||
#else
|
||||
// on gc copy from aram
|
||||
ARAMFetch ((char *) xfb[whichfb], (char *) AR_BACKDROP, 640 * screenheight * 2);
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
showscreen ()
|
||||
{
|
||||
copynow = GX_FALSE;
|
||||
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
||||
VIDEO_Flush ();
|
||||
VIDEO_WaitVSync ();
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* setGFX
|
||||
*
|
||||
* Setup the global GFX information for Snes9x
|
||||
***************************************************************************/
|
||||
void
|
||||
setGFX ()
|
||||
{
|
||||
GFX.Screen = (unsigned short *) snes9xgfx;
|
||||
GFX.Pitch = 1024;
|
||||
cam.pos.x += v.x * speed;
|
||||
cam.pos.z += v.z * speed;
|
||||
cam.view.x += v.x * speed;
|
||||
cam.view.z += v.z * speed;
|
||||
|
||||
oldvheight = 0;
|
||||
}
|
||||
|
@ -1,37 +1,28 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
* Snes9x 1.50
|
||||
*
|
||||
* Nintendo Gamecube Video
|
||||
*
|
||||
* This is a modified renderer from the Genesis Plus Project.
|
||||
* Well - you didn't expect me to write another one did ya ? -;)
|
||||
*
|
||||
* softdev July 2006
|
||||
* Michniewski 2008
|
||||
*
|
||||
* video.h
|
||||
*
|
||||
* Video routines
|
||||
***************************************************************************/
|
||||
|
||||
****************************************************************************/
|
||||
#ifndef _GCVIDEOH_
|
||||
|
||||
#define _GCVIDEOH_
|
||||
|
||||
//#include <gccore.h>
|
||||
#include <ogcsys.h>
|
||||
|
||||
#include "snes9x.h"
|
||||
|
||||
void InitGCVideo ();
|
||||
void ResetVideo_Emu ();
|
||||
void ResetVideo_Menu ();
|
||||
void ReInitGCVideo();
|
||||
void clearscreen (int colour = COLOR_WHITE);
|
||||
void showscreen ();
|
||||
void setGFX ();
|
||||
void update_video (int width, int height);
|
||||
void clearscreen (int colour = COLOR_BLACK);
|
||||
void showscreen ();
|
||||
void zoom (float speed);
|
||||
void zoom_reset ();
|
||||
|
||||
extern bool progressive;
|
||||
|
||||
#ifdef _DEBUG_VIDEO
|
||||
// log stuff
|
||||
extern FILE * debughandle;
|
||||
#endif
|
||||
void UpdatePadsCB();
|
||||
|
||||
#endif
|
||||
|
726
source/smb/DES.c
Normal file
726
source/smb/DES.c
Normal file
@ -0,0 +1,726 @@
|
||||
/* ========================================================================== **
|
||||
*
|
||||
* DES.c
|
||||
*
|
||||
* Copyright:
|
||||
* Copyright (C) 2003, 2004 by Christopher R. Hertel
|
||||
*
|
||||
* Email: crh@ubiqx.mn.org
|
||||
*
|
||||
* $Id: DES.c,v 0.6 2004/05/30 05:41:20 crh Exp $
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*
|
||||
* Description:
|
||||
*
|
||||
* Implements DES encryption, but not decryption.
|
||||
* DES is used to create LM password hashes and both LM and NTLM Responses.
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*
|
||||
* License:
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*
|
||||
* Notes:
|
||||
*
|
||||
* This implementation was created by studying many existing examples
|
||||
* found in Open Source, in the public domain, and in various documentation.
|
||||
* The SMB protocol makes minimal use of the DES function, so this is a
|
||||
* minimal implementation. That which is not required has been removed.
|
||||
*
|
||||
* The SMB protocol uses the DES algorithm as a hash function, not an
|
||||
* encryption function. The auth_DEShash() implemented here is a one-way
|
||||
* function. The reverse is not implemented in this module. Also, there
|
||||
* is no attempt at making this either fast or efficient. There is no
|
||||
* need, as the auth_DEShash() function is used for generating the LM
|
||||
* Response from a 7-byte key and an 8-byte challenge. It is not intended
|
||||
* for use in encrypting large blocks of data or data streams.
|
||||
*
|
||||
* As stated above, this implementation is based on studying existing work
|
||||
* in the public domain or under Open Source (specifically LGPL) license.
|
||||
* The code, however, is written from scratch. Obviously, I make no claim
|
||||
* with regard to those earlier works (except to claim that I am grateful
|
||||
* to the previous implementors whose work I studied). See the list of
|
||||
* references below for resources I used.
|
||||
*
|
||||
* References:
|
||||
* I read through the libmcrypt code to see how they put the pieces
|
||||
* together. See: http://mcrypt.hellug.gr/
|
||||
* Libmcrypt is available under the terms of the LGPL.
|
||||
*
|
||||
* The libmcrypt implementation includes the following credits:
|
||||
* written 12 Dec 1986 by Phil Karn, KA9Q; large sections adapted
|
||||
* from the 1977 public-domain program by Jim Gillogly
|
||||
* Modified for additional speed - 6 December 1988 Phil Karn
|
||||
* Modified for parameterized key schedules - Jan 1991 Phil Karn
|
||||
* modified in order to use the libmcrypt API by Nikos Mavroyanopoulos
|
||||
* All modifications are placed under the license of libmcrypt.
|
||||
*
|
||||
* See also Phil Karn's privacy and security page:
|
||||
* http://www.ka9q.net/privacy.html
|
||||
*
|
||||
* I relied heavily upon:
|
||||
* Applied Cryptography, Second Edition:
|
||||
* Protocols, Algorithms, and Source Code in C
|
||||
* by Bruce Schneier. ISBN 0-471-11709-9, John Wiley & Sons, Inc., 1996
|
||||
* Particularly Chapter 12.
|
||||
*
|
||||
* Here's one more DES resource, which I found quite helpful (aside from
|
||||
* the Clinton jokes):
|
||||
* http://www.aci.net/kalliste/des.htm
|
||||
*
|
||||
* Finally, the use of DES in SMB is covered in:
|
||||
* Implementing CIFS - the Common Internet File System
|
||||
* by your truly. ISBN 0-13-047116-X, Prentice Hall PTR., August 2003
|
||||
* Section 15.3, in particular.
|
||||
* (Online at: http://ubiqx.org/cifs/SMB.html#SMB.8.3)
|
||||
*
|
||||
* ========================================================================== **
|
||||
*/
|
||||
|
||||
#include "DES.h"
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- **
|
||||
* Static Constants:
|
||||
*/
|
||||
|
||||
/* Initial permutation map.
|
||||
* In the first step of DES, the bits of the initial plaintext are rearranged
|
||||
* according to the map given below. This map and those like it are read by
|
||||
* the Permute() function (below) which uses the maps as a guide when moving
|
||||
* bits from one place to another.
|
||||
*
|
||||
* Note that the values here are all one less than those shown in Schneier.
|
||||
* That's because C likes to start counting from 0, not 1.
|
||||
*
|
||||
* According to Schneier (Ch12, pg 271), the purpose of the initial
|
||||
* permutation was to make it easier to load plaintext and ciphertext into
|
||||
* a DES ecryption chip. I have no idea why that would be the case.
|
||||
*/
|
||||
static const uint8_t InitialPermuteMap[64] =
|
||||
{
|
||||
57, 49, 41, 33, 25, 17, 9, 1,
|
||||
59, 51, 43, 35, 27, 19, 11, 3,
|
||||
61, 53, 45, 37, 29, 21, 13, 5,
|
||||
63, 55, 47, 39, 31, 23, 15, 7,
|
||||
56, 48, 40, 32, 24, 16, 8, 0,
|
||||
58, 50, 42, 34, 26, 18, 10, 2,
|
||||
60, 52, 44, 36, 28, 20, 12, 4,
|
||||
62, 54, 46, 38, 30, 22, 14, 6
|
||||
};
|
||||
|
||||
|
||||
/* Key permutation map.
|
||||
* Like the input data and encryption result, the key is permuted before
|
||||
* the algorithm really gets going. The original algorithm called for an
|
||||
* eight-byte key in which each byte contained a parity bit. During the
|
||||
* key permutiation, the parity bits were discarded. The DES algorithm,
|
||||
* as used with SMB, does not make use of the parity bits. Instead, SMB
|
||||
* passes 7-byte keys to DES. For DES implementations that expect parity,
|
||||
* the parity bits must be added. In this case, however, we're just going
|
||||
* to start with a 7-byte (56 bit) key. KeyPermuteMap, below, is adjusted
|
||||
* accordingly and, of course, each entry in the map is reduced by 1 with
|
||||
* respect to the documented values because C likes to start counting from
|
||||
* 0, not 1.
|
||||
*/
|
||||
static const uint8_t KeyPermuteMap[56] =
|
||||
{
|
||||
49, 42, 35, 28, 21, 14, 7, 0,
|
||||
50, 43, 36, 29, 22, 15, 8, 1,
|
||||
51, 44, 37, 30, 23, 16, 9, 2,
|
||||
52, 45, 38, 31, 55, 48, 41, 34,
|
||||
27, 20, 13, 6, 54, 47, 40, 33,
|
||||
26, 19, 12, 5, 53, 46, 39, 32,
|
||||
25, 18, 11, 4, 24, 17, 10, 3,
|
||||
};
|
||||
|
||||
|
||||
/* Key rotation table.
|
||||
* At the start of each round of encryption, the key is split and each
|
||||
* 28-bit half is rotated left. The number of bits of rotation per round
|
||||
* is given in the table below.
|
||||
*/
|
||||
static const uint8_t KeyRotation[16] =
|
||||
{ 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1 };
|
||||
|
||||
|
||||
/* Key compression table.
|
||||
* This table is used to select 48 of the 56 bits of the key.
|
||||
* The left and right halves of the source text are each 32 bits,
|
||||
* but they are expanded to 48 bits and the results are XOR'd
|
||||
* against the compressed (48-bit) key.
|
||||
*/
|
||||
static const uint8_t KeyCompression[48] =
|
||||
{
|
||||
13, 16, 10, 23, 0, 4, 2, 27,
|
||||
14, 5, 20, 9, 22, 18, 11, 3,
|
||||
25, 7, 15, 6, 26, 19, 12, 1,
|
||||
40, 51, 30, 36, 46, 54, 29, 39,
|
||||
50, 44, 32, 47, 43, 48, 38, 55,
|
||||
33, 52, 45, 41, 49, 35, 28, 31
|
||||
};
|
||||
|
||||
|
||||
/* Data expansion table.
|
||||
* This table is used after the data block (64-bits) has been split
|
||||
* into two 32-bit (4-byte) halves (generally denoted L and R).
|
||||
* Each 32-bit half is "expanded", using this table, to a 48 bit
|
||||
* data block, which is then XOR'd with the 48 bit subkey for the
|
||||
* round.
|
||||
*/
|
||||
static const uint8_t DataExpansion[48] =
|
||||
{
|
||||
31, 0, 1, 2, 3, 4, 3, 4,
|
||||
5, 6, 7, 8, 7, 8, 9, 10,
|
||||
11, 12, 11, 12, 13, 14, 15, 16,
|
||||
15, 16, 17, 18, 19, 20, 19, 20,
|
||||
21, 22, 23, 24, 23, 24, 25, 26,
|
||||
27, 28, 27, 28, 29, 30, 31, 0
|
||||
};
|
||||
|
||||
|
||||
/* The (in)famous S-boxes.
|
||||
* These are used to perform substitutions.
|
||||
* Six bits worth of input will return four bits of output.
|
||||
* The four bit values are stored in these tables. Each table has
|
||||
* 64 entries...and 6 bits provides a number between 0 and 63.
|
||||
* There are eight S-boxes, one per 6 bits of a 48-bit value.
|
||||
* Thus, 48 bits are reduced to 32 bits. Obviously, this step
|
||||
* follows the DataExpansion step.
|
||||
*
|
||||
* Note that the literature generally shows this as 8 arrays each
|
||||
* with four rows and 16 colums. There is a complex formula for
|
||||
* mapping the 6 bit input values to the correct row and column.
|
||||
* I've pre-computed that mapping, and the tables below provide
|
||||
* direct 6-bit input to 4-bit output. See pp 274-274 in Schneier.
|
||||
*/
|
||||
static const uint8_t SBox[8][64] =
|
||||
{
|
||||
{ /* S0 */
|
||||
14, 0, 4, 15, 13, 7, 1, 4, 2, 14, 15, 2, 11, 13, 8, 1,
|
||||
3, 10, 10, 6, 6, 12, 12, 11, 5, 9, 9, 5, 0, 3, 7, 8,
|
||||
4, 15, 1, 12, 14, 8, 8, 2, 13, 4, 6, 9, 2, 1, 11, 7,
|
||||
15, 5, 12, 11, 9, 3, 7, 14, 3, 10, 10, 0, 5, 6, 0, 13
|
||||
},
|
||||
{ /* S1 */
|
||||
15, 3, 1, 13, 8, 4, 14, 7, 6, 15, 11, 2, 3, 8, 4, 14,
|
||||
9, 12, 7, 0, 2, 1, 13, 10, 12, 6, 0, 9, 5, 11, 10, 5,
|
||||
0, 13, 14, 8, 7, 10, 11, 1, 10, 3, 4, 15, 13, 4, 1, 2,
|
||||
5, 11, 8, 6, 12, 7, 6, 12, 9, 0, 3, 5, 2, 14, 15, 9
|
||||
},
|
||||
{ /* S2 */
|
||||
10, 13, 0, 7, 9, 0, 14, 9, 6, 3, 3, 4, 15, 6, 5, 10,
|
||||
1, 2, 13, 8, 12, 5, 7, 14, 11, 12, 4, 11, 2, 15, 8, 1,
|
||||
13, 1, 6, 10, 4, 13, 9, 0, 8, 6, 15, 9, 3, 8, 0, 7,
|
||||
11, 4, 1, 15, 2, 14, 12, 3, 5, 11, 10, 5, 14, 2, 7, 12
|
||||
},
|
||||
{ /* S3 */
|
||||
7, 13, 13, 8, 14, 11, 3, 5, 0, 6, 6, 15, 9, 0, 10, 3,
|
||||
1, 4, 2, 7, 8, 2, 5, 12, 11, 1, 12, 10, 4, 14, 15, 9,
|
||||
10, 3, 6, 15, 9, 0, 0, 6, 12, 10, 11, 1, 7, 13, 13, 8,
|
||||
15, 9, 1, 4, 3, 5, 14, 11, 5, 12, 2, 7, 8, 2, 4, 14
|
||||
},
|
||||
{ /* S4 */
|
||||
2, 14, 12, 11, 4, 2, 1, 12, 7, 4, 10, 7, 11, 13, 6, 1,
|
||||
8, 5, 5, 0, 3, 15, 15, 10, 13, 3, 0, 9, 14, 8, 9, 6,
|
||||
4, 11, 2, 8, 1, 12, 11, 7, 10, 1, 13, 14, 7, 2, 8, 13,
|
||||
15, 6, 9, 15, 12, 0, 5, 9, 6, 10, 3, 4, 0, 5, 14, 3
|
||||
},
|
||||
{ /* S5 */
|
||||
12, 10, 1, 15, 10, 4, 15, 2, 9, 7, 2, 12, 6, 9, 8, 5,
|
||||
0, 6, 13, 1, 3, 13, 4, 14, 14, 0, 7, 11, 5, 3, 11, 8,
|
||||
9, 4, 14, 3, 15, 2, 5, 12, 2, 9, 8, 5, 12, 15, 3, 10,
|
||||
7, 11, 0, 14, 4, 1, 10, 7, 1, 6, 13, 0, 11, 8, 6, 13
|
||||
},
|
||||
{ /* S6 */
|
||||
4, 13, 11, 0, 2, 11, 14, 7, 15, 4, 0, 9, 8, 1, 13, 10,
|
||||
3, 14, 12, 3, 9, 5, 7, 12, 5, 2, 10, 15, 6, 8, 1, 6,
|
||||
1, 6, 4, 11, 11, 13, 13, 8, 12, 1, 3, 4, 7, 10, 14, 7,
|
||||
10, 9, 15, 5, 6, 0, 8, 15, 0, 14, 5, 2, 9, 3, 2, 12
|
||||
},
|
||||
{ /* S7 */
|
||||
13, 1, 2, 15, 8, 13, 4, 8, 6, 10, 15, 3, 11, 7, 1, 4,
|
||||
10, 12, 9, 5, 3, 6, 14, 11, 5, 0, 0, 14, 12, 9, 7, 2,
|
||||
7, 2, 11, 1, 4, 14, 1, 7, 9, 4, 12, 10, 14, 8, 2, 13,
|
||||
0, 15, 6, 12, 10, 9, 13, 0, 15, 3, 3, 5, 5, 6, 8, 11
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/* P-Box permutation.
|
||||
* This permutation is applied to the result of the S-Box Substitutions.
|
||||
* It's a straight-forward re-arrangement of the bits.
|
||||
*/
|
||||
static const uint8_t PBox[32] =
|
||||
{
|
||||
15, 6, 19, 20, 28, 11, 27, 16,
|
||||
0, 14, 22, 25, 4, 17, 30, 9,
|
||||
1, 7, 23, 13, 31, 26, 2, 8,
|
||||
18, 12, 29, 5, 21, 10, 3, 24
|
||||
};
|
||||
|
||||
|
||||
/* Final permutation map.
|
||||
* This is supposed to be the inverse of the Initial Permutation,
|
||||
* but there's been a bit of fiddling done.
|
||||
* As always, the values given are one less than those in the literature
|
||||
* (because C starts counting from 0, not 1). In addition, the penultimate
|
||||
* step in DES is to swap the left and right hand sides of the ciphertext.
|
||||
* The inverse of the Initial Permutation is then applied to produce the
|
||||
* final result.
|
||||
* To save a step, the map below does the left/right swap as well as the
|
||||
* inverse permutation.
|
||||
*/
|
||||
static const uint8_t FinalPermuteMap[64] =
|
||||
{
|
||||
7, 39, 15, 47, 23, 55, 31, 63,
|
||||
6, 38, 14, 46, 22, 54, 30, 62,
|
||||
5, 37, 13, 45, 21, 53, 29, 61,
|
||||
4, 36, 12, 44, 20, 52, 28, 60,
|
||||
3, 35, 11, 43, 19, 51, 27, 59,
|
||||
2, 34, 10, 42, 18, 50, 26, 58,
|
||||
1, 33, 9, 41, 17, 49, 25, 57,
|
||||
0, 32, 8, 40, 16, 48, 24, 56
|
||||
};
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- **
|
||||
* Macros:
|
||||
*
|
||||
* CLRBIT( STR, IDX )
|
||||
* Input: STR - (uchar *) pointer to an array of 8-bit bytes.
|
||||
* IDX - (int) bitwise index of a bit within the STR array
|
||||
* that is to be cleared (that is, given a value of 0).
|
||||
* Notes: This macro clears a bit within an array of bits (which is
|
||||
* built within an array of bytes).
|
||||
* - The macro converts to an assignment of the form A &= B.
|
||||
* - The string of bytes is viewed as an array of bits, read from
|
||||
* highest order bit first. The highest order bit of a byte
|
||||
* would, therefore, be bit 0 (within that byte).
|
||||
*
|
||||
* SETBIT( STR, IDX )
|
||||
* Input: STR - (uchar *) pointer to an array of 8-bit bytes.
|
||||
* IDX - (int) bitwise index of a bit within the STR array
|
||||
* that is to be set (that is, given a value of 1).
|
||||
* Notes: This macro sets a bit within an array of bits (which is
|
||||
* built within an array of bytes).
|
||||
* - The macro converts to an assignment of the form A |= B.
|
||||
* - The string of bytes is viewed as an array of bits, read from
|
||||
* highest order bit first. The highest order bit of a byte
|
||||
* would, therefore, be bit 0 (within that byte).
|
||||
*
|
||||
* GETBIT( STR, IDX )
|
||||
* Input: STR - (uchar *) pointer to an array of 8-bit bytes.
|
||||
* IDX - (int) bit-wise index of a bit within the STR array
|
||||
* that is to be read.
|
||||
* Output: True (1) if the indexed bit was set, else false (0).
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*/
|
||||
|
||||
#define CLRBIT( STR, IDX ) ( (STR)[(IDX)/8] &= ~(0x01 << (7 - ((IDX)%8))) )
|
||||
|
||||
#define SETBIT( STR, IDX ) ( (STR)[(IDX)/8] |= (0x01 << (7 - ((IDX)%8))) )
|
||||
|
||||
#define GETBIT( STR, IDX ) (( ((STR)[(IDX)/8]) >> (7 - ((IDX)%8)) ) & 0x01)
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- **
|
||||
* Static Functions:
|
||||
*/
|
||||
|
||||
static void Permute( uchar *dst,
|
||||
const uchar *src,
|
||||
const uint8_t *map,
|
||||
const int mapsize )
|
||||
/* ------------------------------------------------------------------------ **
|
||||
* Performs a DES permutation, which re-arranges the bits in an array of
|
||||
* bytes.
|
||||
*
|
||||
* Input: dst - Destination into which to put the re-arranged bits.
|
||||
* src - Source from which to read the bits.
|
||||
* map - Permutation map.
|
||||
* mapsize - Number of bytes represented by the <map>. This also
|
||||
* represents the number of bytes to be copied to <dst>.
|
||||
*
|
||||
* Output: none.
|
||||
*
|
||||
* Notes: <src> and <dst> must not point to the same location.
|
||||
*
|
||||
* - No checks are done to ensure that there is enough room
|
||||
* in <dst>, or that the bit numbers in <map> do not exceed
|
||||
* the bits available in <src>. A good reason to make this
|
||||
* function static (private).
|
||||
*
|
||||
* - The <mapsize> value is in bytes. All permutations in DES
|
||||
* use tables that are a multiple of 8 bits, so there is no
|
||||
* need to handle partial bytes. (Yes, I know that there
|
||||
* are some machines out there that still use bytes of a size
|
||||
* other than 8 bits. For our purposes we'll stick with 8-bit
|
||||
* bytes.)
|
||||
*
|
||||
* ------------------------------------------------------------------------ **
|
||||
*/
|
||||
{
|
||||
int bitcount;
|
||||
int i;
|
||||
|
||||
/* Clear all bits in the destination.
|
||||
*/
|
||||
for( i = 0; i < mapsize; i++ )
|
||||
dst[i] = 0;
|
||||
|
||||
/* Set destination bit if the mapped source bit it set. */
|
||||
bitcount = mapsize * 8;
|
||||
for( i = 0; i < bitcount; i++ )
|
||||
{
|
||||
if( GETBIT( src, map[i] ) )
|
||||
SETBIT( dst, i );
|
||||
}
|
||||
} /* Permute */
|
||||
|
||||
|
||||
static void KeyShift( uchar *key, const int numbits )
|
||||
/* ------------------------------------------------------------------------ **
|
||||
* Split the 56-bit key in half & left rotate each half by <numbits> bits.
|
||||
*
|
||||
* Input: key - The 56-bit key to be split-rotated.
|
||||
* numbits - The number of bits by which to rotate the key.
|
||||
*
|
||||
* Output: none.
|
||||
*
|
||||
* Notes: There are probably several better ways to implement this.
|
||||
*
|
||||
* ------------------------------------------------------------------------ **
|
||||
*/
|
||||
{
|
||||
int i;
|
||||
uchar keep = key[0]; /* Copy the highest order bits of the key. */
|
||||
|
||||
/* Repeat the shift process <numbits> times.
|
||||
*/
|
||||
for( i = 0; i < numbits; i++ )
|
||||
{
|
||||
int j;
|
||||
|
||||
/* Shift the entire thing, byte by byte.
|
||||
*/
|
||||
for( j = 0; j < 7; j++ )
|
||||
{
|
||||
if( j && (key[j] & 0x80) ) /* If the top bit of this byte is set. */
|
||||
key[j-1] |= 0x01; /* ...shift it to last byte's low bit. */
|
||||
key[j] <<= 1; /* Then left-shift the whole byte. */
|
||||
}
|
||||
|
||||
/* Now move the high-order bits of each 28-bit half-key to their
|
||||
* correct locations.
|
||||
* Bit 27 is the lowest order bit of the first half-key.
|
||||
* Before the shift, it was the highest order bit of the 2nd half-key.
|
||||
*/
|
||||
if( GETBIT( key, 27 ) ) /* If bit 27 is set... */
|
||||
{
|
||||
CLRBIT( key, 27 ); /* ...clear bit 27. */
|
||||
SETBIT( key, 55 ); /* ...set lowest order bit of 2nd half-key. */
|
||||
}
|
||||
|
||||
/* We kept the highest order bit of the first half-key in <keep>.
|
||||
* If it's set, copy it to bit 27.
|
||||
*/
|
||||
if( keep & 0x80 )
|
||||
SETBIT( key, 27 );
|
||||
|
||||
/* Rotate the <keep> byte too, in case <numbits> is 2 and there's
|
||||
* a second round coming.
|
||||
*/
|
||||
keep <<= 1;
|
||||
}
|
||||
} /* KeyShift */
|
||||
|
||||
|
||||
static void sbox( uchar *dst, const uchar *src )
|
||||
/* ------------------------------------------------------------------------ **
|
||||
* Perform S-Box substitutions.
|
||||
*
|
||||
* Input: dst - Destination byte array into which the S-Box substituted
|
||||
* bitmap will be written.
|
||||
* src - Source byte array.
|
||||
*
|
||||
* Output: none.
|
||||
*
|
||||
* Notes: It's really not possible (for me, anyway) to understand how
|
||||
* this works without reading one or more detailed explanations.
|
||||
* Quick overview, though:
|
||||
*
|
||||
* After the DataExpansion step (in which a 32-bit bit array is
|
||||
* expanded to a 48-bit bit array) the expanded data block is
|
||||
* XOR'd with 48-bits worth of key. That 48 bits then needs to
|
||||
* be condensed back into 32 bits.
|
||||
*
|
||||
* The S-Box substitution handles the data reduction by breaking
|
||||
* the 48-bit value into eight 6-bit values. For each of these
|
||||
* 6-bit values there is a table (an S-Box table). The table
|
||||
* contains 64 possible values. Conveniently, a 6-bit integer
|
||||
* can represent a value between 0 and 63.
|
||||
*
|
||||
* So, if you think of the 48-bit bit array as an array of 6-bit
|
||||
* integers, you use S-Box table 0 with the 0th 6-bit value.
|
||||
* Table 1 is used with the 6-bit value #1, and so on until #7.
|
||||
* Within each table, the correct substitution is found based
|
||||
* simply on the value of the 6-bit integer.
|
||||
*
|
||||
* Well, the original algorithm (and most documentation) don't
|
||||
* make it so simple. There's a complex formula for mapping
|
||||
* the 6-bit values to the correct substitution. Fortunately,
|
||||
* those lookups can be precomputed (and have been for this
|
||||
* implementation). See pp 274-274 in Schneier.
|
||||
*
|
||||
* Oh, and the substitute values are all 4-bit values, so each
|
||||
* 6-bits gets reduced to 4-bits resulting in a 32-bit bit array.
