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Snes9x - SFX: Make SFX2 1/3 faster than 1.59.2. (#831)
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@ -148,7 +148,7 @@ void S9xSuperFXExec (void)
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{
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if ((Memory.FillRAM[0x3000 + GSU_SFR] & FLG_G) && (Memory.FillRAM[0x3000 + GSU_SCMR] & 0x18) == 0x18)
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{
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FxEmulate(((Memory.FillRAM[0x3000 + GSU_CLSR] & 1) ? SuperFX.speedPerLine * 2 : SuperFX.speedPerLine) * Settings.SuperFXClockMultiplier / 100);
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FxEmulate(((Memory.FillRAM[0x3000 + GSU_CLSR] & 1) ? (SuperFX.speedPerLine * 8 / 3) : SuperFX.speedPerLine) * Settings.SuperFXClockMultiplier / 100);
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uint16 GSUStatus = Memory.FillRAM[0x3000 + GSU_SFR] | (Memory.FillRAM[0x3000 + GSU_SFR + 1] << 8);
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if ((GSUStatus & (FLG_G | FLG_IRQ)) == FLG_IRQ)
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