mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 00:15:14 +01:00
allow invalid VRAM access (fixes some homebrew games), menu disabled when loading a game, video mode changes
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parent
3655de118c
commit
958e159845
@ -190,10 +190,6 @@ bool MountFAT(int method)
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mounted = false;
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else if(!fatMountSimple(name, disc))
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mounted = false;
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#ifdef HW_RVL
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else
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fatSetReadAhead(rootdir, 6, 64);
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#endif
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}
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isMounted[method] = mounted;
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@ -400,6 +400,7 @@ ProgressWindow(char *title, char *msg)
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return;
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HaltGui();
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int oldState = mainWindow->GetState();
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mainWindow->SetState(STATE_DISABLED);
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mainWindow->Append(&promptWindow);
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mainWindow->ChangeFocus(&promptWindow);
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@ -431,7 +432,7 @@ ProgressWindow(char *title, char *msg)
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HaltGui();
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mainWindow->Remove(&promptWindow);
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mainWindow->SetState(STATE_DEFAULT);
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mainWindow->SetState(oldState);
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ResumeGui();
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}
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@ -1009,7 +1010,8 @@ static int MenuGameSelection()
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mainWindow->SetState(STATE_DISABLED);
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if(BrowserLoadFile(GCSettings.LoadMethod))
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menu = MENU_EXIT;
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mainWindow->SetState(STATE_DEFAULT);
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else
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mainWindow->SetState(STATE_DEFAULT);
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}
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}
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}
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@ -106,7 +106,7 @@ DefaultSettings ()
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Settings.ShutdownMaster = true; // needs to be on for ActRaiser 2
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Settings.ApplyCheats = true;
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Settings.BlockInvalidVRAMAccess = true;
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Settings.BlockInvalidVRAMAccess = false;
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Settings.HDMATimingHack = 100;
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// Sound defaults. On GC this is 32Khz/16bit/Stereo/InterpolatedSound
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@ -516,14 +516,9 @@ InitGCVideo ()
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{
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case VI_PAL:
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// 576 lines (PAL 50Hz)
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// display should be centered vertically (borders)
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vmode = &TVPal574IntDfScale;
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vmode->xfbHeight = 480;
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vmode->viYOrigin = (VI_MAX_HEIGHT_PAL - 480)/2;
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vmode->viHeight = 480;
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vmode_60hz = 0;
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// Original Video modes (forced to PAL 50hz)
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// Original Video modes (forced to PAL 50Hz)
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// set video signal mode
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TV_224p.viTVMode = VI_TVMODE_PAL_DS;
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TV_448i.viTVMode = VI_TVMODE_PAL_INT;
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@ -533,7 +528,7 @@ InitGCVideo ()
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break;
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case VI_NTSC:
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// 480 lines (NTSC 60hz)
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// 480 lines (NTSC 60Hz)
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vmode_60hz = 1;
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// Original Video modes (forced to NTSC 60hz)
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@ -591,7 +586,7 @@ InitGCVideo ()
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VIDEO_Configure (vmode);
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screenheight = 480;
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screenwidth = vmode->fbWidth;
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screenwidth = 640;
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// Allocate the video buffers
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xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
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@ -696,7 +691,7 @@ ResetVideo_Emu ()
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GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE);
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GX_SetColorUpdate (GX_TRUE);
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guOrtho(p, 480/2, -(480/2), -(640/2), 640/2, 100, 1000); // matrix, t, b, l, r, n, f
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guOrtho(p, rmode->efbHeight/2, -(rmode->efbHeight/2), -(rmode->fbWidth/2), rmode->fbWidth/2, 100, 1000); // matrix, t, b, l, r, n, f
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GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
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draw_init ();
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