|
||||
*
|
||||
* ------------------------------------------------------------------------ **
|
||||
*/
|
||||
{
|
||||
int i;
|
||||
|
||||
/* Clear the destination array.
|
||||
*/
|
||||
for( i = 0; i < 4; i++ )
|
||||
dst[i] = 0;
|
||||
|
||||
/* For each set of six input bits...
|
||||
*/
|
||||
for( i = 0; i < 8; i++ )
|
||||
{
|
||||
int j;
|
||||
int Snum;
|
||||
int bitnum;
|
||||
|
||||
/* Extract the 6-bit integer from the source.
|
||||
* This will be the lookup key within the SBox[i] array.
|
||||
*/
|
||||
for( Snum = j = 0, bitnum = (i * 6); j < 6; j++, bitnum++ )
|
||||
{
|
||||
Snum <<= 1;
|
||||
Snum |= GETBIT( src, bitnum );
|
||||
}
|
||||
|
||||
/* Find the correct value in the correct SBox[]
|
||||
* and copy it into the destination.
|
||||
* Left shift the nibble four bytes for even values of <i>.
|
||||
*/
|
||||
if( 0 == (i%2) )
|
||||
dst[i/2] |= ((SBox[i][Snum]) << 4);
|
||||
else
|
||||
dst[i/2] |= SBox[i][Snum];
|
||||
}
|
||||
} /* sbox */
|
||||
|
||||
|
||||
static void xor( uchar *dst, const uchar *a, const uchar *b, const int count )
|
||||
/* ------------------------------------------------------------------------ **
|
||||
* Perform an XOR operation on two byte arrays.
|
||||
*
|
||||
* Input: dst - Destination array to which the result will be written.
|
||||
* a - The first string of bytes.
|
||||
* b - The second string of bytes.
|
||||
* count - Number of bytes to XOR against one another.
|
||||
*
|
||||
* Output: none.
|
||||
*
|
||||
* Notes: This function operates on whole byte chunks. There's no need
|
||||
* to XOR partial bytes so no need to write code to handle it.
|
||||
*
|
||||
* - This function essentially implements dst = a ^ b; for byte
|
||||
* arrays.
|
||||
*
|
||||
* - <dst> may safely point to the same location as <a> or <b>.
|
||||
*
|
||||
* ------------------------------------------------------------------------ **
|
||||
*/
|
||||
{
|
||||
int i;
|
||||
|
||||
for( i = 0; i < count; i++ )
|
||||
dst[i] = a[i] ^ b[i];
|
||||
} /* xor */
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- **
|
||||
* Functions:
|
||||
*/
|
||||
|
||||
uchar *auth_DESkey8to7( uchar *dst, const uchar *key )
|
||||
/* ------------------------------------------------------------------------ **
|
||||
* Compress an 8-byte DES key to its 7-byte form.
|
||||
*
|
||||
* Input: dst - Pointer to a memory location (minimum 7 bytes) to accept
|
||||
* the compressed key.
|
||||
* key - Pointer to an 8-byte DES key. See the notes below.
|
||||
*
|
||||
* Output: A pointer to the compressed key (same as <dst>) or NULL if
|
||||
* either <src> or <dst> were NULL.
|
||||
*
|
||||
* Notes: There are no checks done to ensure that <dst> and <key> point
|
||||
* to sufficient space. Please be carefull.
|
||||
*
|
||||
* The two pointers, <dst> and <key> may point to the same
|
||||
* memory location. Internally, a temporary buffer is used and
|
||||
* the results are copied back to <dst>.
|
||||
*
|
||||
* The DES algorithm uses 8 byte keys by definition. The first
|
||||
* step in the algorithm, however, involves removing every eigth
|
||||
* bit to produce a 56-bit key (seven bytes). SMB authentication
|
||||
* skips this step and uses 7-byte keys. The <auth_DEShash()>
|
||||
* algorithm in this module expects 7-byte keys. This function
|
||||
* is used to convert an 8-byte DES key into a 7-byte SMB DES key.
|
||||
*
|
||||
* ------------------------------------------------------------------------ **
|
||||
*/
|
||||
{
|
||||
int i;
|
||||
uchar tmp[7];
|
||||
static const uint8_t map8to7[56] =
|
||||
{
|
||||
0, 1, 2, 3, 4, 5, 6,
|
||||
8, 9, 10, 11, 12, 13, 14,
|
||||
16, 17, 18, 19, 20, 21, 22,
|
||||
24, 25, 26, 27, 28, 29, 30,
|
||||
32, 33, 34, 35, 36, 37, 38,
|
||||
40, 41, 42, 43, 44, 45, 46,
|
||||
48, 49, 50, 51, 52, 53, 54,
|
||||
56, 57, 58, 59, 60, 61, 62
|
||||
};
|
||||
|
||||
if( (NULL == dst) || (NULL == key) )
|
||||
return( NULL );
|
||||
|
||||
Permute( tmp, key, map8to7, 7 );
|
||||
for( i = 0; i < 7; i++ )
|
||||
dst[i] = tmp[i];
|
||||
|
||||
return( dst );
|
||||
} /* auth_DESkey8to7 */
|
||||
|
||||
|
||||
uchar *auth_DEShash( uchar *dst, const uchar *key, const uchar *src )
|
||||
/* ------------------------------------------------------------------------ **
|
||||
* DES encryption of the input data using the input key.
|
||||
*
|
||||
* Input: dst - Destination buffer. It *must* be at least eight bytes
|
||||
* in length, to receive the encrypted result.
|
||||
* key - Encryption key. Exactly seven bytes will be used.
|
||||
* If your key is shorter, ensure that you pad it to seven
|
||||
* bytes.
|
||||
* src - Source data to be encrypted. Exactly eight bytes will
|
||||
* be used. If your source data is shorter, ensure that
|
||||
* you pad it to eight bytes.
|
||||
*
|
||||
* Output: A pointer to the encrpyted data (same as <dst>).
|
||||
*
|
||||
* Notes: In SMB, the DES function is used as a hashing function rather
|
||||
* than an encryption/decryption tool. When used for generating
|
||||
* the LM hash the <src> input is the known value "KGS!@#$%" and
|
||||
* the key is derived from the password entered by the user.
|
||||
* When used to generate the LM or NTLM response, the <key> is
|
||||
* derived from the LM or NTLM hash, and the challenge is used
|
||||
* as the <src> input.
|
||||
* See: http://ubiqx.org/cifs/SMB.html#SMB.8.3
|
||||
*
|
||||
* - This function is called "DEShash" rather than just "DES"
|
||||
* because it is only used for creating LM hashes and the
|
||||
* LM/NTLM responses. For all practical purposes, however, it
|
||||
* is a full DES encryption implementation.
|
||||
*
|
||||
* - This DES implementation does not need to be fast, nor is a
|
||||
* DES decryption function needed. The goal is to keep the
|
||||
* code small, simple, and well documented.
|
||||
*
|
||||
* - The input values are copied and refiddled within the module
|
||||
* and the result is not written to <dst> until the very last
|
||||
* step, so it's okay if <dst> points to the same memory as
|
||||
* <key> or <src>.
|
||||
*
|
||||
* ------------------------------------------------------------------------ **
|
||||
*/
|
||||
{
|
||||
int i; /* Loop counter. */
|
||||
uchar K[7]; /* Holds the key, as we manipulate it. */
|
||||
uchar D[8]; /* The data block, as we manipulate it. */
|
||||
|
||||
/* Create the permutations of the key and the source.
|
||||
*/
|
||||
Permute( K, key, KeyPermuteMap, 7 );
|
||||
Permute( D, src, InitialPermuteMap, 8 );
|
||||
|
||||
/* DES encryption proceeds in 16 rounds.
|
||||
* The stuff inside the loop is known in the literature as "function f".
|
||||
*/
|
||||
for( i = 0; i < 16; i++ )
|
||||
{
|
||||
int j;
|
||||
uchar *L = D; /* The left 4 bytes (half) of the data block. */
|
||||
uchar *R = &(D[4]); /* The right half of the ciphertext block. */
|
||||
uchar Rexp[6]; /* Expanded right half. */
|
||||
uchar Rn[4]; /* New value of R, as we manipulate it. */
|
||||
uchar SubK[6]; /* The 48-bit subkey. */
|
||||
|
||||
/* Generate the subkey for this round.
|
||||
*/
|
||||
KeyShift( K, KeyRotation[i] );
|
||||
Permute( SubK, K, KeyCompression, 6 );
|
||||
|
||||
/* Expand the right half (R) of the data block to 48 bytes,
|
||||
* then XOR the result with the Subkey for this round.
|
||||
*/
|
||||
Permute( Rexp, R, DataExpansion, 6 );
|
||||
xor( Rexp, Rexp, SubK, 6 );
|
||||
|
||||
/* S-Box substitutions, P-Box permutation, and final XOR.
|
||||
* The S-Box substitutions return a 32-bit value, which is then
|
||||
* run through the 32-bit to 32-bit P-Box permutation. The P-Box
|
||||
* result is then XOR'd with the left-hand half of the key.
|
||||
* (Rexp is used as a temporary variable between the P-Box & XOR).
|
||||
*/
|
||||
sbox( Rn, Rexp );
|
||||
Permute( Rexp, Rn, PBox, 4 );
|
||||
xor( Rn, L, Rexp, 4 );
|
||||
|
||||
/* The previous R becomes the new L,
|
||||
* and Rn is moved into R ready for the next round.
|
||||
*/
|
||||
for( j = 0; j < 4; j++ )
|
||||
{
|
||||
L[j] = R[j];
|
||||
R[j] = Rn[j];
|
||||
}
|
||||
}
|
||||
|
||||
/* The encryption is complete.
|
||||
* Now reverse-permute the ciphertext to produce the final result.
|
||||
* We actually combine two steps here. The penultimate step is to
|
||||
* swap the positions of L and R in the result of the 16 rounds,
|
||||
* after which the reverse of the Initial Permutation is applied.
|
||||
* To save a step, the FinalPermuteMap applies both the L/R swap
|
||||
* and the inverse of the Initial Permutation.
|
||||
*/
|
||||
Permute( dst, D, FinalPermuteMap, 8 );
|
||||
return( dst );
|
||||
} /* auth_DEShash */
|
||||
|
||||
/* ========================================================================== */
|
179
source/smb/DES.h
Normal file
179
source/smb/DES.h
Normal file
@ -0,0 +1,179 @@
|
||||
#ifndef AUTH_DES_H
|
||||
#define AUTH_DES_H
|
||||
/* ========================================================================== **
|
||||
*
|
||||
* DES.h
|
||||
*
|
||||
* Copyright:
|
||||
* Copyright (C) 2003, 2004 by Christopher R. Hertel
|
||||
*
|
||||
* Email: crh@ubiqx.mn.org
|
||||
*
|
||||
* $Id: DES.h,v 0.5 2004/05/30 02:31:47 crh Exp $
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*
|
||||
* Description:
|
||||
*
|
||||
* Implements DES encryption, but not decryption.
|
||||
* DES is used to create LM password hashes and both LM and NTLM Responses.
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*
|
||||
* License:
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*
|
||||
* Notes:
|
||||
*
|
||||
* This implementation was created by studying many existing examples
|
||||
* found in Open Source, in the public domain, and in various documentation.
|
||||
* The SMB protocol makes minimal use of the DES function, so this is a
|
||||
* minimal implementation. That which is not required has been removed.
|
||||
*
|
||||
* The SMB protocol uses the DES algorithm as a hash function, not an
|
||||
* encryption function. The auth_DEShash() implemented here is a one-way
|
||||
* function. The reverse is not implemented in this module. Also, there
|
||||
* is no attempt at making this either fast or efficient. There is no
|
||||
* need, as the auth)DEShash() function is used for generating the LM
|
||||
* Response from a 7-byte key and an 8-byte challenge. It is not intended
|
||||
* for use in encrypting large blocks of data or data streams.
|
||||
*
|
||||
* As stated above, this implementation is based on studying existing work
|
||||
* in the public domain or under Open Source (specifically LGPL) license.
|
||||
* The code, however, is written from scratch. Obviously, I make no claim
|
||||
* with regard to those earlier works (except to claim that I am grateful
|
||||
* to the previous implementors whose work I studied). See the list of
|
||||
* references below for resources I used.
|
||||
*
|
||||
* References:
|
||||
* I read through the libmcrypt code to see how they put the pieces
|
||||
* together. See: http://mcrypt.hellug.gr/
|
||||
* Libmcrypt is available under the terms of the LGPL.
|
||||
*
|
||||
* The libmcrypt implementation includes the following credits:
|
||||
* written 12 Dec 1986 by Phil Karn, KA9Q; large sections adapted
|
||||
* from the 1977 public-domain program by Jim Gillogly
|
||||
* Modified for additional speed - 6 December 1988 Phil Karn
|
||||
* Modified for parameterized key schedules - Jan 1991 Phil Karn
|
||||
* modified in order to use the libmcrypt API by Nikos Mavroyanopoulos
|
||||
* All modifications are placed under the license of libmcrypt.
|
||||
*
|
||||
* See also Phil Karn's privacy and security page:
|
||||
* http://www.ka9q.net/privacy.html
|
||||
*
|
||||
* I relied heavily upon:
|
||||
* Applied Cryptography, Second Edition:
|
||||
* Protocols, Algorithms, and Source Code in C
|
||||
* by Bruce Schneier. ISBN 0-471-11709-9, John Wiley & Sons, Inc., 1996
|
||||
* Particularly Chapter 12.
|
||||
*
|
||||
* Here's one more DES resource, which I found quite helpful (aside from
|
||||
* the Clinton jokes):
|
||||
* http://www.aci.net/kalliste/des.htm
|
||||
*
|
||||
* Finally, the use of DES in SMB is covered in:
|
||||
* Implementing CIFS - the Common Internet File System
|
||||
* by your truly. ISBN 0-13-047116-X, Prentice Hall PTR., August 2003
|
||||
* Section 15.3, in particular.
|
||||
* (Online at: http://ubiqx.org/cifs/SMB.html#SMB.8.3)
|
||||
*
|
||||
* ========================================================================== **
|
||||
*/
|
||||
|
||||
//#include "auth_common.h"
|
||||
#include <stdio.h>
|
||||
typedef unsigned char uchar;
|
||||
typedef unsigned char uint8_t;
|
||||
|
||||
/* -------------------------------------------------------------------------- **
|
||||
* Functions:
|
||||
*/
|
||||
|
||||
uchar *auth_DESkey8to7( uchar *dst, const uchar *key );
|
||||
/* ------------------------------------------------------------------------ **
|
||||
* Compress an 8-byte DES key to its 7-byte form.
|
||||
*
|
||||
* Input: dst - Pointer to a memory location (minimum 7 bytes) to accept
|
||||
* the compressed key.
|
||||
* key - Pointer to an 8-byte DES key. See the notes below.
|
||||
*
|
||||
* Output: A pointer to the compressed key (same as <dst>) or NULL if
|
||||
* either <src> or <dst> were NULL.
|
||||
*
|
||||
* Notes: There are no checks done to ensure that <dst> and <key> point
|
||||
* to sufficient space. Please be carefull.
|
||||
*
|
||||
* The two pointers, <dst> and <key> may point to the same
|
||||
* memory location. Internally, a temporary buffer is used and
|
||||
* the results are copied back to <dst>.
|
||||
*
|
||||
* The DES algorithm uses 8 byte keys by definition. The first
|
||||
* step in the algorithm, however, involves removing every eigth
|
||||
* bit to produce a 56-bit key (seven bytes). SMB authentication
|
||||
* skips this step and uses 7-byte keys. The <auth_DEShash()>
|
||||
* algorithm in this module expects 7-byte keys. This function
|
||||
* is used to convert an 8-byte DES key into a 7-byte SMB DES key.
|
||||
*
|
||||
* ------------------------------------------------------------------------ **
|
||||
*/
|
||||
|
||||
|
||||
uchar *auth_DEShash( uchar *dst, const uchar *key, const uchar *src );
|
||||
/* ------------------------------------------------------------------------ **
|
||||
* DES encryption of the input data using the input key.
|
||||
*
|
||||
* Input: dst - Destination buffer. It *must* be at least eight bytes
|
||||
* in length, to receive the encrypted result.
|
||||
* key - Encryption key. Exactly seven bytes will be used.
|
||||
* If your key is shorter, ensure that you pad it to seven
|
||||
* bytes.
|
||||
* src - Source data to be encrypted. Exactly eight bytes will
|
||||
* be used. If your source data is shorter, ensure that
|
||||
* you pad it to eight bytes.
|
||||
*
|
||||
* Output: A pointer to the encrpyted data (same as <dst>).
|
||||
*
|
||||
* Notes: In SMB, the DES function is used as a hashing function rather
|
||||
* than an encryption/decryption tool. When used for generating
|
||||
* the LM hash the <src> input is the known value "KGS!@#$%" and
|
||||
* the key is derived from the password entered by the user.
|
||||
* When used to generate the LM or NTLM response, the <key> is
|
||||
* derived from the LM or NTLM hash, and the challenge is used
|
||||
* as the <src> input.
|
||||
* See: http://ubiqx.org/cifs/SMB.html#SMB.8.3
|
||||
*
|
||||
* - This function is called "DEShash" rather than just "DES"
|
||||
* because it is only used for creating LM hashes and the
|
||||
* LM/NTLM responses. For all practical purposes, however, it
|
||||
* is a full DES encryption implementation.
|
||||
*
|
||||
* - This DES implementation does not need to be fast, nor is a
|
||||
* DES decryption function needed. The goal is to keep the
|
||||
* code small, simple, and well documented.
|
||||
*
|
||||
* - The input values are copied and refiddled within the module
|
||||
* and the result is not written to <dst> until the very last
|
||||
* step, so it's okay if <dst> points to the same memory as
|
||||
* <key> or <src>.
|
||||
*
|
||||
* ------------------------------------------------------------------------ **
|
||||
*/
|
||||
|
||||
|
||||
/* ========================================================================== */
|
||||
#endif /* AUTH_DES_H */
|
169
source/smb/LMhash.c
Normal file
169
source/smb/LMhash.c
Normal file
@ -0,0 +1,169 @@
|
||||
/* ========================================================================== **
|
||||
*
|
||||
* LMhash.c
|
||||
*
|
||||
* Copyright:
|
||||
* Copyright (C) 2004 by Christopher R. Hertel
|
||||
*
|
||||
* Email: crh@ubiqx.mn.org
|
||||
*
|
||||
* $Id: LMhash.c,v 0.1 2004/05/30 02:26:31 crh Exp $
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*
|
||||
* Description:
|
||||
*
|
||||
* Implemention of the LAN Manager hash (LM hash) and LM response
|
||||
* algorithms.
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*
|
||||
* License:
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*
|
||||
* Notes:
|
||||
*
|
||||
* This module implements the LM hash. The NT hash is simply the MD4() of
|
||||
* the password, so we don't need a separate implementation of that. This
|
||||
* module also implements the LM response, which can be combined with the
|
||||
* NT hash to produce the NTLM response.
|
||||
*
|
||||
* This implementation was created based on the description in my own book.
|
||||
* The book description was, in turn, written after studying many existing
|
||||
* examples in various documentation. Jeremy Allison and Andrew Tridgell
|
||||
* deserve lots of credit for having figured out the secrets of Lan Manager
|
||||
* authentication many years ago.
|
||||
*
|
||||
* See:
|
||||
* Implementing CIFS - the Common Internet File System
|
||||
* by your truly. ISBN 0-13-047116-X, Prentice Hall PTR., August 2003
|
||||
* Section 15.3, in particular.
|
||||
* (Online at: http://ubiqx.org/cifs/SMB.html#SMB.8.3)
|
||||
*
|
||||
* ========================================================================== **
|
||||
*/
|
||||
|
||||
#include "DES.h"
|
||||
#include "LMhash.h"
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- **
|
||||
* Static Constants:
|
||||
*
|
||||
* SMB_LMhash_Magic - This is the plaintext "magic string" that is used to
|
||||
* generate the LM Hash from the user's password. This
|
||||
* value was a Microsoft "secret" for many years.
|
||||
*/
|
||||
|
||||
static const uchar SMB_LMhash_Magic[8] =
|
||||
{ 'K', 'G', 'S', '!', '@', '#', '$', '%' };
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- **
|
||||
* Functions:
|
||||
*/
|
||||
|
||||
uchar *auth_LMhash( uchar *dst, const uchar *pwd, const int pwdlen )
|
||||
/* ------------------------------------------------------------------------ **
|
||||
* Generate an LM Hash from the input password.
|
||||
*
|
||||
* Input: dst - Pointer to a location to which to write the LM Hash.
|
||||
* Requires 16 bytes minimum.
|
||||
* pwd - Source password. Should be in OEM charset (extended
|
||||
* ASCII) format in all upper-case, but this
|
||||
* implementation doesn't really care. See the notes
|
||||
* below.
|
||||
* pwdlen - Length, in bytes, of the password. Normally, this
|
||||
* will be strlen( pwd ).
|
||||
*
|
||||
* Output: Pointer to the resulting LM hash (same as <dst>).
|
||||
*
|
||||
* Notes: This function does not convert the input password to upper
|
||||
* case. The upper-case conversion should be done before the
|
||||
* password gets this far. DOS codepage handling and such
|
||||
* should be taken into consideration. Rather than attempt to
|
||||
* work out all those details here, the function assumes that
|
||||
* the password is in the correct form before it reaches this
|
||||
* point.
|
||||
*
|
||||
* ------------------------------------------------------------------------ **
|
||||
*/
|
||||
{
|
||||
int i,
|
||||
max14;
|
||||
uint8_t tmp_pwd[14] = { 0,0,0,0,0,0,0,0,0,0,0,0,0,0 };
|
||||
|
||||
/* Copy at most 14 bytes of <pwd> into <tmp_pwd>.
|
||||
* If the password is less than 14 bytes long
|
||||
* the rest will be nul padded.
|
||||
*/
|
||||
max14 = pwdlen > 14 ? 14 : pwdlen;
|
||||
for( i = 0; i < max14; i++ )
|
||||
tmp_pwd[i] = pwd[i];
|
||||
|
||||
/* The password is split into two 7-byte keys, each of which
|
||||
* are used to DES-encrypt the magic string. The results are
|
||||
* concatonated to produce the 16-byte LM Hash.
|
||||
*/
|
||||
(void)auth_DEShash( dst, tmp_pwd, SMB_LMhash_Magic );
|
||||
(void)auth_DEShash( &dst[8], &tmp_pwd[7], SMB_LMhash_Magic );
|
||||
|
||||
/* Return a pointer to the result.
|
||||
*/
|
||||
return( dst );
|
||||
} /* auth_LMhash */
|
||||
|
||||
|
||||
uchar *auth_LMresponse( uchar *dst, const uchar *hash, const uchar *challenge )
|
||||
/* ------------------------------------------------------------------------ **
|
||||
* Generate the LM (or NTLM) response from the password hash and challenge.
|
||||
*
|
||||
* Input: dst - Pointer to memory into which to write the response.
|
||||
* Must have 24 bytes available.
|
||||
* hash - Pointer to the 16-byte password hash.
|
||||
* challenge - Pointer to the 8-byte challenge.
|
||||
*
|
||||
* Output: A pointer to the 24-byte response (same as <dst>).
|
||||
*
|
||||
* Notes: The function does not check the lengths of the input or output
|
||||
* parameters. The byte sizes given above must be respected by
|
||||
* calling function.
|
||||
*
|
||||
* ------------------------------------------------------------------------ **
|
||||
*/
|
||||
{
|
||||
uchar tmp[7] =
|
||||
{ hash[14], hash[15], 0,0,0,0,0 }; /* 3rd key is nul-padded. */
|
||||
|
||||
/* It's painfully simple...
|
||||
* The challenge is DES encrypted three times.
|
||||
* The first time, the first 7 bytes of the hash are used.
|
||||
* The second time, the second 7 bytes of the hash are used.
|
||||
* The third time, the two remaining hash bytes plus five nuls are used.
|
||||
* The three 8-byte results are concatonated to form the 24-byte response.
|
||||
*/
|
||||
(void)auth_DEShash( dst, hash, challenge );
|
||||
(void)auth_DEShash( &dst[8], &hash[7], challenge );
|
||||
(void)auth_DEShash( &dst[16], tmp, challenge );
|
||||
|
||||
/* Return the result.
|
||||
*/
|
||||
return( dst );
|
||||
} /* auth_LMresponse */
|
||||
|
||||
/* ========================================================================== */
|
115
source/smb/LMhash.h
Normal file
115
source/smb/LMhash.h
Normal file
@ -0,0 +1,115 @@
|
||||
#ifndef AUTH_LMHASH_H
|
||||
#define AUTH_LMHASH_H
|
||||
/* ========================================================================== **
|
||||
*
|
||||
* LMhash.h
|
||||
*
|
||||
* Copyright:
|
||||
* Copyright (C) 2004 by Christopher R. Hertel
|
||||
*
|
||||
* Email: crh@ubiqx.mn.org
|
||||
*
|
||||
* $Id: LMhash.h,v 0.1 2004/05/30 02:26:31 crh Exp $
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*
|
||||
* Description:
|
||||
*
|
||||
* Implemention of the LAN Manager hash (LM hash) and LM response
|
||||
* algorithms.
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*
|
||||
* License:
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* -------------------------------------------------------------------------- **
|
||||
*
|
||||
* Notes:
|
||||
*
|
||||
* This module implements the LM hash. The NT hash is simply the MD4() of
|
||||
* the password, so we don't need a separate implementation of that. This
|
||||
* module also implements the LM response, which can be combined with the
|
||||
* NT hash to produce the NTLM response.
|
||||
*
|
||||
* This implementation was created based on the description in my own book.
|
||||
* The book description was, in turn, written after studying many existing
|
||||
* examples in various documentation. Jeremy Allison and Andrew Tridgell
|
||||
* deserve lots of credit for having figured out the secrets of Lan Manager
|
||||
* authentication many years ago.
|
||||
*
|
||||
* See:
|
||||
* Implementing CIFS - the Common Internet File System
|
||||
* by your truly. ISBN 0-13-047116-X, Prentice Hall PTR., August 2003
|
||||
* Section 15.3, in particular.
|
||||
* (Online at: http://ubiqx.org/cifs/SMB.html#SMB.8.3)
|
||||
*
|
||||
* ========================================================================== **
|
||||
*/
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- **
|
||||
* Functions:
|
||||
*/
|
||||
|
||||
uchar *auth_LMhash( uchar *dst, const uchar *pwd, const int pwdlen );
|
||||
/* ------------------------------------------------------------------------ **
|
||||
* Generate an LM Hash from the input password.
|
||||
*
|
||||
* Input: dst - Pointer to a location to which to write the LM Hash.
|
||||
* Requires 16 bytes minimum.
|
||||
* pwd - Source password. Should be in OEM charset (extended
|
||||
* ASCII) format in all upper-case, but this
|
||||
* implementation doesn't really care. See the notes
|
||||
* below.
|
||||
* pwdlen - Length, in bytes, of the password. Normally, this
|
||||
* will be strlen( pwd ).
|
||||
*
|
||||
* Output: Pointer to the resulting LM hash (same as <dst>).
|
||||
*
|
||||
* Notes: This function does not convert the input password to upper
|
||||
* case. The upper-case conversion should be done before the
|
||||
* password gets this far. DOS codepage handling and such
|
||||
* should be taken into consideration. Rather than attempt to
|
||||
* work out all those details here, the function assumes that
|
||||
* the password is in the correct form before it reaches this
|
||||
* point.
|
||||
*
|
||||
* ------------------------------------------------------------------------ **
|
||||
*/
|
||||
|
||||
|
||||
uchar *auth_LMresponse( uchar *dst, const uchar *hash, const uchar *challenge );
|
||||
/* ------------------------------------------------------------------------ **
|
||||
* Generate the LM (or NTLM) response from the password hash and challenge.
|
||||
*
|
||||
* Input: dst - Pointer to memory into which to write the response.
|
||||
* Must have 24 bytes available.
|
||||
* hash - Pointer to the 16-byte password hash.
|
||||
* challenge - Pointer to the 8-byte challenge.
|
||||
*
|
||||
* Output: A pointer to the 24-byte response (same as <dst>).
|
||||
*
|
||||
* Notes: The function does not check the lengths of the input or output
|
||||
* parameters. The byte sizes given above must be respected by
|
||||
* calling function.
|
||||
*
|
||||
* ------------------------------------------------------------------------ **
|
||||
*/
|
||||
|
||||
|
||||
/* ========================================================================== */
|
||||
#endif /* AUTH_LMHASH_H */
|
112
source/smb/readme1st.txt
Normal file
112
source/smb/readme1st.txt
Normal file
@ -0,0 +1,112 @@
|
||||
TinySMB-GC 0.1
|
||||
May 2006
|
||||
|
||||
Developer Documentation
|
||||
|
||||
What is TinySMB-GC?
|
||||
|
||||
TinySMB-GC is a minimal implementation of the SMB protocol for the Nintendo Gamecube.
|
||||
|
||||
What does it do?
|
||||
|
||||
Essentially, TinySMB-GC enables network share support. This means that it will allow the
|
||||
GameCube to connect to a shared folder on a Windows XP or linux samba box, and perform
|
||||
basic file functions.
|
||||
|
||||
Known Restrictions
|
||||
|
||||
TinySMB-GC only supports the LM1.2X002 protocol. THIS IS NOT THE MOST SECURE!
|
||||
However, it does NOT transmit your password over the wire, so it's reasonably safe.
|
||||
|
||||
How do I use it?
|
||||
|
||||
TinySMB-GC is developed with devkitPPC and libOGC, therefore you should be using this
|
||||
development environment. Put simply, it won't work with anything else!
|
||||
|
||||
TinySMB-GC uses the TCP-raw form of SMB on port 445.
|
||||
|
||||
The Functions.
|
||||
|
||||
int SMB_Init (char *user, /*** The logon user - MUST have share access rights ***/
|
||||
char *password, /*** PLEASE USE PASSWORD SECURITY! ***/
|
||||
char *client, /*** Machine ID, whatever you want to call the GC ***/
|
||||
char *server, /*** Machine ID of share server ***/
|
||||
char *share, /*** Share ID ***/
|
||||
char *IP); /*** IP of share server ***/
|
||||
|
||||
SMB_Init is used to establish the connection, authenticate and attach to the share.
|
||||
Obviously, this must be called successfully before any other function.
|
||||
|
||||
void SMB_Destroy ();
|
||||
|
||||
SMB_Destroy takes care of releasing the internal socket of TinySMB-GC and should be
|
||||
called when the SMB functions are no longer required.
|
||||
|
||||
int SMB_FindFirst (char *filename, /*** The file mask to search for ***/
|
||||
unsigned short flags, /*** Search criteria flags ***/
|
||||
SMBDIRENTRY * sdir); /*** An SMBDIRENTRY to hold directory information ***/
|
||||
|
||||
Similar to MS-Windows, to search for a file or directory, use this function to determine if the
|
||||
file already exists. The SMBDIRENTRY simply holds basic information on each entry retrieved.
|
||||
|
||||
int SMB_FindNext (SMBDIRENTRY * sdir);
|
||||
|
||||
Called to continue a search started with SMB_FindFirst.
|
||||
|
||||
int SMB_FindClose ();
|
||||
|
||||
When all searches have completed, call SMB_FindClose to dispense with the search handle.
|
||||
|
||||
SMBFILE SMB_Open (char *filename, /*** The filename to open ***/
|
||||
unsigned short access, /*** Access method ***/
|
||||
unsigned short creation); /*** Creation flags ***/
|
||||
|
||||
This call will open a file on the share. Both reading and writing are supported.
|
||||
Look at smb.h for information on the access and creation flags.
|
||||
|
||||
void SMB_Close (SMBFILE sfid);
|
||||
|
||||
Close a file previously opened with SMB_Open
|
||||
|
||||
int SMB_Read (char *buffer, int size, int offset, SMBFILE sfile);
|
||||
|
||||
Read from the file opened with SMB_Open.
|
||||
|
||||
int SMB_Write (char *buffer, int size, int offset, SMBFILE sfile);
|
||||
|
||||
Write to the file opened with SMB_Open.
|
||||
|
||||
NOTE: The offset value provides the missing seek function. However, the onus
|
||||
is on the developer to maintain the offset value when reading / writing
|
||||
sequentially.
|
||||
|
||||
You should also be aware that these functions should only be used to read/write
|
||||
blocks up to 62Kbytes. Although it allows reading and writing of 4Gb files, it
|
||||
does not support blocks larger then 16-bit - go figure!
|
||||
|
||||
Credits
|
||||
|
||||
TinySMB-GC Copyright softdev@tehskeen.com
|
||||
Please respect this copyright!
|
||||
NOTE WELL: This software is released under GPL 2.1
|
||||
YOU MAY NOT STEAL IT AND HIDE IT IN YOUR
|
||||
CLOSED SOURCE PRODUCT.
|
||||
|
||||
libOGC shagkur
|
||||
|
||||
devkitPPC wntrmute
|
||||
|
||||
CIFS Info Christopher R Hertel
|
||||
http://www.ubiqx.com
|
||||
Storage Networking Industry Association
|
||||
http://www.snia.com
|
||||
Ethereal - Packet Capture
|
||||
http://www.ethereal.com
|
||||
|
||||
Thanks
|
||||
|
||||
Cedy_NL, for testing and helping get this off the ground.
|
||||
brakken, web hosting and promotion.
|
||||
|
||||
Everyone who has participated in the Genesis Plus Project - keep up the good work !
|
||||
|
932
source/smb/smb.c
Normal file
932
source/smb/smb.c
Normal file
@ -0,0 +1,932 @@
|
||||
/****************************************************************************
|
||||
* TinySMB-GC
|
||||
*
|
||||
* Nintendo Gamecube SaMBa implementation.
|
||||
*
|
||||
* Copyright softdev@tehskeen.com
|
||||
*
|
||||
* Authentication modules, LMhash and DES are
|
||||
*
|
||||
* Copyright Christopher R Hertel.
|
||||
* http://www.ubiqx.org
|
||||
*
|
||||
* You WILL find Ethereal, available from http://www.ethereal.com
|
||||
* invaluable for debugging each new SAMBA implementation.
|
||||
*
|
||||
* Recommended Reading
|
||||
* Implementing CIFS - Christopher R Hertel
|
||||
* SNIA CIFS Documentation - http://www.snia.org
|
||||
*
|
||||
* License:
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
****************************************************************************/
|
||||
|
||||
#include <gccore.h>
|
||||
#include <network.h>
|
||||
#include "smb.h"
|
||||
#include "DES.h"
|
||||
#include "LMhash.h"
|
||||
#include <ctype.h>
|
||||
|
||||
/**
|
||||
* A few little bits for libOGC
|
||||
*/
|
||||
typedef int SOCKET;
|
||||
#define recv net_recv
|
||||
#define send net_send
|
||||
#define closesocket net_close
|
||||
#define connect net_connect
|
||||
#define setsockopt net_setsockopt
|
||||
#define socket net_socket
|
||||
|
||||
/**
|
||||
* Client and server SMB
|
||||
*/
|
||||
NBTSMB c;
|
||||
NBTSMB s;
|
||||
SMBSESSION session;
|
||||
SOCKET smbsock;
|
||||
static struct sockaddr_in smbs;
|
||||
static int smbcheckbytes = 0;
|
||||
|
||||
/**
|
||||
* SMB Endian aware supporting functions
|
||||
*
|
||||
* SMB always uses Intel Little-Endian values, so htons etc are
|
||||
* of little or no use :) ... Thanks M$
|
||||
*/
|
||||
/*** get unsigned char ***/
|
||||
static unsigned char
|
||||
getUChar (unsigned char *buffer, int offset)
|
||||
{
|
||||
return buffer[offset];
|
||||
}
|
||||
|
||||
/*** set unsigned char ***/
|
||||
static void
|
||||
setUChar (unsigned char *buffer, int offset, unsigned char value)
|
||||
{
|
||||
buffer[offset] = value;
|
||||
}
|
||||
|
||||
/*** get unsigned short ***/
|
||||
static unsigned short
|
||||
getUShort (unsigned char *buffer, int offset)
|
||||
{
|
||||
unsigned short t;
|
||||
t = buffer[offset];
|
||||
t |= (buffer[offset + 1] << 8);
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
/*** set unsigned short ***/
|
||||
static void
|
||||
setUShort (unsigned char *buffer, int offset, unsigned short value)
|
||||
{
|
||||
buffer[offset] = value & 0xff;
|
||||
buffer[offset + 1] = (value & 0xff00) >> 8;
|
||||
}
|
||||
|
||||
/*** get unsigned int ***/
|
||||
static unsigned int
|
||||
getUInt (unsigned char *buffer, int offset)
|
||||
{
|
||||
unsigned int t;
|
||||
|
||||
t = buffer[offset];
|
||||
t |= (buffer[offset + 1] << 8);
|
||||
t |= (buffer[offset + 2] << 16);
|
||||
t |= (buffer[offset + 3] << 24);
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
/*** set unsigned int ***/
|
||||
static void
|
||||
setUInt (unsigned char *buffer, int offset, int value)
|
||||
{
|
||||
buffer[offset] = value & 0xff;
|
||||
buffer[offset + 1] = (value & 0xff00) >> 8;
|
||||
buffer[offset + 2] = (value & 0xff0000) >> 16;
|
||||
buffer[offset + 3] = (value & 0xff000000) >> 24;
|
||||
}
|
||||
|
||||
/**
|
||||
* MakeSMBHdr
|
||||
*
|
||||
* Generate the SMB header for each request.
|
||||
* Uses 'c' NBTSMB
|
||||
*/
|
||||
static void
|
||||
MakeSMBHdr (unsigned char command)
|
||||
{
|
||||
int pos = 0;
|
||||
|
||||
/*** Clear client packet ***/
|
||||
memset (&c, 0, sizeof (c));
|
||||
|
||||
/*** Add protocol SMB ***/
|
||||
setUInt (c.smb, pos, SMB_PROTO);
|
||||
pos += 4;
|
||||
setUChar (c.smb, pos, command);
|
||||
pos++;
|
||||
pos++; /*** Error class ***/
|
||||
pos++; /*** Reserved ***/
|
||||
pos += 2; /*** Error Code ***/
|
||||
setUChar (c.smb, pos, 0x8);
|
||||
pos++; /*** Flags == 8 == Case Insensitive ***/
|
||||
setUShort (c.smb, pos, 0x1);
|
||||
pos += 2; /*** Flags2 == 1 == LFN ***/
|
||||
pos += 2; /*** Process ID High ***/
|
||||
pos += 8; /*** Signature ***/
|
||||
pos += 2; /*** Reserved ***/
|
||||
setUShort (c.smb, pos, session.TID);
|
||||
pos += 2;
|
||||
setUShort (c.smb, pos, session.PID);
|
||||
pos += 2;
|
||||
setUShort (c.smb, pos, session.UID);
|
||||
pos += 2;
|
||||
setUShort (c.smb, pos, session.MID);
|
||||
}
|
||||
|
||||
/**
|
||||
* MakeTRANS2Hdr
|
||||
*/
|
||||
static void
|
||||
MakeTRANS2Hdr (unsigned char subcommand)
|
||||
{
|
||||
setUChar (c.smb, T2_WORD_CNT, 15);
|
||||
setUShort (c.smb, T2_MAXPRM_CNT, 10);
|
||||
setUShort (c.smb, T2_MAXBUFFER, session.MaxBuffer);
|
||||
setUChar (c.smb, T2_SSETUP_CNT, 1);
|
||||
setUShort (c.smb, T2_SUB_CMD, subcommand);
|
||||
}
|
||||
|
||||
/**
|
||||
* SMBCheck
|
||||
*
|
||||
* Do very basic checking on the return SMB
|
||||
*/
|
||||
static int
|
||||
SMBCheck (unsigned char command, int readlen)
|
||||
{
|
||||
int ret;
|
||||
|
||||
memset (&s, 0, sizeof (s));
|
||||
|
||||
smbcheckbytes = ret = recv (smbsock, (char *) &s, readlen, 0);
|
||||
|
||||
if (ret < 12)
|
||||
return 0;
|
||||
|
||||
/*** Do basic SMB Header checks ***/
|
||||
ret = getUInt (s.smb, 0);
|
||||
if (ret != SMB_PROTO)
|
||||
return BAD_PROTOCOL;
|
||||
|
||||
if (getUChar (s.smb, 4) != command)
|
||||
return SMB_BAD_COMMAND;
|
||||
|
||||
ret = getUInt (s.smb, SMB_OFFSET_NTSTATUS);
|
||||
|
||||
if (ret)
|
||||
return SMB_ERROR;
|
||||
|
||||
return SMB_SUCCESS;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* SMB_NegotiateProtocol
|
||||
*
|
||||
* The only protocol we admit to is 'DOS LANMAN 2.1'
|
||||
*/
|
||||
static int
|
||||
SMB_NegotiateProtocol ()
|
||||
{
|
||||
int pos;
|
||||
int bcpos;
|
||||
int ret;
|
||||
char proto[] = "\2LM1.2X002"; /*** Seems to work with Samba and XP Home ***/
|
||||
unsigned short bytecount;
|
||||
|
||||
/*** Clear session variables ***/
|
||||
memset (&session, 0, sizeof (session));
|
||||
session.PID = 0xdead;
|
||||
session.MID = 1;
|
||||
|
||||
MakeSMBHdr (SMB_NEG_PROTOCOL);
|
||||
pos = SMB_HEADER;
|
||||
|
||||
pos++; /*** Add word count ***/
|
||||
bcpos = pos;
|
||||
pos += 2; /*** Byte count - when known ***/
|
||||
|
||||
strcpy (&c.smb[pos], proto);
|
||||
|
||||
pos += strlen (proto) + 1;
|
||||
|
||||
/*** Update byte count ***/
|
||||
setUShort (c.smb, bcpos, (pos - bcpos) - 2);
|
||||
|
||||
/*** Set NBT information ***/
|
||||
c.msg = SESS_MSG;
|
||||
c.length = htons (pos);
|
||||
|
||||
pos += 4;
|
||||
ret = send (smbsock, (char *) &c, pos, 0);
|
||||
|
||||
/*** Check response ***/
|
||||
if (SMBCheck (SMB_NEG_PROTOCOL, sizeof (s)) == SMB_SUCCESS)
|
||||
{
|
||||
pos = SMB_HEADER;
|
||||
/*** Collect information ***/
|
||||
if (getUChar (s.smb, pos) != 13)
|
||||
return SMB_PROTO_FAIL;
|
||||
|
||||
pos++;
|
||||
if (getUShort (s.smb, pos))
|
||||
return SMB_PROTO_FAIL;
|
||||
|
||||
pos += 2;
|
||||
if (getUShort (s.smb, pos) != 3)
|
||||
return SMB_NOT_USER;
|
||||
|
||||
pos += 2;
|
||||
session.MaxBuffer = getUShort (s.smb, pos);
|
||||
pos += 2;
|
||||
if (session.MaxBuffer > 2916)
|
||||
session.MaxBuffer = 2916;
|
||||
session.MaxMpx = getUShort (s.smb, pos);
|
||||
pos += 2;
|
||||
session.MaxVCS = getUShort (s.smb, pos);
|
||||
pos += 2;
|
||||
pos += 2; /*** Raw Mode ***/
|
||||
pos += 4; /*** Session Key ***/
|
||||
pos += 6; /*** Time information ***/
|
||||
if (getUShort (s.smb, pos) != 8)
|
||||
return SMB_BAD_KEYLEN;
|
||||
|
||||
pos += 2;
|
||||
pos += 2; /*** Reserved ***/
|
||||
|
||||
bytecount = getUShort (s.smb, pos);
|
||||
pos += 2;
|
||||
|
||||
/*** Copy challenge key ***/
|
||||
memcpy (&session.challenge, &s.smb[pos], 8);
|
||||
pos += 8;
|
||||
/*** Primary domain ***/
|
||||
strcpy (session.p_domain, &s.smb[pos]);
|
||||
|
||||
return SMB_SUCCESS;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* SMB_SetupAndX
|
||||
*
|
||||
* Setup the SMB session, including authentication with the
|
||||
* magic 'LM Response'
|
||||
*/
|
||||
static int
|
||||
SMB_SetupAndX (char *user, char *password)
|
||||
{
|
||||
int pos;
|
||||
int bcpos;
|
||||
char pwd[24], LMh[24], LMr[24];
|
||||
int i, ret;
|
||||
|
||||
MakeSMBHdr (SMB_SETUP_ANDX);
|
||||
pos = SMB_HEADER;
|
||||
|
||||
setUChar (c.smb, pos, 10);
|
||||
pos++; /*** Word Count ***/
|
||||
setUChar (c.smb, pos, 0xff);
|
||||
pos++; /*** Next AndX ***/
|
||||
pos++; /*** Reserved ***/
|
||||
pos += 2; /*** Next AndX Offset ***/
|
||||
setUShort (c.smb, pos, session.MaxBuffer);
|
||||
pos += 2;
|
||||
setUShort (c.smb, pos, session.MaxMpx);
|
||||
pos += 2;
|
||||
setUShort (c.smb, pos, session.MaxVCS);
|
||||
pos += 2;
|
||||
pos += 4; /*** Session key, unknown at this point ***/
|
||||
setUShort (c.smb, pos, 24);
|
||||
pos += 2; /*** Password length ***/
|
||||
pos += 4; /*** Reserved ***/
|
||||
bcpos = pos;
|
||||
pos += 2; /*** Byte count ***/
|
||||
|
||||
/*** The magic 'LM Response' ***/
|
||||
strcpy (pwd, password);
|
||||
for (i = 0; i < strlen (pwd); i++)
|
||||
pwd[i] = toupper (pwd[i]);
|
||||
|
||||
auth_LMhash (LMh, pwd, strlen (pwd));
|
||||
auth_LMresponse (LMr, LMh, session.challenge);
|
||||
|
||||
/*** Build information ***/
|
||||
memcpy (&c.smb[pos], LMr, 24);
|
||||
pos += 24;
|
||||
|
||||
/*** Account ***/
|
||||
strcpy (pwd, user);
|
||||
for (i = 0; i < strlen (user); i++)
|
||||
pwd[i] = toupper (pwd[i]);
|
||||
memcpy (&c.smb[pos], pwd, strlen (pwd));
|
||||
pos += strlen (pwd) + 1;
|
||||
|
||||
/*** Primary Domain ***/
|
||||
memcpy (&c.smb[pos], &session.p_domain, strlen (session.p_domain));
|
||||
pos += strlen (session.p_domain) + 1;
|
||||
|
||||
/*** Native OS ***/
|
||||
strcpy (pwd, "Unix (libOGC)");
|
||||
memcpy (&c.smb[pos], pwd, strlen (pwd));
|
||||
pos += strlen (pwd) + 1;
|
||||
|
||||
/*** Native LAN Manager ***/
|
||||
strcpy (pwd, "Nintendo GameCube 0.1");
|
||||
memcpy (&c.smb[pos], pwd, strlen (pwd));
|
||||
pos += strlen (pwd) + 1;
|
||||
|
||||
/*** Update byte count ***/
|
||||
setUShort (c.smb, bcpos, (pos - bcpos) - 2);
|
||||
|
||||
c.msg = SESS_MSG;
|
||||
c.length = htons (pos);
|
||||
pos += 4;
|
||||
|
||||
ret = send (smbsock, (char *) &c, pos, 0);
|
||||
|
||||
if (SMBCheck (SMB_SETUP_ANDX, sizeof (s)) == SMB_SUCCESS)
|
||||
{
|
||||
/*** Collect UID ***/
|
||||
session.UID = getUShort (s.smb, SMB_OFFSET_UID);
|
||||
|
||||
return SMB_SUCCESS;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* SMB_TreeAndX
|
||||
*
|
||||
* Finally, connect to the remote share
|
||||
*/
|
||||
static int
|
||||
SMB_TreeAndX (char *server, char *share)
|
||||
{
|
||||
int pos, bcpos, ret;
|
||||
char path[256];
|
||||
|
||||
MakeSMBHdr (SMB_TREEC_ANDX);
|
||||
pos = SMB_HEADER;
|
||||
|
||||
setUChar (c.smb, pos, 4);
|
||||
pos++; /*** Word Count ***/
|
||||
setUChar (c.smb, pos, 0xff);
|
||||
pos++; /*** Next AndX ***/
|
||||
pos++; /*** Reserved ***/
|
||||
pos += 2; /*** Next AndX Offset ***/
|
||||
pos += 2; /*** Flags ***/
|
||||
setUShort (c.smb, pos, 1);
|
||||
pos += 2; /*** Password Length ***/
|
||||
bcpos = pos;
|
||||
pos += 2;
|
||||
pos++; /*** NULL Password ***/
|
||||
|
||||
/*** Build server share path ***/
|
||||
strcpy (path, "\\\\");
|
||||
strcat (path, server);
|
||||
strcat (path, "\\");
|
||||
strcat (path, share);
|
||||
for (ret = 0; ret < strlen (path); ret++)
|
||||
path[ret] = toupper (path[ret]);
|
||||
|
||||
memcpy (&c.smb[pos], path, strlen (path));
|
||||
pos += strlen (path) + 1;
|
||||
|
||||
/*** Service ***/
|
||||
strcpy (path, "?????");
|
||||
memcpy (&c.smb[pos], path, strlen (path));
|
||||
pos += strlen (path) + 1;
|
||||
|
||||
/*** Update byte count ***/
|
||||
setUShort (c.smb, bcpos, (pos - bcpos) - 2);
|
||||
|
||||
c.msg = SESS_MSG;
|
||||
c.length = htons (pos);
|
||||
pos += 4;
|
||||
|
||||
ret = send (smbsock, (char *) &c, pos, 0);
|
||||
|
||||
if (SMBCheck (SMB_TREEC_ANDX, sizeof (s)) == SMB_SUCCESS)
|
||||
{
|
||||
/*** Collect Tree ID ***/
|
||||
session.TID = getUShort (s.smb, SMB_OFFSET_TID);
|
||||
return SMB_SUCCESS;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* SMB_FindFirst
|
||||
*
|
||||
* Uses TRANS2 to support long filenames
|
||||
*/
|
||||
int
|
||||
SMB_FindFirst (char *filename, unsigned short flags, SMBDIRENTRY * sdir)
|
||||
{
|
||||
int pos;
|
||||
int ret;
|
||||
int bpos;
|
||||
|
||||
MakeSMBHdr (SMB_TRANS2);
|
||||
MakeTRANS2Hdr (SMB_FIND_FIRST2);
|
||||
pos = T2_BYTE_CNT + 2;
|
||||
bpos = pos;
|
||||
pos += 3; /*** Padding ***/
|
||||
|
||||
setUShort (c.smb, pos, flags);
|
||||
pos += 2; /*** Flags ***/
|
||||
setUShort (c.smb, pos, 1);
|
||||
pos += 2; /*** Count ***/
|
||||
setUShort (c.smb, pos, 6);
|
||||
pos += 2; /*** Internal Flags ***/
|
||||
setUShort (c.smb, pos, 260);
|
||||
pos += 2; /*** Level of Interest ***/
|
||||
pos += 4; /*** Storage Type == 0 ***/
|
||||
memcpy (&c.smb[pos], filename, strlen (filename));
|
||||
pos += strlen (filename) + 1; /*** Include padding ***/
|
||||
|
||||
/*** Update counts ***/
|
||||
setUShort (c.smb, T2_PRM_CNT, 13 + strlen (filename));
|
||||
setUShort (c.smb, T2_SPRM_CNT, 13 + strlen (filename));
|
||||
setUShort (c.smb, T2_SPRM_OFS, 68);
|
||||
setUShort (c.smb, T2_SDATA_OFS, 81 + strlen (filename));
|
||||
setUShort (c.smb, T2_BYTE_CNT, pos - bpos);
|
||||
|
||||
c.msg = SESS_MSG;
|
||||
c.length = htons (pos);
|
||||
|
||||
pos += 4;
|
||||
|
||||
ret = send (smbsock, (char *) &c, pos, 0);
|
||||
session.sid = 0;
|
||||
session.count = 0;
|
||||
session.eos = 1;
|
||||
|
||||
if (SMBCheck (SMB_TRANS2, sizeof (s)) == SMB_SUCCESS)
|
||||
{
|
||||
/*** Get parameter offset ***/
|
||||
pos = getUShort (s.smb, SMB_HEADER + 9);
|
||||
session.sid = getUShort (s.smb, pos);
|
||||
pos += 2;
|
||||
session.count = getUShort (s.smb, pos);
|
||||
pos += 2;
|
||||
session.eos = getUShort (s.smb, pos);
|
||||
pos += 2;
|
||||
pos += 46;
|
||||
|
||||
if (session.count)
|
||||
{
|
||||
sdir->size_low = getUInt (s.smb, pos);
|
||||
pos += 4;
|
||||
sdir->size_high = getUInt (s.smb, pos);
|
||||
pos += 4;
|
||||
pos += 8;
|
||||
sdir->attributes = getUInt (s.smb, pos);
|
||||
pos += 38;
|
||||
strcpy (sdir->name, &s.smb[pos]);
|
||||
|
||||
return SMB_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* SMB_FindNext
|
||||
*/
|
||||
int
|
||||
SMB_FindNext (SMBDIRENTRY * sdir)
|
||||
{
|
||||
int pos;
|
||||
int ret;
|
||||
int bpos;
|
||||
|
||||
if (session.eos)
|
||||
return 0;
|
||||
|
||||
if (session.sid == 0)
|
||||
return 0;
|
||||
|
||||
MakeSMBHdr (SMB_TRANS2);
|
||||
MakeTRANS2Hdr (SMB_FIND_NEXT2);
|
||||
pos = T2_BYTE_CNT + 2;
|
||||
bpos = pos;
|
||||
pos += 3; /*** Padding ***/
|
||||
|
||||
setUShort (c.smb, pos, session.sid);
|
||||
pos += 2; /*** Search ID ***/
|
||||
setUShort (c.smb, pos, 1);
|
||||
pos += 2; /*** Count ***/
|
||||
setUShort (c.smb, pos, 260);
|
||||
pos += 2; /*** Level of Interest ***/
|
||||
pos += 4; /*** Storage Type == 0 ***/
|
||||
setUShort (c.smb, pos, 12);
|
||||
pos += 2; /*** Search flags ***/
|
||||
pos++;
|
||||
|
||||
/*** Update counts ***/
|
||||
setUShort (c.smb, T2_PRM_CNT, 13);
|
||||
setUShort (c.smb, T2_SPRM_CNT, 13);
|
||||
setUShort (c.smb, T2_SPRM_OFS, 68);
|
||||
setUShort (c.smb, T2_SDATA_OFS, 81);
|
||||
setUShort (c.smb, T2_BYTE_CNT, pos - bpos);
|
||||
|
||||
c.msg = SESS_MSG;
|
||||
c.length = htons (pos);
|
||||
|
||||
pos += 4;
|
||||
|
||||
ret = send (smbsock, (char *) &c, pos, 0);
|
||||
|
||||
if (SMBCheck (SMB_TRANS2, sizeof (s)) == SMB_SUCCESS)
|
||||
{
|
||||
/*** Get parameter offset ***/
|
||||
pos = getUShort (s.smb, SMB_HEADER + 9);
|
||||
session.count = getUShort (s.smb, pos);
|
||||
pos += 2;
|
||||
session.eos = getUShort (s.smb, pos);
|
||||
pos += 2;
|
||||
pos += 44;
|
||||
|
||||
if (session.count)
|
||||
{
|
||||
sdir->size_low = getUInt (s.smb, pos);
|
||||
pos += 4;
|
||||
sdir->size_high = getUInt (s.smb, pos);
|
||||
pos += 4;
|
||||
pos += 8;
|
||||
sdir->attributes = getUInt (s.smb, pos);
|
||||
pos += 38;
|
||||
strcpy (sdir->name, &s.smb[pos]);
|
||||
|
||||
return SMB_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* SMB_FindClose
|
||||
*/
|
||||
int
|
||||
SMB_FindClose ()
|
||||
{
|
||||
int pos = SMB_HEADER;
|
||||
int ret;
|
||||
|
||||
if (session.sid == 0)
|
||||
return 0;
|
||||
|
||||
MakeSMBHdr (SMB_FIND_CLOSE2);
|
||||
|
||||
setUChar (c.smb, pos, 1);
|
||||
pos++; /*** Word Count ***/
|
||||
setUShort (c.smb, pos, session.sid);
|
||||
pos += 2;
|
||||
pos += 2; /*** Byte Count ***/
|
||||
|
||||
c.msg = SESS_MSG;
|
||||
c.length = htons (pos);
|
||||
pos += 4;
|
||||
ret = send (smbsock, (char *) &c, pos, 0);
|
||||
|
||||
return SMBCheck (SMB_FIND_CLOSE2, sizeof (s));
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* SMB_Open
|
||||
*/
|
||||
SMBFILE
|
||||
SMB_Open (char *filename, unsigned short access, unsigned short creation)
|
||||
{
|
||||
int pos = SMB_HEADER;
|
||||
int bpos, ret;
|
||||
char realfile[256];
|
||||
unsigned short fid;
|
||||
|
||||
MakeSMBHdr (SMB_OPEN_ANDX);
|
||||
|
||||
setUChar (c.smb, pos, 15);
|
||||
pos++; /*** Word Count ***/
|
||||
setUChar (c.smb, pos, 0xff);
|
||||
pos++; /*** Next AndX ***/
|
||||
pos += 3; /*** Next AndX Offset ***/
|
||||
|
||||
pos += 2; /*** Flags ***/
|
||||
setUShort (c.smb, pos, access);
|
||||
pos += 2; /*** Access mode ***/
|
||||
setUShort (c.smb, pos, 0x6);
|
||||
pos += 2; /*** Type of file ***/
|
||||
pos += 2; /*** Attributes ***/
|
||||
pos += 4; /*** File time - don't care - let server decide ***/
|
||||
setUShort (c.smb, pos, creation);
|
||||
pos += 2; /*** Creation flags ***/
|
||||
pos += 4; /*** Allocation size ***/
|
||||
pos += 8; /*** Reserved ***/
|
||||
pos += 2; /*** Byte Count ***/
|
||||
bpos = pos;
|
||||
|
||||
if (filename[0] != '\\')
|
||||
{
|
||||
strcpy (realfile, "\\");
|
||||
strcat (realfile, filename);
|
||||
}
|
||||
else
|
||||
strcpy (realfile, filename);
|
||||
|
||||
memcpy (&c.smb[pos], realfile, strlen (realfile));
|
||||
pos += strlen (realfile) + 1;
|
||||
|
||||
setUShort (c.smb, bpos - 2, (pos - bpos));
|
||||
|
||||
c.msg = SESS_MSG;
|
||||
c.length = htons (pos);
|
||||
|
||||
pos += 4;
|
||||
ret = send (smbsock, (char *) &c, pos, 0);
|
||||
|
||||
if (SMBCheck (SMB_OPEN_ANDX, sizeof (s)) == SMB_SUCCESS)
|
||||
{
|
||||
/*** Check file handle ***/
|
||||
fid = getUShort (s.smb, SMB_HEADER + 5);
|
||||
|
||||
if (fid)
|
||||
return fid;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* SMB_Close
|
||||
*/
|
||||
void
|
||||
SMB_Close (SMBFILE sfid)
|
||||
{
|
||||
int pos, ret;
|
||||
|
||||
MakeSMBHdr (SMB_CLOSE);
|
||||
pos = SMB_HEADER;
|
||||
|
||||
setUChar (c.smb, pos, 3);
|
||||
pos++; /** Word Count **/
|
||||
setUShort (c.smb, pos, sfid);
|
||||
pos += 2;
|
||||
setUInt (c.smb, pos, 0xffffffff);
|
||||
pos += 4; /*** Last Write ***/
|
||||
pos += 2; /*** Byte Count ***/
|
||||
|
||||
c.msg = SESS_MSG;
|
||||
c.length = htons (pos);
|
||||
pos += 4;
|
||||
ret = send (smbsock, (char *) &c, pos, 0);
|
||||
|
||||
SMBCheck (SMB_CLOSE, sizeof (s));
|
||||
}
|
||||
|
||||
/**
|
||||
* SMB_Read
|
||||
*/
|
||||
int
|
||||
SMB_Read (char *buffer, int size, int offset, SMBFILE sfile)
|
||||
{
|
||||
int pos, ret, ofs;
|
||||
unsigned short length = 0;
|
||||
|
||||
MakeSMBHdr (SMB_READ_ANDX);
|
||||
pos = SMB_HEADER;
|
||||
|
||||
/*** Don't let the size exceed! ***/
|
||||
if (size > 62 * 1024)
|
||||
return 0;
|
||||
|
||||
setUChar (c.smb, pos, 10);
|
||||
pos++; /*** Word count ***/
|
||||
setUChar (c.smb, pos, 0xff);
|
||||
pos++;
|
||||
pos += 3; /*** Reserved, Next AndX Offset ***/
|
||||
setUShort (c.smb, pos, sfile);
|
||||
pos += 2; /*** FID ***/
|
||||
setUInt (c.smb, pos, offset);
|
||||
pos += 4; /*** Offset ***/
|
||||
|
||||
setUShort (c.smb, pos, size & 0xffff);
|
||||
pos += 2;
|
||||
setUShort (c.smb, pos, size & 0xffff);
|
||||
pos += 2;
|
||||
setUInt (c.smb, pos, 0);
|
||||
pos += 4;
|
||||
pos += 2; /*** Remaining ***/
|
||||
pos += 2; /*** Byte count ***/
|
||||
|
||||
c.msg = SESS_MSG;
|
||||
c.length = htons (pos);
|
||||
|
||||
pos += 4;
|
||||
ret = send (smbsock, (char *) &c, pos, 0);
|
||||
|
||||
/*** SMBCheck should now only read up to the end of a standard header ***/
|
||||
if (SMBCheck (SMB_READ_ANDX, SMB_HEADER + 27 + 4) == SMB_SUCCESS)
|
||||
{
|
||||
/*** Retrieve data length for this packet ***/
|
||||
length = getUShort (s.smb, SMB_HEADER + 11);
|
||||
/*** Retrieve offset to data ***/
|
||||
ofs = getUShort (s.smb, SMB_HEADER + 13);
|
||||
|
||||
/*** Default offset, with no padding is 59, so grab any outstanding padding ***/
|
||||
if (ofs > 59)
|
||||
{
|
||||
char pad[1024];
|
||||
ret = recv (smbsock, pad, ofs - 59, 0);
|
||||
}
|
||||
|
||||
/*** Finally, go grab the data ***/
|
||||
ofs = 0;
|
||||
|
||||
if (length)
|
||||
{
|
||||
while (((ret = recv (smbsock, buffer + ofs, length, 0)) > 0))
|
||||
{
|
||||
ofs += ret;
|
||||
if (ofs == length)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return ofs;
|
||||
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* SMB_Write
|
||||
*/
|
||||
int
|
||||
SMB_Write (char *buffer, int size, int offset, SMBFILE sfile)
|
||||
{
|
||||
int pos, ret;
|
||||
int blocks64;
|
||||
|
||||
MakeSMBHdr (SMB_WRITE_ANDX);
|
||||
pos = SMB_HEADER;
|
||||
|
||||
setUChar (c.smb, pos, 12);
|
||||
pos++; /*** Word Count ***/
|
||||
setUChar (c.smb, pos, 0xff);
|
||||
pos += 2; /*** Next AndX ***/
|
||||
pos += 2; /*** Next AndX Offset ***/
|
||||
|
||||
setUShort (c.smb, pos, sfile);
|
||||
pos += 2;
|
||||
setUInt (c.smb, pos, offset);
|
||||
pos += 4;
|
||||
pos += 4; /*** Reserved ***/
|
||||
pos += 2; /*** Write Mode ***/
|
||||
pos += 2; /*** Remaining ***/
|
||||
|
||||
blocks64 = size >> 16;
|
||||
|
||||
setUShort (c.smb, pos, blocks64);
|
||||
pos += 2; /*** Length High ***/
|
||||
setUShort (c.smb, pos, size & 0xffff);
|
||||
pos += 2; /*** Length Low ***/
|
||||
setUShort (c.smb, pos, 59);
|
||||
pos += 2; /*** Data Offset ***/
|
||||
setUShort (c.smb, pos, size & 0xffff);
|
||||
pos += 2; /*** Data Byte Count ***/
|
||||
|
||||
c.msg = SESS_MSG;
|
||||
c.length = htons (pos + size);
|
||||
|
||||
/*** Will this fit in a single send? ***/
|
||||
if (size <= 2916)
|
||||
{
|
||||
memcpy (&c.smb[pos], buffer, size);
|
||||
pos += size;
|
||||
}
|
||||
else
|
||||
{
|
||||
memcpy (&c.smb[pos], buffer, 2916);
|
||||
pos += 2916;
|
||||
}
|
||||
|
||||
pos += 4;
|
||||
|
||||
/*** Send Header Information ***/
|
||||
ret = send (smbsock, (char *) &c, pos, 0);
|
||||
|
||||
if (size > 2916)
|
||||
{
|
||||
/*** Send the data ***/
|
||||
ret = send (smbsock, buffer + 2916, size - 2916, 0);
|
||||
}
|
||||
|
||||
if (SMBCheck (SMB_WRITE_ANDX, sizeof (s)) == SMB_SUCCESS)
|
||||
{
|
||||
return (int) getUShort (s.smb, SMB_HEADER + 5);
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Primary setup, logon and connection all in one :)
|
||||
****************************************************************************/
|
||||
int
|
||||
SMB_Init (char *user, char *password, char *client,
|
||||
char *server, char *share, char *IP)
|
||||
{
|
||||
int ret;
|
||||
int nodelay;
|
||||
|
||||
/*** Create the global socket ***/
|
||||
smbsock = socket (AF_INET, SOCK_STREAM, IPPROTO_IP);
|
||||
|
||||
/*** Switch off Nagle, ON TCP_NODELAY ***/
|
||||
nodelay = 1;
|
||||
ret = setsockopt (smbsock, IPPROTO_TCP, TCP_NODELAY,
|
||||
(char *) &nodelay, sizeof (char));
|
||||
|
||||
/*** Attempt to connect to the server IP ***/
|
||||
memset (&smbs, 0, sizeof (client));
|
||||
smbs.sin_family = AF_INET;
|
||||
smbs.sin_port = htons (445);
|
||||
smbs.sin_addr.s_addr = inet_addr (IP);
|
||||
|
||||
ret = connect (smbsock, (struct sockaddr *) &smbs, sizeof (smbs));
|
||||
|
||||
if (ret)
|
||||
{
|
||||
closesocket (smbsock);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (SMB_NegotiateProtocol () == SMB_SUCCESS)
|
||||
{
|
||||
if (SMB_SetupAndX (user, password) == SMB_SUCCESS)
|
||||
{
|
||||
if (SMB_TreeAndX (server, share) == SMB_SUCCESS)
|
||||
return SMB_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* SMB_Destroy
|
||||
*
|
||||
* Probably NEVER called on GameCube, but here for completeness
|
||||
****************************************************************************/
|
||||
void
|
||||
SMB_Destroy ()
|
||||
{
|
||||
if (smbsock)
|
||||
closesocket (smbsock);
|
||||
}
|
219
source/smb/smb.h
Normal file
219
source/smb/smb.h
Normal file
@ -0,0 +1,219 @@
|
||||
/****************************************************************************
|
||||
* TinySMB-GC
|
||||
*
|
||||
* Nintendo Gamecube SaMBa implementation.
|
||||
*
|
||||
* Copyright softdev@tehskeen.com
|
||||
*
|
||||
* Authentication modules, LMhash and DES are
|
||||
*
|
||||
* Copyright Christopher R Hertel.
|
||||
* http://www.ubiqx.org
|
||||
*
|
||||
* You WILL find Ethereal, available from http://www.ethereal.com
|
||||
* invaluable for debugging each new SAMBA implementation.
|
||||
*
|
||||
* Recommended Reading
|
||||
* Implementing CIFS - Christopher R Hertel
|
||||
* SNIA CIFS Documentation - http://www.snia.org
|
||||
*
|
||||
* License:
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
****************************************************************************/
|
||||
#ifndef NBTSMB_INC
|
||||
#define NBTSMB_INC
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
/**
|
||||
* NBT/SMB Wrapper
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
unsigned char msg; /*** NBT Message ***/
|
||||
unsigned char flags; /*** Not much here really ***/
|
||||
unsigned short length; /*** Length, excluding NBT ***/
|
||||
char smb[2916]; /*** GC Actual is 2920 bytes ***/
|
||||
}
|
||||
NBTSMB;
|
||||
|
||||
/**
|
||||
* Session Information
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
unsigned short TID;
|
||||
unsigned short PID;
|
||||
unsigned short UID;
|
||||
unsigned short MID;
|
||||
unsigned short sKey;
|
||||
unsigned short MaxBuffer;
|
||||
unsigned short MaxMpx;
|
||||
unsigned short MaxVCS;
|
||||
unsigned char challenge[10];
|
||||
char p_domain[64];
|
||||
unsigned short sid;
|
||||
unsigned short count;
|
||||
unsigned short eos;
|
||||
}
|
||||
SMBSESSION;
|
||||
|
||||
/*** SMB_FILEENTRY
|
||||
SMB Long Filename Directory Entry
|
||||
***/
|
||||
typedef struct
|
||||
{
|
||||
unsigned int size_low;
|
||||
unsigned int size_high;
|
||||
unsigned int attributes;
|
||||
char name[256];
|
||||
}
|
||||
SMBDIRENTRY;
|
||||
|
||||
/***
|
||||
* SMB File Handle
|
||||
*/
|
||||
typedef unsigned short SMBFILE;
|
||||
|
||||
#define SMB_HEADER 32 /*** SMB Headers are always 32 bytes long ***/
|
||||
#define SMB_PROTO 0x424d53ff
|
||||
|
||||
/**
|
||||
* Field offsets.
|
||||
*/
|
||||
#define SMB_OFFSET_CMD 4
|
||||
#define SMB_OFFSET_NTSTATUS 5
|
||||
#define SMB_OFFSET_ECLASS 5
|
||||
#define SMB_OFFSET_ECODE 7
|
||||
#define SMB_OFFSET_FLAGS 9
|
||||
#define SMB_OFFSET_FLAGS2 10
|
||||
#define SMB_OFFSET_EXTRA 12
|
||||
#define SMB_OFFSET_TID 24
|
||||
#define SMB_OFFSET_PID 26
|
||||
#define SMB_OFFSET_UID 28
|
||||
#define SMB_OFFSET_MID 30
|
||||
|
||||
/**
|
||||
* Message / Commands
|
||||
*/
|
||||
#define SESS_MSG 0x00
|
||||
#define SMB_NEG_PROTOCOL 0x72
|
||||
#define SMB_SETUP_ANDX 0x73
|
||||
#define SMB_TREEC_ANDX 0x75
|
||||
|
||||
/**
|
||||
* SMBTrans2
|
||||
*/
|
||||
#define SMB_TRANS2 0x32
|
||||
|
||||
#define SMB_OPEN2 0
|
||||
#define SMB_FIND_FIRST2 1
|
||||
#define SMB_FIND_NEXT2 2
|
||||
#define SMB_QUERY_FS_INFO 3
|
||||
#define SMB_QUERY_PATH_INFO 5
|
||||
#define SMB_SET_PATH_INFO 6
|
||||
#define SMB_QUERY_FILE_INFO 7
|
||||
#define SMB_SET_FILE_INFO 8
|
||||
#define SMB_CREATE_DIR 13
|
||||
#define SMB_FIND_CLOSE2 0x34
|
||||
|
||||
/**
|
||||
* File I/O
|
||||
*/
|
||||
#define SMB_OPEN_ANDX 0x2d
|
||||
#define SMB_WRITE_ANDX 0x2f
|
||||
#define SMB_READ_ANDX 0x2e
|
||||
#define SMB_CLOSE 4
|
||||
|
||||
/**
|
||||
* SMB File Access Modes
|
||||
*/
|
||||
#define SMB_OPEN_READING 0
|
||||
#define SMB_OPEN_WRITING 1
|
||||
#define SMB_OPEN_READWRITE 2
|
||||
#define SMB_OPEN_COMPATIBLE 0
|
||||
#define SMB_DENY_READWRITE 0x10
|
||||
#define SMB_DENY_WRITE 0x20
|
||||
#define SMB_DENY_READ 0x30
|
||||
#define SMB_DENY_NONE 0x40
|
||||
|
||||
/**
|
||||
* SMB File Open Function
|
||||
*/
|
||||
#define SMB_OF_OPEN 1
|
||||
#define SMB_OF_TRUNCATE 2
|
||||
#define SMB_OF_CREATE 16
|
||||
|
||||
/**
|
||||
* FileSearch
|
||||
*/
|
||||
#define SMB_SRCH_DIRECTORY 16
|
||||
#define SMB_SRCH_READONLY 1
|
||||
#define SMB_SRCH_HIDDEN 2
|
||||
#define SMB_SRCH_SYSTEM 4
|
||||
#define SMB_SRCH_VOLUME 8
|
||||
|
||||
/**
|
||||
* SMB Error codes
|
||||
*/
|
||||
#define SMB_SUCCESS 1
|
||||
#define BAD_PROTOCOL -1
|
||||
#define SMB_ERROR -2
|
||||
#define SMB_BAD_COMMAND -3
|
||||
#define SMB_PROTO_FAIL -4
|
||||
#define SMB_NOT_USER -5
|
||||
#define SMB_BAD_KEYLEN -6
|
||||
|
||||
/**
|
||||
* TRANS2 Offsets
|
||||
*/
|
||||
#define T2_WORD_CNT SMB_HEADER
|
||||
#define T2_PRM_CNT T2_WORD_CNT + 1
|
||||
#define T2_DATA_CNT T2_PRM_CNT + 2
|
||||
#define T2_MAXPRM_CNT T2_DATA_CNT + 2
|
||||
#define T2_MAXBUFFER T2_MAXPRM_CNT + 2
|
||||
#define T2_SETUP_CNT T2_MAXBUFFER + 2
|
||||
#define T2_SPRM_CNT T2_SETUP_CNT + 10
|
||||
#define T2_SPRM_OFS T2_SPRM_CNT + 2
|
||||
#define T2_SDATA_CNT T2_SPRM_OFS + 2
|
||||
#define T2_SDATA_OFS T2_SDATA_CNT + 2
|
||||
#define T2_SSETUP_CNT T2_SDATA_OFS + 2
|
||||
#define T2_SUB_CMD T2_SSETUP_CNT + 2
|
||||
#define T2_BYTE_CNT T2_SUB_CMD + 2
|
||||
|
||||
/**
|
||||
* Prototypes
|
||||
*/
|
||||
|
||||
/*** Session ***/
|
||||
int SMB_Init (char *user, char *password, char *client,
|
||||
char *server, char *share, char *IP);
|
||||
void SMB_Destroy ();
|
||||
|
||||
/*** File Find ***/
|
||||
int SMB_FindFirst (char *filename, unsigned short flags, SMBDIRENTRY * sdir);
|
||||
int SMB_FindNext (SMBDIRENTRY * sdir);
|
||||
int SMB_FindClose ();
|
||||
|
||||
/*** File I/O ***/
|
||||
SMBFILE SMB_Open (char *filename, unsigned short access,
|
||||
unsigned short creation);
|
||||
void SMB_Close (SMBFILE sfid);
|
||||
int SMB_Read (char *buffer, int size, int offset, SMBFILE sfile);
|
||||
int SMB_Write (char *buffer, int size, int offset, SMBFILE sfile);
|
||||
|
||||
#endif
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _3D_H_
|
||||
#define _3D_H_
|
||||
|
||||
@ -186,7 +167,6 @@ typedef struct
|
||||
GLint texture_size;
|
||||
uint32 num_textures; // 1 if max_texture_size == 256, 2 otherwise
|
||||
GLuint textures [2];
|
||||
bool8 initialized;
|
||||
} OpenGLData;
|
||||
|
||||
extern OpenGLData OpenGL;
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _65c816_h_
|
||||
#define _65c816_h_
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifdef __DJGPP
|
||||
#include <allegro.h>
|
||||
#undef TRUE
|
||||
@ -192,14 +173,18 @@ void S9xTraceSoundDSP (const char *s, int i1 = 0, int i2 = 0, int i3 = 0,
|
||||
bool8 S9xInitAPU ()
|
||||
{
|
||||
IAPU.RAM = (uint8 *) malloc (0x10000);
|
||||
IAPU.ShadowRAM = (uint8 *) malloc (0x10000);
|
||||
IAPU.CachedSamples = (uint8 *) malloc (0x40000);
|
||||
|
||||
if (!IAPU.RAM)
|
||||
if (!IAPU.RAM || !IAPU.ShadowRAM || !IAPU.CachedSamples)
|
||||
{
|
||||
S9xDeinitAPU ();
|
||||
return (FALSE);
|
||||
}
|
||||
|
||||
memset(IAPU.RAM, 0, 0x10000);
|
||||
memset(IAPU.ShadowRAM, 0, 0x10000);
|
||||
memset(IAPU.CachedSamples, 0, 0x40000);
|
||||
|
||||
return (TRUE);
|
||||
}
|
||||
@ -211,19 +196,27 @@ void S9xDeinitAPU ()
|
||||
free ((char *) IAPU.RAM);
|
||||
IAPU.RAM = NULL;
|
||||
}
|
||||
if (IAPU.ShadowRAM)
|
||||
{
|
||||
free ((char *) IAPU.ShadowRAM);
|
||||
IAPU.ShadowRAM = NULL;
|
||||
}
|
||||
if (IAPU.CachedSamples)
|
||||
{
|
||||
free ((char *) IAPU.CachedSamples);
|
||||
IAPU.CachedSamples = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
EXTERN_C uint8 APUROM [64];
|
||||
|
||||
void S9xResetAPU ()
|
||||
{
|
||||
|
||||
int i;
|
||||
|
||||
Settings.APUEnabled = Settings.NextAPUEnabled;
|
||||
|
||||
if(Settings.APUEnabled)
|
||||
APU.Flags &= ~HALTED_FLAG;
|
||||
|
||||
ZeroMemory(spc_dump_dsp, 0x100);
|
||||
ZeroMemory(IAPU.RAM, 0x100);
|
||||
memset(IAPU.RAM+0x20, 0xFF, 0x20);
|
||||
@ -236,17 +229,19 @@ void S9xResetAPU ()
|
||||
memcpy(IAPU.RAM+(i<<8), IAPU.RAM, 0x100);
|
||||
}
|
||||
|
||||
memcpy (IAPU.ShadowRAM, IAPU.RAM, 0x10000);
|
||||
|
||||
ZeroMemory (IAPU.CachedSamples, 0x40000);
|
||||
ZeroMemory (APU.OutPorts, 4);
|
||||
IAPU.DirectPage = IAPU.RAM;
|
||||
memmove (APU.ExtraRAM, &IAPU.RAM [0xffc0], sizeof (APUROM));
|
||||
memmove (&IAPU.RAM [0xffc0], APUROM, sizeof (APUROM));
|
||||
memmove (APU.ExtraRAM, APUROM, sizeof (APUROM));
|
||||
IAPU.PC = IAPU.RAM + IAPU.RAM [0xfffe] + (IAPU.RAM [0xffff] << 8);
|
||||
APU.Cycles = 0;
|
||||
APU.OldCycles = -99999999; // For shapshot compatibility
|
||||
APURegisters.YA.W = 0;
|
||||
APURegisters.X = 0;
|
||||
APURegisters.S = 0xef;
|
||||
APURegisters.P = 0x02;
|
||||
APURegisters.S = 0xff;
|
||||
APURegisters.P = 0;
|
||||
S9xAPUUnpackStatus ();
|
||||
APURegisters.PC = 0;
|
||||
IAPU.APUExecuting = Settings.APUEnabled;
|
||||
@ -911,20 +906,11 @@ void S9xSetAPUTimer (uint16 Address, uint8 byte)
|
||||
}
|
||||
}
|
||||
|
||||
void S9xAPUExecute (void)
|
||||
void S9xUpdateAPUTimer (void)
|
||||
{
|
||||
while ((CPU.Cycles << SNES_APU_ACCURACY) >= IAPU.NextAPUTimerPos)
|
||||
while ((CPU.Cycles << SNES_APUTIMER_ACCURACY) >= IAPU.NextAPUTimerPos)
|
||||
{
|
||||
// catch up the APU timers
|
||||
if (IAPU.APUExecuting)
|
||||
{
|
||||
while (APU.Cycles < IAPU.NextAPUTimerPos)
|
||||
APU_EXECUTE1();
|
||||
}
|
||||
else
|
||||
APU.Cycles = IAPU.NextAPUTimerPos;
|
||||
|
||||
IAPU.NextAPUTimerPos += SNES_APUTIMER2_CYCLE_SCALED;
|
||||
IAPU.NextAPUTimerPos += SNES_APUTIMER2_CYCLE_SHIFT;
|
||||
|
||||
if (APU.TimerEnabled [2])
|
||||
{
|
||||
@ -973,15 +959,6 @@ void S9xAPUExecute (void)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// catch up the current cycles
|
||||
if (IAPU.APUExecuting)
|
||||
{
|
||||
while (APU.Cycles < (CPU.Cycles << SNES_APU_ACCURACY))
|
||||
APU_EXECUTE1();
|
||||
}
|
||||
else
|
||||
APU.Cycles = (CPU.Cycles << SNES_APU_ACCURACY);
|
||||
}
|
||||
|
||||
uint8 S9xGetAPUDSP ()
|
||||
@ -1004,17 +981,9 @@ uint8 S9xGetAPUDSP ()
|
||||
case APU_OUTX + 0x50:
|
||||
case APU_OUTX + 0x60:
|
||||
case APU_OUTX + 0x70:
|
||||
if(Settings.FakeMuteFix)
|
||||
{
|
||||
// hack that is off by default: fixes Terranigma desync
|
||||
return (0);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SoundData.channels [reg >> 4].state == SOUND_SILENT)
|
||||
return (0);
|
||||
return (int8) (SoundData.channels [reg >> 4].out_sample >> 8);
|
||||
}
|
||||
|
||||
case APU_ENVX + 0x00:
|
||||
case APU_ENVX + 0x10:
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _apu_h_
|
||||
#define _apu_h_
|
||||
|
||||
@ -177,8 +158,8 @@ struct SIAPU
|
||||
uint8 *WaitAddress1;
|
||||
uint8 *WaitAddress2;
|
||||
uint32 WaitCounter;
|
||||
uint8 *ShadowRAM; // unused
|
||||
uint8 *CachedSamples; // unused
|
||||
uint8 *ShadowRAM;
|
||||
uint8 *CachedSamples;
|
||||
uint8 _Carry;
|
||||
uint8 _Zero;
|
||||
uint8 _Overflow;
|
||||
@ -192,7 +173,7 @@ struct SIAPU
|
||||
|
||||
struct SAPU
|
||||
{
|
||||
int32 OldCycles; // unused
|
||||
int32 Cycles;
|
||||
bool8 ShowROM;
|
||||
uint32 Flags;
|
||||
uint8 KeyedChannels;
|
||||
@ -203,7 +184,6 @@ struct SAPU
|
||||
uint16 TimerTarget [3];
|
||||
bool8 TimerEnabled [3];
|
||||
bool8 TimerValueWritten [3];
|
||||
int32 Cycles;
|
||||
};
|
||||
|
||||
EXTERN_C struct SAPU APU;
|
||||
@ -236,7 +216,7 @@ void S9xSetAPUControl (uint8 byte);
|
||||
void S9xSetAPUDSP (uint8 byte);
|
||||
uint8 S9xGetAPUDSP ();
|
||||
void S9xSetAPUTimer (uint16 Address, uint8 byte);
|
||||
void S9xAPUExecute (void);
|
||||
void S9xUpdateAPUTimer (void);
|
||||
bool8 S9xInitSound (int quality, bool8 stereo, int buffer_size);
|
||||
void S9xOpenCloseSoundTracingFile (bool8);
|
||||
void S9xPrintAPUState ();
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,14 +142,16 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "spc700.h"
|
||||
#include "apu.h"
|
||||
#include "soundux.h"
|
||||
#include "cpuexec.h"
|
||||
|
||||
#ifdef SPCTOOL
|
||||
#include "spctool/spc700.h"
|
||||
#endif
|
||||
|
||||
#ifdef DEBUGGER
|
||||
extern int32 env_counter_table[32];
|
||||
|
||||
@ -422,7 +407,7 @@ int S9xAPUOPrint (char *buffer, uint16 Address)
|
||||
APUCheckCarry () ? 'C' : 'c',
|
||||
CPU.V_Counter,
|
||||
CPU.Cycles,
|
||||
APU.Cycles >> SNES_APU_ACCURACY);
|
||||
APU.Cycles);
|
||||
|
||||
return (bytes);
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,152 +142,162 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#ifndef _apumemory_h_
|
||||
#define _apumemory_h_
|
||||
|
||||
START_EXTERN_C
|
||||
extern uint8 W4;
|
||||
extern uint8 APUROM[64];
|
||||
END_EXTERN_C
|
||||
|
||||
static INLINE uint8 apu_get_reg (uint8 Address)
|
||||
{
|
||||
switch (Address)
|
||||
{
|
||||
case 0xf0: // -w TEST
|
||||
return 0;
|
||||
|
||||
case 0xf1: // -w CONTROL
|
||||
return 0;
|
||||
|
||||
case 0xf2: // rw DSPADDR
|
||||
return (IAPU.RAM[Address]);
|
||||
|
||||
case 0xf3: // rw DSPDATA
|
||||
return (S9xGetAPUDSP());
|
||||
|
||||
case 0xf4: // r- CPUI0
|
||||
case 0xf5: // r- CPUI1
|
||||
case 0xf6: // r- CPUI2
|
||||
case 0xf7: // r- CPUI3
|
||||
#ifdef SPC700_SHUTDOWN
|
||||
IAPU.WaitAddress2 = IAPU.WaitAddress1;
|
||||
IAPU.WaitAddress1 = IAPU.PC;
|
||||
#endif
|
||||
return (IAPU.RAM[Address]);
|
||||
|
||||
case 0xf8: // rw - Normal RAM
|
||||
case 0xf9: // rw - Normal RAM
|
||||
return (IAPU.RAM[Address]);
|
||||
|
||||
case 0xfa: // -w T0TARGET
|
||||
case 0xfb: // -w T1TARGET
|
||||
case 0xfc: // -w T2TARGET
|
||||
return 0;
|
||||
|
||||
case 0xfd: // r- T0OUT
|
||||
case 0xfe: // r- T1OUT
|
||||
case 0xff: // r- T2OUT
|
||||
#ifdef SPC700_SHUTDOWN
|
||||
IAPU.WaitAddress2 = IAPU.WaitAddress1;
|
||||
IAPU.WaitAddress1 = IAPU.PC;
|
||||
#endif
|
||||
uint8 t = IAPU.RAM[Address] & 0xF;
|
||||
IAPU.RAM[Address] = 0;
|
||||
return (t);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INLINE void apu_set_reg (uint8 byte, uint8 Address)
|
||||
{
|
||||
switch (Address)
|
||||
{
|
||||
case 0xf0: // -w TEST
|
||||
//printf("Write %02X to APU 0xF0!\n", byte);
|
||||
return;
|
||||
|
||||
case 0xf1: // -w CONTROL
|
||||
S9xSetAPUControl(byte);
|
||||
return;
|
||||
|
||||
case 0xf2: // rw DSPADDR
|
||||
IAPU.RAM[Address] = byte;
|
||||
return;
|
||||
|
||||
case 0xf3: // rw DSPDATA
|
||||
S9xSetAPUDSP(byte);
|
||||
return;
|
||||
|
||||
case 0xf4: // -w CPUO0
|
||||
case 0xf5: // -w CPUO1
|
||||
case 0xf6: // -w CPUO2
|
||||
case 0xf7: // -w CPUO3
|
||||
APU.OutPorts[Address - 0xf4] = byte;
|
||||
return;
|
||||
|
||||
case 0xf8: // rw - Normal RAM
|
||||
case 0xf9: // rw - Normal RAM
|
||||
IAPU.RAM[Address] = byte;
|
||||
return;
|
||||
|
||||
case 0xfa: // -w T0TARGET
|
||||
case 0xfb: // -w T1TARGET
|
||||
case 0xfc: // -w T2TARGET
|
||||
IAPU.RAM[Address] = byte;
|
||||
if (byte == 0)
|
||||
APU.TimerTarget[Address - 0xfa] = 0x100;
|
||||
else
|
||||
APU.TimerTarget[Address - 0xfa] = byte;
|
||||
return;
|
||||
|
||||
case 0xfd: // r- T0OUT
|
||||
case 0xfe: // r- T1OUT
|
||||
case 0xff: // r- T2OUT
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
INLINE uint8 S9xAPUGetByteZ (uint8 Address)
|
||||
{
|
||||
if (Address >= 0xf0 && IAPU.DirectPage == IAPU.RAM)
|
||||
return (apu_get_reg(Address));
|
||||
{
|
||||
if (Address >= 0xf4 && Address <= 0xf7)
|
||||
{
|
||||
#ifdef SPC700_SHUTDOWN
|
||||
IAPU.WaitAddress2 = IAPU.WaitAddress1;
|
||||
IAPU.WaitAddress1 = IAPU.PC;
|
||||
#endif
|
||||
return (IAPU.RAM [Address]);
|
||||
}
|
||||
if (Address >= 0xfd)
|
||||
{
|
||||
#ifdef SPC700_SHUTDOWN
|
||||
IAPU.WaitAddress2 = IAPU.WaitAddress1;
|
||||
IAPU.WaitAddress1 = IAPU.PC;
|
||||
#endif
|
||||
uint8 t = IAPU.RAM [Address];
|
||||
IAPU.RAM [Address] = 0;
|
||||
return (t);
|
||||
}
|
||||
else
|
||||
return (IAPU.DirectPage[Address]);
|
||||
if (Address == 0xf3)
|
||||
return (S9xGetAPUDSP ());
|
||||
|
||||
return (IAPU.RAM [Address]);
|
||||
}
|
||||
else
|
||||
return (IAPU.DirectPage [Address]);
|
||||
}
|
||||
|
||||
INLINE void S9xAPUSetByteZ (uint8 byte, uint8 Address)
|
||||
{
|
||||
if (Address >= 0xf0 && IAPU.DirectPage == IAPU.RAM)
|
||||
apu_set_reg(byte, Address);
|
||||
{
|
||||
if (Address == 0xf3)
|
||||
S9xSetAPUDSP (byte);
|
||||
else
|
||||
IAPU.DirectPage[Address] = byte;
|
||||
if (Address >= 0xf4 && Address <= 0xf7)
|
||||
APU.OutPorts [Address - 0xf4] = byte;
|
||||
else
|
||||
if (Address == 0xf1)
|
||||
S9xSetAPUControl (byte);
|
||||
else
|
||||
if (Address < 0xfd)
|
||||
{
|
||||
IAPU.RAM [Address] = byte;
|
||||
if (Address >= 0xfa)
|
||||
{
|
||||
if (byte == 0)
|
||||
APU.TimerTarget [Address - 0xfa] = 0x100;
|
||||
else
|
||||
APU.TimerTarget [Address - 0xfa] = byte;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
IAPU.DirectPage [Address] = byte;
|
||||
}
|
||||
|
||||
INLINE uint8 S9xAPUGetByte (uint32 Address)
|
||||
{
|
||||
Address &= 0xffff;
|
||||
|
||||
if (Address <= 0xff && Address >= 0xf0)
|
||||
return (apu_get_reg(Address & 0xff));
|
||||
{
|
||||
if (Address >= 0xf4 && Address <= 0xf7)
|
||||
{
|
||||
#ifdef SPC700_SHUTDOWN
|
||||
IAPU.WaitAddress2 = IAPU.WaitAddress1;
|
||||
IAPU.WaitAddress1 = IAPU.PC;
|
||||
#endif
|
||||
return (IAPU.RAM [Address]);
|
||||
}
|
||||
else
|
||||
return (IAPU.RAM[Address]);
|
||||
if (Address == 0xf3)
|
||||
return (S9xGetAPUDSP ());
|
||||
if (Address >= 0xfd)
|
||||
{
|
||||
#ifdef SPC700_SHUTDOWN
|
||||
IAPU.WaitAddress2 = IAPU.WaitAddress1;
|
||||
IAPU.WaitAddress1 = IAPU.PC;
|
||||
#endif
|
||||
uint8 t = IAPU.RAM [Address];
|
||||
IAPU.RAM [Address] = 0;
|
||||
return (t);
|
||||
}
|
||||
return (IAPU.RAM [Address]);
|
||||
}
|
||||
else
|
||||
return (IAPU.RAM [Address]);
|
||||
}
|
||||
|
||||
INLINE void S9xAPUSetByte (uint8 byte, uint32 Address)
|
||||
{
|
||||
Address &= 0xffff;
|
||||
|
||||
if (Address <= 0xff && Address >= 0xf0)
|
||||
apu_set_reg(byte, Address & 0xff);
|
||||
{
|
||||
if (Address == 0xf3)
|
||||
S9xSetAPUDSP (byte);
|
||||
else
|
||||
if (Address < 0xffc0)
|
||||
IAPU.RAM[Address] = byte;
|
||||
if (Address >= 0xf4 && Address <= 0xf7)
|
||||
APU.OutPorts [Address - 0xf4] = byte;
|
||||
else
|
||||
if (Address == 0xf1)
|
||||
S9xSetAPUControl (byte);
|
||||
else
|
||||
if (Address < 0xfd)
|
||||
{
|
||||
IAPU.RAM [Address] = byte;
|
||||
if (Address >= 0xfa)
|
||||
{
|
||||
if (byte == 0)
|
||||
APU.TimerTarget [Address - 0xfa] = 0x100;
|
||||
else
|
||||
APU.TimerTarget [Address - 0xfa] = byte;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
APU.ExtraRAM[Address - 0xffc0] = byte;
|
||||
#if 0
|
||||
if (Address >= 0x2500 && Address <= 0x2504)
|
||||
printf ("%06d %04x <- %02x\n", ICPU.Scanline, Address, byte);
|
||||
if (Address == 0x26c6)
|
||||
{
|
||||
extern FILE *apu_trace;
|
||||
extern FILE *trace;
|
||||
APU.Flags |= TRACE_FLAG;
|
||||
CPU.Flags |= TRACE_FLAG;
|
||||
if (apu_trace == NULL)
|
||||
apu_trace = fopen ("aputrace.log", "wb");
|
||||
if (trace == NULL)
|
||||
trace = fopen ("trace.log", "wb");
|
||||
printf ("TRACING SWITCHED ON\n");
|
||||
}
|
||||
#endif
|
||||
if (Address < 0xffc0)
|
||||
IAPU.RAM [Address] = byte;
|
||||
else
|
||||
{
|
||||
APU.ExtraRAM [Address - 0xffc0] = byte;
|
||||
if (!APU.ShowROM)
|
||||
IAPU.RAM[Address] = byte;
|
||||
IAPU.RAM [Address] = byte;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // _apumemory_h_
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
// Anonymous wrote:
|
||||
// Large thanks to John Weidman for all his initial research
|
||||
// Thanks to Seph3 for his modem notes
|
||||
@ -545,7 +526,7 @@ static void BSX_Map(void)
|
||||
|
||||
BSX.dirty2 = FALSE;
|
||||
|
||||
Memory.map_WriteProtectROM();
|
||||
Memory.WriteProtectROM();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -579,7 +560,7 @@ static void BSX_Map(void)
|
||||
BSX.dirty = FALSE;
|
||||
BSX.dirty2 = FALSE;
|
||||
|
||||
Memory.map_WriteProtectROM();
|
||||
Memory.WriteProtectROM();
|
||||
}
|
||||
|
||||
static uint8 BSX_Get_Bypass_FlashIO(uint16 offset)
|
||||
@ -970,31 +951,23 @@ void S9xSetBSXPPU(uint8 byte, uint16 address)
|
||||
}
|
||||
}
|
||||
|
||||
uint8 * S9xGetBasePointerBSX(uint32 address)
|
||||
uint8 * S9xGetPasePointerBSX(uint32 address)
|
||||
{
|
||||
return MapROM;
|
||||
}
|
||||
|
||||
static bool8 BSX_LoadBIOS(void)
|
||||
{
|
||||
return FALSE; // We're not loading the BIOS!
|
||||
#ifndef NGC
|
||||
FILE *fp;
|
||||
char path[_MAX_PATH + 1], name[_MAX_PATH + 1];
|
||||
char path[_MAX_PATH + 1];
|
||||
bool8 r = FALSE;
|
||||
|
||||
strcpy(path, S9xGetDirectory(BIOS_DIR));
|
||||
strcat(path, SLASH_STR);
|
||||
strcpy(name, path);
|
||||
strcat(name, "BS-X.bin");
|
||||
|
||||
fp = fopen(name, "rb");
|
||||
if (!fp)
|
||||
{
|
||||
strcpy(name, path);
|
||||
strcat(name, "BS-X.bios");
|
||||
fp = fopen(name, "rb");
|
||||
}
|
||||
strcat(path, "BS-X.bios");
|
||||
|
||||
fp = fopen(path, "rb");
|
||||
if (fp)
|
||||
{
|
||||
size_t size;
|
||||
@ -1013,13 +986,17 @@ static bool8 BSX_LoadBIOS(void)
|
||||
#endif
|
||||
|
||||
return r;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void S9xInitBSX(void)
|
||||
{
|
||||
Settings.BS = FALSE;
|
||||
|
||||
if (!memcmp(&Memory.ROM[0x7FC0], "Satellaview BS-X ", 21))
|
||||
if (!memcmp(&ROM[0x7FC0], "Satellaview BS-X ", 21))
|
||||
{
|
||||
// BS-X itself
|
||||
|
||||
@ -1029,7 +1006,7 @@ void S9xInitBSX(void)
|
||||
Memory.LoROM = TRUE;
|
||||
Memory.HiROM = FALSE;
|
||||
|
||||
memmove(BIOSROM, Memory.ROM, BIOS_SIZE);
|
||||
memmove(BIOSROM, ROM, BIOS_SIZE);
|
||||
|
||||
FlashMode = FALSE;
|
||||
FlashSize = FLASH_SIZE;
|
||||
@ -1042,8 +1019,8 @@ void S9xInitBSX(void)
|
||||
|
||||
int r1, r2;
|
||||
|
||||
r1 = (is_bsx(Memory.ROM + 0x7FC0) == 1);
|
||||
r2 = (is_bsx(Memory.ROM + 0xFFC0) == 1);
|
||||
r1 = (is_bsx(ROM + 0x7FC0) == 1);
|
||||
r2 = (is_bsx(ROM + 0xFFC0) == 1);
|
||||
Settings.BS = (r1 | r2) ? TRUE : FALSE;
|
||||
|
||||
if (Settings.BS)
|
||||
@ -1053,7 +1030,7 @@ void S9xInitBSX(void)
|
||||
Memory.LoROM = r1 ? TRUE : FALSE;
|
||||
Memory.HiROM = r2 ? TRUE : FALSE;
|
||||
|
||||
uint8 *header = r1 ? Memory.ROM + 0x7FC0 : Memory.ROM + 0xFFC0;
|
||||
uint8 *header = r1 ? ROM + 0x7FC0 : ROM + 0xFFC0;
|
||||
|
||||
FlashMode = (header[0x18] & 0xEF) == 0x20 ? FALSE : TRUE;
|
||||
FlashSize = (header[0x19] & 0x20) ? PSRAM_SIZE : FLASH_SIZE;
|
||||
@ -1077,7 +1054,7 @@ void S9xInitBSX(void)
|
||||
if (Settings.BS)
|
||||
{
|
||||
MapROM = NULL;
|
||||
FlashROM = Memory.ROM;
|
||||
FlashROM = ROM;
|
||||
|
||||
time_t t;
|
||||
struct tm *tmr;
|
||||
@ -1100,7 +1077,7 @@ void S9xInitBSX(void)
|
||||
void S9xResetBSX(void)
|
||||
{
|
||||
if (Settings.BSXItself)
|
||||
memset(Memory.ROM, 0, FLASH_SIZE);
|
||||
memset(ROM, 0, FLASH_SIZE);
|
||||
|
||||
memset(BSX.PPU, 0, sizeof(BSX.PPU));
|
||||
memset(BSX.MMC, 0, sizeof(BSX.MMC));
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _BSX_H_
|
||||
#define _BSX_H_
|
||||
|
||||
@ -183,17 +164,15 @@ struct SBSX
|
||||
uint8 test2192[32];
|
||||
};
|
||||
|
||||
START_EXTERN_C
|
||||
extern struct SBSX BSX;
|
||||
|
||||
uint8 S9xGetBSX(uint32);
|
||||
void S9xSetBSX(uint8, uint32);
|
||||
uint8 S9xGetBSXPPU(uint16);
|
||||
void S9xSetBSXPPU(uint8, uint16);
|
||||
uint8 * S9xGetBasePointerBSX(uint32);
|
||||
uint8 * S9xGetPasePointerBSX(uint32);
|
||||
void S9xInitBSX(void);
|
||||
void S9xResetBSX(void);
|
||||
void S9xFixBSXAfterSnapshotLoad(void);
|
||||
END_EXTERN_C
|
||||
|
||||
#endif
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -158,8 +141,6 @@
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include "c4.h"
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -158,8 +141,6 @@
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#ifndef _C4_H_
|
||||
#define _C4_H_
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -158,9 +141,6 @@
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#ifndef ZSNES_C4
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include <config.h>
|
||||
#endif
|
||||
@ -228,8 +208,10 @@ static void C4ConvOAM(void){
|
||||
if(Memory.C4RAM[0x0620]!=0){
|
||||
SprCount=128-Memory.C4RAM[0x626];
|
||||
uint8 offset=(Memory.C4RAM[0x626]&3)*2;
|
||||
for(int prio=0x30; prio>=0; prio-=0x10){
|
||||
uint8 *srcptr=Memory.C4RAM+0x220;
|
||||
for(int i=Memory.C4RAM[0x0620]; i>0 && SprCount>0; i--, srcptr+=16){
|
||||
if((srcptr[4]&0x30)!=prio) continue;
|
||||
SprX=READ_WORD(srcptr)-globalX;
|
||||
SprY=READ_WORD(srcptr+2)-globalY;
|
||||
SprName=srcptr[5];
|
||||
@ -266,7 +248,6 @@ static void C4ConvOAM(void){
|
||||
}
|
||||
}
|
||||
} else if(SprCount>0){
|
||||
// XXX: Should we be testing -16<=SprX<=272 and -16<=SprY<=224?
|
||||
OAMptr[0]=(uint8)SprX;
|
||||
OAMptr[1]=(uint8)SprY;
|
||||
OAMptr[2]=SprName;
|
||||
@ -281,6 +262,8 @@ static void C4ConvOAM(void){
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// XXX: Copy to OAM? I doubt it.
|
||||
}
|
||||
|
||||
static void C4DoScaleRotate(int row_padding){
|
||||
@ -782,7 +765,6 @@ void S9xSetC4 (uint8 byte, uint16 Address)
|
||||
#endif
|
||||
C41FXVal=READ_WORD(Memory.C4RAM+0x1f80);
|
||||
C41FYVal=READ_WORD(Memory.C4RAM+0x1f83);
|
||||
//C4Op15(); // optimized to:
|
||||
C41FDist=(int16)sqrt((double)C41FXVal*C41FXVal + (double)C41FYVal*C41FYVal);
|
||||
WRITE_WORD(Memory.C4RAM+0x1f80, C41FDist);
|
||||
break;
|
||||
@ -1085,4 +1067,4 @@ int16 C4CosTable[512] = {
|
||||
32138, 32214, 32285, 32351, 32413, 32469, 32521, 32568,
|
||||
32610, 32647, 32679, 32706, 32728, 32745, 32758, 32765
|
||||
};
|
||||
#endif
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "ppu.h"
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -158,8 +141,6 @@
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
@ -181,14 +162,7 @@
|
||||
#include "cpuexec.h"
|
||||
#include "snapshot.h"
|
||||
#include "spc7110.h"
|
||||
//#include "movie.h"
|
||||
#ifdef NETPLAY_SUPPORT
|
||||
#include "netplay.h"
|
||||
#endif
|
||||
|
||||
#ifdef __WIN32__
|
||||
#define snprintf _snprintf // needs ANSI compliant name
|
||||
#endif
|
||||
#include "movie.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
@ -216,16 +190,16 @@ static set<uint32> pollmap[NUMCTLS+1];
|
||||
static vector<s9xcommand_t *> multis;
|
||||
struct exemulti {
|
||||
int32 pos;
|
||||
bool8 data1;
|
||||
bool data1;
|
||||
s9xcommand_t *script;
|
||||
};
|
||||
static set<struct exemulti *> exemultis;
|
||||
|
||||
static struct {
|
||||
int16 x, y;
|
||||
int16 V_adj; bool8 V_var;
|
||||
int16 H_adj; bool8 H_var;
|
||||
bool8 mapped;
|
||||
int V_adj; bool V_var;
|
||||
int H_adj; bool H_var;
|
||||
bool mapped;
|
||||
} pseudopointer[8];
|
||||
static uint8 pseudobuttons[256];
|
||||
|
||||
@ -273,7 +247,7 @@ static struct {
|
||||
static struct {
|
||||
int16 x[2], y[2];
|
||||
uint8 buttons;
|
||||
bool8 offscreen[2];
|
||||
bool offscreen[2];
|
||||
uint32 ID[2];
|
||||
struct crosshair crosshair[2];
|
||||
} justifier;
|
||||
@ -283,77 +257,100 @@ static struct {
|
||||
|
||||
uint8 read_idx[2 /* ports */][2 /* per port */];
|
||||
|
||||
bool8 pad_read = 0, pad_read_last = 0;
|
||||
|
||||
#define FLAG_IOBIT0 (Memory.FillRAM[0x4213]&0x40)
|
||||
#define FLAG_IOBIT1 (Memory.FillRAM[0x4213]&0x80)
|
||||
#define FLAG_IOBIT(n) ((n)?(FLAG_IOBIT1):(FLAG_IOBIT0))
|
||||
static bool8 FLAG_LATCH=false;
|
||||
static int32 curcontrollers[2]={ NONE, NONE };
|
||||
static int32 newcontrollers[2]={ JOYPAD0, NONE };
|
||||
static bool FLAG_LATCH=false;
|
||||
static int curcontrollers[2]={ NONE, NONE };
|
||||
static int newcontrollers[2]={ JOYPAD0, NONE };
|
||||
|
||||
/*******************/
|
||||
|
||||
// Note: these should be in asciibetical order!
|
||||
#define THE_COMMANDS \
|
||||
S(BGLayeringHack), \
|
||||
S(BeginRecordingMovie), \
|
||||
S(ClipWindows), \
|
||||
S(Debugger), \
|
||||
S(DecEmuTurbo), \
|
||||
S(DecFrameRate), \
|
||||
S(DecFrameTime), \
|
||||
S(DecTurboSpeed), \
|
||||
S(DumpSPC7110Log), \
|
||||
S(EmuTurbo), \
|
||||
S(EndRecordingMovie), \
|
||||
S(ExitEmu), \
|
||||
S(IncEmuTurbo), \
|
||||
S(IncFrameRate), \
|
||||
S(IncFrameTime), \
|
||||
S(IncTurboSpeed), \
|
||||
S(InterpolateSound), \
|
||||
S(LoadFreezeFile), \
|
||||
S(LoadMovie), \
|
||||
S(LoadOopsFile), \
|
||||
/* S(Mode7Interpolate),*/ \
|
||||
S(Pause), \
|
||||
S(QuickLoad000), S(QuickLoad001), S(QuickLoad002), S(QuickLoad003), S(QuickLoad004), S(QuickLoad005), S(QuickLoad006), S(QuickLoad007), S(QuickLoad008), S(QuickLoad009), S(QuickLoad010), \
|
||||
S(QuickSave000), S(QuickSave001), S(QuickSave002), S(QuickSave003), S(QuickSave004), S(QuickSave005), S(QuickSave006), S(QuickSave007), S(QuickSave008), S(QuickSave009), S(QuickSave010), \
|
||||
S(Reset), \
|
||||
S(SaveFreezeFile), \
|
||||
S(SaveSPC), \
|
||||
S(Screenshot), \
|
||||
S(SeekToFrame), \
|
||||
S(SoftReset), \
|
||||
S(SoundChannel0), S(SoundChannel1), S(SoundChannel2), S(SoundChannel3), S(SoundChannel4), S(SoundChannel5), S(SoundChannel6), S(SoundChannel7), \
|
||||
S(SoundChannelsOn), \
|
||||
S(SwapJoypads), \
|
||||
S(SynchronizeSound), \
|
||||
S(ToggleBG0), S(ToggleBG1), S(ToggleBG2), S(ToggleBG3), \
|
||||
S(ToggleEmuTurbo), \
|
||||
S(ToggleHDMA), \
|
||||
S(ToggleSprites), \
|
||||
S(ToggleTransparency), \
|
||||
// end
|
||||
|
||||
#define S(x) x
|
||||
|
||||
enum command_numbers {
|
||||
THE_COMMANDS
|
||||
LAST_COMMAND // must be last!
|
||||
};
|
||||
|
||||
#undef S
|
||||
#define S(x) #x
|
||||
|
||||
static const char *command_names[LAST_COMMAND+1]={
|
||||
THE_COMMANDS
|
||||
static const char *command_names[]={
|
||||
"BGLayeringHack",
|
||||
"BeginRecordingMovie",
|
||||
"ClipWindows",
|
||||
"Debugger",
|
||||
"DecEmuTurbo",
|
||||
"DecFrameRate",
|
||||
"DecFrameTime",
|
||||
"DecTurboSpeed",
|
||||
"DumpSPC7110Log",
|
||||
"EmuTurbo",
|
||||
"EndRecordingMovie",
|
||||
"ExitEmu",
|
||||
"IncEmuTurbo",
|
||||
"IncFrameRate",
|
||||
"IncFrameTime",
|
||||
"IncTurboSpeed",
|
||||
"InterpolateSound",
|
||||
"LoadFreezeFile",
|
||||
"LoadMovie",
|
||||
"LoadOopsFile",
|
||||
"Mode7Interpolate",
|
||||
"Pause",
|
||||
"QuickLoad000", "QuickLoad001", "QuickLoad002", "QuickLoad003", "QuickLoad004", "QuickLoad005", "QuickLoad006", "QuickLoad007", "QuickLoad008", "QuickLoad009", "QuickLoad010",
|
||||
"QuickSave000", "QuickSave001", "QuickSave002", "QuickSave003", "QuickSave004", "QuickSave005", "QuickSave006", "QuickSave007", "QuickSave008", "QuickSave009", "QuickSave010",
|
||||
"Reset",
|
||||
"SaveFreezeFile",
|
||||
"SaveSPC",
|
||||
"Screenshot",
|
||||
"SoftReset",
|
||||
"SoundChannel0", "SoundChannel1", "SoundChannel2", "SoundChannel3", "SoundChannel4", "SoundChannel5", "SoundChannel6", "SoundChannel7",
|
||||
"SoundChannelsOn",
|
||||
"SwapJoypads",
|
||||
"SynchronizeSound",
|
||||
"ToggleBG0", "ToggleBG1", "ToggleBG2", "ToggleBG3",
|
||||
"ToggleEmuTurbo",
|
||||
"ToggleHDMA",
|
||||
"ToggleSprites",
|
||||
"ToggleTransparency",
|
||||
NULL // This MUST be last!
|
||||
};
|
||||
|
||||
#undef S
|
||||
#undef THE_COMMANDS
|
||||
enum command_numbers {
|
||||
BGLayeringHack,
|
||||
BeginRecordingMovie,
|
||||
ClipWindows,
|
||||
Debugger,
|
||||
DecEmuTurbo,
|
||||
DecFrameRate,
|
||||
DecFrameTime,
|
||||
DecTurboSpeed,
|
||||
DumpSPC7110Log,
|
||||
EmuTurbo,
|
||||
EndRecordingMovie,
|
||||
ExitEmu,
|
||||
IncEmuTurbo,
|
||||
IncFrameRate,
|
||||
IncFrameTime,
|
||||
IncTurboSpeed,
|
||||
InterpolateSound,
|
||||
LoadFreezeFile,
|
||||
LoadMovie,
|
||||
LoadOopsFile,
|
||||
Mode7Interpolate,
|
||||
Pause,
|
||||
QuickLoad000, QuickLoad001, QuickLoad002, QuickLoad003, QuickLoad004, QuickLoad005, QuickLoad006, QuickLoad007, QuickLoad008, QuickLoad009, QuickLoad010,
|
||||
QuickSave000, QuickSave001, QuickSave002, QuickSave003, QuickSave004, QuickSave005, QuickSave006, QuickSave007, QuickSave008, QuickSave009, QuickSave010,
|
||||
Reset,
|
||||
SaveFreezeFile,
|
||||
SaveSPC,
|
||||
Screenshot,
|
||||
SoftReset,
|
||||
SoundChannel0, SoundChannel1, SoundChannel2, SoundChannel3, SoundChannel4, SoundChannel5, SoundChannel6, SoundChannel7,
|
||||
SoundChannelsOn,
|
||||
SwapJoypads,
|
||||
SynchronizeSound,
|
||||
ToggleBG0, ToggleBG1, ToggleBG2, ToggleBG3,
|
||||
ToggleEmuTurbo,
|
||||
ToggleHDMA,
|
||||
ToggleSprites,
|
||||
ToggleTransparency,
|
||||
|
||||
LAST_COMMAND // must be last!
|
||||
};
|
||||
|
||||
static const char *color_names[32]={
|
||||
"Trans", "Black", "25Grey", "50Grey", "75Grey", "White", "Red", "Orange", "Yellow", "Green", "Cyan", "Sky", "Blue", "Violet", "MagicPink", "Purple",
|
||||
@ -481,7 +478,7 @@ void S9xUnmapAllControls(void){
|
||||
mouse[i].cur_x=mouse[i].cur_y=0;
|
||||
mouse[i].buttons=1;
|
||||
mouse[i].ID=InvalidControlID;
|
||||
if(!(mouse[i].crosshair.set&1)) mouse[i].crosshair.img=1; // no image for mouse because its only logical position is game-specific, not known by the emulator
|
||||
if(!(mouse[i].crosshair.set&1)) mouse[i].crosshair.img=1;
|
||||
if(!(mouse[i].crosshair.set&2)) mouse[i].crosshair.fg=5;
|
||||
if(!(mouse[i].crosshair.set&4)) mouse[i].crosshair.bg=1;
|
||||
justifier.x[i]=justifier.y[i]=0;
|
||||
@ -655,7 +652,7 @@ void S9xGetController(int port, enum controllers *controller, int8 *id1, int8 *i
|
||||
int i;
|
||||
|
||||
*controller=CTL_NONE;
|
||||
*id1=*id2=*id3=*id4=-1;
|
||||
*id1=*id2=*id3=*id4=0;
|
||||
if(port<0 || port>1) return;
|
||||
switch(i=newcontrollers[port]){
|
||||
case MP5:
|
||||
@ -679,7 +676,6 @@ void S9xGetController(int port, enum controllers *controller, int8 *id1, int8 *i
|
||||
|
||||
case SUPERSCOPE:
|
||||
*controller=CTL_SUPERSCOPE;
|
||||
*id1=1;
|
||||
return;
|
||||
|
||||
case ONE_JUSTIFIER: case TWO_JUSTIFIERS:
|
||||
@ -691,54 +687,57 @@ void S9xGetController(int port, enum controllers *controller, int8 *id1, int8 *i
|
||||
|
||||
void S9xReportControllers(void){
|
||||
int port, i;
|
||||
static char buf[128]; // static because S9xMessage keeps our pointer instead of copying
|
||||
char *c=buf;
|
||||
char buf[79], *c;
|
||||
|
||||
S9xVerifyControllers();
|
||||
for(port=0; port<2; port++){
|
||||
c+=sprintf(c, "Port %d: ", port+1);
|
||||
sprintf(buf, "Controller Port %d: ", port+1);
|
||||
c=buf+19;
|
||||
switch(newcontrollers[port]){
|
||||
case NONE:
|
||||
c+=sprintf(c, "<none>. ");
|
||||
strcat(c, "<none>");
|
||||
break;
|
||||
|
||||
case MP5:
|
||||
c+=sprintf(c, "MP5 with pads");
|
||||
strcat(c, "MP5 with pads");
|
||||
c+=13;
|
||||
for(i=0; i<4; i++){
|
||||
if(mp5[port].pads[i]==NONE){
|
||||
c+=sprintf(c, " <none>. ");
|
||||
strcat(c, " <none>");
|
||||
c+=7;
|
||||
} else {
|
||||
c+=sprintf(c, " #%d. ", mp5[port].pads[i]+1-JOYPAD0);
|
||||
sprintf(c, " #%d", mp5[port].pads[i]+1-JOYPAD0);
|
||||
c+=3;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case JOYPAD0: case JOYPAD1: case JOYPAD2: case JOYPAD3:
|
||||
case JOYPAD4: case JOYPAD5: case JOYPAD6: case JOYPAD7:
|
||||
c+=sprintf(c, "Pad #%d. ", (int)(newcontrollers[port]-JOYPAD0+1));
|
||||
sprintf(c, "Pad %d", newcontrollers[port]-JOYPAD0+1);
|
||||
break;
|
||||
|
||||
case MOUSE0: case MOUSE1:
|
||||
c+=sprintf(c, "Mouse #%d. ", (int)(newcontrollers[port]-MOUSE0+1));
|
||||
sprintf(c, "Mouse %d", newcontrollers[port]-MOUSE0+1);
|
||||
break;
|
||||
|
||||
case SUPERSCOPE:
|
||||
if(port==0) c+=sprintf(c, "Superscope (cannot fire). ");
|
||||
else c+=sprintf(c, "Superscope. ");
|
||||
if(port==0) strcat(c, "Superscope (cannot fire)");
|
||||
else strcat(c, "Superscope");
|
||||
break;
|
||||
|
||||
case ONE_JUSTIFIER:
|
||||
if(port==0) c+=sprintf(c, "Blue Justifier (cannot fire). ");
|
||||
else c+=sprintf(c, "Blue Justifier. ");
|
||||
if(port==0) strcat(c, "Blue Justifier (cannot fire)");
|
||||
else strcat(c, "Blue Justifier");
|
||||
break;
|
||||
|
||||
case TWO_JUSTIFIERS:
|
||||
if(port==0) c+=sprintf(c, "Blue and Pink Justifiers (cannot fire). ");
|
||||
else c+=sprintf(c, "Blue and Pink Justifiers. ");
|
||||
if(port==0) strcat(c, "Blue and Pink Justifiers (cannot fire)");
|
||||
else strcat(c, "Blue and Pink Justifiers");
|
||||
break;
|
||||
}
|
||||
}
|
||||
S9xMessage(S9X_INFO, S9X_CONFIG_INFO, buf);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1292,8 +1291,7 @@ void S9xReportButton(uint32 id, bool pressed){
|
||||
return;
|
||||
}
|
||||
|
||||
if(keymap[id].type==S9xButtonCommand) // skips the "already-pressed check" unless it's a command, as a hack to work around the following problem:
|
||||
if(keymap[id].button_norpt==pressed) return; // FIXME: this makes the controls "stick" after loading a savestate while recording a movie and holding any button
|
||||
if(keymap[id].button_norpt==pressed) return;
|
||||
keymap[id].button_norpt=pressed;
|
||||
S9xApplyCommand(keymap[id], pressed, 0);
|
||||
}
|
||||
@ -1465,13 +1463,11 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
x=t; t=st; st=x;
|
||||
}
|
||||
if(data1){
|
||||
if(!Settings.UpAndDown) // if up+down isn't allowed AND we are NOT playing a movie,
|
||||
{
|
||||
if(cmd.button.joypad.buttons&(SNES_LEFT_MASK|SNES_RIGHT_MASK)){
|
||||
// if we're pressing left or right, then unpress and unturbo
|
||||
// them both first so we don't end up hittnig left AND right
|
||||
// accidentally. Note though that the user can still do it on
|
||||
// purpose, if Settings.UpAndDown = true.
|
||||
// purpose, bu specifying a single button that presses both.
|
||||
// This is a feature, look up glitches in tLoZ:aLttP to find
|
||||
// out why.
|
||||
joypad[cmd.button.joypad.idx].buttons &= ~(SNES_LEFT_MASK|SNES_RIGHT_MASK);
|
||||
@ -1482,7 +1478,6 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
joypad[cmd.button.joypad.idx].buttons &= ~(SNES_UP_MASK|SNES_DOWN_MASK);
|
||||
joypad[cmd.button.joypad.idx].turbos &= ~(SNES_UP_MASK|SNES_DOWN_MASK);
|
||||
}
|
||||
}//end up+down protection
|
||||
joypad[cmd.button.joypad.idx].buttons |= r;
|
||||
joypad[cmd.button.joypad.idx].turbos |= t;
|
||||
joypad[cmd.button.joypad.idx].buttons ^= s;
|
||||
@ -1524,9 +1519,6 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
}
|
||||
}
|
||||
superscope.next_buttons |= i&(SUPERSCOPE_FIRE|SUPERSCOPE_CURSOR|SUPERSCOPE_PAUSE);
|
||||
#ifndef NGC
|
||||
if(!S9xMovieActive()) // PPU modification during non-recordable command screws up movie synchronization
|
||||
#endif
|
||||
if((superscope.next_buttons&(SUPERSCOPE_FIRE|SUPERSCOPE_CURSOR)) &&
|
||||
curcontrollers[1]==SUPERSCOPE &&
|
||||
!(superscope.phys_buttons&SUPERSCOPE_OFFSCREEN)){
|
||||
@ -1571,11 +1563,6 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
S9xReset();
|
||||
break;
|
||||
case SoftReset:
|
||||
#ifndef NGC
|
||||
S9xMovieUpdateOnReset ();
|
||||
if(S9xMoviePlaying())
|
||||
S9xMovieStop (TRUE);
|
||||
#endif
|
||||
S9xSoftReset();
|
||||
break;
|
||||
case EmuTurbo:
|
||||
@ -1713,17 +1700,14 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
/* case Mode7Interpolate:
|
||||
case Mode7Interpolate:
|
||||
Settings.Mode7Interpolate ^= TRUE;
|
||||
S9xDisplayStateChange ("Mode 7 Interpolation",
|
||||
Settings.Mode7Interpolate);
|
||||
break;*/
|
||||
break;
|
||||
case Pause:
|
||||
Settings.Paused ^= 1;
|
||||
S9xDisplayStateChange ("Pause", Settings.Paused);
|
||||
#if defined(NETPLAY_SUPPORT) && !defined(__WIN32__)
|
||||
S9xNPSendPause(Settings.Paused);
|
||||
#endif
|
||||
break;
|
||||
case QuickLoad000: case QuickLoad001: case QuickLoad002: case QuickLoad003: case QuickLoad004: case QuickLoad005: case QuickLoad006: case QuickLoad007: case QuickLoad008: case QuickLoad009: case QuickLoad010:
|
||||
{
|
||||
@ -1732,8 +1716,8 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
char drive [_MAX_DRIVE];
|
||||
char dir [_MAX_DIR];
|
||||
char ext [_MAX_EXT];
|
||||
|
||||
_splitpath (Memory.ROMFilename, drive, dir, def, ext);
|
||||
|
||||
sprintf (filename, "%s%s%s.%03d",
|
||||
S9xGetDirectory (SNAPSHOT_DIR), SLASH_STR, def,
|
||||
i - QuickLoad000);
|
||||
@ -1748,6 +1732,7 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
{
|
||||
static char *digits = "t123456789";
|
||||
_splitpath (Memory.ROMFilename, drive, dir, def, ext);
|
||||
|
||||
sprintf (filename, "%s%s%s.zs%c",
|
||||
S9xGetDirectory (SNAPSHOT_DIR), SLASH_STR,
|
||||
def, digits [i - QuickLoad000]);
|
||||
@ -1792,7 +1777,6 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
char drive [_MAX_DRIVE];
|
||||
char dir [_MAX_DIR];
|
||||
char ext [_MAX_EXT];
|
||||
|
||||
_splitpath (Memory.ROMFilename, drive, dir, def, ext);
|
||||
strcpy (ext, "spc");
|
||||
_makepath (filename, drive, S9xGetDirectory (SPC_DIR),
|
||||
@ -1826,24 +1810,24 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
Settings.SoundSync);
|
||||
break;
|
||||
case ToggleBG0:
|
||||
Settings.BG_Forced ^= 1;
|
||||
S9xDisplayStateChange ("BG#0", !(Settings.BG_Forced & 1));
|
||||
PPU.BG_Forced ^= 1;
|
||||
S9xDisplayStateChange ("BG#0", !(PPU.BG_Forced & 1));
|
||||
break;
|
||||
case ToggleBG1:
|
||||
Settings.BG_Forced ^= 2;
|
||||
S9xDisplayStateChange ("BG#1", !(Settings.BG_Forced & 2));
|
||||
PPU.BG_Forced ^= 2;
|
||||
S9xDisplayStateChange ("BG#1", !(PPU.BG_Forced & 2));
|
||||
break;
|
||||
case ToggleBG2:
|
||||
Settings.BG_Forced ^= 4;
|
||||
S9xDisplayStateChange ("BG#2", !(Settings.BG_Forced & 4));
|
||||
PPU.BG_Forced ^= 4;
|
||||
S9xDisplayStateChange ("BG#2", !(PPU.BG_Forced & 4));
|
||||
break;
|
||||
case ToggleBG3:
|
||||
Settings.BG_Forced ^= 8;
|
||||
S9xDisplayStateChange ("BG#3", !(Settings.BG_Forced & 8));
|
||||
PPU.BG_Forced ^= 8;
|
||||
S9xDisplayStateChange ("BG#3", !(PPU.BG_Forced & 8));
|
||||
break;
|
||||
case ToggleSprites:
|
||||
Settings.BG_Forced ^= 16;
|
||||
S9xDisplayStateChange ("Sprites", !(Settings.BG_Forced & 16));
|
||||
PPU.BG_Forced ^= 16;
|
||||
S9xDisplayStateChange ("Sprites", !(PPU.BG_Forced & 16));
|
||||
break;
|
||||
case ToggleHDMA:
|
||||
Settings.DisableHDMA = !Settings.DisableHDMA;
|
||||
@ -1862,7 +1846,6 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
case BeginRecordingMovie:
|
||||
#ifndef NGC
|
||||
if(S9xMovieActive()) S9xMovieStop(FALSE);
|
||||
|
||||
S9xMovieCreate(S9xChooseMovieFilename(FALSE),
|
||||
0xFF,
|
||||
//MOVIE_OPT_FROM_SNAPSHOT
|
||||
@ -1916,31 +1899,6 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
S9xSetInfoString(buf);
|
||||
break;
|
||||
|
||||
case SeekToFrame: {
|
||||
#ifndef NGC
|
||||
if (!S9xMovieActive())
|
||||
|
||||
{
|
||||
S9xSetInfoString("No movie in progress.");
|
||||
return;
|
||||
}
|
||||
|
||||
char msg[128];
|
||||
sprintf(msg, "Select frame number (current: %d)", S9xMovieGetFrameCounter());
|
||||
|
||||
const char *frameno = S9xStringInput(msg);
|
||||
if (!frameno)
|
||||
return;
|
||||
int frameDest = atoi(frameno);
|
||||
if (frameDest > 0 && frameDest > (int)S9xMovieGetFrameCounter())
|
||||
{
|
||||
int distance = frameDest - S9xMovieGetFrameCounter();
|
||||
Settings.HighSpeedSeek = distance;
|
||||
}
|
||||
#endif
|
||||
} // braces for vlocalitylocality
|
||||
break;
|
||||
|
||||
case LAST_COMMAND: break;
|
||||
/* no default, so we get compiler warnings */
|
||||
}
|
||||
@ -2034,10 +1992,10 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
} else {
|
||||
if(cmd.axis.pointer.invert) data1=-data1;
|
||||
if(cmd.axis.pointer.HV){
|
||||
if(!pseudopointer[cmd.axis.pointer.idx].V_adj) pseudopointer[cmd.axis.pointer.idx].V_adj=(int16)((int32)data1*ptrspeeds[cmd.axis.pointer.speed_type]/32767);
|
||||
if(!pseudopointer[cmd.axis.pointer.idx].V_adj) pseudopointer[cmd.axis.pointer.idx].V_adj=(int32)data1*ptrspeeds[cmd.axis.pointer.speed_type]/32767;
|
||||
pseudopointer[cmd.axis.pointer.idx].V_var=(cmd.axis.pointer.speed_type==0);
|
||||
} else {
|
||||
if(!pseudopointer[cmd.axis.pointer.idx].H_adj) pseudopointer[cmd.axis.pointer.idx].H_adj=(int16)((int32)data1*ptrspeeds[cmd.axis.pointer.speed_type]/32767);
|
||||
if(!pseudopointer[cmd.axis.pointer.idx].H_adj) pseudopointer[cmd.axis.pointer.idx].H_adj=(int32)data1*ptrspeeds[cmd.axis.pointer.speed_type]/32767;
|
||||
pseudopointer[cmd.axis.pointer.idx].H_var=(cmd.axis.pointer.speed_type==0);
|
||||
}
|
||||
}
|
||||
@ -2081,14 +2039,12 @@ void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2){
|
||||
if(i>=0){
|
||||
struct exemulti *e=new struct exemulti;
|
||||
e->pos=i;
|
||||
e->data1=data1!=0;
|
||||
e->data1=data1;
|
||||
e->script=multis[cmd.button.multi_idx];
|
||||
exemultis.insert(e);
|
||||
}
|
||||
return;
|
||||
|
||||
|
||||
|
||||
default:
|
||||
fprintf(stderr, "WARNING: Unknown command type %d\n", cmd.type);
|
||||
return;
|
||||
@ -2100,9 +2056,6 @@ static void do_polling(int mp){
|
||||
set<uint32>::iterator itr;
|
||||
|
||||
if(pollmap[mp].empty()) return;
|
||||
#ifndef NGC
|
||||
if(S9xMoviePlaying()) return;
|
||||
#endif
|
||||
for(itr=pollmap[mp].begin(); itr!=pollmap[mp].end(); itr++){
|
||||
switch(maptype(keymap[*itr].type)){
|
||||
case MAP_BUTTON:
|
||||
@ -2126,38 +2079,6 @@ static void do_polling(int mp){
|
||||
}
|
||||
}
|
||||
|
||||
static void UpdatePolledMouse(int i) {
|
||||
int16 j;
|
||||
j=mouse[i-MOUSE0].cur_x-mouse[i-MOUSE0].old_x;
|
||||
if(j<-127){
|
||||
mouse[i-MOUSE0].delta_x=0xff;
|
||||
mouse[i-MOUSE0].old_x-=127;
|
||||
} else if(j<0){
|
||||
mouse[i-MOUSE0].delta_x=0x80 | -j;
|
||||
mouse[i-MOUSE0].old_x=mouse[i-MOUSE0].cur_x;
|
||||
} else if(j>127){
|
||||
mouse[i-MOUSE0].delta_x=0x7f;
|
||||
mouse[i-MOUSE0].old_x+=127;
|
||||
} else {
|
||||
mouse[i-MOUSE0].delta_x=(uint8)j;
|
||||
mouse[i-MOUSE0].old_x=mouse[i-MOUSE0].cur_x;
|
||||
}
|
||||
j=mouse[i-MOUSE0].cur_y-mouse[i-MOUSE0].old_y;
|
||||
if(j<-127){
|
||||
mouse[i-MOUSE0].delta_y=0xff;
|
||||
mouse[i-MOUSE0].old_y-=127;
|
||||
} else if(j<0){
|
||||
mouse[i-MOUSE0].delta_y=0x80 | -j;
|
||||
mouse[i-MOUSE0].old_y=mouse[i-MOUSE0].cur_y;
|
||||
} else if(j>127){
|
||||
mouse[i-MOUSE0].delta_y=0x7f;
|
||||
mouse[i-MOUSE0].old_y+=127;
|
||||
} else {
|
||||
mouse[i-MOUSE0].delta_y=(uint8)j;
|
||||
mouse[i-MOUSE0].old_y=mouse[i-MOUSE0].cur_y;
|
||||
}
|
||||
}
|
||||
|
||||
void S9xSetJoypadLatch(bool latch){
|
||||
if(!latch && FLAG_LATCH){
|
||||
// 1 written, 'plug in' new controllers now
|
||||
@ -2185,10 +2106,34 @@ void S9xSetJoypadLatch(bool latch){
|
||||
|
||||
case MOUSE0: case MOUSE1:
|
||||
do_polling(i);
|
||||
#ifndef NGC
|
||||
if(!S9xMoviePlaying())
|
||||
#endif
|
||||
UpdatePolledMouse(i);
|
||||
j=mouse[i-MOUSE0].cur_x-mouse[i-MOUSE0].old_x;
|
||||
if(j<-127){
|
||||
mouse[i-MOUSE0].delta_x=0xff;
|
||||
mouse[i-MOUSE0].old_x-=127;
|
||||
} else if(j<0){
|
||||
mouse[i-MOUSE0].delta_x=0x80 | -j;
|
||||
mouse[i-MOUSE0].old_x=mouse[i-MOUSE0].cur_x;
|
||||
} else if(j>127){
|
||||
mouse[i-MOUSE0].delta_x=0x7f;
|
||||
mouse[i-MOUSE0].old_x+=127;
|
||||
} else {
|
||||
mouse[i-MOUSE0].delta_x=j;
|
||||
mouse[i-MOUSE0].old_x=mouse[i-MOUSE0].cur_x;
|
||||
}
|
||||
j=mouse[i-MOUSE0].cur_y-mouse[i-MOUSE0].old_y;
|
||||
if(j<-127){
|
||||
mouse[i-MOUSE0].delta_y=0xff;
|
||||
mouse[i-MOUSE0].old_y-=127;
|
||||
} else if(j<0){
|
||||
mouse[i-MOUSE0].delta_y=0x80 | -j;
|
||||
mouse[i-MOUSE0].old_y=mouse[i-MOUSE0].cur_y;
|
||||
} else if(j>127){
|
||||
mouse[i-MOUSE0].delta_y=0x7f;
|
||||
mouse[i-MOUSE0].old_y+=127;
|
||||
} else {
|
||||
mouse[i-MOUSE0].delta_y=j;
|
||||
mouse[i-MOUSE0].old_y=mouse[i-MOUSE0].cur_y;
|
||||
}
|
||||
break;
|
||||
case SUPERSCOPE:
|
||||
if(superscope.next_buttons&SUPERSCOPE_FIRE){
|
||||
@ -2322,9 +2267,7 @@ void S9xDoAutoJoypad(void){
|
||||
|
||||
S9xSetJoypadLatch(1);
|
||||
S9xSetJoypadLatch(0);
|
||||
#ifndef NGC
|
||||
S9xMovieUpdate(false);
|
||||
#endif
|
||||
|
||||
for(n=0; n<2; n++){
|
||||
switch(i=curcontrollers[n]){
|
||||
case MP5:
|
||||
@ -2485,8 +2428,7 @@ do_justifier:
|
||||
#ifndef NGC
|
||||
S9xMovieUpdate();
|
||||
#endif
|
||||
pad_read_last = pad_read;
|
||||
pad_read = false;
|
||||
|
||||
}
|
||||
|
||||
void S9xSetControllerCrosshair(enum crosscontrols ctl, int8 idx, const char *fg, const char *bg){
|
||||
@ -2574,83 +2516,11 @@ void MovieSetJoypad(int i, uint16 buttons){
|
||||
joypad[i].buttons=buttons;
|
||||
}
|
||||
|
||||
// from movie.cpp, used for MovieGetX functions to avoid platform-dependent byte order in the file
|
||||
#ifndef NGC
|
||||
extern void Write16(uint16 v, uint8*& ptr);
|
||||
extern uint16 Read16(const uint8*& ptr);
|
||||
#endif
|
||||
#ifndef NGC
|
||||
bool MovieGetMouse(int i, uint8 out [5]){
|
||||
if(i<0 || i>1 || (curcontrollers[i] != MOUSE0 && curcontrollers[i] != MOUSE1)) return false;
|
||||
const int n = curcontrollers[i]-MOUSE0;
|
||||
uint8* ptr = out;
|
||||
Write16(mouse[n].cur_x, ptr);
|
||||
Write16(mouse[n].cur_y, ptr);
|
||||
*ptr++ = mouse[n].buttons;
|
||||
return true;
|
||||
}
|
||||
|
||||
void MovieSetMouse(int i, const uint8 in [5], bool inPolling){
|
||||
if(i<0 || i>1 || (curcontrollers[i] != MOUSE0 && curcontrollers[i] != MOUSE1)) return;
|
||||
const int n = curcontrollers[i]-MOUSE0;
|
||||
const uint8* ptr = in;
|
||||
mouse[n].cur_x = Read16(ptr);
|
||||
mouse[n].cur_y = Read16(ptr);
|
||||
mouse[n].buttons = *ptr++;
|
||||
if(inPolling)
|
||||
UpdatePolledMouse(curcontrollers[i]);
|
||||
}
|
||||
|
||||
bool MovieGetScope(int i, uint8 out [6]){
|
||||
if(i<0 || i>1 || (curcontrollers[i] != SUPERSCOPE)) return false;
|
||||
uint8* ptr = out;
|
||||
Write16(superscope.x, ptr);
|
||||
Write16(superscope.y, ptr);
|
||||
*ptr++ = superscope.phys_buttons;
|
||||
*ptr++ = superscope.next_buttons;
|
||||
return true;
|
||||
}
|
||||
|
||||
void MovieSetScope(int i, const uint8 in [6]){
|
||||
if(i<0 || i>1 || (curcontrollers[i] != SUPERSCOPE)) return;
|
||||
const uint8* ptr = in;
|
||||
superscope.x = Read16(ptr);
|
||||
superscope.y = Read16(ptr);
|
||||
superscope.phys_buttons = *ptr++;
|
||||
superscope.next_buttons = *ptr++;
|
||||
}
|
||||
|
||||
bool MovieGetJustifier(int i, uint8 out [11]){
|
||||
if(i<0 || i>1 || (curcontrollers[i] != ONE_JUSTIFIER && curcontrollers[i] != TWO_JUSTIFIERS)) return false;
|
||||
uint8* ptr = out;
|
||||
Write16(justifier.x[0], ptr);
|
||||
Write16(justifier.x[1], ptr);
|
||||
Write16(justifier.y[0], ptr);
|
||||
Write16(justifier.y[1], ptr);
|
||||
*ptr++ = justifier.buttons;
|
||||
*ptr++ = justifier.offscreen[0];
|
||||
*ptr++ = justifier.offscreen[1];
|
||||
return true;
|
||||
}
|
||||
|
||||
void MovieSetJustifier(int i, const uint8 in [11]){
|
||||
if(i<0 || i>1 || (curcontrollers[i] != ONE_JUSTIFIER && curcontrollers[i] != TWO_JUSTIFIERS)) return;
|
||||
const uint8* ptr = in;
|
||||
justifier.x[0] = Read16(ptr);
|
||||
justifier.x[1] = Read16(ptr);
|
||||
justifier.y[0] = Read16(ptr);
|
||||
justifier.y[1] = Read16(ptr);
|
||||
justifier.buttons = *ptr++;
|
||||
justifier.offscreen[0] = *ptr++;
|
||||
justifier.offscreen[1] = *ptr++;
|
||||
}
|
||||
#endif
|
||||
|
||||
void S9xControlPreSave(struct SControlSnapshot *s){
|
||||
int i, j;
|
||||
int i;
|
||||
|
||||
ZeroMemory(s, sizeof(*s));
|
||||
s->ver=3;
|
||||
s->ver=1;
|
||||
for(i=0; i<2; i++){
|
||||
s->port1_read_idx[i]=read_idx[0][i];
|
||||
s->port2_read_idx[i]=read_idx[1][i];
|
||||
@ -2659,40 +2529,10 @@ void S9xControlPreSave(struct SControlSnapshot *s){
|
||||
s->mouse_speed[i]=(mouse[i].buttons&0x30)>>4;
|
||||
}
|
||||
s->justifier_select=((justifier.buttons&JUSTIFIER_SELECT)?1:0);
|
||||
|
||||
#define COPY(x) {memcpy((char*)s->internal+i, &(x), sizeof(x)); i+=sizeof(x);}
|
||||
i=0;
|
||||
for(j=0; j<8; j++)
|
||||
COPY(joypad[j].buttons);
|
||||
for(j=0; j<2; j++) {
|
||||
COPY(mouse[j].delta_x);
|
||||
COPY(mouse[j].delta_y);
|
||||
COPY(mouse[j].old_x);
|
||||
COPY(mouse[j].old_y);
|
||||
COPY(mouse[j].cur_x);
|
||||
COPY(mouse[j].cur_y);
|
||||
COPY(mouse[j].buttons);
|
||||
}
|
||||
COPY(superscope.x);
|
||||
COPY(superscope.y);
|
||||
COPY(superscope.phys_buttons);
|
||||
COPY(superscope.next_buttons);
|
||||
COPY(superscope.read_buttons);
|
||||
for(j=0; j<2; j++) COPY(justifier.x[j]);
|
||||
for(j=0; j<2; j++) COPY(justifier.y[j]);
|
||||
COPY(justifier.buttons);
|
||||
for(j=0; j<2; j++) COPY(justifier.offscreen[j]);
|
||||
for(j=0; j<2; j++)
|
||||
for(int k=0; k<2; k++)
|
||||
COPY(mp5[j].pads[k]);
|
||||
assert(i==sizeof(s->internal));
|
||||
#undef COPY
|
||||
s->pad_read=pad_read;
|
||||
s->pad_read_last=pad_read_last;
|
||||
}
|
||||
|
||||
void S9xControlPostLoad(struct SControlSnapshot *s){
|
||||
int i, j;
|
||||
int i;
|
||||
|
||||
if(curcontrollers[0]==MP5 && s->ver<1){
|
||||
// Crap. Old snes9x didn't support this.
|
||||
@ -2713,40 +2553,4 @@ void S9xControlPostLoad(struct SControlSnapshot *s){
|
||||
justifier.buttons&=~JUSTIFIER_SELECT;
|
||||
}
|
||||
FLAG_LATCH=(Memory.FillRAM[0x4016]&1)==1;
|
||||
|
||||
if(s->ver>1)
|
||||
{
|
||||
#define COPY(x) {memcpy(&(x), (char*)s->internal+i, sizeof(x)); i+=sizeof(x);}
|
||||
i=0;
|
||||
for(j=0; j<8; j++)
|
||||
COPY(joypad[j].buttons);
|
||||
for(j=0; j<2; j++) {
|
||||
COPY(mouse[j].delta_x);
|
||||
COPY(mouse[j].delta_y);
|
||||
COPY(mouse[j].old_x);
|
||||
COPY(mouse[j].old_y);
|
||||
COPY(mouse[j].cur_x);
|
||||
COPY(mouse[j].cur_y);
|
||||
COPY(mouse[j].buttons);
|
||||
}
|
||||
COPY(superscope.x);
|
||||
COPY(superscope.y);
|
||||
COPY(superscope.phys_buttons);
|
||||
COPY(superscope.next_buttons);
|
||||
COPY(superscope.read_buttons);
|
||||
for(j=0; j<2; j++) COPY(justifier.x[j]);
|
||||
for(j=0; j<2; j++) COPY(justifier.y[j]);
|
||||
COPY(justifier.buttons);
|
||||
for(j=0; j<2; j++) COPY(justifier.offscreen[j]);
|
||||
for(j=0; j<2; j++)
|
||||
for(int k=0; k<2; k++)
|
||||
COPY(mp5[j].pads[k]);
|
||||
assert(i==sizeof(s->internal));
|
||||
#undef COPY
|
||||
}
|
||||
if(s->ver>2)
|
||||
{
|
||||
pad_read=s->pad_read;
|
||||
pad_read_last=s->pad_read_last;
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -158,8 +141,6 @@
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#ifndef FOO_H
|
||||
#define FOO_H
|
||||
|
||||
@ -397,14 +378,6 @@ bool S9xPollAxis(uint32 id, int16 *value);
|
||||
*/
|
||||
void S9xHandlePortCommand(s9xcommand_t cmd, int16 data1, int16 data2);
|
||||
|
||||
/*
|
||||
* Called before already-read SNES joypad data is being used by the game
|
||||
* if your port defines SNES_JOY_READ_CALLBACKS
|
||||
*/
|
||||
#ifdef SNES_JOY_READ_CALLBACKS
|
||||
void S9xOnSNESPadRead();
|
||||
#endif
|
||||
|
||||
/* These are for your use */
|
||||
s9xcommand_t S9xGetPortCommandT(const char *name);
|
||||
char *S9xGetPortCommandName(s9xcommand_t command);
|
||||
@ -439,9 +412,7 @@ struct SControlSnapshot {
|
||||
uint8 dummy2[4];
|
||||
uint8 mouse_speed[2];
|
||||
uint8 justifier_select;
|
||||
uint8 dummy3[8];
|
||||
bool8 pad_read, pad_read_last;
|
||||
uint8 internal[60]; // yes, we need to save this!
|
||||
uint8 dummy3[10];
|
||||
};
|
||||
|
||||
void S9xControlPreSave(struct SControlSnapshot *s);
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -158,8 +141,6 @@
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
*
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "ppu.h"
|
||||
@ -181,9 +162,6 @@
|
||||
#include "obc1.h"
|
||||
#include "bsx.h"
|
||||
#include "snapshot.h"
|
||||
#ifndef NGC
|
||||
#include "logger.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef ZSNES_FX
|
||||
@ -225,17 +203,12 @@ void S9xSoftResetCPU ()
|
||||
CPU.NMIActive = FALSE;
|
||||
CPU.IRQActive = FALSE;
|
||||
CPU.WaitingForInterrupt = FALSE;
|
||||
CPU.InDMA = FALSE;
|
||||
CPU.InHDMA = FALSE;
|
||||
CPU.InDMAorHDMA = FALSE;
|
||||
CPU.InWRAMDMAorHDMA = FALSE;
|
||||
CPU.HDMARanInDMA = 0;
|
||||
CPU.InDMA = CPU.InWRAM_DMA = FALSE;
|
||||
CPU.PCBase = NULL;
|
||||
CPU.PBPCAtOpcodeStart = 0xffffffff;
|
||||
CPU.WaitAddress = 0xffffffff;
|
||||
CPU.WaitCounter = 0;
|
||||
CPU.Cycles = 182; // Or 188. This is the cycle count just after the jump to the Reset Vector.
|
||||
CPU.PrevCycles = -1;
|
||||
CPU.V_Counter = 0;
|
||||
CPU.MemSpeed = SLOW_ONE_CYCLE;
|
||||
CPU.MemSpeedx2 = SLOW_ONE_CYCLE * 2;
|
||||
@ -243,7 +216,7 @@ void S9xSoftResetCPU ()
|
||||
CPU.AutoSaveTimer = 0;
|
||||
CPU.SRAMModified = FALSE;
|
||||
CPU.BRKTriggered = FALSE;
|
||||
CPU.IRQPending = 0;
|
||||
//CPU.TriedInterleavedMode2 = FALSE; // Reset when ROM image loaded
|
||||
|
||||
Timings.InterlaceField = FALSE;
|
||||
Timings.H_Max = Timings.H_Max_Master;
|
||||
@ -271,9 +244,6 @@ void S9xResetCPU ()
|
||||
S9xSoftResetCPU ();
|
||||
Registers.SL = 0xFF;
|
||||
Registers.P.W = 0;
|
||||
Registers.A.W = 0;
|
||||
Registers.X.W = 0;
|
||||
Registers.Y.W = 0;
|
||||
SetFlags (MemoryFlag | IndexFlag | IRQ | Emulation);
|
||||
ClearFlags (Decimal);
|
||||
}
|
||||
@ -289,7 +259,6 @@ END_EXTERN_C
|
||||
void S9xReset (void)
|
||||
{
|
||||
#ifndef NGC
|
||||
ResetLogger();
|
||||
S9xResetSaveTimer (FALSE);
|
||||
#endif
|
||||
|
||||
@ -313,6 +282,7 @@ void S9xReset (void)
|
||||
S9xSA1Init ();
|
||||
if (Settings.C4)
|
||||
S9xInitC4 ();
|
||||
|
||||
#ifndef NGC
|
||||
S9xInitCheatData ();
|
||||
#endif
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _CPUADDR_H_
|
||||
#define _CPUADDR_H_
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "cpuops.h"
|
||||
@ -182,17 +163,10 @@ extern struct FxInit_s SuperFX;
|
||||
|
||||
void S9xMainLoop (void)
|
||||
{
|
||||
if(ICPU.SavedAtOp)
|
||||
{
|
||||
ICPU.SavedAtOp = FALSE;
|
||||
Registers.PCw = CPU.PBPCAtOpcodeStart;
|
||||
if(CPU.PCBase)
|
||||
CPU.Cycles -= CPU.MemSpeed;
|
||||
goto doOp;
|
||||
}
|
||||
|
||||
for (;;)
|
||||
{
|
||||
APU_EXECUTE();
|
||||
|
||||
if (CPU.Flags)
|
||||
{
|
||||
if (CPU.Flags & NMI_FLAG)
|
||||
@ -231,12 +205,7 @@ void S9xMainLoop (void)
|
||||
|
||||
CHECK_SOUND();
|
||||
|
||||
if (CPU.Flags & IRQ_FLAG)
|
||||
{
|
||||
if (CPU.IRQPending)
|
||||
// FIXME: In case of IRQ during WRAM refresh
|
||||
CPU.IRQPending = 0;
|
||||
else
|
||||
if (CPU.Flags & IRQ_PENDING_FLAG)
|
||||
{
|
||||
if (CPU.WaitingForInterrupt)
|
||||
{
|
||||
@ -247,12 +216,10 @@ void S9xMainLoop (void)
|
||||
if (CPU.IRQActive && !Settings.DisableIRQ)
|
||||
{
|
||||
if (!CheckFlag(IRQ))
|
||||
// in IRQ handler $4211 is supposed to be read, so IRQ_FLAG should be cleared.
|
||||
S9xOpcode_IRQ();
|
||||
}
|
||||
else
|
||||
CPU.Flags &= ~IRQ_FLAG;
|
||||
}
|
||||
CPU.Flags &= ~IRQ_PENDING_FLAG;
|
||||
}
|
||||
|
||||
if (CPU.Flags & SCAN_KEYS_FLAG)
|
||||
@ -276,12 +243,10 @@ void S9xMainLoop (void)
|
||||
#ifdef CPU_SHUTDOWN
|
||||
CPU.PBPCAtOpcodeStart = Registers.PBPC;
|
||||
#endif
|
||||
doOp:
|
||||
|
||||
register uint8 Op;
|
||||
register struct SOpcodes *Opcodes;
|
||||
|
||||
CPU.PrevCycles = CPU.Cycles;
|
||||
|
||||
if (CPU.PCBase)
|
||||
{
|
||||
Op = CPU.PCBase[Registers.PCw];
|
||||
@ -307,18 +272,12 @@ void S9xMainLoop (void)
|
||||
Registers.PCw++;
|
||||
(*Opcodes[Op].S9xOpcode)();
|
||||
|
||||
if(ICPU.SavedAtOp)
|
||||
{
|
||||
ICPU.SavedAtOp = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
S9xAPUExecute();
|
||||
S9xUpdateAPUTimer();
|
||||
|
||||
if (SA1.Executing)
|
||||
S9xSA1MainLoop();
|
||||
|
||||
while (CPU.Cycles >= CPU.NextEvent)
|
||||
if (CPU.Cycles >= CPU.NextEvent)
|
||||
S9xDoHEventProcessing();
|
||||
}
|
||||
|
||||
@ -339,7 +298,7 @@ void S9xMainLoop (void)
|
||||
void S9xSetIRQ (uint32 source)
|
||||
{
|
||||
CPU.IRQActive |= source;
|
||||
CPU.Flags |= IRQ_FLAG;
|
||||
CPU.Flags |= IRQ_PENDING_FLAG;
|
||||
|
||||
if (CPU.WaitingForInterrupt)
|
||||
{
|
||||
@ -357,10 +316,6 @@ void S9xClearIRQ (uint32 source)
|
||||
|
||||
void S9xDoHEventProcessing (void)
|
||||
{
|
||||
#ifdef DEBUGGER
|
||||
char mes[256];
|
||||
#endif
|
||||
|
||||
#ifdef CPU_SHUTDOWN
|
||||
CPU.WaitCounter++;
|
||||
#endif
|
||||
@ -373,13 +328,7 @@ void S9xDoHEventProcessing (void)
|
||||
|
||||
case HC_HDMA_START_EVENT:
|
||||
if (IPPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
|
||||
{
|
||||
#ifdef DEBUGGER
|
||||
sprintf(mes, "*** HDMA HC:%04d, Channel:%02x", CPU.Cycles, IPPU.HDMA);
|
||||
S9xTraceMessage(mes);
|
||||
#endif
|
||||
IPPU.HDMA = S9xDoHDMA(IPPU.HDMA);
|
||||
}
|
||||
|
||||
S9xCheckMissingHTimerPosition(Timings.HDMAStart);
|
||||
|
||||
@ -403,9 +352,11 @@ void S9xDoHEventProcessing (void)
|
||||
#endif
|
||||
|
||||
CPU.Cycles -= Timings.H_Max;
|
||||
IAPU.NextAPUTimerPos -= (Timings.H_Max << SNES_APU_ACCURACY);
|
||||
APU.Cycles -= (Timings.H_Max << SNES_APU_ACCURACY);
|
||||
|
||||
IAPU.NextAPUTimerPos -= (Timings.H_Max << SNES_APUTIMER_ACCURACY);
|
||||
if (IAPU.APUExecuting)
|
||||
APU.Cycles -= Timings.H_Max;
|
||||
else
|
||||
APU.Cycles = 0;
|
||||
if ((Timings.NMITriggerPos != 0xffff) && (Timings.NMITriggerPos >= Timings.H_Max))
|
||||
Timings.NMITriggerPos -= Timings.H_Max;
|
||||
|
||||
@ -509,10 +460,7 @@ void S9xDoHEventProcessing (void)
|
||||
}
|
||||
|
||||
if (CPU.V_Counter == PPU.ScreenHeight + 3) // FIXME: not true
|
||||
{
|
||||
if (Memory.FillRAM[0x4200] & 1)
|
||||
S9xDoAutoJoypad();
|
||||
}
|
||||
|
||||
if (CPU.V_Counter == FIRST_VISIBLE_LINE) // V=1
|
||||
S9xStartScreenRefresh();
|
||||
@ -531,21 +479,21 @@ void S9xDoHEventProcessing (void)
|
||||
|
||||
case HC_RENDER_EVENT:
|
||||
if (CPU.V_Counter >= FIRST_VISIBLE_LINE && CPU.V_Counter <= PPU.ScreenHeight)
|
||||
RenderLine((uint8)(CPU.V_Counter - FIRST_VISIBLE_LINE));
|
||||
RenderLine(CPU.V_Counter - FIRST_VISIBLE_LINE);
|
||||
|
||||
S9xCheckMissingHTimerPosition(Timings.RenderPos);
|
||||
|
||||
break;
|
||||
|
||||
case HC_WRAM_REFRESH_EVENT:
|
||||
#ifdef DEBUGGER
|
||||
sprintf(mes, "*** WRAM Refresh HC:%04d", CPU.Cycles);
|
||||
S9xTraceMessage(mes);
|
||||
#endif
|
||||
S9xCheckMissingHTimerHalt(Timings.WRAMRefreshPos, SNES_WRAM_REFRESH_CYCLES);
|
||||
if (!CPU.InDMA)
|
||||
{
|
||||
S9xCheckMissingHTimerPositionRange(Timings.WRAMRefreshPos, SNES_WRAM_REFRESH_CYCLES);
|
||||
CPU.Cycles += SNES_WRAM_REFRESH_CYCLES;
|
||||
S9xAPUExecute();
|
||||
|
||||
S9xUpdateAPUTimer();
|
||||
APU_EXECUTE();
|
||||
}
|
||||
else
|
||||
S9xCheckMissingHTimerPosition(Timings.WRAMRefreshPos);
|
||||
|
||||
break;
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _CPUEXEC_H_
|
||||
#define _CPUEXEC_H_
|
||||
|
||||
@ -176,7 +157,7 @@ struct SOpcodes {
|
||||
|
||||
struct SICPU
|
||||
{
|
||||
uint8 *Speed; // unused
|
||||
uint8 *Speed;
|
||||
struct SOpcodes *S9xOpcodes;
|
||||
uint8 *S9xOpLengths;
|
||||
uint8 _Carry;
|
||||
@ -189,7 +170,6 @@ struct SICPU
|
||||
uint32 Frame;
|
||||
uint32 Scanline;
|
||||
uint32 FrameAdvanceCount;
|
||||
bool8 SavedAtOp;
|
||||
};
|
||||
|
||||
START_EXTERN_C
|
||||
@ -239,7 +219,7 @@ STATIC inline void CLEAR_IRQ_SOURCE (uint32 M)
|
||||
{
|
||||
CPU.IRQActive &= ~M;
|
||||
if (!CPU.IRQActive)
|
||||
CPU.Flags &= ~IRQ_FLAG;
|
||||
CPU.Flags &= ~IRQ_PENDING_FLAG;
|
||||
}
|
||||
|
||||
STATIC inline void S9xFixCycles ()
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _CPUMACRO_H_
|
||||
#define _CPUMACRO_H_
|
||||
|
||||
@ -245,10 +226,10 @@
|
||||
mOPC(OP, Memory, ADDR, WRAP, FUNC)
|
||||
|
||||
|
||||
#define bOP(OP, REL, COND, CHK, E) \
|
||||
#define bOP(OP, COND, CHK, E) \
|
||||
static void Op##OP (void) { \
|
||||
pair newPC; \
|
||||
newPC.W = REL(JUMP); \
|
||||
newPC.W = Relative(JUMP); \
|
||||
BranchCheck##CHK (); \
|
||||
if(COND){ \
|
||||
AddCycles(ONE_CYCLE); \
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
/*****************************************************************************/
|
||||
/* CPU-S9xOpcodes.CPP */
|
||||
/* This file contains all the opcodes */
|
||||
@ -181,7 +162,7 @@
|
||||
#include "dsp1.h"
|
||||
|
||||
#ifdef SA1_OPCODES
|
||||
#define AddCycles(n) {}
|
||||
#define AddCycles(n)
|
||||
#else
|
||||
#define AddCycles(n) CPU.Cycles+=n
|
||||
#endif
|
||||
@ -830,10 +811,10 @@ static void OpA9M0 (void) {
|
||||
|
||||
static void OpA9Slow (void) {
|
||||
if(CheckMemory()) {
|
||||
Registers.AL = Immediate8Slow(READ);
|
||||
Registers.AL = Immediate8(READ);
|
||||
SetZN(Registers.AL);
|
||||
} else {
|
||||
Registers.A.W = Immediate16Slow(READ);
|
||||
Registers.A.W = Immediate16(READ);
|
||||
SetZN(Registers.A.W);
|
||||
}
|
||||
}
|
||||
@ -1525,17 +1506,29 @@ inline void CPUShutdown()
|
||||
{
|
||||
if (Settings.Shutdown && Registers.PBPC == CPU.WaitAddress)
|
||||
{
|
||||
// Don't skip cycles with a pending NMI or IRQ - could cause delayed interrupt.
|
||||
if (CPU.WaitCounter == 0 && !(CPU.Flags & (IRQ_FLAG | NMI_FLAG)))
|
||||
// Don't skip cycles with a pending NMI or IRQ - could cause delayed
|
||||
// interrupt. Interrupts are delayed for a few cycles already, but
|
||||
// the delay could allow the shutdown code to cycle skip again.
|
||||
// Was causing screen flashing on Top Gear 3000.
|
||||
|
||||
if (CPU.WaitCounter == 0 &&
|
||||
!(CPU.Flags & (IRQ_PENDING_FLAG | NMI_FLAG)))
|
||||
{
|
||||
CPU.WaitAddress = 0xffffffff;
|
||||
if (Settings.SA1)
|
||||
S9xSA1ExecuteDuringSleep();
|
||||
S9xSA1ExecuteDuringSleep ();
|
||||
CPU.Cycles = CPU.NextEvent;
|
||||
S9xUpdateAPUTimer();
|
||||
if (IAPU.APUExecuting)
|
||||
{
|
||||
ICPU.CPUExecuting = FALSE;
|
||||
S9xAPUExecute();
|
||||
do
|
||||
{
|
||||
APU_EXECUTE1();
|
||||
} while (APU.Cycles < CPU.NextEvent);
|
||||
ICPU.CPUExecuting = TRUE;
|
||||
}
|
||||
}
|
||||
else
|
||||
if (CPU.WaitCounter >= 2)
|
||||
CPU.WaitCounter = 1;
|
||||
@ -1563,59 +1556,55 @@ inline void CPUShutdown()
|
||||
#endif
|
||||
|
||||
/* BCC */
|
||||
bOP(90E0, Relative, !CheckCarry(), 0, 0)
|
||||
bOP(90E1, Relative, !CheckCarry(), 0, 1)
|
||||
bOP(90Slow, RelativeSlow, !CheckCarry(), 0, CheckEmulation())
|
||||
bOP(90E0, !CheckCarry(), 0, 0)
|
||||
bOP(90E1, !CheckCarry(), 0, 1)
|
||||
bOP(90Slow, !CheckCarry(), 0, CheckEmulation())
|
||||
|
||||
/* BCS */
|
||||
bOP(B0E0, Relative, CheckCarry(), 0, 0)
|
||||
bOP(B0E1, Relative, CheckCarry(), 0, 1)
|
||||
bOP(B0Slow, RelativeSlow, CheckCarry(), 0, CheckEmulation())
|
||||
bOP(B0E0, CheckCarry(), 0, 0)
|
||||
bOP(B0E1, CheckCarry(), 0, 1)
|
||||
bOP(B0Slow, CheckCarry(), 0, CheckEmulation())
|
||||
|
||||
/* BEQ */
|
||||
bOP(F0E0, Relative, CheckZero(), 2, 0)
|
||||
bOP(F0E1, Relative, CheckZero(), 2, 1)
|
||||
bOP(F0Slow, RelativeSlow, CheckZero(), 2, CheckEmulation())
|
||||
bOP(F0E0, CheckZero(), 2, 0)
|
||||
bOP(F0E1, CheckZero(), 2, 1)
|
||||
bOP(F0Slow, CheckZero(), 2, CheckEmulation())
|
||||
|
||||
/* BMI */
|
||||
bOP(30E0, Relative, CheckNegative(), 1, 0)
|
||||
bOP(30E1, Relative, CheckNegative(), 1, 1)
|
||||
bOP(30Slow, RelativeSlow, CheckNegative(), 1, CheckEmulation())
|
||||
bOP(30E0, CheckNegative(), 1, 0)
|
||||
bOP(30E1, CheckNegative(), 1, 1)
|
||||
bOP(30Slow, CheckNegative(), 1, CheckEmulation())
|
||||
|
||||
/* BNE */
|
||||
bOP(D0E0, Relative, !CheckZero(), 1, 0)
|
||||
bOP(D0E1, Relative, !CheckZero(), 1, 1)
|
||||
bOP(D0Slow, RelativeSlow, !CheckZero(), 1, CheckEmulation())
|
||||
bOP(D0E0, !CheckZero(), 1, 0)
|
||||
bOP(D0E1, !CheckZero(), 1, 1)
|
||||
bOP(D0Slow, !CheckZero(), 1, CheckEmulation())
|
||||
|
||||
/* BPL */
|
||||
bOP(10E0, Relative, !CheckNegative(), 1, 0)
|
||||
bOP(10E1, Relative, !CheckNegative(), 1, 1)
|
||||
bOP(10Slow, RelativeSlow, !CheckNegative(), 1, CheckEmulation())
|
||||
bOP(10E0, !CheckNegative(), 1, 0)
|
||||
bOP(10E1, !CheckNegative(), 1, 1)
|
||||
bOP(10Slow, !CheckNegative(), 1, CheckEmulation())
|
||||
|
||||
/* BRA */
|
||||
bOP(80E0, Relative, 1, X, 0)
|
||||
bOP(80E1, Relative, 1, X, 1)
|
||||
bOP(80Slow, RelativeSlow, 1, X, CheckEmulation())
|
||||
bOP(80E0, 1, X, 0)
|
||||
bOP(80E1, 1, X, 1)
|
||||
bOP(80Slow, 1, X, CheckEmulation())
|
||||
|
||||
/* BVC */
|
||||
bOP(50E0, Relative, !CheckOverflow(), 0, 0)
|
||||
bOP(50E1, Relative, !CheckOverflow(), 0, 1)
|
||||
bOP(50Slow, RelativeSlow, !CheckOverflow(), 0, CheckEmulation())
|
||||
bOP(50E0, !CheckOverflow(), 0, 0)
|
||||
bOP(50E1, !CheckOverflow(), 0, 1)
|
||||
bOP(50Slow, !CheckOverflow(), 0, CheckEmulation())
|
||||
|
||||
/* BVS */
|
||||
bOP(70E0, Relative, CheckOverflow(), 0, 0)
|
||||
bOP(70E1, Relative, CheckOverflow(), 0, 1)
|
||||
bOP(70Slow, RelativeSlow, CheckOverflow(), 0, CheckEmulation())
|
||||
bOP(70E0, CheckOverflow(), 0, 0)
|
||||
bOP(70E1, CheckOverflow(), 0, 1)
|
||||
bOP(70Slow, CheckOverflow(), 0, CheckEmulation())
|
||||
|
||||
/* BRL */
|
||||
static void Op82 (void) {
|
||||
S9xSetPCBase(ICPU.ShiftedPB + RelativeLong(JUMP));
|
||||
}
|
||||
|
||||
static void Op82Slow (void) {
|
||||
S9xSetPCBase(ICPU.ShiftedPB + RelativeLongSlow(JUMP));
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
/* Flag Instructions ******************************************************* */
|
||||
@ -3045,9 +3034,9 @@ static void Op44X0 (void) {
|
||||
static void Op44Slow (void) {
|
||||
uint32 SrcBank;
|
||||
|
||||
OpenBus = Registers.DB = Immediate8Slow(NONE);
|
||||
OpenBus = Registers.DB = Immediate8(NONE);
|
||||
ICPU.ShiftedDB = Registers.DB << 16;
|
||||
OpenBus = SrcBank = Immediate8Slow(NONE);
|
||||
OpenBus = SrcBank = Immediate8(NONE);
|
||||
|
||||
S9xSetByte(OpenBus=S9xGetByte ((SrcBank << 16) + Registers.X.W),
|
||||
ICPU.ShiftedDB + Registers.Y.W);
|
||||
@ -3205,10 +3194,16 @@ static void OpCB (void) {
|
||||
// XXX: FIXME
|
||||
if(Settings.Shutdown){
|
||||
SA1.Cycles = SA1.NextEvent;
|
||||
if (IAPU.APUExecuting)
|
||||
{
|
||||
SA1.Executing = FALSE;
|
||||
//S9xAPUExecute(); // FIXME
|
||||
do
|
||||
{
|
||||
APU_EXECUTE1 ();
|
||||
} while (APU.Cycles < SA1.NextEvent);
|
||||
SA1.Executing = TRUE;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#else // SA1_OPCODES
|
||||
#if 0
|
||||
@ -3223,16 +3218,21 @@ static void OpCB (void) {
|
||||
if (Settings.Shutdown)
|
||||
{
|
||||
CPU.Cycles = CPU.NextEvent;
|
||||
S9xUpdateAPUTimer();
|
||||
if (IAPU.APUExecuting)
|
||||
{
|
||||
ICPU.CPUExecuting = FALSE;
|
||||
S9xAPUExecute();
|
||||
do
|
||||
{
|
||||
APU_EXECUTE1 ();
|
||||
} while (APU.Cycles < CPU.NextEvent);
|
||||
ICPU.CPUExecuting = TRUE;
|
||||
}
|
||||
else
|
||||
AddCycles(TWO_CYCLES);
|
||||
#else
|
||||
} else {
|
||||
AddCycles(TWO_CYCLES);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
#endif // SA1_OPCODES
|
||||
}
|
||||
|
||||
@ -3248,10 +3248,9 @@ extern FILE *trace;
|
||||
extern FILE *trace2;
|
||||
#endif
|
||||
static void Op42 (void) {
|
||||
#ifdef DEBUGGER
|
||||
uint8 byte = (uint8)
|
||||
#ifndef NGC
|
||||
uint8 byte = S9xGetWord(Registers.PBPC);
|
||||
#endif
|
||||
S9xGetWord(Registers.PBPC);
|
||||
Registers.PCw++;
|
||||
#ifdef DEBUGGER
|
||||
// Hey, let's use this to trigger debug modes
|
||||
@ -3611,7 +3610,7 @@ struct SOpcodes S9xOpcodesSlow[256] = {
|
||||
{Op73Slow}, {Op74Slow}, {Op75Slow}, {Op76Slow}, {Op77Slow},
|
||||
{Op78}, {Op79Slow}, {Op7ASlow}, {Op7B}, {Op7CSlow},
|
||||
{Op7DSlow}, {Op7ESlow}, {Op7FSlow}, {Op80Slow}, {Op81Slow},
|
||||
{Op82Slow}, {Op83Slow}, {Op84Slow}, {Op85Slow}, {Op86Slow},
|
||||
{Op82}, {Op83Slow}, {Op84Slow}, {Op85Slow}, {Op86Slow},
|
||||
{Op87Slow}, {Op88Slow}, {Op89Slow}, {Op8ASlow}, {Op8BSlow},
|
||||
{Op8CSlow}, {Op8DSlow}, {Op8ESlow}, {Op8FSlow}, {Op90Slow},
|
||||
{Op91Slow}, {Op92Slow}, {Op93Slow}, {Op94Slow}, {Op95Slow},
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _CPUOPS_H_
|
||||
#define _CPUOPS_H_
|
||||
void S9xOpcode_NMI ();
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -158,8 +141,6 @@
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include <config.h>
|
||||
#endif
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -158,8 +141,6 @@
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#ifndef CROSSHAIRS_H
|
||||
#define CROSSHAIRS_H
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
|
||||
uint8 add32_32 [32][32] = {
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#include <string.h>
|
||||
#ifdef HAVE_STRINGS_H
|
||||
#include <strings.h>
|
||||
@ -189,6 +170,12 @@ static void WhatsUsed ();
|
||||
EXTERN_C SDMA DMA[8];
|
||||
extern struct SCheatData Cheat;
|
||||
|
||||
#ifdef SPCTOOL
|
||||
#include "spctool/spc700.h"
|
||||
extern "C" void TraceSPC (unsigned char *PC, unsigned short YA, unsigned char X,
|
||||
SPCFlags PS, unsigned char *SP);
|
||||
#endif
|
||||
|
||||
FILE *trace = NULL;
|
||||
FILE *trace2 = NULL;
|
||||
struct SBreakPoint S9xBreakpoint[6];
|
||||
@ -731,7 +718,7 @@ uint8 S9xOPrint (char *Line, uint8 Bank, uint16 Address)
|
||||
break;
|
||||
}
|
||||
// XXX:
|
||||
sprintf (Line, "%-44s A:%04X X:%04X Y:%04X D:%04X DB:%02X S:%04X P:%c%c%c%c%c%c%c%c%c HC:%04d VC:%03d FC:%02d %02x",
|
||||
sprintf (Line, "%-44s A:%04X X:%04X Y:%04X D:%04X DB:%02X S:%04X P:%c%c%c%c%c%c%c%c%c HC:%03d VC:%03ld %02x",
|
||||
Line, Registers.A.W, Registers.X.W, Registers.Y.W,
|
||||
Registers.D.W, Registers.DB, Registers.S.W,
|
||||
CheckEmulation () ? 'E' : 'e',
|
||||
@ -745,7 +732,6 @@ uint8 S9xOPrint (char *Line, uint8 Bank, uint16 Address)
|
||||
CheckCarry () ? 'C' : 'c',
|
||||
Cycles,
|
||||
CPU.V_Counter,
|
||||
IPPU.FrameCount,
|
||||
CPU.IRQActive);
|
||||
|
||||
CPU.Cycles = Cycles;
|
||||
@ -1435,11 +1421,18 @@ static void ProcessDebugCommand (char *Line)
|
||||
extern FILE *apu_trace;
|
||||
if (APU.Flags & TRACE_FLAG)
|
||||
{
|
||||
#ifdef SPCTOOL
|
||||
printf ("ENABLED\n");
|
||||
_SetSPCDbg (TraceSPC); //Install debug handler
|
||||
#endif
|
||||
if (apu_trace == NULL)
|
||||
apu_trace = fopen ("aputrace.log", "wb");
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef SPCTOOL
|
||||
_SetSPCDbg (NULL);
|
||||
#endif
|
||||
if (apu_trace)
|
||||
{
|
||||
fclose (apu_trace);
|
||||
@ -1506,8 +1499,13 @@ static void ProcessDebugCommand (char *Line)
|
||||
{
|
||||
printf ("APU in-ports: %02X %02X %02X %02X\n",
|
||||
IAPU.RAM [0xF4], IAPU.RAM [0xF5], IAPU.RAM [0xF6], IAPU.RAM [0xF7]);
|
||||
#ifdef SPCTOOL
|
||||
printf ("APU out-ports: %02X %02X %02X %02X\n",
|
||||
_SPCOutP [0], _SPCOutP [1], _SPCOutP [2], _SPCOutP [3]);
|
||||
#else
|
||||
printf ("APU out-ports: %02X %02X %02X %02X\n",
|
||||
APU.OutPorts [0], APU.OutPorts [1], APU.OutPorts [2], APU.OutPorts [3]);
|
||||
#endif
|
||||
printf ("ROM/RAM switch: %s\n", (IAPU.RAM [0xf1] & 0x80) ? "ROM" : "RAM");
|
||||
for (int i = 0; i < 3; i++)
|
||||
if (APU.TimerEnabled [i])
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _DEBUG_H_
|
||||
#define _DEBUG_H_
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _DISPLAY_H_
|
||||
#define _DISPLAY_H_
|
||||
|
||||
@ -169,11 +150,11 @@ START_EXTERN_C
|
||||
void S9xSetPalette ();
|
||||
void S9xTextMode ();
|
||||
void S9xGraphicsMode ();
|
||||
void S9xLoadConfigFiles(char **argv, int argc);
|
||||
char *S9xParseArgs (char **argv, int argc);
|
||||
void S9xParseArg (char **argv, int &index, int argc);
|
||||
void S9xExtraUsage ();
|
||||
|
||||
void S9xLoadConfigFiles(char **argv, int argc);
|
||||
char *S9xParseArgs (char **argv, int argc);
|
||||
void S9xUsage ();
|
||||
void S9xInitDisplay (int argc, char **argv);
|
||||
void S9xDeinitDisplay ();
|
||||
@ -190,7 +171,7 @@ void S9xNextController ();
|
||||
bool8 S9xLoadROMImage (const char *string);
|
||||
const char *S9xSelectFilename (const char *def, const char *dir,
|
||||
const char *ext, const char *title);
|
||||
const char *S9xStringInput(const char *message);
|
||||
|
||||
const char *S9xChooseFilename (bool8 read_only);
|
||||
bool8 S9xOpenSnapshotFile (const char *base, bool8 read_only, STREAM *file);
|
||||
void S9xCloseSnapshotFile (STREAM file);
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _DMA_H_
|
||||
#define _DMA_H_
|
||||
|
||||
@ -168,7 +149,7 @@ START_EXTERN_C
|
||||
void S9xResetDMA ();
|
||||
uint8 S9xDoHDMA (uint8);
|
||||
void S9xStartHDMA ();
|
||||
bool8 S9xDoDMA (uint8);
|
||||
void S9xDoDMA (uint8);
|
||||
END_EXTERN_C
|
||||
|
||||
#endif
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -158,14 +141,11 @@
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "dsp1.h"
|
||||
#include "missing.h"
|
||||
#include "memmap.h"
|
||||
#include <math.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include "dsp1emu.c.inc"
|
||||
#include "dsp2emu.c.inc"
|
||||
@ -234,7 +214,7 @@ void S9xSetDSP (uint8 byte, uint16 address)
|
||||
|
||||
void DSP1SetByte(uint8 byte, uint16 address)
|
||||
{
|
||||
if (address < DSP1.boundary)
|
||||
if( (address & 0xf000) == 0x6000 || (address & 0x7fff) < 0x4000 )
|
||||
{
|
||||
// if ((address & 1) == 0)
|
||||
// {
|
||||
@ -813,7 +793,9 @@ void DSP1SetByte(uint8 byte, uint16 address)
|
||||
uint8 DSP1GetByte(uint16 address)
|
||||
{
|
||||
uint8 t;
|
||||
if (address < DSP1.boundary)
|
||||
if ((address & 0xf000) == 0x6000 ||
|
||||
// (address >= 0x8000 && address < 0xc000))
|
||||
(address&0x7fff) < 0x4000)
|
||||
{
|
||||
if (DSP1.out_count)
|
||||
{
|
||||
@ -1034,7 +1016,7 @@ void DSP4SetByte(uint8 byte, uint16 address)
|
||||
InitDSP4();
|
||||
DSP4_init=TRUE;
|
||||
}
|
||||
if (address < DSP1.boundary)
|
||||
if ((address & 0xf000) == 0x6000 || (address >= 0x8000 && address < 0xc000))
|
||||
{
|
||||
dsp4_byte=byte;
|
||||
dsp4_address=address;
|
||||
@ -1044,7 +1026,7 @@ void DSP4SetByte(uint8 byte, uint16 address)
|
||||
|
||||
uint8 DSP4GetByte(uint16 address)
|
||||
{
|
||||
if (address < DSP1.boundary)
|
||||
if ((address & 0xf000) == 0x6000 || (address >= 0x8000 && address < 0xc000))
|
||||
{
|
||||
dsp4_address=address;
|
||||
DSP4_GetByte();
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _DSP1_H_
|
||||
#define _DSP1_H_
|
||||
|
||||
@ -180,16 +161,6 @@ void DSP3_Reset();
|
||||
void DSP4SetByte(uint8 byte, uint16 address);
|
||||
uint8 DSP4GetByte(uint16 address);
|
||||
|
||||
enum
|
||||
{
|
||||
M_DSP1_LOROM_S,
|
||||
M_DSP1_LOROM_L,
|
||||
M_DSP1_HIROM,
|
||||
M_DSP2_LOROM,
|
||||
M_DSP3_LOROM,
|
||||
M_DSP4_LOROM
|
||||
};
|
||||
|
||||
struct SDSP1 {
|
||||
uint8 version;
|
||||
bool8 waiting4command;
|
||||
@ -201,22 +172,14 @@ struct SDSP1 {
|
||||
uint32 out_index;
|
||||
uint8 parameters [512];
|
||||
uint8 output [512];
|
||||
|
||||
uint8 temp_save_data [406];
|
||||
uint32 maptype;
|
||||
uint32 boundary;
|
||||
};
|
||||
|
||||
START_EXTERN_C
|
||||
void S9xResetDSP1 ();
|
||||
uint8 S9xGetDSP (uint16 Address);
|
||||
void S9xSetDSP (uint8 Byte, uint16 Address);
|
||||
void S9xPreSaveDSP1();
|
||||
void S9xPostLoadDSP1();
|
||||
END_EXTERN_C
|
||||
|
||||
extern struct SDSP1 DSP1;
|
||||
|
||||
END_EXTERN_C
|
||||
|
||||
|
||||
#endif
|
||||
|
@ -1213,182 +1213,3 @@ void DSPOp2F()
|
||||
{
|
||||
Op2FSize=0x100;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// FIXME: many of these are unnecessary to save. But some of them are necessary, like Matrix* and maybe VPlane_*
|
||||
// TODO: move the necessary ones into a global structure so it's not as ugly to save
|
||||
#define SAVE_OR_LOAD_THE_VARIABLES() \
|
||||
S(Op00Multiplicand); \
|
||||
S(Op00Multiplier); \
|
||||
S(Op00Result); \
|
||||
S(Op20Multiplicand); \
|
||||
S(Op20Multiplier); \
|
||||
S(Op20Result); \
|
||||
S(Op10Coefficient); \
|
||||
S(Op10Exponent); \
|
||||
S(Op10CoefficientR); \
|
||||
S(Op10ExponentR); \
|
||||
S(Op04Angle); \
|
||||
S(Op04Radius); \
|
||||
S(Op04Sin); \
|
||||
S(Op04Cos); \
|
||||
S(Op0CA); \
|
||||
S(Op0CX1); \
|
||||
S(Op0CY1); \
|
||||
S(Op0CX2); \
|
||||
S(Op0CY2); \
|
||||
S(CentreX); \
|
||||
S(CentreY); \
|
||||
S(VOffset); \
|
||||
S(VPlane_C); \
|
||||
S(VPlane_E); \
|
||||
S(SinAas); \
|
||||
S(CosAas); \
|
||||
S(SinAzs); \
|
||||
S(CosAzs); \
|
||||
S(SinAZS); \
|
||||
S(CosAZS); \
|
||||
S(SecAZS_C1); \
|
||||
S(SecAZS_E1); \
|
||||
S(SecAZS_C2); \
|
||||
S(SecAZS_E2); \
|
||||
S(Nx); S(Ny); S(Nz); \
|
||||
S(Gx); S(Gy); S(Gz); \
|
||||
S(C_Les); S(E_Les); S(G_Les); \
|
||||
S(Op02FX); \
|
||||
S(Op02FY); \
|
||||
S(Op02FZ); \
|
||||
S(Op02LFE); \
|
||||
S(Op02LES); \
|
||||
S(Op02AAS); \
|
||||
S(Op02AZS); \
|
||||
S(Op02VOF); \
|
||||
S(Op02VVA); \
|
||||
S(Op02CX); \
|
||||
S(Op02CY); \
|
||||
S(Op0AVS); \
|
||||
S(Op0AA); \
|
||||
S(Op0AB); \
|
||||
S(Op0AC); \
|
||||
S(Op0AD); \
|
||||
S(Op06X); \
|
||||
S(Op06Y); \
|
||||
S(Op06Z); \
|
||||
S(Op06H); \
|
||||
S(Op06V); \
|
||||
S(Op06M); \
|
||||
S(matrixC); \
|
||||
S(matrixB); \
|
||||
S(matrixA); \
|
||||
S(Op01m); \
|
||||
S(Op01Zr); \
|
||||
S(Op01Xr); \
|
||||
S(Op01Yr); \
|
||||
S(Op11m); \
|
||||
S(Op11Zr); \
|
||||
S(Op11Xr); \
|
||||
S(Op11Yr); \
|
||||
S(Op21m); \
|
||||
S(Op21Zr); \
|
||||
S(Op21Xr); \
|
||||
S(Op21Yr); \
|
||||
S(Op0DX); \
|
||||
S(Op0DY); \
|
||||
S(Op0DZ); \
|
||||
S(Op0DF); \
|
||||
S(Op0DL); \
|
||||
S(Op0DU); \
|
||||
S(Op1DX); \
|
||||
S(Op1DY); \
|
||||
S(Op1DZ); \
|
||||
S(Op1DF); \
|
||||
S(Op1DL); \
|
||||
S(Op1DU); \
|
||||
S(Op2DX); \
|
||||
S(Op2DY); \
|
||||
S(Op2DZ); \
|
||||
S(Op2DF); \
|
||||
S(Op2DL); \
|
||||
S(Op2DU); \
|
||||
S(Op03F); \
|
||||
S(Op03L); \
|
||||
S(Op03U); \
|
||||
S(Op03X); \
|
||||
S(Op03Y); \
|
||||
S(Op03Z); \
|
||||
S(Op13F); \
|
||||
S(Op13L); \
|
||||
S(Op13U); \
|
||||
S(Op13X); \
|
||||
S(Op13Y); \
|
||||
S(Op13Z); \
|
||||
S(Op23F); \
|
||||
S(Op23L); \
|
||||
S(Op23U); \
|
||||
S(Op23X); \
|
||||
S(Op23Y); \
|
||||
S(Op23Z); \
|
||||
S(Op14Zr); \
|
||||
S(Op14Xr); \
|
||||
S(Op14Yr); \
|
||||
S(Op14U); \
|
||||
S(Op14F); \
|
||||
S(Op14L); \
|
||||
S(Op14Zrr); \
|
||||
S(Op14Xrr); \
|
||||
S(Op14Yrr); \
|
||||
S(Op0EH); \
|
||||
S(Op0EV); \
|
||||
S(Op0EX); \
|
||||
S(Op0EY); \
|
||||
S(Op0BX); \
|
||||
S(Op0BY); \
|
||||
S(Op0BZ); \
|
||||
S(Op0BS); \
|
||||
S(Op1BX); \
|
||||
S(Op1BY); \
|
||||
S(Op1BZ); \
|
||||
S(Op1BS); \
|
||||
S(Op2BX); \
|
||||
S(Op2BY); \
|
||||
S(Op2BZ); \
|
||||
S(Op2BS); \
|
||||
S(Op08X); S(Op08Y); S(Op08Z); S(Op08Ll); S(Op08Lh); \
|
||||
S(Op18X); S(Op18Y); S(Op18Z); S(Op18R); S(Op18D); \
|
||||
S(Op38X); S(Op38Y); S(Op38Z); S(Op38R); S(Op38D); \
|
||||
S(Op28X); \
|
||||
S(Op28Y); \
|
||||
S(Op28Z); \
|
||||
S(Op28R); \
|
||||
S(Op1CX); S(Op1CY); S(Op1CZ); \
|
||||
S(Op1CXBR); S(Op1CYBR); S(Op1CZBR); S(Op1CXAR); S(Op1CYAR); S(Op1CZAR); \
|
||||
S(Op1CX1); \
|
||||
S(Op1CY1); \
|
||||
S(Op1CZ1); \
|
||||
S(Op1CX2); \
|
||||
S(Op1CY2); \
|
||||
S(Op1CZ2); \
|
||||
S(Op0FRamsize); \
|
||||
S(Op0FPass); \
|
||||
S(Op2FUnknown); \
|
||||
S(Op2FSize); \
|
||||
// end
|
||||
|
||||
void S9xPreSaveDSP1()
|
||||
{
|
||||
int i = 0;
|
||||
#define S(x) {memcpy(DSP1.temp_save_data + i, &(x), sizeof(x)); i += sizeof(x);}
|
||||
SAVE_OR_LOAD_THE_VARIABLES();
|
||||
#undef S
|
||||
assert(i == sizeof(DSP1.temp_save_data));
|
||||
}
|
||||
|
||||
void S9xPostLoadDSP1()
|
||||
{
|
||||
int i = 0;
|
||||
#define S(x) {memcpy(&(x), DSP1.temp_save_data + i, sizeof(x)); i += sizeof(x);}
|
||||
SAVE_OR_LOAD_THE_VARIABLES();
|
||||
#undef S
|
||||
assert(i == sizeof(DSP1.temp_save_data));
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -160,8 +143,6 @@
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
uint16 DSP2Op09Word1=0;
|
||||
uint16 DSP2Op09Word2=0;
|
||||
bool DSP2Op05HasLen=false;
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef __cplusplus
|
||||
//C++ in C
|
||||
typedef unsigned char bool;
|
||||
@ -1125,7 +1106,9 @@ void DSP3_OP1E_D( int16 move, int16 *lo, int16 *hi )
|
||||
|
||||
void DSP3_OP1E_D1( int16 move, int16 *lo, int16 *hi )
|
||||
{
|
||||
//uint32 dataOfs = ((move << 1) + 0x03b2) & 0x03ff;
|
||||
#ifndef NGC
|
||||
uint32 dataOfs = ((move << 1) + 0x03b2) & 0x03ff;
|
||||
#endif
|
||||
int16 Lo;
|
||||
int16 Hi;
|
||||
|
||||
@ -1249,7 +1232,7 @@ void DSP3_Command()
|
||||
|
||||
void DSP3SetByte(uint8 byte, uint16 address)
|
||||
{
|
||||
if (address < DSP1.boundary)
|
||||
if ((address & 0xC000) == 0x8000)
|
||||
{
|
||||
if (DSP3_SR & 0x04)
|
||||
{
|
||||
@ -1273,7 +1256,7 @@ void DSP3SetByte(uint8 byte, uint16 address)
|
||||
|
||||
uint8 DSP3GetByte(uint16 address)
|
||||
{
|
||||
if (address < DSP1.boundary)
|
||||
if ((address & 0xC000) == 0x8000)
|
||||
{
|
||||
uint8 byte;
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
@ -12,16 +12,12 @@
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
@ -114,25 +110,12 @@
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
@ -159,8 +142,6 @@
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include <string.h>
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user